Here is a list of all functions with links to the classes they belong to:
- g -
- gainExpForLevel() : ExperienceTracker
- gainOneBox() : SupplyTruckAIInterface, SupplyTruckAIUpdate, WorkerAIUpdate
- GameClient() : GameClient
- GameEngine() : GameEngine
- GameFileClass() : GameFileClass
- GameInfo() : GameInfo
- GameLODManager() : GameLODManager
- GameLogic() : GameLogic
- GameMapsClass() : GameMapsClass
- GameMapsPostLoad() : GameMapsPostLoad
- GameMessage() : GameMessage
- GameMessageList() : GameMessageList
- GameMessageParser() : GameMessageParser
- GameMessageParserArgumentType() : GameMessageParserArgumentType
- GameMtl() : GameMtl
- GameMtlDlg() : GameMtlDlg
- GameMtlFormClass() : GameMtlFormClass
- GameMtlPassDlg() : GameMtlPassDlg
- GameMtlPostLoad() : GameMtlPostLoad
- GameMtlShaderDlg() : GameMtlShaderDlg
- GameMtlTextureDlg() : GameMtlTextureDlg
- GameMtlVertexMaterialDlg() : GameMtlVertexMaterialDlg
- GameObjDefParameterClass() : GameObjDefParameterClass
- GameResultsQueue() : GameResultsQueue
- GameResultsThreadClass() : GameResultsThreadClass
- GameSlot() : GameSlot
- GameSpyBuddyMessageQueue() : GameSpyBuddyMessageQueue
- GameSpyConfig() : GameSpyConfig
- GameSpyGameInfo() : GameSpyGameInfo
- GameSpyGameSlot() : GameSpyGameSlot
- GameSpyGroupRoom() : GameSpyGroupRoom
- GameSpyInfo() : GameSpyInfo
- GameSpyLoadScreen() : GameSpyLoadScreen
- GameSpyLoginPreferences() : GameSpyLoginPreferences
- GameSpyMiscPreferences() : GameSpyMiscPreferences
- GameSpyPeerMessageQueue() : GameSpyPeerMessageQueue
- GameSpyPSMessageQueue() : GameSpyPSMessageQueue
- GameSpyStagingRoom() : GameSpyStagingRoom
- GameSpyThreadClass() : GameSpyThreadClass
- GameState() : GameState
- GameStateMap() : GameStateMap
- GameTextManager() : GameTextManager
- gameVersion() : PeerThreadClass
- GameWindow() : GameWindow
- GameWindowManager() : GameWindowManager
- GameWindowTransitionsHandler() : GameWindowTransitionsHandler
- gameWinDrawFunc() : FunctionLexicon
- gameWinInputFunc() : FunctionLexicon
- gameWinSystemFunc() : FunctionLexicon
- gameWinTooltipFunc() : FunctionLexicon
- GapFillerClass() : GapFillerClass
- garrisonAllUnits() : Player
- GarrisonContain() : GarrisonContain
- GarrisonContainModuleData() : GarrisonContainModuleData
- gatherDebugStats() : W3DDisplay
- GDIFileStream() : GDIFileStream
- GDIFileStream2() : GDIFileStream2
- GeneralPersona() : GeneralPersona
- GeneralsClientMatcher() : GeneralsClientMatcher
- GeneralsMatcher() : GeneralsMatcher
- GeneralsUser() : GeneralsUser
- Generate() : PKey, RingMeshClass, SphereMeshClass
- Generate_APT() : AABTreeClass, ParticleBufferClass
- Generate_Culling_Tree() : MeshClass, MeshGeometryClass, ShdMeshClass
- Generate_Decal_Id() : DecalSystemClass, MultiFixedPoolDecalSystemClass
- generate_lod_ext() : W3DUtilityClass
- generate_lod_extensions() : W3DUtilityClass
- generate_material_names() : W3DUtilityClass
- generate_material_names_for_node() : W3DUtilityClass
- Generate_Name() : GeometryExportTaskClass
- generate_names() : W3DUtilityClass
- generate_node_name() : W3DUtilityClass
- Generate_Rigid_APT() : MeshGeometryClass
- Generate_Shared_Mesh_Arrays() : RingRenderObjClass, SphereRenderObjClass
- Generate_Skin_APT() : MeshGeometryClass
- Generate_Texture_Categories() : DX8FVFCategoryContainer
- Generate_Unique_Global_Decal_Id() : DecalSystemClass
- Generate_Vertex_Buffers() : LensflareTypeClass
- generateEdgePairs() : DiscreteCircle
- generateFilename() : AudioEventRTS
- generateFilenameExtension() : AudioEventRTS
- generateFilenamePrefix() : AudioEventRTS
- generateGameResultsPacket() : GameSpyGameInfo
- generateGameSpyGameResultsPacket() : GameSpyStagingRoom
- generateIndexBuffer() : WaterRenderObjClass
- generateINIFile() : ImagePacker
- generateLadderGameResultsPacket() : GameSpyStagingRoom
- GenerateMinefieldBehavior() : GenerateMinefieldBehavior
- GenerateMinefieldBehaviorModuleData() : GenerateMinefieldBehaviorModuleData
- generateParticleInfo() : ParticleSystem
- generatePlayInfo() : AudioEventRTS
- generatePortNumbers() : NAT
- generateTexture() : TexturePage
- GenerateUniqueName() : WaypointOptions
- generateVertexBuffer() : WaterRenderObjClass
- GenericDefParameterClass() : GenericDefParameterClass
- GenericList() : GenericList
- GenericMultiListClass() : GenericMultiListClass
- GenericMultiListIterator() : GenericMultiListIterator
- GenericNode() : GenericNode
- GenericObjectCreationNugget() : GenericObjectCreationNugget
- GenericSLNode() : GenericSLNode
- GenLodExtensionDialogClass() : GenLodExtensionDialogClass
- GenMtlNamesDialogClass() : GenMtlNamesDialogClass
- GenNamesDialogClass() : GenNamesDialogClass
- geomCollidesWithGeom() : PartitionManager
- Geometry() : Geometry
- Geometry_Options_Match() : W3DAppData2Struct
- GeometryExportContextClass() : GeometryExportContextClass
- GeometryExportTaskClass() : GeometryExportTaskClass
- GeometryInfo() : GeometryInfo
- Get() : BabylonText, Base64Straw, Bin, BinID, BlowStraw, BufferStraw, CacheStraw, CRCStraw, DataNode< T >, FileStraw, HashNodeClass< T, U >, HashTemplateClass< KeyType, ValueType >, KeyboardClass, LZOStraw, OLEString, PKStraw, RandomStraw, SHAStraw, ShdVersion, Straw, SysTimeClass, Translation, UniqueArrayClass< T >, UString, WWKeyboardClass
- get() : ArrayList< T >, CRC, file_auto_ptr, LinkedList< T >, Wstring, WSYS_String
- get2DBounds() : GeometryInfo
- get2DShadowsEnabled() : OptionPreferences
- Get2DView() : CWorldBuilderDoc
- get3DCamera() : W3DView
- get3DCameraPosition() : PlaceholderView, View, W3DView
- get3DShadowsEnabled() : OptionPreferences
- get3DSoundVolume() : OptionPreferences
- Get3dTemplate() : CWorldBuilderApp
- Get3DView() : CWorldBuilderDoc
- Get_2D_Driver() : WWAudioClass
- Get_2D_Sample() : WWAudioClass
- Get_3D_Device() : WWAudioClass
- Get_3D_Device_Count() : WWAudioClass
- Get_3D_Driver() : WWAudioClass
- Get_3D_Sample() : WWAudioClass
- Get_4x4_Block() : DDSFileClass
- Get_Acceleration() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass
- Get_Activate_Fog_On_Load() : WW3DAssetManager
- Get_Active_Stack() : ActiveCategoryClass
- Get_Adapter_Identifier() : RenderDeviceDescClass
- Get_Additional_Model() : HLodClass
- Get_Additional_Model_Bone() : HLodClass
- Get_Additional_Model_Count() : HLodClass
- Get_Aggregate_Count() : MeshConnectionsClass
- Get_Aggregate_Data() : MeshConnectionsClass
- Get_Alloc_Int_Array() : INIClass
- Get_Alloc_String() : INIClass
- Get_Allocate_Count() : WWMemoryLogClass
- Get_Allocated_Size() : FastFixedAllocator
- Get_Allocation_Count() : FastFixedAllocator
- Get_Allocator() : FastAllocatorGeneral
- Get_Alpha() : RingRenderObjClass, SphereRenderObjClass
- Get_Alpha_Channel() : RingRenderObjClass, SphereRenderObjClass
- Get_Alpha_Override() : MeshClass
- Get_Alpha_Passes() : MeshDeformSaveClass
- Get_Alpha_Test() : GameMtl, ShaderClass
- Get_Ambient() : DX8Wrapper, GameMtl, LightClass, ShdBumpDiffDefClass, ShdBumpSpecDefClass, ShdCubeMapDefClass, ShdGlossMaskDefClass, ShdSimpleDefClass, VertexMaterialClass
- Get_Ambient_Color_Source() : VertexMaterialClass
- Get_Ambient_Light() : SceneClass
- Get_AMD_Processor() : CPUDetectClass
- Get_Angle() : EulerAnglesClass
- Get_Anim() : HAnimManagerClass
- Get_Animation_Duration() : RingRenderObjClass, SphereRenderObjClass
- Get_App_Data() : W3DAppData2Struct, W3DDazzleAppDataStruct
- get_app_data_0() : W3DUtilityClass
- get_app_data_1() : W3DUtilityClass
- get_app_data_2() : W3DUtilityClass
- Get_argc() : Command_Line_Arguments
- Get_argv() : Command_Line_Arguments
- Get_Array() : ShareBufferClass< T >
- Get_Aspect_Ratio() : CameraClass
- Get_Asset_Type() : CubeTextureClass, TextureBaseClass, TextureClass, VolumeTextureClass, ZTextureClass
- Get_Attenuation() : TexProjectClass
- Get_Attenuation_Range() : LightClass
- Get_Auto_Apply_Check() : MeshDeformPanelClass
- Get_Avail_2D_Sample_Count() : WWAudioClass
- Get_Avail_3D_Sample_Count() : WWAudioClass
- Get_Available_Page_File_Size() : CPUDetectClass
- Get_Available_Physical_Memory() : CPUDetectClass
- Get_Available_Virtual_Memory() : CPUDetectClass
- Get_Back_Child() : BSPClass
- Get_Backface_ID() : IDBufferClass, VisRasterizerClass
- Get_Backface_Threshhold() : DecalGeneratorClass
- Get_Base_Class() : GameObjDefParameterClass, ModelDefParameterClass, PhysDefParameterClass
- Get_Base_Model_Name() : CompositeRenderObjClass, RenderObjClass
- Get_Base_Pose_Frame() : SkinWSMObjectClass
- Get_Base_Pose_Time() : SkinWSMObjectClass
- Get_Base_Vertex_Offset() : MeshClass
- Get_Billboard() : PointGroupClass
- Get_Bin() : RegistryClass
- Get_Bin_Size() : RegistryClass
- Get_Bit() : BitChannelClass, TimeCodedBitChannelClass
- Get_Bit_Array() : BooleanVectorClass
- Get_Bits() : ShaderClass, SoundBufferClass
- Get_Block() : RandomNumberGenerator
- Get_BlockOffset() : TagBlockIndex
- Get_Blue() : RGBClass
- Get_Blur_Time_Key_Frames() : ParticleBufferClass, ParticleEmitterClass
- Get_Blur_Time_Keyframes() : ParticleEmitterDefClass
- Get_Bone() : SkinWSMObjectClass
- Get_Bone_Control() : HTreeClass
- Get_Bone_Index() : Animatable3DObjClass, DistLODClass, GeometryExportTaskClass, HTreeClass, ProxyRecordClass, RenderObjClass
- get_bone_links() : MeshGeometryClass
- Get_Bone_List() : SkinWSMObjectClass
- Get_Bone_Name() : Animatable3DObjClass, DistLODClass, HTreeClass, RenderObjClass
- Get_Bone_Transform() : Animatable3DObjClass, DistLODClass, RenderObjClass
- Get_Bool() : INIClass, RegistryClass
- Get_Bound_Max() : FrustumClass
- Get_Bound_Min() : FrustumClass
- Get_Bounding_Box() : AABTreeCullSystemClass, HLodClass, MeshGeometryClass, RenderObjClass, SoundCullObjClass
- Get_Bounding_Sphere() : HLodClass, MeshGeometryClass, RenderObjClass
- Get_Bounding_Volume() : ProjectorClass
- Get_Box() : AABoxRenderObjClass, OBBoxRenderObjClass, RingRenderObjClass, SphereRenderObjClass
- Get_Box_Display_Mask() : BoxRenderObjClass
- Get_Buffer() : AudibleSoundClass, Buffer, StringClass, WideStringClass
- Get_Buffer_Size() : ParticleBufferClass
- Get_Bump_Map_Name() : ShdBumpDiffDefClass, ShdBumpSpecDefClass
- Get_Burst_Size() : ParticleEmitterClass, ParticleEmitterDefClass
- Get_Cache_Size() : WWAudioClass
- Get_Callback() : AudioCallbackListClass< T >
- Get_Camera() : LayerClass, VisRasterizerClass
- Get_Caps() : RenderDeviceDescClass
- Get_Category_Count() : WWMemoryLogClass
- Get_Category_Name() : WWMemoryLogClass
- Get_CD_Drive_For_This_Volume() : GetCDClass
- Get_Channels() : SoundBufferClass
- Get_Char_Height() : FontCharsClass
- Get_Char_Spacing() : FontCharsClass
- Get_Char_Width() : FontCharsClass, TextDrawClass
- Get_Child() : WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- Get_Class_ID() : AggregatePrototypeClass, AudibleSoundClass, AudibleSoundDefinitionClass, BoxPrototypeClass, CollectionPrototypeClass, DazzlePrototypeClass, DefIDListParameterClass, DefinitionClass, DefinitionFactoryClass, DistLODPrototypeClass, FilteredSoundClass, GenericDefParameterClass, HLodPrototypeClass, HModelPrototypeClass, Listener3DClass, NullPrototypeClass, ParticleEmitterPrototypeClass, PrimitivePrototypeClass, PrototypeClass, RingPrototypeClass, ShdDefClass, ShdDefFactoryClass, ShdInterfaceClass, SimpleDefinitionFactoryClass< T, class_id, name >, SimpleShdDefFactoryClass< T, class_id, name >, Sound3DClass, SoundPseudo3DClass, SpherePrototypeClass, TwiddlerClass, W3DPrototypeClass
- Get_Clip_Planes() : CameraClass
- Get_CodeName() : _Workbook, _Worksheet
- Get_Collision_Box_Display_Mask() : WW3D
- Get_Collision_Type() : RenderObjClass
- Get_Color() : DynamicMeshClass, PaletteClass, RingRenderObjClass, SegLineRendererClass, SegmentedLineClass, SphereRenderObjClass, StreakLineClass, StreakRendererClass, W3dRGBStruct
- Get_Color_Array() : DynamicMeshModel, MeshMatDescClass, MeshModelClass, Render2DClass, Vertex_Split_Table
- Get_Color_Channel() : RingRenderObjClass, SphereRenderObjClass
- Get_Color_Count() : MeshDeformSetClass
- Get_Color_Data() : MeshDeformSetClass
- Get_Color_Key_Frames() : ParticleBufferClass, ParticleEmitterClass
- Get_Color_Keyframes() : ParticleEmitterDefClass
- Get_Color_Mask() : ShaderClass
- Get_Color_Swatch() : MeshDeformPanelClass
- Get_Compact_Log() : CPUDetectClass, DX8Caps
- Get_Container() : DX8TextureCategoryClass, RenderObjClass
- Get_Container_Name() : GeometryExportTaskClass
- Get_Context() : ContextDataNode< C, D >
- Get_Converter() : WWFontClass
- Get_Coplanar_Normals() : NormalCone
- Get_Coplanar_Normals_And_Dots() : NormalCone
- Get_Copy_Specular_To_Diffuse() : GameMtl
- Get_Cost() : HLodClass, ParticleBufferClass, RenderObjClass, RingRenderObjClass, SegmentedLineClass, SphereRenderObjClass, StreakLineClass
- Get_Count() : EnumParameterClass, ShapeSet, ShareBufferClass< T >, SList< T >
- Get_CRC() : TagBlockIndex, UVBufferClass, VertexMaterialClass
- Get_Creation_Volume() : ParticleEmitterClass, ParticleEmitterDefClass
- Get_CubeMap_Memory_Pointer() : DDSFileClass
- Get_Cull_Box() : CullableClass
- Get_Cull_Link() : CullableClass
- Get_Cull_Mode() : ShaderClass
- Get_Cull_Volume() : MaterialPassClass
- Get_Culling_System() : CullableClass, CullLinkClass
- Get_Cur_Value() : ArgvClass
- Get_Current() : HashTableIteratorClass
- Get_Current_Adapter_Identifier() : DX8Wrapper
- Get_Current_Allocated_Memory() : MemLogClass, MemoryCounterClass, WWMemoryLogClass
- Get_Current_Anim() : HAnimManagerIterator
- Get_Current_Box() : AABTreeIterator
- Get_Current_Cache_Size() : WWAudioClass
- Get_Current_Caps() : DX8Wrapper
- Get_Current_Geom() : W3DShadowGeometryManagerIterator
- Get_Current_Key_Frame() : MeshDeformSetClass
- Get_Current_LOD() : HLodClass, RenderObjClass
- Get_Current_Name() : WWProfileInOrderIterator, WWProfileIterator
- Get_Current_Node_Index() : AABTreeIterator
- Get_Current_Page() : GameMtl
- Get_Current_Parent_Name() : WWProfileIterator
- Get_Current_Parent_Total_Calls() : WWProfileIterator
- Get_Current_Parent_Total_Time() : WWProfileIterator
- Get_Current_Set() : MeshDeformClass, MeshDeformModData, MeshDeformPanelClass
- Get_Current_Sharpness() : VehicleCurveClass
- Get_Current_Stats() : CollisionMath
- Get_Current_Subdivision_Level() : SegLineRendererClass, StreakRendererClass
- Get_Current_Task() : MaxWorldInfoClass
- Get_Current_Time() : MaxWorldInfoClass
- Get_Current_Total_Calls() : WWProfileInOrderIterator, WWProfileIterator
- Get_Current_Total_Time() : WWProfileInOrderIterator, WWProfileIterator
- Get_Current_UV_Offset() : LinearOffsetTextureMapperClass
- Get_Cursor() : Render2DTextClass
- Get_D3D_Projection_Matrix() : CameraClass
- Get_D3D_Surface_Level() : TextureClass, ZTextureClass
- Get_Data() : FieldClass, ShapeSet
- Get_Data_Size() : TagBlockHandle
- Get_DataOffset() : TagBlockIndex
- Get_Date_Time() : DDSFileClass, FileClass, RAMFileClass, RawFileClass, TagBlockFile, ThumbnailClass
- get_dazzle_app_data() : W3DUtilityClass
- Get_Dazzle_Texture() : DazzleTypeClass
- Get_Dazzle_Type() : DazzleRenderObjClass
- Get_DCG_Array() : MeshMatDescClass, MeshModelClass
- Get_DCG_Source() : MeshMatDescClass, MeshModelClass
- Get_Debug_Id() : MeshClass
- Get_Decal_ID() : DecalGeneratorClass, DecalMeshClass, RigidDecalMeshClass, SkinDecalMeshClass
- Get_Decal_Rejection_Distance() : WW3D
- Get_Default() : _Application, Borders, Range, Workbooks
- Get_Default_Alpha() : RingRenderObjClass, SphereRenderObjClass
- Get_Default_Color() : RingRenderObjClass, SphereRenderObjClass
- Get_Default_Index_Count() : DynamicIBAccessClass
- Get_Default_Inner_Scale() : RingRenderObjClass
- Get_Default_Native_Screen_Size() : WW3D
- Get_Default_Outer_Scale() : RingRenderObjClass
- Get_Default_Scale() : SphereRenderObjClass
- Get_Default_Shader() : Render2DClass
- Get_Default_Vector() : SphereRenderObjClass
- Get_Default_Vertex_Count() : DynamicVBAccessClass
- Get_Definition() : AggregatePrototypeClass, AudibleSoundClass, HLodPrototypeClass, ParticleEmitterPrototypeClass
- Get_Deform_Data() : MeshDeformSaveSetClass
- Get_Deform_Data_Count() : MeshDeformSaveSetClass
- Get_Deform_State() : MeshDeformClass, MeshDeformSaveSetClass
- get_deformed_screenspace_vertices() : MeshGeometryClass
- Get_Deformed_Vertices() : MeshClass, ShdMeshClass, ShdSubMeshClass
- get_deformed_vertices() : MeshGeometryClass
- Get_Depth() : CameraClass, DDSFileClass
- Get_Depth_Compare() : GameMtl, ShaderClass
- Get_Depth_Mask() : GameMtl, ShaderClass
- Get_Depth_Range() : CameraClass
- Get_DepthStencilBuffer() : TexProjectClass
- Get_Description() : FilenameParameterClass, ShaderClass, SurfaceClass
- Get_Dest_Blend() : GameMtl
- Get_Detail_Alpha_Func() : GameMtl
- Get_Detail_Color_Func() : GameMtl
- Get_Device() : DX8Caps
- Get_Device_Name() : RenderDeviceDescClass
- Get_Device_Platform() : RenderDeviceDescClass
- Get_Device_Resolution() : DX8Wrapper, WW3D
- Get_Device_Resolution_Height() : DX8Wrapper
- Get_Device_Resolution_Width() : DX8Wrapper
- Get_Device_Vendor() : RenderDeviceDescClass
- Get_Diffuse() : GameMtl, LightClass, ShdBumpDiffDefClass, ShdBumpSpecDefClass, ShdCubeMapDefClass, ShdGlossMaskDefClass, ShdSimpleDefClass, VertexMaterialClass
- Get_Diffuse_Array() : ShdSubMeshClass
- Get_Diffuse_Bumpiness() : ShdBumpDiffDefClass, ShdBumpSpecDefClass
- Get_Diffuse_Color_Source() : VertexMaterialClass
- Get_Diffuse_Offset() : FVFInfoClass
- Get_DIG_Array() : MeshMatDescClass, MeshModelClass
- Get_DIG_Source() : MeshMatDescClass, MeshModelClass
- Get_Digital_CPU_Percent() : WWAudioClass
- Get_Dir() : LineSegClass
- Get_Displacement_Amount() : GameMtl
- Get_Displacement_Map() : GameMtl
- Get_Displacement_Map_Index() : GameMtl
- Get_Display_Text() : AudibleSoundDefinitionClass
- Get_Double() : INIClass
- Get_Double_Byte_Char() : TTFontClass
- Get_DP() : LineSegClass
- Get_Draw_Call_Count() : MeshClass
- Get_Draw_Extents() : Render2DSentenceClass, Render2DTextClass
- Get_Driver_Build_Version() : DX8Caps
- Get_Driver_Name() : DX8Caps, RenderDeviceDescClass
- Get_Driver_Vendor() : RenderDeviceDescClass
- Get_Driver_Version() : RenderDeviceDescClass
- Get_Driver_Version_Status() : DX8Caps
- Get_DropOff_Radius() : AudibleSoundClass, AudibleSoundDefinitionClass, Listener3DClass, LogicalListenerClass, LogicalSoundClass, Sound3DClass, SoundPseudo3DClass, SoundSceneObjClass
- Get_Dst_Blend_Func() : ShaderClass
- Get_Duration() : AudibleSoundClass, SoundBufferClass
- Get_DX8_Blend_Name() : DX8Wrapper
- Get_DX8_Blend_Op_Name() : DX8Wrapper
- Get_DX8_Caps() : DX8Caps
- Get_DX8_Cmp_Func_Name() : DX8Wrapper
- Get_DX8_Cull_Mode_Name() : DX8Wrapper
- Get_DX8_Debug_Monitor_Token_Name() : DX8Wrapper
- Get_DX8_Fill_Mode_Name() : DX8Wrapper
- Get_DX8_Fog_Mode_Name() : DX8Wrapper
- Get_DX8_Index_Buffer() : DX8IndexBufferClass
- Get_DX8_Material_Source_Name() : DX8Wrapper
- Get_DX8_Patch_Edge_Style_Name() : DX8Wrapper
- Get_DX8_Render_State() : DX8Wrapper
- Get_DX8_Render_State_Name() : DX8Wrapper
- Get_DX8_Render_State_Value_Name() : DX8Wrapper
- Get_DX8_Shade_Mode_Name() : DX8Wrapper
- Get_DX8_Stencil_Op_Name() : DX8Wrapper
- Get_DX8_Texture_Address_Name() : DX8Wrapper
- Get_DX8_Texture_Arg_Name() : DX8Wrapper
- Get_DX8_Texture_Filter_Name() : DX8Wrapper
- Get_DX8_Texture_Op_Name() : DX8Wrapper
- Get_DX8_Texture_Stage_State_Name() : DX8Wrapper
- Get_DX8_Texture_Stage_State_Value_Name() : DX8Wrapper
- Get_DX8_Texture_Transform_Flag_Name() : DX8Wrapper
- Get_DX8_Vertex_Blend_Flag_Name() : DX8Wrapper
- Get_DX8_Vertex_Buffer() : DX8VertexBufferClass
- Get_DX8_ZBuffer_Type_Name() : DX8Wrapper
- Get_Effective_Scale() : LogicalListenerClass
- Get_Effects_Level() : WWAudioClass
- Get_Eighthbright_Mask() : DSurface
- Get_Elasticity() : ParticleEmitterDefClass
- Get_Element() : MatBufferClass, ShareBufferClass< T >, TexBufferClass
- Get_Embedded_Sound_Bone_Index() : HAnimClass
- Get_Embedded_Sound_Name() : AnimatedSoundMgrClass
- Get_Emission_Rate() : ParticleEmitterClass, ParticleEmitterDefClass
- Get_Emissive() : GameMtl, VertexMaterialClass
- Get_Emissive_Color_Source() : VertexMaterialClass
- Get_End_Color() : ParticleBufferClass, ParticleEmitterClass
- Get_End_Opacity() : ParticleBufferClass, ParticleEmitterClass
- Get_End_Time() : Curve1DClass, Curve3DClass
- Get_Entry() : INIClass
- Get_Entry_Name() : EnumParameterClass
- Get_Entry_Value() : EnumParameterClass
- Get_Equivalent_Ambient() : LightEnvironmentClass
- Get_Export_Coordinate_System() : HierarchySaveClass
- Get_Export_Options() : W3dOptionsDialogClass
- Get_Export_Transform() : GeometryExportTaskClass, MaxWorldInfoClass
- Get_Ext_Swap_Interval() : WW3D
- Get_Extended_Feature_Bits() : CPUDetectClass
- Get_Extension() : FilenameParameterClass
- Get_Extents() : Vector3SolidBoxRandomizer
- Get_Extra_Overlap() : FontCharsClass
- Get_Extra_Pass_Polygon_Mode() : SceneClass
- Get_Face() : MeshBuilderClass
- Get_Face_Count() : MeshBuilderClass
- Get_Factory() : AudibleSoundClass, AudibleSoundDefinitionClass, CardinalSpline1DClass, CardinalSpline3DClass, CatmullRomSpline1DClass, CatmullRomSpline3DClass, DazzleRenderObjClass, FilteredSoundClass, HermiteSpline1DClass, HermiteSpline3DClass, LightClass, LinearCurve1DClass, LinearCurve3DClass, LogicalListenerClass, LogicalSoundClass, PersistClass, RenderObjClass, Sound3DClass, SoundPseudo3DClass, TCBSpline3DClass, TwiddlerClass, VehicleCurveClass
- Get_Fade_Time() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass
- Get_Far_Attenuation_Range() : LightClass
- Get_Feature_Bits() : CPUDetectClass
- Get_Field() : PacketClass
- Get_Field_At() : PacketClass
- Get_Field_Size() : PacketClass
- Get_File() : FileFactoryClass, MixFileFactoryClass, RawFileFactoryClass, SimpleFileFactoryClass, W3DFileSystem, WWAudioClass
- Get_File_Handle() : FileClass, RawFileClass
- Get_File_Id_String() : cMiscUtil
- Get_Filename() : AudibleSoundClass, AudibleSoundDefinitionClass, INIClass, SoundBufferClass
- Get_Filename_List() : MixFileFactoryClass
- Get_Filter() : TextureClass
- Get_First() : DefinitionFactoryMgrClass, DefinitionMgrClass, ShdDefManagerClass
- Get_First_CD_Drive() : GetCDClass
- Get_First_Collected_Object() : TypedAABTreeCullSystemClass< T >, TypedGridCullSystemClass< T >
- Get_First_Collected_Object_Internal() : CullSystemClass
- Get_First_Visible_Polygon() : ShdSubMeshClass
- Get_Fixup_Transform() : HierarchySaveClass
- Get_Flag() : GameMtl, LightClass, LineGroupClass, MatrixMapperClass, MeshDeformSaveSetClass, MeshGeometryClass, PointGroupClass, TexProjectClass, VertexMaterialClass
- Get_Flags() : MeshDeformSaveSetClass, RingRenderObjClass, SphereRenderObjClass
- Get_Flavor() : HCompressedAnimClass
- Get_Float() : CRandom, INIClass, Random4Class, RegistryClass
- Get_Fog_Color() : DX8Wrapper, SceneClass
- Get_Fog_Enable() : DX8Wrapper, SceneClass
- Get_Fog_Func() : ShaderClass
- Get_Fog_Range() : SceneClass
- Get_Font() : FontManagerClass
- Get_Font3DData() : WW3DAssetManager
- Get_Font3DInstance() : WW3DAssetManager
- Get_Font_Data() : WWFontClass
- Get_Font_Ptr() : TTFontClass
- Get_FontChars() : WW3DAssetManager
- Get_Format() : DDSFileClass, TextureLoadTaskClass, ThumbnailClass
- Get_Format_Name() : DX8Wrapper
- Get_Formatted_Text_Extents() : Render2DSentenceClass
- Get_Formatted_Vertex_Array() : DynamicVBAccessClass::WriteLockClass
- Get_Fragment() : ShatterSystem
- Get_Fragment_Count() : ShatterSystem
- Get_Frame() : HAnimComboClass, HAnimComboDataClass
- Get_Frame_Count() : WW3D
- Get_Frame_Count_Since_Reset() : WWProfileManager
- Get_Frame_Key_Frames() : ParticleBufferClass, ParticleEmitterClass
- Get_Frame_Keyframes() : ParticleEmitterDefClass
- Get_Frame_Mode() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass
- Get_Frame_Rate() : HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass
- Get_Frame_Row_Column_Count_Log2() : PointGroupClass
- Get_Frame_Time() : WW3D
- Get_FrameCount() : DX8Wrapper
- Get_Free_Count() : WWMemoryLogClass
- Get_Free_Texture_RAM() : DX8Wrapper
- Get_From() : PKStraw, Straw
- Get_Front_Child() : BSPClass
- Get_Frontface_ID() : IDBufferClass, VisRasterizerClass
- Get_Frustum() : CameraClass
- Get_Frustum_Corners() : CameraClass
- Get_Frustum_Planes() : CameraClass
- Get_Full_Depth() : DDSFileClass
- Get_Full_Height() : DDSFileClass
- Get_Full_Name() : GeometryExportTaskClass
- Get_Full_Path() : TextureBaseClass
- Get_Full_Width() : DDSFileClass
- Get_Future_Start_Time() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass
- Get_FVF() : DX8FVFCategoryContainer, FVFInfoClass
- Get_FVF_Name() : FVFInfoClass
- Get_FVF_Size() : FVFInfoClass
- Get_Gap_Filler() : MeshModelClass
- Get_Geom() : W3DShadowGeometryManager
- Get_Geometry_Type() : AggregateGeometryExportTaskClass, CollisionBoxGeometryExportTaskClass, DazzleGeometryExportTaskClass, GeometryExportTaskClass, MeshGeometryExportTaskClass, NullGeometryExportTaskClass, ProxyExportTaskClass, W3DAppData2Struct
- Get_Global_Scale() : LogicalListenerClass
- Get_Gradient_U_Coord() : MatrixMapperClass
- Get_Gravity() : ParticleEmitterDefClass
- Get_Green() : RGBClass
- Get_Grid_Dimension() : GridSnapDeformerClass
- Get_H3DSAMPLE() : Sound3DHandleClass, SoundHandleClass
- Get_Halfbright_Mask() : DSurface
- Get_Halo_Texture() : DazzleTypeClass
- Get_Handle() : DIB8Class, SimpleDIBClass
- Get_HAnim() : HAnimComboDataClass, W3DAssetManager, WW3DAssetManager
- Get_Hardware_Chipset() : RenderDeviceDescClass
- Get_Hardware_Name() : RenderDeviceDescClass
- Get_Hardware_Vendor() : RenderDeviceDescClass
- Get_Hash() : HashTemplateClass< KeyType, ValueType >
- Get_Hash_Value() : FaceHasherClass, HashCalculatorClass< T >, HashTemplateKeyClass< Key >
- Get_Hat_Pdf_Double() : cMathUtil
- Get_Hat_Pdf_Int() : cMathUtil
- Get_Head() : MultiListClass< ObjectType >, RefMultiListClass< ObjectType >
- Get_Heap_Location() : HeapNodeClass< Key_Type >
- Get_Heap_Size() : FastFixedAllocator
- Get_Height() : DDSFileClass, DIB8Class, FontClass, ShapeSet, SimpleDIBClass, Surface, TextDrawClass, TextureBaseClass, TextureLoadTaskClass, ThumbnailClass, TTFontClass, Vector3SolidCylinderRandomizer, VoxelClass, VoxelLayerClass, WWFontClass
- Get_Hex() : INIClass
- Get_HName() : HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass
- Get_Horizontal_FOV() : CameraClass
- Get_HSAMPLE() : Sound2DHandleClass, SoundHandleClass, SoundStreamHandleClass
- Get_HSTREAM() : SoundHandleClass, SoundStreamHandleClass
- Get_HSV_Shift() : TextureBaseClass
- Get_HTree() : Animatable3DObjClass, RenderObjClass, WW3DAssetManager
- Get_Hue() : HSVClass
- Get_Hwnd() : FormClass
- Get_ID() : DefinitionClass, FieldClass, SoundSceneObjClass, TextureBaseClass
- Get_In_Order_Iterator() : WWProfileManager
- Get_Inactivation_Time() : TextureBaseClass
- Get_Index() : GetCDClass
- Get_Index_Array() : DynamicIBAccessClass::WriteLockClass, IndexBufferClass::AppendLockClass, IndexBufferClass::WriteLockClass
- Get_Index_Count() : DynamicIBAccessClass, IndexBufferClass
- Get_Index_Offset() : DX8PolygonRendererClass
- Get_Indirect_Class_ID() : TwiddlerClass
- Get_Initial_Orientation_Random() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass
- Get_Inner_Extent() : RingRenderObjClass
- Get_Inner_Scale() : RingRenderObjClass
- Get_Inner_Scale_Channel() : RingRenderObjClass
- Get_Instance() : WW3DAssetManager, WWAudioClass
- Get_Int() : CRandom, INIClass, RegistryClass
- Get_Int_Bitfield() : INIClass
- Get_Intel_Processor() : CPUDetectClass
- Get_Intensity() : LightClass, TexProjectClass
- Get_Inter_Char_Width() : TextDrawClass
- Get_Inv_Processor_Ticks_Per_Second() : CPUDetectClass
- Get_Inverse() : Matrix3D
- Get_Item() : LODHeapNode
- Get_Iterator() : WWProfileManager
- Get_Key() : Curve1DClass, Curve3DClass, HAnimClass, HashableClass, HashNodeClass< T, U >, LODHeapNode, MissingAnimClass, MissingGeomClass, MissingTextureClass, PrimitiveAnimationChannelClass< T >, W3DShadowGeometry, W3DShadowTexture
- Get_Key_Count() : PrimitiveAnimationChannelClass< T >
- Get_Keyframe_Count() : MeshDeformSaveSetClass
- Get_Keygen_Keys() : RSACrypt< PRECISION >
- Get_L1_Data_Cache_Line_Size() : CPUDetectClass
- Get_L1_Data_Cache_Set_Associative() : CPUDetectClass
- Get_L1_Data_Cache_Size() : CPUDetectClass
- Get_L1_Instruction_Cache_Line_Size() : CPUDetectClass
- Get_L1_Instruction_Cache_Set_Associative() : CPUDetectClass
- Get_L1_Instruction_Cache_Size() : CPUDetectClass
- Get_L1_Instruction_Trace_Cache_Set_Associative() : CPUDetectClass
- Get_L1_Instruction_Trace_Cache_Size() : CPUDetectClass
- Get_L2_Cache_Line_Size() : CPUDetectClass
- Get_L2_Cache_Set_Associative() : CPUDetectClass
- Get_L2_Cache_Size() : CPUDetectClass
- Get_Last_Eval_Time() : VehicleCurveClass
- Get_Last_Frame_Draw_Calls() : DX8Wrapper
- Get_Last_Frame_DX8_Calls() : DX8Wrapper
- Get_Last_Frame_Index_Buffer_Changes() : DX8Wrapper
- Get_Last_Frame_Light_Changes() : DX8Wrapper
- Get_Last_Frame_Material_Changes() : DX8Wrapper
- Get_Last_Frame_Matrix_Changes() : DX8Wrapper
- Get_Last_Frame_Memory_Allocation_Count() : WW3D
- Get_Last_Frame_Memory_Free_Count() : WW3D
- Get_Last_Frame_Poly_Count() : WW3D
- Get_Last_Frame_Render_State_Changes() : DX8Wrapper
- Get_Last_Frame_Texture_Changes() : DX8Wrapper
- Get_Last_Frame_Texture_Stage_State_Changes() : DX8Wrapper
- Get_Last_Frame_Vertex_Buffer_Changes() : DX8Wrapper
- Get_Last_Frame_Vertex_Count() : WW3D
- Get_LastUsedSyncTime() : LinearOffsetTextureMapperClass
- Get_Length() : LineSegClass, StringClass, WideStringClass
- Get_Lensflare_Class() : DazzleRenderObjClass
- Get_Lensflare_ID() : DazzleRenderObjClass
- Get_Level_Description() : TextureClass
- Get_Level_Size() : DDSFileClass
- Get_Lifetime() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass
- Get_Light_Count() : LightEnvironmentClass
- Get_Light_Diffuse() : LightEnvironmentClass
- Get_Light_Direction() : LightEnvironmentClass
- Get_Light_Environment() : DX8Wrapper
- Get_Lighting() : VertexMaterialClass
- Get_Lighting_Environment() : MeshClass, ShdMeshClass
- Get_Lighting_LOD_Cutoff() : LightEnvironmentClass
- Get_Line_Alpha() : LineGroupClass
- Get_Line_Color() : LineGroupClass
- Get_Line_Mode() : LineGroupClass
- Get_Line_Properties() : ParticleEmitterDefClass
- Get_Line_Size() : LineGroupClass
- Get_Line_Texture_Mapping_Mode() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass
- Get_Line_UCoord() : LineGroupClass
- Get_List() : DefIDListParameterClass, FilenameListParameterClass, TextureLoadTaskListNodeClass
- Get_List_Index() : INIClass
- Get_List_Node() : MultiListObjectClass
- Get_Listener_Handle() : WWAudioClass
- Get_Listener_Position() : SoundSceneClass
- Get_Listener_Timestamp() : LogicalSoundClass
- Get_Listener_Transform() : SoundSceneClass
- Get_Local_Center() : BoxRenderObjClass
- Get_Local_Extent() : BoxRenderObjClass
- Get_Location() : DynamicMeshClass
- Get_Location_Offset() : FVFInfoClass
- Get_Locked_Surface_Pitch() : TextureLoadTaskClass
- Get_Locked_Surface_Ptr() : TextureLoadTaskClass
- Get_LOD_Count() : HLodClass, ParticleBufferClass, RenderObjClass, RingRenderObjClass, SegmentedLineClass, SphereRenderObjClass, StreakLineClass
- Get_Lod_Count() : HLodClass
- Get_LOD_Level() : HLodClass, ParticleBufferClass, RenderObjClass, RingRenderObjClass, SegmentedLineClass, SphereRenderObjClass, StreakLineClass
- Get_LOD_Max_Screen_Size() : ParticleBufferClass
- Get_Lod_Model() : HLodClass
- Get_Lod_Model_Bone() : HLodClass
- Get_Lod_Model_Count() : HLodClass
- Get_Log() : DX8Caps, WWMemoryLogClass
- Get_Logical_Type() : WWAudioClass
- Get_Logical_Type_Count() : WWAudioClass
- Get_Loop_Count() : AudibleSoundClass
- Get_Loops_Left() : AudibleSoundClass
- Get_Mag_Filter() : TextureFilterClass
- Get_Map_Channel() : GameMtl, ShdLegacyW3DDefClass, W3dMaterialClass, W3dMaterialDescClass
- Get_Mapper() : VertexMaterialClass
- Get_Mapper_Args() : ShdLegacyW3DDefClass, W3dMaterialClass, W3dMaterialDescClass
- Get_Mapping_Arg_Buffer() : GameMtl
- Get_Mapping_Type() : GameMtl
- Get_Material() : DecalGeneratorClass, MaterialPassClass, MeshMatDescClass, MeshModelClass, Shd6LegacyW3DClass, ShdLegacyW3DDefClass
- Get_Material_Array() : GapFillerClass, MeshMatDescClass, MeshModelClass
- Get_Material_ID() : PolygonClass
- Get_Material_Info() : DynamicMeshClass, DynamicMeshModel, MeshClass, RenderObjClass
- Get_Max() : RangedParameterClass< T, type >
- Get_Max_2D_Sample_Count() : WWAudioClass
- Get_Max_3D_Sample_Count() : WWAudioClass
- get_max_bytelength() : UstringT< charT >
- Get_Max_Deform_Sets() : MeshDeformClass
- Get_Max_Emissions() : ParticleEmitterDefClass
- Get_Max_Lights() : LightEnvironmentClass
- Get_Max_Number_Of_Elements() : BinaryHeapClass< Key_Type >
- Get_Max_Particles() : ParticleEmitterClass
- Get_Max_Screen_Size() : HLodClass
- Get_Max_Simultaneous_Textures() : DX8Caps
- Get_Max_Sort() : DefaultStaticSortListClass
- Get_Max_Textures_Per_Pass() : DX8Caps
- Get_Max_Vol_Radius() : AudibleSoundDefinitionClass, Listener3DClass, Sound3DClass, SoundPseudo3DClass
- Get_Maximum_Extent() : Vector3HollowSphereRandomizer, Vector3Randomizer, Vector3SolidBoxRandomizer, Vector3SolidCylinderRandomizer, Vector3SolidSphereRandomizer
- Get_Memory_Pointer() : DDSFileClass
- Get_Merge_Abort_Factor() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass, SegLineRendererClass, SegmentedLineClass, StreakLineClass, StreakRendererClass
- Get_Mesh_Draw_Mode() : WW3D
- Get_Mesh_List() : DecalGeneratorClass
- Get_Mesh_Model_Class() : DX8PolygonRendererClass, Vertex_Split_Table
- Get_Mesh_Stats() : MeshBuilderClass
- Get_Metal_Map() : MetalMapManagerClass
- Get_Miles_Handle() : AudibleSoundClass
- Get_Min() : RangedParameterClass< T, type >
- Get_Min_Cell_Size() : GridCullSystemClass
- Get_Min_Filter() : TextureFilterClass
- Get_Min_Sort() : DefaultStaticSortListClass
- Get_Mip_Level_Count() : DDSFileClass, TextureBaseClass, TextureLoadTaskClass
- Get_Mip_Mapping() : TextureFilterClass
- Get_Model() : MeshClass
- Get_Model_Transform() : VisRasterizerClass
- Get_Morph_Info() : TimeCodedMorphKeysClass
- Get_Motion() : HAnimComboClass
- Get_Mouse_State() : Mouse, WWMouseClass
- Get_Mouse_X() : Mouse, WWMouseClass
- Get_Mouse_Y() : Mouse, WWMouseClass
- Get_Movie_Capture_Frame_Rate() : WW3D
- Get_Music_Volume() : WWAudioClass
- Get_MV_Transform() : VisRasterizerClass
- Get_Name() : AggregateDefClass, AggregatePrototypeClass, BoxPrototypeClass, BoxRenderObjClass, CollectionDefClass, CollectionPrototypeClass, CompositeRenderObjClass, DazzlePrototypeClass, DefinitionClass, DefinitionFactoryClass, DistLODDefClass, DistLODPrototypeClass, FontCharsClass, GeometryExportTaskClass, HAnimClass, HCompressedAnimClass, HierarchySaveClass, HLodDefClass, HLodPrototypeClass, HModelDefClass, HModelPrototypeClass, HMorphAnimClass, HRawAnimClass, HTreeClass, LookupTableClass, MeshClass, MeshConnectionsClass, MeshGeometryClass, Null3DObjClass, NullPrototypeClass, ParameterClass, ParticleEmitterClass, ParticleEmitterDefClass, ParticleEmitterPrototypeClass, PrimitivePrototypeClass, PrototypeClass, ProxyClass, ProxyRecordClass, RenderObjClass, RingPrototypeClass, RingRenderObjClass, ShdDefClass, ShdDefFactoryClass, ShdMeshClass, SimpleDefinitionFactoryClass< T, class_id, name >, SimpleShdDefFactoryClass< T, class_id, name >, SortedNTreeLeafClass< T >, SpherePrototypeClass, SphereRenderObjClass, ThreadClass, ThumbnailClass, VertexMaterialClass, W3DPrototypeClass, W3DShadowGeometry, W3DShadowTexture, WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- Get_Name_List() : ScriptListParameterClass
- Get_Native_Screen_Size() : RenderObjClass
- Get_Near_Attenuation_Range() : LightClass
- Get_Near_Clip_Bounding_Box() : CameraClass
- Get_New_ID() : DefinitionMgrClass
- Get_New_Particles() : ParticleBufferClass
- Get_New_Timestamp() : LogicalListenerClass
- Get_NewEnum() : Borders, Range, Workbooks
- Get_Newest_Timestamp() : LogicalListenerClass
- Get_Next() : DefinitionFactoryMgrClass, DefinitionMgrClass, ShdDefManagerClass
- Get_Next_CD_Drive() : GetCDClass
- Get_Next_Collected_Object() : TypedAABTreeCullSystemClass< T >, TypedGridCullSystemClass< T >
- Get_Next_Collected_Object_Internal() : CullSystemClass
- Get_Next_Visible() : MatPassTaskClass, PolyRenderTaskClass
- Get_Node() : HierarchySaveClass
- Get_Node_Bounds() : AABTreeCullSystemClass
- Get_Node_Count() : AABTreeClass
- Get_Node_Motion_Array() : HRawAnimClass
- Get_Node_Name() : HierarchySaveClass
- Get_Node_Relative_Transform() : HierarchySaveClass
- Get_Node_Transform() : HierarchySaveClass
- Get_Noise_Amplitude() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass, SegLineRendererClass, SegmentedLineClass, StreakLineClass, StreakRendererClass
- Get_Non_Const_Polygon_Array() : DynamicMeshModel
- Get_Non_Const_Vertex_Normal_Array() : DynamicMeshModel
- Get_Normal() : AAPlaneClass, DynamicMeshClass
- Get_Normal_Offset() : FVFInfoClass
- Get_Normalized_Hat_Pdf_Double() : cMathUtil
- Get_Normalized_Uniform_Pdf_Double() : cMathUtil
- Get_Notify_Delay() : LogicalSoundClass
- Get_NPatch_Enable() : ShaderClass
- Get_NPatches_Gap_Filling_Mode() : WW3D
- Get_NPatches_Level() : WW3D
- Get_Num_Anims() : HAnimComboClass
- Get_Num_Bones() : Animatable3DObjClass, DistLODClass, RenderObjClass
- Get_Num_Fields() : PacketClass
- Get_Num_Frames() : HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass
- Get_Num_Pivots() : HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass
- Get_Num_Points() : SegmentedLineClass, StreakLineClass
- Get_Num_Polys() : BoxRenderObjClass, CollectionClass, CompositeRenderObjClass, DistLODClass, DynamicMeshClass, HLodClass, Line3DClass, MeshClass, ParticleBufferClass, RenderObjClass, RingMeshClass, RingRenderObjClass, SegmentedLineClass, ShdMeshClass, SphereMeshClass, SphereRenderObjClass, StreakLineClass
- Get_Num_Snap_Points() : DistLODClass, HLodClass, RenderObjClass
- Get_Num_Sub_Objects() : CollectionClass, DistLODClass, HLodClass, RenderObjClass
- Get_Num_Sub_Objects_On_Bone() : HLodClass, RenderObjClass
- Get_Num_Vertices() : DynamicMeshClass, ShdMeshClass
- Get_Number_Of_Drives() : GetCDClass
- Get_Number_Of_Elements() : BinaryHeapClass< Key_Type >
- Get_Obj() : GridListIterator, MultiListIterator< ObjectType >, RefMultiListIterator< ObjectType >
- Get_Obj_Space_Bounding_Box() : AABoxRenderObjClass, BaseHeightMapRenderObjClass, CameraClass, CollectionClass, CompositeRenderObjClass, DazzleRenderObjClass, DrawObject, DynamicMeshClass, HLodClass, LightClass, Line3DClass, MeshClass, MirrorRenderObjClass, Null3DObjClass, OBBoxRenderObjClass, ParticleBufferClass, ParticleEmitterClass, RenderObjClass, RingRenderObjClass, SegmentedLineClass, ShdMeshClass, SphereRenderObjClass, StreakLineClass, TerrainTracksRenderObjClass, W3DStatusCircle, WaterRenderObjClass, WaterTracksObj
- Get_Obj_Space_Bounding_Sphere() : AABoxRenderObjClass, BaseHeightMapRenderObjClass, CameraClass, CollectionClass, CompositeRenderObjClass, DazzleRenderObjClass, DrawObject, DynamicMeshClass, HLodClass, LightClass, Line3DClass, MeshClass, MirrorRenderObjClass, Null3DObjClass, OBBoxRenderObjClass, ParticleBufferClass, ParticleEmitterClass, RenderObjClass, RingRenderObjClass, SegmentedLineClass, ShdMeshClass, SphereRenderObjClass, StreakLineClass, TerrainTracksRenderObjClass, W3DStatusCircle, WaterRenderObjClass, WaterTracksObj
- Get_Object() : MeshDeformPanelClass
- Get_Object_Count() : GridCullSystemClass
- Get_Object_Node() : GeometryExportTaskClass
- Get_ObjectColor() : RenderObjClass
- Get_ObjectScale() : RenderObjClass
- Get_Oldest_Timestamp() : LogicalListenerClass
- Get_Opacity() : GameMtl, SegLineRendererClass, SegmentedLineClass, StreakLineClass, StreakRendererClass, VertexMaterialClass
- Get_Opacity_Key_Frames() : ParticleBufferClass, ParticleEmitterClass
- Get_Opacity_Keyframes() : ParticleEmitterDefClass
- Get_Options() : GenLodExtensionDialogClass, GenMtlNamesDialogClass, GenNamesDialogClass
- Get_Orientation() : HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass
- Get_Origin() : MeshConnectionsClass
- Get_Original_Texture_Format() : ThumbnailClass
- Get_Original_Texture_Height() : ThumbnailClass
- Get_Original_Texture_Mip_Level_Count() : ThumbnailClass
- Get_Original_Texture_Width() : ThumbnailClass
- Get_Orthogonal_Inverse() : Matrix3D
- Get_Outer_Extent() : RingRenderObjClass
- Get_Outer_Scale() : RingRenderObjClass
- Get_Outer_Scale_Channel() : RingRenderObjClass
- Get_Outward_Vel() : ParticleEmitterDefClass
- Get_Outwards_Vel() : ParticleEmitterClass
- Get_P0() : LineSegClass
- Get_P1() : LineSegClass
- Get_Pan() : AudibleSoundClass
- Get_Param_List() : ScriptListParameterClass
- Get_Parameter_Block() : GameMtl
- Get_Parameter_Count() : EditableClass
- Get_Params() : ScriptParameterClass
- Get_Parent() : WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- Get_Parent_Bone() : SoundSceneObjClass
- Get_Parent_Index() : HTreeClass
- Get_Particle_Count() : ParticleBufferClass
- Get_Particle_Size() : ParticleBufferClass, ParticleEmitterClass
- Get_Pass() : DX8PolygonRendererClass
- Get_Pass_Count() : DynamicMeshClass, DynamicMeshModel, GameMtl, MeshBuilderClass, MeshMatDescClass, MeshModelClass, Shd6BumpDiffClass, Shd6BumpSpecClass, Shd6CubeMapClass, Shd6GlossMaskClass, Shd6LegacyW3DClass, Shd6SimpleClass, Shd7BumpDiffClass, Shd7BumpSpecClass, Shd8BumpDiffClass, Shd8BumpSpecClass, ShdInterfaceClass, ShdLegacyW3DDefClass, Vertex_Split_Table, W3dMaterialClass
- Get_Peak_Allocated_Memory() : MemLogClass, MemoryCounterClass, WWMemoryLogClass
- Get_Pitch_Factor() : AudibleSoundClass, AudibleSoundDefinitionClass
- Get_Pivot() : AdaptiveDeltaMotionChannelClass, BitChannelClass, MotionChannelClass, TimeCodedBitChannelClass, TimeCodedMotionChannelClass
- Get_Pivot_Map() : HAnimComboDataClass
- Get_Pivot_Weight_Map() : HAnimComboClass
- Get_Pixel() : DDSFileClass, Surface, SurfaceClass, XSurface
- Get_Pixel_Center() : WW3D
- Get_Pixel_Counter() : IDBufferClass, VisRasterizerClass
- Get_Pixel_Row() : IDBufferClass, VisRasterizerClass
- Get_Pixel_Shader_Major_Version() : DX8Caps
- Get_Pixel_Shader_Minor_Version() : DX8Caps
- Get_PKey() : INIClass
- Get_Plane() : BSPClass, PolygonClass
- Get_Plane_Array() : MeshGeometryClass
- get_planes() : MeshGeometryClass
- Get_Play_Position() : AudibleSoundClass
- Get_Playback_Bits() : WWAudioClass
- Get_Playback_Rate() : AudibleSoundClass, WWAudioClass
- Get_Playback_Stereo() : WWAudioClass
- Get_Playlist_Count() : WWAudioClass
- Get_Playlist_Entry() : WWAudioClass
- Get_Point() : INIClass
- Get_Point_Alpha() : PointGroupClass
- Get_Point_Color() : PointGroupClass
- Get_Point_Frame() : PointGroupClass
- Get_Point_Location() : SegmentedLineClass, StreakLineClass
- Get_Point_Mode() : PointGroupClass
- Get_Point_Orientation() : PointGroupClass
- Get_Point_Size() : PointGroupClass
- Get_Poly_Count() : AABTreeClass
- Get_Poly_Surface_Type() : MeshGeometryClass
- Get_Poly_Surface_Type_Array() : MeshGeometryClass
- Get_Polygon_Array() : GapFillerClass, MeshGeometryClass, Vertex_Split_Table
- Get_Polygon_Count() : GapFillerClass, LineGroupClass, MeshGeometryClass, MeshMatDescClass, PointGroupClass, Vertex_Split_Table
- Get_Polygon_Mode() : SceneClass
- Get_Polygon_Renderer_List() : DX8TextureCategoryClass
- get_polys() : MeshGeometryClass
- Get_Pool() : TextureBaseClass
- Get_Position() : AudibleSoundClass, LogicalListenerClass, LogicalSoundClass, RenderObjClass, Sound3DClass, SoundSceneObjClass
- Get_Position_Random() : ParticleEmitterClass
- Get_Post_Detail_Alpha_Func() : ShaderClass
- Get_Post_Detail_Color_Func() : ShaderClass
- Get_Post_Increment_Value() : HLodClass, ParticleBufferClass, RenderObjClass, RingRenderObjClass, SegmentedLineClass, SphereRenderObjClass, StreakLineClass
- Get_Prelit_Mode() : WW3D
- Get_Preset() : VertexMaterialClass
- Get_Prev_Frame() : HAnimComboClass, HAnimComboDataClass
- Get_Pri_Gradient() : GameMtl
- Get_Primary() : DoubleNode< PRIMARY, SECONDARY >
- Get_Primary_Gradient() : ShaderClass
- Get_Priority() : AudibleSoundClass, Sound3DClass, TextureBaseClass, TextureLoadTaskClass
- Get_Private_Key() : RSACrypt< PRECISION >
- Get_Processor_Log() : CPUDetectClass
- Get_Processor_Manufacturer() : CPUDetectClass
- Get_Processor_Manufacturer_Name() : CPUDetectClass
- Get_Processor_Speed() : CPUDetectClass
- Get_Processor_String() : CPUDetectClass
- Get_Processor_Ticks_Per_Second() : CPUDetectClass
- Get_Processor_Type() : CPUDetectClass
- Get_Projection_Matrix() : CameraClass
- Get_Projection_Object_ID() : TexProjectClass
- Get_Projection_Type() : CameraClass
- Get_Proxy() : CollectionClass, HLodClass
- Get_Proxy_Count() : CollectionClass, HLodClass, MeshConnectionsClass
- Get_Proxy_Data() : MeshConnectionsClass
- Get_PS2_Shader_Param_A() : GameMtl
- Get_PS2_Shader_Param_B() : GameMtl
- Get_PS2_Shader_Param_C() : GameMtl
- Get_PS2_Shader_Param_D() : GameMtl
- Get_PSX_Lighting() : GameMtl
- Get_PSX_Translucency() : GameMtl
- Get_Ptr() : HashNodeClass< T, U >
- Get_Public_Keys() : RSACrypt< PRECISION >
- Get_Quarterbright_Mask() : DSurface
- Get_QuatVector() : AdaptiveDeltaMotionChannelClass, TimeCodedMotionChannelClass
- Get_Radius() : Vector3HollowSphereRandomizer, Vector3SolidCylinderRandomizer, Vector3SolidSphereRandomizer
- Get_Random_Float_0_To_1() : Vector3Randomizer
- Get_Random_Float_Minus1_To_1() : Vector3Randomizer
- Get_Rate() : SoundBufferClass
- Get_Raw_Buffer() : SoundBufferClass
- Get_Raw_Length() : SoundBufferClass
- Get_Record() : HashNodeClass< T, U >
- Get_Record_Ptr() : HashNodeClass< T, U >
- Get_Rect() : INIClass, ShapeSet, Surface
- Get_Red() : RGBClass
- Get_Reduction() : TextureBaseClass, TextureLoadTaskClass
- Get_Remap_Palette() : WWFontClass
- Get_Render_Device() : DX8Wrapper, WW3D
- Get_Render_Device_Count() : DX8Wrapper, WW3D
- Get_Render_Device_Desc() : DX8Wrapper, WW3D
- Get_Render_Device_Name() : DX8Wrapper, WW3D
- Get_Render_Hook() : RenderObjClass
- Get_Render_Mode() : IDBufferClass, ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass, VisRasterizerClass
- Get_Render_Object() : RenderObjectRecyclerClass
- Get_Render_State() : DX8Wrapper
- Get_Render_Target_Resolution() : DX8Wrapper, WW3D
- Get_Resolution() : IDBufferClass, VisRasterizerClass
- Get_Reverb_Filter() : WWAudioClass
- Get_Reverb_Room_Type() : WWAudioClass
- Get_Rise_Processor() : CPUDetectClass
- Get_Root() : WWProfileManager
- Get_Root_Transform() : HTreeClass
- Get_Rotation_Key_Frames() : ParticleBufferClass, ParticleEmitterClass
- Get_Rotation_Keyframes() : ParticleEmitterDefClass
- Get_Runtime_Priority() : AudibleSoundClass
- Get_Sample_Loop_Count() : Listener3DClass, ListenerHandleClass, Sound2DHandleClass, Sound3DHandleClass, SoundHandleClass, SoundStreamHandleClass
- Get_Sample_MS_Position() : Listener3DClass, ListenerHandleClass, Sound2DHandleClass, Sound3DHandleClass, SoundHandleClass, SoundStreamHandleClass
- Get_Sample_Pan() : Listener3DClass, ListenerHandleClass, Sound2DHandleClass, Sound3DHandleClass, SoundHandleClass, SoundStreamHandleClass
- Get_Sample_Playback_Rate() : Listener3DClass, ListenerHandleClass, Sound2DHandleClass, Sound3DHandleClass, SoundHandleClass, SoundStreamHandleClass
- Get_Sample_User_Data() : Sound2DHandleClass, Sound3DHandleClass, SoundHandleClass, SoundStreamHandleClass
- Get_Sample_Volume() : Listener3DClass, ListenerHandleClass, Sound2DHandleClass, Sound3DHandleClass, SoundHandleClass, SoundStreamHandleClass
- Get_Saturation() : HSVClass
- Get_Scale() : LogicalListenerClass, SphereRenderObjClass
- Get_Scale_Channel() : SphereRenderObjClass
- Get_Scene() : LayerClass, RenderObjClass
- Get_Scene_ID() : SceneClass, SimpleSceneClass
- Get_Screen_Ray() : IntersectionClass
- Get_Screen_Resolution() : Render2DClass
- Get_Screen_Size() : RenderObjClass
- Get_Script_Name() : ScriptParameterClass
- Get_Sec_Gradient() : GameMtl
- Get_Secondary() : DoubleNode< PRIMARY, SECONDARY >
- Get_Secondary_Gradient() : ShaderClass
- Get_Section_Index() : INIClass
- Get_Section_List() : INIClass
- Get_Selected_Class_ID() : DefIDListParameterClass
- Get_Selected_Value() : EnumParameterClass
- Get_Set_Count() : MeshDeformModData
- get_shade_indices() : MeshGeometryClass
- Get_Shader() : DX8TextureCategoryClass, DX8Wrapper, LineGroupClass, MeshMatDescClass, MeshModelClass, ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass, PointGroupClass, Render2DClass, Render2DSentenceClass, RingRenderObjClass, SegLineRendererClass, SegmentedLineClass, Shd6LegacyW3DClass, ShdLegacyW3DDefClass, SphereRenderObjClass, StreakLineClass, StreakRendererClass, W3dMaterialClass, W3dMaterialDescClass
- Get_Shader_Array() : GapFillerClass, MeshMatDescClass, MeshModelClass
- Get_Shader_Count() : MaterialCollectorClass
- Get_Shader_Index() : W3dMaterialDescClass
- Get_Shader_Type() : GameMtl
- Get_Shadow_Map() : DX8Wrapper
- Get_Shared_Vertex_Normal() : GeometryExportTaskClass, MaxWorldInfoClass, MeshGeometryExportTaskClass, WorldInfoClass
- Get_Shininess() : GameMtl, VertexMaterialClass
- Get_Show_Alpha() : TextureFilenameParameterClass
- Get_Show_Texture() : TextureFilenameParameterClass
- Get_Sibling() : WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- Get_Single_Material() : MeshGeometryExportTaskClass, MeshMatDescClass, MeshModelClass
- Get_Single_Shader() : MeshMatDescClass, MeshModelClass
- Get_Single_Texture() : MeshMatDescClass, MeshModelClass
- Get_Size() : Buffer, ChunkHeader, FieldClass, HashTemplateClass< KeyType, ValueType >, MicroChunkHeader, ShapeSet, ShapeSet::ShapeRecord
- Get_Size_Key_Frames() : ParticleBufferClass, ParticleEmitterClass
- Get_Size_Keyframes() : ParticleEmitterDefClass
- Get_Snap_Point() : CollectionClass, DistLODClass, HLodClass, RenderObjClass
- get_sort_flags() : MeshModelClass
- Get_Sort_Level() : DynamicMeshClass, GameMtl, Line3DClass, MeshClass, MeshGeometryClass, RenderObjClass, W3dMaterialClass, W3dMaterialDescClass, WaterRenderObjClass
- Get_Sound_Buffer() : WWAudioClass
- Get_Sound_Effects_Volume() : WWAudioClass
- Get_Sound_Scene() : WWAudioClass
- Get_Specular() : GameMtl, LightClass, ShdBumpSpecDefClass, ShdCubeMapDefClass, ShdGlossMaskDefClass, VertexMaterialClass
- Get_Specular_Bumpiness() : ShdBumpSpecDefClass
- Get_Specular_Offset() : FVFInfoClass
- Get_Sphere_Color() : AudibleSoundDefinitionClass
- Get_Spot_Angle() : LightClass
- Get_Spot_Angle_Cos() : LightClass
- Get_Spot_Direction() : LightClass
- Get_Spot_Exponent() : LightClass
- Get_Src_Blend() : GameMtl
- Get_Src_Blend_Func() : ShaderClass
- Get_SS_Category() : ShaderClass
- Get_Stage() : TextureMapperClass
- Get_Start_Color() : ParticleBufferClass, ParticleEmitterClass
- Get_Start_Offset() : AudibleSoundClass, AudibleSoundDefinitionClass
- Get_Start_Opacity() : ParticleBufferClass, ParticleEmitterClass
- Get_Start_Time() : Curve1DClass, Curve3DClass
- Get_Start_Velocity() : ParticleEmitterClass
- Get_State() : AudibleSoundClass, DrawButton, Listener3DClass, ODESystemClass, TextureLoadTaskClass
- Get_Statistics() : AABTreeCullSystemClass, GridCullSystemClass
- Get_String() : DX8RendererDebugger, INIClass, RandomStringClass, RegistryClass, StringParameterClass
- Get_Strip_Index_Count() : StripOptimizerClass
- Get_Strip_Path() : SimpleFileFactoryClass
- Get_Sub_Chunk_Flag() : ChunkHeader
- Get_Sub_Directory() : SimpleFileFactoryClass
- Get_Sub_Mesh_Count() : ShdMeshClass
- Get_Sub_Node() : WWProfileHierachyNodeClass
- Get_Sub_Object() : CollectionClass, DistLODClass, HLodClass, RenderObjClass
- Get_Sub_Object_Bone_Index() : HLodClass, RenderObjClass
- Get_Sub_Object_By_Name() : RenderObjClass
- Get_Sub_Object_Count() : MeshConnectionsClass
- Get_Sub_Object_Data() : MeshConnectionsClass
- Get_Sub_Object_On_Bone() : HLodClass, RenderObjClass
- Get_Subdivision_Level() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass
- Get_Subdivision_Levels() : SegmentedLineClass, StreakLineClass
- Get_Surface() : DIB8Class
- Get_Surface_Format() : SurfaceClass
- Get_Surface_Level() : TextureClass
- Get_Surface_Type() : GameMtl, ShdDefClass, W3dMaterialClass
- Get_Swap_Interval() : DX8Wrapper
- Get_Switch_Down_Dist() : DistLODClass
- Get_Switch_Up_Dist() : DistLODClass
- Get_Sync_Time() : WW3D
- Get_Table() : HashTemplateClass< KeyType, ValueType >, LookupTableMgrClass
- Get_TagOffset() : TagBlockIndex
- Get_TagSize() : TagBlockIndex
- Get_Tail_Diffuse() : LineGroupClass
- Get_Tangent_Basis_S_Array() : ShdSubMeshClass
- Get_Tangent_Basis_SxT_Array() : ShdSubMeshClass
- Get_Tangent_Basis_T_Array() : ShdSubMeshClass
- Get_Tangents() : HermiteSpline1DClass, HermiteSpline3DClass
- Get_TCB_Params() : TCBSpline3DClass
- Get_Temp_Vertex_Buffer() : VisRasterizerClass
- Get_Termination_Count() : GridCullSystemClass
- Get_Tex_Offset() : FVFInfoClass
- Get_Text_Extents() : Render2DSentenceClass, Render2DTextClass
- Get_Text_Time() : cMiscUtil
- Get_TextBlock() : INIClass
- Get_Texture() : GameMtl, LensflareTypeClass, LineGroupClass, MaterialInfoClass, MaterialPassClass, MeshMatDescClass, MeshModelClass, ParticleBufferClass, ParticleEmitterClass, PointGroupClass, SegLineRendererClass, SegmentedLineClass, StreakLineClass, StreakRendererClass, TexProjectClass, TextTextureClass, TextureTrackerClass, W3DAssetManager, W3dMaterialClass, W3dMaterialDescClass, WW3DAssetManager
- Get_Texture_Alpha_Bitmap() : GameMtl
- Get_Texture_Anim_Type() : GameMtl
- Get_Texture_Array() : GapFillerClass, MeshMatDescClass, MeshModelClass
- Get_Texture_Attributes() : ShdLegacyW3DDefClass
- Get_Texture_Bitdepth() : DX8Wrapper, WW3D
- Get_Texture_Category() : DX8PolygonRendererClass
- Get_Texture_Clamp_U() : GameMtl
- Get_Texture_Clamp_V() : GameMtl
- Get_Texture_Count() : MaterialCollectorClass, Shd6BumpDiffClass, Shd6BumpSpecClass, Shd6CubeMapClass, Shd6GlossMaskClass, Shd6LegacyW3DClass, Shd6SimpleClass, Shd7BumpDiffClass, Shd7BumpSpecClass, Shd8BumpDiffClass, Shd8BumpSpecClass, ShdInterfaceClass
- Get_Texture_Display() : GameMtl
- Get_Texture_Enable() : GameMtl
- Get_Texture_Filename() : ParticleEmitterDefClass
- Get_Texture_Filter() : WW3D
- Get_Texture_Format() : TextureClass, ZTextureClass
- Get_Texture_Frame_Count() : GameMtl
- Get_Texture_Frame_Rate() : GameMtl
- Get_Texture_Hint() : GameMtl
- Get_Texture_Index() : MaterialInfoClass, W3dMaterialDescClass
- Get_Texture_Mapping_Mode() : SegLineRendererClass, SegmentedLineClass, StreakLineClass, StreakRendererClass
- Get_Texture_Memory_Usage() : TextureBaseClass, TextureClass, ZTextureClass
- Get_Texture_Min_Dimension() : WW3D
- Get_Texture_Name() : ShdBumpDiffDefClass, ShdBumpSpecDefClass, ShdCubeMapDefClass, ShdGlossMaskDefClass, ShdLegacyW3DDefClass, ShdSimpleDefClass, TextureBaseClass
- Get_Texture_No_LOD() : GameMtl
- Get_Texture_No_Mipmap() : GameMtl
- Get_Texture_Publish() : GameMtl
- Get_Texture_Reduction() : WW3D
- Get_Texture_Resize() : GameMtl
- Get_Texture_Size() : TexProjectClass, TextTextureClass
- Get_Texture_Size_Hint() : Render2DSentenceClass
- Get_Texture_Tile_Factor() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass, SegLineRendererClass, SegmentedLineClass, StreakLineClass
- Get_Texture_Tiling() : RingRenderObjClass
- Get_Texture_Transform() : MatrixMapperClass
- Get_Texturing() : ShaderClass
- Get_Thread_By_Index() : ThreadClass
- Get_Thread_ID() : ActiveCategoryStackClass
- Get_Thumbnail_Enabled() : WW3D
- Get_Tightness() : CardinalSpline1DClass, CardinalSpline3DClass
- Get_Time() : PrimitiveAnimationChannelClass< T >::KeyClass
- Get_Time_Since_Reset() : WWProfileManager
- Get_Timestamp() : AudibleSoundClass, LogicalListenerClass
- Get_Total_Active_Count() : ParticleBufferClass
- Get_Total_Actual_Memory_Usage() : FastAllocatorGeneral
- Get_Total_Allocated_Indices() : IndexBufferClass
- Get_Total_Allocated_Memory() : IndexBufferClass, VertexBufferClass
- Get_Total_Allocated_Size() : FastAllocatorGeneral
- Get_Total_Allocated_Vertices() : VertexBufferClass
- Get_Total_Allocation_Count() : FastAllocatorGeneral
- Get_Total_Buffer_Count() : IndexBufferClass, VertexBufferClass
- Get_Total_Calls() : WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- Get_Total_Cost() : PredictiveLODOptimizerClass
- Get_Total_Extents() : Render2DTextClass
- Get_Total_Heap_Size() : FastAllocatorGeneral
- Get_Total_Page_File_Size() : CPUDetectClass
- Get_Total_Physical_Memory() : CPUDetectClass
- Get_Total_Time() : HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass, WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- Get_Total_Virtual_Memory() : CPUDetectClass
- Get_Transform() : AudibleSoundClass, DX8Wrapper, HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass, HTreeClass, LogicalListenerClass, LogicalSoundClass, ProjectorClass, ProxyClass, RenderObjClass, Sound3DClass, SoundCullObjClass, SoundSceneObjClass
- Get_Transform_No_Validity_Check() : RenderObjClass
- Get_Translate_Table() : ConvertClass
- Get_Translation() : HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass, Matrix3D
- Get_Translucency() : GameMtl
- Get_Tree() : HTreeManagerClass
- Get_Tree_Handle() : HTreeManagerClass
- Get_Tree_ID() : HTreeManagerClass
- Get_Tree_Name() : HTreeManagerClass
- Get_Type() : AdaptiveDeltaMotionChannelClass, AmmoObjDefParameterClass, AudibleSoundClass, BitChannelClass, ChunkHeader, DDSFileClass, DefIDListParameterClass, DynamicIBAccessClass, DynamicVBAccessClass, EnumParameterClass, ExplosionObjDefParameterClass, FieldClass, FilenameListParameterClass, FilenameParameterClass, GameObjDefParameterClass, GenericDefParameterClass, LightClass, MatrixMapperClass, MicroChunkHeader, ModelDefParameterClass, MotionChannelClass, ParameterClass, PhysDefParameterClass, ScriptListParameterClass, ScriptParameterClass, SeparatorParameterClass, SimpleParameterClass< T, type >, SoundBufferClass, SoundDefParameterClass, SoundFilenameParameterClass, StringParameterClass, TextureFilenameParameterClass, TextureLoadTaskClass, TimeCodedBitChannelClass, TimeCodedMotionChannelClass, WeaponObjDefParameterClass, ZoneParameterClass
- Get_Type_Class() : DazzleRenderObjClass
- Get_Type_ID() : DazzleRenderObjClass
- Get_Type_Mask() : LogicalListenerClass, LogicalSoundClass
- Get_Type_Name() : DazzleRenderObjClass
- Get_U_Addr_Mode() : TextureFilterClass
- Get_Uniform_Pdf_Double() : cMathUtil
- Get_Uniform_Pdf_Int() : cMathUtil
- Get_Unique_Count() : UniqueArrayClass< T >
- Get_Units_Name() : ParameterClass
- Get_User_Data() : DefinitionClass, RenderObjClass, SoundSceneObjClass
- Get_User_String() : ParticleEmitterClass, ParticleEmitterDefClass
- Get_User_Text() : MeshClass, MeshGeometryClass, ShdMeshClass
- Get_User_Type() : ParticleEmitterClass, ParticleEmitterDefClass
- Get_UUBlock() : INIClass
- Get_UV() : DynamicMeshClass
- Get_UV_Array() : DynamicMeshModel, MeshMatDescClass, MeshModelClass, ShdSubMeshClass, Vertex_Split_Table
- Get_UV_Array_By_Index() : MeshMatDescClass, MeshModelClass
- Get_UV_Array_Count() : MeshMatDescClass, MeshModelClass
- Get_UV_Offset_Rate() : ParticleBufferClass, ParticleEmitterClass, ParticleEmitterDefClass, SegLineRendererClass, SegmentedLineClass, StreakLineClass
- Get_UV_Source() : MeshMatDescClass, VertexMaterialClass
- Get_V_Addr_Mode() : TextureFilterClass
- Get_Valid_Count() : GenericList
- Get_Validity() : SkinModifierClass
- Get_Value() : DefParameterClass, HLodClass, HSVClass, LookupTableClass, ModelDefParameterClass, NTreeLeafClass< T >, ParticleBufferClass, PhysDefParameterClass, PrimitiveAnimationChannelClass< T >::KeyClass, RenderObjClass, RingRenderObjClass, SegmentedLineClass, SimpleParameterClass< T, type >, SphereRenderObjClass, StreakLineClass
- Get_Value_List() : RegistryClass
- Get_Value_Quick() : LookupTableClass
- Get_Vector() : AdaptiveDeltaMotionChannelClass, MotionChannelClass, SphereRenderObjClass, TimeCodedMotionChannelClass, Vector3HollowSphereRandomizer, Vector3Randomizer, Vector3SolidBoxRandomizer, Vector3SolidCylinderRandomizer, Vector3SolidSphereRandomizer, VectorChannelClass
- Get_Vector2() : DazzleINIClass
- Get_Vector3() : DazzleINIClass
- Get_Vector4() : DazzleINIClass
- Get_Vector_As_Quat() : MotionChannelClass
- Get_Vector_Channel() : SphereRenderObjClass
- Get_Vel_Inherit() : ParticleEmitterDefClass
- Get_Velocity() : ParticleEmitterDefClass, Sound3DClass
- Get_Velocity_Inherit() : ParticleEmitterClass
- Get_Velocity_Random() : ParticleEmitterClass, ParticleEmitterDefClass
- Get_Vendor() : DX8Caps
- Get_Version() : ParticleEmitterDefClass, W3DAppData2Struct
- get_vert_normals() : MeshGeometryClass
- Get_Vertex() : DynamicMeshClass, MeshBuilderClass
- Get_Vertex_Array() : MeshGeometryClass, Vertex_Split_Table, VertexBufferLockClass
- Get_Vertex_Bone_Links() : MeshGeometryClass
- Get_Vertex_Color() : MeshDeformClass, MeshDeformPanelClass
- Get_Vertex_Count() : DynamicVBAccessClass, MeshBuilderClass, MeshDeformSetClass, MeshGeometryClass, MeshMatDescClass, PolygonClass, Vertex_Split_Table, VertexBufferClass
- Get_Vertex_Data() : MeshDeformSetClass
- Get_Vertex_Material() : MaterialInfoClass, W3dMaterialClass, W3dMaterialDescClass
- Get_Vertex_Material_Count() : MaterialCollectorClass
- Get_Vertex_Material_Index() : MaterialInfoClass, W3dMaterialDescClass
- Get_Vertex_Material_Name() : W3dMaterialDescClass
- Get_Vertex_Normal_Array() : MeshGeometryClass, Vertex_Split_Table
- Get_Vertex_Offset() : DX8PolygonRendererClass
- Get_Vertex_Processing_Behavior() : DX8Wrapper
- Get_Vertex_Shade_Index_Array() : MeshGeometryClass
- Get_Vertex_Shader_Major_Version() : DX8Caps
- Get_Vertex_Shader_Minor_Version() : DX8Caps
- Get_Vertex_Size() : Shd6BumpDiffClass, Shd6BumpSpecClass, Shd6CubeMapClass, Shd6GlossMaskClass, Shd6LegacyW3DClass, Shd6SimpleClass, Shd7BumpDiffClass, Shd7BumpSpecClass, Shd8BumpDiffClass, Shd8BumpSpecClass, ShdInterfaceClass
- Get_Vertex_Stream_Count() : Shd6BumpDiffClass, Shd6BumpSpecClass, Shd6CubeMapClass, Shd6GlossMaskClass, Shd6LegacyW3DClass, Shd6SimpleClass, Shd7BumpDiffClass, Shd7BumpSpecClass, Shd8BumpDiffClass, Shd8BumpSpecClass, ShdInterfaceClass
- Get_Vertical_FOV() : CameraClass
- Get_VIA_Processor() : CPUDetectClass
- Get_View_Matrix() : CameraClass
- Get_View_Plane() : CameraClass
- Get_View_Space_Frustum() : CameraClass
- Get_View_Space_Frustum_Corners() : CameraClass
- Get_View_Space_Frustum_Planes() : CameraClass
- Get_Viewport() : CameraClass
- Get_Visibility() : HAnimClass, HCompressedAnimClass, HMorphAnimClass, HRawAnimClass, HTreeClass
- Get_Visible_Polygon_Count() : ShdSubMeshClass
- Get_Volume() : AudibleSoundClass, AudibleSoundDefinitionClass
- Get_Volume_For_This_CD_Drive() : GetCDClass
- Get_Volume_Label() : GetCDClass
- Get_Volume_Memory_Pointer() : DDSFileClass
- Get_W3D_Flags() : MeshClass, ShdMeshClass
- Get_Weight() : HAnimComboClass, HAnimComboDataClass
- Get_Wide_String() : INIClass
- Get_Width() : DDSFileClass, DIB8Class, FontClass, SegLineRendererClass, SegmentedLineClass, ShapeSet, SimpleDIBClass, StreakLineClass, StreakRendererClass, Surface, TextDrawClass, TextureBaseClass, TextureLoadTaskClass, ThumbnailClass, TTFontClass, VoxelClass, VoxelLayerClass, WWFontClass
- Get_Window() : WW3D
- Get_WSMObject() : SkinModifierClass
- Get_WW3D_Load_On_Demand() : WW3DAssetManager
- Get_X_Rotation() : Matrix3, Matrix3D, Matrix3x3
- Get_X_Translation() : Matrix3D
- Get_X_Vector() : Matrix3, Matrix3D, Matrix3x3
- Get_Y_Rotation() : Matrix3, Matrix3D, Matrix3x3
- Get_Y_Translation() : Matrix3D
- Get_Y_Vector() : Matrix3, Matrix3D, Matrix3x3
- Get_Z_Rotation() : Matrix3, Matrix3D, Matrix3x3
- Get_Z_Translation() : Matrix3D
- Get_Z_Vector() : Matrix3, Matrix3D, Matrix3x3
- Get_Zbuffer_Range() : CameraClass
- Get_Zone() : ZoneParameterClass
- getAbleToAttackSpecificObject() : Object, WeaponSet
- getAbleToUseWeaponAgainstTarget() : Object, WeaponSet
- getAcademyClassificationType() : SpecialPowerTemplate, UpgradeTemplate
- getAcademyStats() : Player
- getAcceleration() : PhysicsBehavior
- getAccelPitchLimit() : Locomotor
- GetAcceptLabelsInFormulas() : _Workbook
- getAccess() : File
- getACellInfo() : PathfindCellInfo
- GetAckCommandSize() : NetPacket
- GetAction() : TypedActionPtr< A, O >
- getAction() : Script
- getActionComment() : Script
- getActionDelayForDock() : SupplyTruckAIInterface, SupplyTruckAIUpdate, WorkerAIUpdate
- getActionTemplate() : ScriptEngine
- getActionType() : ScriptAction
- GetActive2DView() : CWorldBuilderDoc
- GetActive3DView() : CWorldBuilderDoc
- getActiveBattlePlan() : BattlePlanUpdate
- getActiveBoundary() : TerrainLogic
- GetActiveCell() : _Application
- GetActiveChart() : _Application, _Workbook
- GetActiveDoc() : CWorldBuilderDoc
- GetActivePrinter() : _Application
- GetActiveSheet() : _Application, _Workbook
- GetActiveWindow() : _Application
- GetActiveWorkbook() : _Application
- getActualAllocationSize() : DynamicMemoryAllocator
- getActualWinSize() : WbView3d
- getAddedSide() : AddPlayerDialog
- GetAddIndent() : Range
- GetAddIns() : _Application
- getAdditionalDisconnects() : GameSpyInfo, GameSpyInfoInterface
- getAddr() : NetPacket
- GetAddress() : DebugStackwalk::Signature, ProfileFuncLevel::Id, Range
- getAddresses() : IPEnumeration
- GetAddressLocal() : Range
- getAdjustCliffs() : FloodFillTool
- getAdjustedVisionRangeForObject() : AI
- getAdjustsDestination() : AIInternalMoveToState
- getADynamicLight() : RTS3DScene
- getAerodynamicFriction() : PhysicsBehavior
- getAffectsMask() : WeaponTemplate
- getAI() : Object
- getAiBaseCenter() : Player
- getAiData() : AI
- getAIDifficulty() : AIPlayer
- getAiEnemy() : AIPlayer, AISkirmishPlayer
- getAiFreeToExit() : AIUpdateInterface, ChinookAIUpdate, DeliverPayloadAIUpdate, TransportAIUpdate
- getAimDelta() : Weapon, WeaponTemplate
- getAirborneTargetingHeight() : Locomotor
- getAircraftPath() : Pathfinder
- getAIStateType() : AIUpdateInterface
- getAIUpdateInterface() : AIUpdateInterface, BehaviorModule, BehaviorModuleInterface, Object
- GetAlertBeforeOverwriting() : _Application
- getAllAudioEvents() : AudioManager
- getAllBoundaries() : WorldHeightMap
- getAllIDs() : AIGroup
- getAllIndexesIn() : Tool
- getAllIndexesInRect() : CWorldBuilderDoc
- GetAllLayers() : LayersList
- getAllObjects() : Squad
- getAllocationSize() : MemoryPool
- getAllowCollideForce() : PhysicsBehavior
- getAllowedDistanceToTarget() : DeliverPayloadAIUpdate
- getAllowMotiveForceWhileAirborne() : Locomotor
- getAllowObservers() : GameSpyStagingRoom
- getAllowToFall() : PhysicsBehavior
- getAllParticleSystems() : DebugWindowDialog, ParticleSystemManager
- getAllPerUnitSounds() : ThingTemplate
- getAllPoints() : ProjectileStreamUpdate
- getAllPossibleBuildFacilityTemplates() : ProductionPrerequisite
- getAllSelectedDicts() : MapObjectProps
- getAllSelectedDrawables() : InGameUI
- getAllSelectedLocalDrawables() : InGameUI
- getAllSideStrings() : PlayerTemplateStore
- getAllThingTemplates() : DebugWindowDialog
- getAlpha() : Anim2D, Particle
- getAlphaRangeFromSystem() : DebugWindowDialog
- getAlphaTerrainTexture() : WorldHeightMap
- getAlphaUVData() : WorldHeightMap
- getAlternateMouseModeEnabled() : OptionPreferences
- GetAltStartupPath() : _Application
- GetAmbient() : GameMtl
- getAmbientLight() : Drawable
- getAmbientSound() : Drawable
- getAmbientSoundByDamage() : Drawable
- getAmbientSoundEnabled() : Drawable
- getAmbientSoundEnabledFromScript() : Drawable
- getAmmoPipShowingInfo() : Object
- GetAmount() : TexmapSlotClass
- getAngle() : BuildListInfo, MapObject, MeshMoldOptions, Particle, PlaceholderView, View, ViewLocation
- getAnimHandle() : W3DAnimationInfo
- getAnimMode() : Anim2DTemplate
- getAnimTemplate() : Anim2D
- getAnimType() : AnimateWindow
- getAntiMask() : Weapon, WeaponTemplate
- getApparentColor() : GameSlot
- getApparentControllingPlayer() : ContainModuleInterface, GarrisonContain, OpenContain
- getApparentPlayerTemplate() : GameSlot
- getApparentPlayerTemplateDisplayName() : GameSlot
- getApparentStartPos() : GameSlot
- getAppearance() : Locomotor
- GetApplication() : _Application, _Workbook, _Worksheet, Border, Borders, Interior, Range, Workbooks
- getApply2DFrictionWhenAirborne() : Locomotor
- getApproachHeight() : FlightDeckBehavior, ParkingPlaceBehavior, ParkingPlaceBehaviorInterface
- getApproximateLength() : BezierSegment
- getArchivedFileInfo() : ArchiveFile
- getArchiveFilenameForFile() : ArchiveFileSystem
- GetAreas() : Range
- getAreaToGuard() : AIGuardMachine, AIUpdateInterface
- getArgCount() : GameMessageParserArgumentType
- getArgument() : GameMessage
- getArgumentCount() : GameMessage
- getArgumentDataType() : GameMessage
- getArmorTemplate() : ArmorTemplateSet
- getArrowImage() : ControlBar
- getAsciiBuildLocation() : Version
- getAsciiBuildTime() : Version
- getAsciiBuildUser() : Version
- getAsciiString() : Dict, UserPreferences
- getAsciiVersion() : Version
- getAsInt() : RGBColor
- GetAskToUpdateLinks() : _Application
- getAssaultTransportAIInterface() : AIUpdateInterface, AssaultTransportAIUpdate
- getAssetScale() : ThingTemplate
- GetAssistant() : _Application
- getAsW3DModelDrawModuleData() : ModuleData, W3DModelDrawModuleData
- getAsW3DPropDrawModuleData() : W3DPropDrawModuleData
- getAsW3DTreeDrawModuleData() : ModuleData, W3DTreeDrawModuleData
- getAttachedDrawable() : ParticleSystem
- getAttachedObject() : ParticleSystem
- getAttachToDrawableBoneOffset() : W3DModelDrawModuleData
- getAttackDistance() : Weapon
- getAttackedBy() : Player
- getAttackedFrame() : Player
- getAttackFilename() : AudioEventRTS
- getAttackInfo() : AIUpdateInterface, ScriptEngine
- getAttackPriorityName() : TeamPrototype
- getAttackRange() : Weapon, WeaponTemplate
- getAttitude() : AIGroup, AIUpdateInterface
- getAudio() : ThingTemplate
- getAudioEventInfo() : AudioEventRTS
- getAudioLengthMS() : AudioManager
- getAudioPriority() : AudioEventRTS
- getAudioSettings() : AudioManager
- GetAutoCorrect() : _Application
- GetAutoFilter() : _Worksheet
- GetAutoFilterMode() : _Worksheet
- getAutoReloadsClip() : Weapon, WeaponTemplate
- getAutoReloadWhenIdleFrames() : Weapon, WeaponTemplate
- GetAutoUpdateFrequency() : _Workbook
- GetAutoUpdateSaveChanges() : _Workbook
- getAvailable3DSamples() : SoundManager
- getAvailableSamples() : SoundManager
- getAverageFPS() : ConnectionManager, Display, FrameMetrics, GUIEditDisplay, Network, NetworkInterface, W3DDisplay
- getAverageFps() : NetRunAheadMetricsCommandMsg
- getAverageLatency() : FrameMetrics, NetRunAheadMetricsCommandMsg
- getBackBufferFormat() : DX8Wrapper
- getBackCrushed() : ActiveBody, BodyModule, BodyModuleInterface
- getBackgroundColor() : EditWindow
- getBackgroundMarkerPos() : ControlBar
- getBarrelCount() : Drawable, ObjectDrawInterface, W3DModelDraw
- getBaseCenter() : AIPlayer
- getBaseSide() : Player, PlayerTemplate
- getBaseSoundAmbientInfo() : Drawable
- getBattlePlansActiveSpecific() : Player
- getBeaconTemplate() : PlayerTemplate
- getBehaviorModuleInfo() : ThingTemplate
- getBehaviorModules() : Object
- getBestModelName() : WbView3d
- getBestModelNameForWB() : W3DModelDrawModuleData
- getBestWinStreak() : SkirmishBattleHonors
- getBgTexClass() : TerrainMaterial
- getBiDirectional() : Waypoint
- getBilinearSampleSeismicZVelocity() : WorldHeightMap, WorldHeightMapInterfaceClass
- GetBinIDItem() : BinID
- GetBinItem() : Bin
- getBioBirthplace() : GeneralPersona
- getBioBranch() : GeneralPersona
- getBioClassNumber() : GeneralPersona
- getBioDOB() : GeneralPersona
- getBioName() : GeneralPersona
- getBioPortraitLarge() : GeneralPersona
- getBioPortraitSmall() : GeneralPersona
- getBioRank() : GeneralPersona
- getBioStrategy() : GeneralPersona
- getBitDepth() : Display
- getBitNameIfSet() : BitFlags< NUMBITS >
- getBitNames() : BitFlags< NUMBITS >
- getBlendTexClass() : BlendMaterial
- getBlendTileNdxForClass() : WorldHeightMapEdit
- getBlockedByAlly() : Path
- getBlockZone() : PathfindZoneManager
- getBody() : BehaviorModule, BehaviorModuleInterface, BodyModule
- getBodyModule() : Object
- getBoneCount() : RenderCost
- getBool() : Dict, UserPreferences
- getBorderColor() : ControlBar
- GetBorders() : Range
- getBorderSize() : WorldHeightMap, WorldHeightMapInterfaceClass
- getBorderSizeInline() : WorldHeightMap
- getBoredRange() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getBoredTime() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getBounceKick() : Locomotor
- getBounceSound() : PhysicsBehavior
- getBoundary() : CWorldBuilderDoc, WorldHeightMapEdit
- getBoundingBox() : Geometry, W3DShadowTexture
- getBoundingCircleRadius() : GeometryInfo
- getBoundingSphere() : Geometry, W3DShadowTexture
- getBoundingSphereRadius() : GeometryInfo
- getBounds() : Bridge, RoadSegment
- getBoxesStored() : SupplyWarehouseDockUpdate
- getBraking() : Locomotor
- getBreezeInfo() : ScriptEngine
- getBridgeAttackPoints() : TerrainLogic
- getBridgeBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, BridgeBehavior
- getBridgeBehaviorInterfaceFromObject() : BridgeBehavior
- getBridgeFieldParse() : TerrainRoadType
- getBridgeHeight() : Bridge
- getBridgeID() : BridgeTowerBehavior, BridgeTowerBehaviorInterface, PathfindLayer
- getBridgeInfo() : Bridge, W3DBridge
- getBridgeModel() : TerrainRoadType
- getBridgeModelNameBroken() : TerrainRoadType
- getBridgeModelNameDamaged() : TerrainRoadType
- getBridgeModelNameReallyDamaged() : TerrainRoadType
- getBridgeRenderObject() : MapObject
- getBridgeScaffoldBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, BridgeScaffoldBehavior
- getBridgeScaffoldBehaviorInterfaceFromObject() : BridgeScaffoldBehavior
- getBridgeScale() : TerrainRoadType
- getBridgeTemplateName() : Bridge
- getBridgeTowerBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, BridgeTowerBehavior
- getBridgeTowerBehaviorInterfaceFromObject() : BridgeTowerBehavior
- getBuddyMap() : GameSpyInfo, GameSpyInfoInterface
- getBuddyMessages() : GameSpyInfo, GameSpyInfoInterface
- getBuddyRequestMap() : GameSpyInfo, GameSpyInfoInterface
- GetBuffer() : FrameGrabClass
- getBufferForRead() : AsciiString, UnicodeString
- getBuffering() : Speaker
- GetBufferSizeNeededForCommand() : NetPacket
- GetBuild() : _Application
- getBuildable() : ThingTemplate
- getBuildCompletion() : ThingTemplate
- getBuildCost() : ThingTemplate
- getBuilderID() : Object
- getBuildFacilityTemplate() : ThingTemplate
- getBuildingName() : BuildListInfo
- getBuildingOcclusionEnabled() : OptionPreferences
- getBuildingToNotPathAround() : AIUpdateInterface, ChinookAIUpdate
- getBuildList() : Player, SidesInfo
- getBuildLocations() : BuildAssistant
- getBuildSubTask() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getBuildTime() : ThingTemplate
- getBuildVariations() : ThingTemplate
- GetBuiltinDocumentProperties() : _Workbook
- getBurstCountFromSystem() : DebugWindowDialog
- getBurstCountMultiplier() : ParticleSystem
- getBurstDelayFromSystem() : DebugWindowDialog
- getBurstDelayMultiplier() : ParticleSystem
- getButtonImage() : CommandButton, ThingTemplate, UpgradeTemplate
- GetBytes() : File, Stream
- getCachedLocalPlayerStats() : GameSpyInfo, GameSpyInfoInterface
- getCachedStats() : GameSpyMiscPreferences
- GetCalculateBeforeSave() : _Application
- GetCalculation() : _Application
- GetCaller() : _Application, ProfileFuncLevel::Id
- GetCalls() : ProfileFuncLevel::Id
- getCameraAngle() : WbView3d
- getCameraAudibleDistance() : SoundManager
- getCameraLock() : PlaceholderView, View
- getCameraLockDrawable() : PlaceholderView, View
- getCameraPitch() : WbView3d
- getCameraSource() : WbView3d
- getCameraTarget() : WbView3d
- getCampaign() : GeneralPersona
- getCampaignDifficulty() : OptionPreferences
- getCanAnySlavesAttackSpecificTarget() : SpawnBehavior, SpawnBehaviorInterface
- getCanAnySlavesUseWeaponAgainstTarget() : SpawnBehavior, SpawnBehaviorInterface
- getCanAttackObject() : ActionManager
- getCanBuildBase() : Player
- getCanBuildUnits() : Player
- getCandidate() : IMEManager, IMEManagerInterface
- getCandidateCount() : IMEManager, IMEManagerInterface
- getCandidatePageSize() : IMEManager, IMEManagerInterface
- getCandidatePageStart() : IMEManager, IMEManagerInterface
- getCanOptimize() : PathNode
- getCanPlaceInWater() : GroveOptions
- getCanPlaceOnCliffs() : GroveOptions
- GetCanPlaySounds() : _Application
- GetCanRecordSounds() : _Application
- getCanSelectedObjectsAttack() : InGameUI
- getCapsState() : DirectInputKeyboard, Keyboard
- GetCaption() : _Application
- getCaptionText() : Drawable
- getCarrierDeckHeight() : Object
- getCashBounty() : Player
- getCashUpdateDelay() : HackInternetAIUpdate
- getCashValue() : PartitionCell
- getCaveInterface() : BehaviorModule, BehaviorModuleInterface, CaveContain
- GetCDClass() : GetCDClass
- getCell() : CellAndObjectIntersection, Pathfinder, PathfindLayer
- getCellAt() : PartitionManager
- getCellCenterPos() : PartitionCell, PartitionManager
- getCellCountX() : PartitionManager
- getCellCountY() : PartitionManager
- GetCellDragAndDrop() : _Application
- getCellHeight() : W3DShroud
- getCellIndexFromCoord() : CWorldBuilderDoc
- getCellPositionFromCoord() : CWorldBuilderDoc
- GetCells() : _Application, _Worksheet, Range
- getCellSize() : CWorldBuilderView, PartitionManager
- getCellSizeInv() : PartitionManager
- GetCellWidth() : CellWidth
- getCellWidth() : W3DShroud
- getCellX() : PartitionCell
- getCellY() : PartitionCell
- getCenter() : AIGroup
- getCenterIndex() : Tool
- getCenterOfMassOffset() : PhysicsBehavior
- getCenterPoint() : PolygonTrigger
- getCenterPosition() : GeometryInfo
- getChallengeCampaignComplete() : SkirmishBattleHonors
- getChallengeGenerals() : ChallengeGenerals
- getChallengeMedals() : SkirmishBattleHonors
- GetChangeHistoryDuration() : _Workbook
- GetCharacters() : Range
- getCharAt() : AsciiString, UnicodeString
- GetCharts() : _Application, _Workbook
- GetChatCommandSize() : NetPacket
- getChatSizeSlider() : CustomMatchPreferences
- getCheckBoxDrawFunc() : GameWindowManager, W3DGameWindowManager
- getCheckBoxImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- getCHINACampaignComplete() : SkirmishBattleHonors
- getChipset() : W3DShaderManager
- getChooseVictimAlwaysUsesNormal() : ScriptEngine
- getChunkDataSize() : DataChunkInput
- getChunkDataSizeLeft() : DataChunkInput
- getChunkLabel() : DataChunkInput
- getChunkNumber() : NetWrapperCommandMsg
- getChunkVersion() : DataChunkInput
- GetCircularReference() : _Worksheet
- getClass() : TerrainType
- GetClassName() : AlphaModifierClass, GameMtl, GridSnapModifierClass, MeshDeformClass, SkinModifierClass
- getClearableLastAttacker() : ActiveBody, BodyModule, BodyModuleInterface
- GetClientCount() : TCP
- getClientHeightMap() : TerrainVisual, W3DTerrainVisual
- getClientUpdateModuleInfo() : ThingTemplate
- getClientUpdateModules() : Drawable
- getCliffState() : WorldHeightMap
- getClipboardDupeList() : GUIEditWindowManager
- GetClipboardFormats() : _Application
- getClipboardList() : GUIEditWindowManager
- getClipHeight() : BaseHeightMapRenderObjClass
- getClippedCell() : Pathfinder
- getClippedWaterPlane() : WaterRenderObjClass
- getClipReloadTime() : Weapon, WeaponTemplate
- getClipSize() : Weapon, WeaponTemplate
- GetClockCyclesPerSecond() : Profile
- getClosed() : PathfindCell
- getCloseEnoughDist() : Locomotor
- getClosestObject() : PartitionManager
- getClosestObjects() : PartitionManager
- getClosestRider() : ContainModuleInterface, OpenContain
- getClosestSlave() : SpawnBehavior, SpawnBehaviorInterface
- getClosestWaypointOnPath() : TerrainLogic
- getCloudShadowsEnabled() : OptionPreferences
- GetCodeName() : _Workbook, _Worksheet
- getCoiCount() : PartitionCell
- getCollide() : BehaviorModule, BehaviorModuleInterface, CollideModule, MinefieldBehavior, OpenContain, PhysicsBehavior, ToppleUpdate
- GetColor() : Border, Borders, Interior
- getColor() : CButtonShowColor, GameSlot, MapObject, MultiplayerColorDefinition, MultiplayerSettings, Particle, QuickMatchPreferences, RadarObject, TintEnvelope
- getColorForHeight() : CWorldBuilderView
- GetColorIndex() : Border, Borders, Interior
- GetColors() : _Workbook
- getColorScaleFromSystem() : DebugWindowDialog
- getColorTintEnvelope() : Drawable
- getColorValueFromSystem() : DebugWindowDialog
- GetColumn() : Range
- GetColumns() : _Application, _Worksheet, Range
- GetColumnWidth() : Range
- getComboBoxDrawFunc() : GameWindowManager, W3DGameWindowManager
- getComboBoxImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- getCommand() : NetCommandRef
- getCommandAsAsciiString() : GameMessage
- getCommandAvailability() : ControlBar
- GetCommandBars() : _Application, _Workbook
- getCommandButton() : CommandSet
- getCommandButtonMappedBorderType() : CommandButton
- getCommandButtons() : ControlBar
- getCommandButtonSourceObject() : AIGroup
- getCommandCenterTemplate() : AcademyStats
- getCommandCount() : FrameData, FrameDataManager, NetFrameCommandMsg
- getCommandID() : NetAckBothCommandMsg, NetAckStage1CommandMsg, NetAckStage2CommandMsg, NetCommandWrapperListNode
- getCommandList() : FrameData, NetPacket
- getCommandOption() : BattlePlanUpdate, MissileLauncherBuildingUpdate, ParticleUplinkCannonUpdate, SpecialAbilityUpdate, SpecialPowerUpdateInterface, SpecialPowerUpdateModule, SpectreGunshipDeploymentUpdate, SpectreGunshipUpdate
- getCommandSetString() : Object
- GetCommandsFromCommandList() : Network
- getCommandType() : AICommandParmsStorage, CommandButton
- getCommandTypeAsAsciiString() : GameMessage
- GetCommandUnderlines() : _Application
- GetComment() : Range
- getComment() : Script
- GetComments() : _Worksheet
- getCommonFieldParse() : GenericObjectCreationNugget
- getCompletedUpgradeMask() : Player
- getCompletedWaypoint() : AIUpdateInterface
- getCompositionCursorPosition() : IMEManager, IMEManagerInterface
- getCompositionString() : IMEManager, IMEManagerInterface
- getCompressionNameByType() : CompressionManager
- getCompressionType() : CompressionManager
- getCompressTextures() : ImagePacker
- getConditionComment() : Script
- getConditionCount() : Script
- getConditionsYesCount() : ArmorTemplateSet, ModelConditionInfo, WeaponTemplateSet
- getConditionTeamName() : Script
- getConditionTemplate() : ScriptEngine
- getConditionTime() : Script
- getConditionType() : Condition
- getConfig() : GameSpyInfo, GameSpyInfoInterface
- getConflictingLabel() : CommandButton
- GetConflictResolution() : _Workbook
- GetConnection() : TCP
- getConnectivity() : Strip::Triangle
- getConnectLayer() : PathfindCell
- GetConsolidationFunction() : _Worksheet
- GetConsolidationOptions() : _Worksheet
- GetConsolidationSources() : _Worksheet
- getConstLANSlot() : LANGameInfo
- GetConstrainNumeric() : _Application
- getConstructionPercent() : Object
- getConstructorObjectID() : StructureBody
- getConstSlot() : GameInfo
- getConsumption() : Energy
- getContain() : BehaviorModule, BehaviorModuleInterface, Object, OpenContain
- getContainCount() : CaveContain, ContainModuleInterface, OpenContain, OverlordContain, TunnelContain, TunnelTracker
- getContainedBy() : Object
- getContainedByFrame() : Object
- getContainedItemsList() : CaveContain, ContainModuleInterface, OpenContain, OverlordContain, TunnelContain, TunnelTracker
- getContainedItemsMass() : ContainModuleInterface, OpenContain
- GetContainer() : _Workbook
- getContainerList() : TunnelTracker
- getContainerPipsToShow() : ContainModuleInterface, HelixContain, OverlordContain, RiderChangeContain
- getContainExitInterface() : ContainModuleInterface, OpenContain
- getContainList() : OpenContain
- getContainMax() : CaveContain, ContainModuleInterface, MobNexusContain, OpenContain, OverlordContain, RiderChangeContain, TransportContain, TunnelContain, TunnelTracker
- getContentsAsAsciiString() : NetCommandMsg, NetGameCommandMsg
- getContinueAttackRange() : Weapon, WeaponTemplate
- getContinuousFireCoastFrames() : Weapon, WeaponTemplate
- getContinuousFireOneShotsNeeded() : Weapon, WeaponTemplate
- getContinuousFireTwoShotsNeeded() : Weapon, WeaponTemplate
- getContourOffset() : ContourOptions
- getContourStep() : ContourOptions
- getContourWidth() : ContourOptions
- getControlBarSchemeManager() : ControlBar
- GetControlCharacters() : _Application
- getControllingPlayer() : Object, Team, TeamPrototype
- getControllingPlayerIndex() : PartitionData
- getCoord3D() : Parameter
- getCoordFromCellIndex() : CWorldBuilderDoc
- GetCopyObjectsWithCells() : _Application
- getCostSoFar() : PathfindCell
- GetCount() : Borders, ProfileFuncLevelTracer::UnsignedMap, Range, Workbooks
- getCount() : AIGroup, FontLibrary, ModuleInfo, MultiIniFieldParse, SimpleObjectIterator
- getCountdownPercent() : OCLUpdate
- getCounter() : ScriptEngine
- getCountermeasuresBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, CountermeasuresBehavior, Object
- GetCPUBenchTime() : W3DShaderManager
- getCrateID() : AIUpdateInterface
- getCRC() : GameLogic, XferCRC
- getCRCInterval() : GameInfo
- getCreate() : BehaviorModule, BehaviorModuleInterface, CaveContain, CreateModule, TunnelContain
- GetCreateBackup() : _Workbook
- getCreatedUnitTemplateName() : EditParameter
- GetCreateMouseCallBack() : AlphaModifierClass, MeshDeformClass, SkinModifierClass, SkinWSMObjectClass
- getCreatingWaterAreas() : WaterOptions
- getCreationLocations() : FlightDeckBehavior, ParkingPlaceBehavior, ParkingPlaceBehaviorInterface
- GetCreator() : _Application, _Workbook, _Worksheet, Border, Borders, Interior, Range, Workbooks
- getCrushableLevel() : Object, ThingTemplate
- getCrusherLevel() : Object, ThingTemplate
- getCSFInfo() : GameTextManager
- getCurAnimDistanceCovered() : W3DModelDraw
- getCurGdfName() : ObjectOptions
- getCurGroup() : ScriptDialog
- getCurLocomotor() : AIUpdateInterface
- getCurLocomotorSetType() : AIUpdateInterface
- getCurLocomotorSpeed() : AIUpdateInterface
- getCurMapObject() : ObjectOptions
- getCurNemesis() : TunnelTracker
- getCurObjectHeight() : ObjectOptions
- getCurObjectName() : ObjectOptions
- getCurPathfindCell() : AIUpdateInterface
- getCurPathIndex() : AIFollowPathState
- getCurPos() : AnimateWindow
- getCurrent() : BezFwdIterator
- GetCurrentArray() : Range
- getCurrentBonePositions() : ObjectDrawInterface, W3DModelDraw
- getCurrentCampaign() : CampaignManager
- getCurrentClientBonePositions() : Drawable
- getCurrentDifficulty() : ChallengeGenerals
- getCurrentDriverVersion() : W3DShaderManager
- getCurrentEnemy() : Player
- getCurrentExperience() : ExperienceTracker
- getCurrentFadeValue() : ScreenCrossFadeFilter
- getCurrentFrame() : Anim2D, ControlBarSchemeAnimation
- getCurrentFrameHeight() : Anim2D
- getCurrentFrameWidth() : Anim2D
- getCurrentGatherers() : BuildListInfo
- getCurrentGroupRoom() : GameSpyInfo, GameSpyInfoInterface, PeerThreadClass
- getCurrentHeightAboveGround() : PlaceholderView, View
- getCurrentLaserRadius() : LaserUpdate
- getCurrentlyUsedSize() : AudioFileCache
- getCurrentMap() : CampaignManager
- getCurrentMaskTexture() : ScreenCrossFadeFilter
- getCurrentMission() : CampaignManager
- getCurrentMissionNumber() : CampaignManager
- getCurrentMotion() : BridgeScaffoldBehavior, BridgeScaffoldBehaviorInterface
- getCurrentOverlap() : PhysicsBehavior
- getCurrentParticleSystem() : DebugWindowDialog
- getCurrentPlayer() : ScriptEngine
- getCurrentPlayerTemplateNum() : ChallengeGenerals
- getCurrentPosition() : AudioEventRTS
- getCurrentPositionFromEvent() : MilesAudioManager
- GetCurrentRegion() : Range
- getCurrentReplayFilename() : RecorderClass
- getCurrentSelectionAsAIGroup() : Player
- getCurrentShader() : W3DShaderManager
- getCurrentStagingRoom() : GameSpyInfo, GameSpyInfoInterface
- getCurrentStagingRoomID() : GameSpyInfo, GameSpyInfoInterface
- getCurrentStateID() : AIUpdateInterface, StateMachine
- getCurrentStateName() : AIUpdateInterface, StateMachine
- getCurrentSubdualDamageAmount() : ActiveBody, BodyModule, BodyModuleInterface
- getCurrentTask() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getCurrentTexture() : W3DShadowTextureManagerIterator
- getCurrentTextureReduction() : GameLODManager
- getCurrentTrackName() : ScriptEngine
- GetCurrentValue() : ProfileHighLevel::Id, ProfileId
- getCurrentVendor() : W3DShaderManager
- getCurrentVictim() : AIUpdateInterface
- getCurrentVictimPos() : AIUpdateInterface
- getCurrentWaypoint() : Team
- getCurrentWaypointID() : AIUpdateInterface
- getCurrentWeapon() : Object
- getCurrentWorldspaceClientBonePositions() : Drawable, ObjectDrawInterface, W3DModelDraw
- getCurrentZoom() : WbView3d
- getCurRoadName() : RoadOptions
- getCurScript() : ScriptDialog
- GetCursor() : _Application
- getCursorIndex() : Mouse
- GetCursorMovement() : _Application
- getCursorName() : CommandButton
- getCursorTooltipDelay() : Mouse
- getCursorXPos() : DebugDisplay, DebugDisplayInterface
- getCursorYPos() : DebugDisplay, DebugDisplayInterface
- getCurState() : W3DModelDraw
- getCurTime() : Script
- getCurTool() : CWorldBuilderApp
- getCurWeapon() : WeaponSet
- getCurWeaponSlot() : WeaponSet
- getCustomData() : Condition
- GetCustomDocumentProperties() : _Workbook
- getCustomFrame() : Condition
- GetCustomListContents() : _Application
- GetCustomListCount() : _Application
- GetCustomListNum() : _Application
- getCustomPassMode() : RTS3DScene
- GetCustomViews() : _Workbook
- GetCutCopyMode() : _Application
- getCylinderLengthFromSystem() : DebugWindowDialog
- getCylinderRadiusFromSystem() : DebugWindowDialog
- getDamage() : AutoHealBehavior, BaseRegenerateUpdate, BehaviorModule, BehaviorModuleInterface, BridgeBehavior, BridgeTowerBehavior, DamageModule, FireWeaponWhenDamagedBehavior, FlammableUpdate, MinefieldBehavior, OpenContain, OverchargeBehavior, PoisonedBehavior, SpawnBehavior, SupplyWarehouseCripplingBehavior
- getDamageDealtAtSelfPosition() : WeaponTemplate
- getDamageFX() : ArmorTemplateSet
- getDamageFXThrottleTime() : DamageFX
- getDamagePercentageToUnits() : OpenContain
- getDamageScalar() : BodyModule, BodyModuleInterface
- getDamageState() : ActiveBody, BodyModule, BodyModuleInterface, InactiveBody, W3DBridge
- getDamageStatusType() : WeaponTemplate
- getDamageToFXString() : TerrainRoadType
- getDamageToOCLString() : TerrainRoadType
- getDamageToSoundString() : TerrainRoadType
- getDamageType() : Weapon, WeaponTemplate
- getData() : DeliverPayloadAIUpdate, NetPacket, NetWrapperCommandMsg
- GetDataEntryMode() : _Application
- getDataLength() : NetWrapperCommandMsg
- getDataOffset() : NetWrapperCommandMsg
- getDataPtr() : TileData, WorldHeightMap
- GetDate1904() : _Workbook
- getDateForEmail() : GameSpyLoginPreferences
- getDay() : Xtime
- GetDbghelpHandle() : DebugStackwalk
- GetDC() : DSurface
- GetDDEAppReturnCode() : _Application
- getDeathType() : Weapon, WeaponTemplate
- getDebrisDrawInterface() : DrawModule, W3DDebrisDraw
- getDebugDisplayCallback() : Display
- getDebugPath() : Pathfinder
- getDebugPathPosition() : Pathfinder
- getDecalUVAxis() : W3DShadowTexture
- getDecayFilename() : AudioEventRTS
- getDecelPitchLimit() : Locomotor
- getDecompressionNameByType() : CompressionManager
- getDefaultAttackInfo() : ScriptEngine
- getDefaultDraw() : GameWindowManager, W3DGameWindowManager
- GetDefaultFilePath() : _Application
- getDefaultInput() : GameWindowManager
- getDefaultLightEnv() : RTS3DScene
- getDefaultOwningSide() : ThingTemplate
- getDefaultRadarPriority() : ThingTemplate
- GetDefaultSaveFormat() : _Application
- GetDefaultSheetDirection() : _Application
- GetDefaultSlope() : ImpassableOptions
- getDefaultStartingMoney() : MultiplayerSettings
- getDefaultSystem() : GameWindowManager
- getDefaultTeam() : Player
- getDefaultTooltip() : GameWindowManager
- GetDeformer() : GridSnapModifierClass
- getDelay() : AnimateWindow, AudioEventRTS, Speaker
- getDelayBetweenShots() : WeaponTemplate
- getDelayEvalSeconds() : Script
- GetDependents() : Range
- GetDescr() : ProfileHighLevel::Id, ProfileId
- getDescriptionLabel() : CommandButton
- getDesiredGatherers() : BuildListInfo
- getDesiredSpeed() : AIUpdateInterface
- getDestinationLayer() : Object
- getDestroy() : BehaviorModule, BehaviorModuleInterface, DestroyModule
- GetDestroyPlayerCommandSize() : NetPacket
- getDestructionFrame() : SlowDeathBehavior
- getDetectionTime() : SpecialPowerTemplate
- getDetonationFrame() : StickyBombUpdate
- getDevice() : AudioManager, MilesAudioManager
- getDialogPos() : HierarchyView
- GetDialogs() : _Application
- getDialogSize() : HierarchyView
- GetDialogWindow() : CDebugWindowApp
- getDict() : SidesInfo, TeamsInfo
- getDie() : BehaviorModule, BehaviorModuleInterface, BridgeBehavior, BridgeTowerBehavior, BunkerBusterBehavior, DieModule, FireWeaponWhenDeadBehavior, FlightDeckBehavior, FXListDie, GenerateMinefieldBehavior, LeafletDropBehavior, MinefieldBehavior, NeutronBlastBehavior, NeutronMissileUpdate, OpenContain, ParkingPlaceBehavior, ProductionUpdate, PropagandaTowerBehavior, RebuildHoleBehavior, SlowDeathBehavior, SpawnBehavior, StructureCollapseUpdate, StructureToppleUpdate, TechBuildingBehavior
- getDieFrame() : DeletionUpdate, EMPUpdate, LifetimeUpdate
- getDieOnDetonate() : WeaponTemplate
- GetDiffuse() : GameMtl
- GetDirectDependents() : Range
- GetDirectPrecedents() : Range
- getDisabledFlags() : Object
- getDisabledTextBorderColor() : LayoutScheme
- getDisabledTextColor() : LayoutScheme
- getDisabledTypesToProcess() : AIUpdateInterface, AutoHealBehavior, BaseRegenerateUpdate, CountermeasuresBehavior, FiringTracker, ObjectDefectionHelper, OCLUpdate, ParticleUplinkCannonUpdate, PhysicsBehavior, PoisonedBehavior, ProductionUpdate, PropagandaTowerBehavior, SlowDeathBehavior, SpectreGunshipDeploymentUpdate, SpectreGunshipUpdate, StatusDamageHelper, StealthDetectorUpdate, StealthUpdate, SubdualDamageHelper, TempWeaponBonusHelper, UpdateModule, UpdateModuleInterface
- getDisabledUntil() : Object
- getDisabledUntilFrame() : SpyVisionUpdate
- getDisallowAsianText() : CustomMatchPreferences, GameSpyInfo, GameSpyInfoInterface
- getDisallowNonAsianText() : CustomMatchPreferences, GameSpyInfo, GameSpyInfoInterface
- getDisallowSpeech() : AudioManager
- GetDisconnectChatCommandSize() : NetPacket
- getDisconnectFrame() : NetDisconnectFrameCommandMsg, NetDisconnectPlayerCommandMsg
- GetDisconnectFrameCommandSize() : NetPacket
- GetDisconnectKeepAliveCommandSize() : NetPacket
- GetDisconnectPlayerCommandSize() : NetPacket
- GetDisconnectScreenOffCommandSize() : NetPacket
- getDisconnectSlot() : NetDisconnectPlayerCommandMsg
- GetDisconnectVoteCommandSize() : NetPacket
- getDisguisedPlayerIndex() : StealthUpdate
- getDisguisedTemplate() : StealthUpdate
- getDisk() : CDDrive, CDDriveInterface
- getDiskName() : CDDrive, CDDriveInterface
- GetDisplayAlerts() : _Application
- GetDisplayClipboardWindow() : _Application
- getDisplayColor() : ThingTemplate
- GetDisplayCommentIndicator() : _Application
- GetDisplayDrawingObjects() : _Workbook
- getDisplayedMaxWarning() : InGameUI
- GetDisplayExcel4Menus() : _Application
- GetDisplayFormulaBar() : _Application
- GetDisplayFullScreen() : _Application
- getDisplayHeight() : WorldHeightMap
- getDisplayModeCount() : Display, W3DDisplay
- getDisplayModeDescription() : Display, W3DDisplay
- getDisplayName() : PlayerTemplate, ThingTemplate
- getDisplayNameLabel() : UpgradeTemplate
- GetDisplayNoteIndicator() : _Application
- GetDisplayPageBreaks() : _Worksheet
- GetDisplayRecentFiles() : _Application
- GetDisplayScrollBars() : _Application
- GetDisplayStatusBar() : _Application
- getDistanceCovered() : W3DAnimationInfo
- getDistanceSquared() : PartitionManager
- getDistributionType() : GameClientRandomVariable, GameLogicRandomVariable
- getDmaMemoryPoolCount() : DynamicMemoryAllocator
- getDoAllScripts() : ExportScriptsOptions
- getDockPoint() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getDockPosition() : DockUpdate, DockUpdateInterface
- getDockUpdateInterface() : BehaviorModule, BehaviorModuleInterface, Object, RailedTransportDockUpdate, RepairDockUpdate, SupplyCenterDockUpdate, SupplyWarehouseDockUpdate
- getDoesPersistenceRequireRecharge() : SpecialAbilityUpdate
- getDoorDelay() : DeliverPayloadAIUpdate
- getDoSides() : ExportScriptsOptions
- getDoTriggers() : ExportScriptsOptions
- getDoubleClickAttackMoveEnabled() : OptionPreferences
- getDoUnits() : ExportScriptsOptions
- getDoWaypoints() : ExportScriptsOptions
- getDozerAIInterface() : AIUpdateInterface, DozerAIUpdate, WorkerAIUpdate
- getDragMoveDest() : EditWindow
- getDragMoveOrigin() : EditWindow
- getDragTarget() : HierarchyView
- getDragWindow() : HierarchyView
- getDrawable() : DrawableModule, Object
- getDrawableCaptionColor() : InGameUI
- getDrawableCaptionFontName() : InGameUI
- getDrawableCaptionPointSize() : InGameUI
- getDrawableGeometryInfo() : Drawable
- getDrawableID() : AudioEventRTS
- getDrawableIDCounter() : GameClient
- getDrawableInfo() : Drawable
- getDrawableList() : GameClient
- getDrawableNameFromSystem() : DebugWindowDialog
- getDrawCallCount() : RenderCost
- getDrawEntireMap() : WBHeightMap
- getDrawHeight() : WorldHeightMap
- getDrawIconUI() : GameLogic
- getDrawModuleInfo() : ThingTemplate
- getDrawModules() : Drawable
- getDrawModulesNonDirty() : Drawable
- getDrawObject() : WbView3d
- getDrawOrgX() : WorldHeightMap
- getDrawOrgY() : WorldHeightMap
- getDrawOriginX() : W3DShroud
- getDrawOriginY() : W3DShroud
- getDrawRMBScrollAnchor() : InGameUI
- getDrawsInMirror() : Drawable
- getDrawWidth() : WorldHeightMap
- getDriftVelocity() : ParticleSystem
- getDriftVelocityFromSystem() : DebugWindowDialog
- getDrive() : CDManager, CDManagerInterface
- getDropDelay() : DeliverPayloadAIUpdate
- getDropOffset() : DeliverPayloadAIUpdate
- getDropVariance() : DeliverPayloadAIUpdate
- GetDWDParent() : CSwitchesDialog
- getDX8Format() : W3DBufferManager
- getDynamicAudioEventInfo() : AudioEventInfo, DynamicAudioEventInfo
- getDynamicGameLODIndex() : GameLODManager
- getDynamicGameLODLevelName() : GameLODManager
- getDynamicLights() : RTS3DScene
- getDynamicLODEnabled() : OptionPreferences
- getDynamicLODLevel() : GameLODManager
- getEachPlayerFromMask() : PlayerList
- getEdge() : Strip::Triangle
- getEdgeCount() : DiscreteCircle
- getEdges() : DiscreteCircle
- getEdgeTerrainTexture() : WorldHeightMap
- getEdgeTile() : WorldHeightMap
- GetEditDirectlyInCell() : _Application
- GetEditFloat() : SceneSetupDlg
- GetEditInt() : SceneSetupDlg
- getEditorSorting() : ThingTemplate
- getEffectiveOpacity() : Drawable
- getEffectiveTerrainZone() : PathfindZoneManager
- getEffectiveVolume() : MilesAudioManager
- getEffectiveZone() : PathfindZoneManager, ZoneBlock
- getEjectPilotDieInterface() : BehaviorModule, BehaviorModuleInterface, EjectPilotDie
- getElevatorCorrectionDegree() : Locomotor
- getElevatorCorrectionRate() : Locomotor
- getEliteCashAmount() : HackInternetAIUpdate
- getEmail() : GameSpyPSMessageQueue
- getEmails() : GameSpyLoginPreferences
- getEmisionVolumeType() : ParticleSystem
- GetEnableAnimations() : _Application
- GetEnableAutoComplete() : _Application
- GetEnableAutoFilter() : _Worksheet
- GetEnableCalculation() : _Worksheet
- GetEnableCancelKey() : _Application
- getEnabledImage() : PlayerTemplate
- getEnabledTextBorderColor() : LayoutScheme
- getEnabledTextColor() : LayoutScheme
- GetEnableEvents() : _Application
- GetEnableOutlining() : _Worksheet
- GetEnablePivotTable() : _Worksheet
- GetEnableSelection() : _Worksheet
- GetEnableSound() : _Application
- getEnableVTune() : ScriptEngine
- GetEnd() : Range
- getEnd() : W3DBridge
- getEndCellIndex() : PathfindLayer
- getEndFrame() : VictoryConditions, VictoryConditionsInterface
- getEndPos() : AnimateWindow, LaserUpdate
- getEndTime() : AnimateWindow
- getEnduranceMedal() : SkirmishBattleHonors
- getEnemyDetectionEvaEvent() : StealthUpdate
- getEnergy() : Player
- getEnergyBonus() : ThingTemplate
- getEnergyProduction() : ThingTemplate
- getEnergySupplyRatio() : Energy
- getEnterPosition() : DockUpdate, DockUpdateInterface
- getEnterTarget() : AIUpdateInterface
- GetEntireColumn() : Range
- GetEntireRow() : Range
- getEntries() : Dictionary< K, V >
- getErrorString() : DownloadManager
- getErrorStringFromReturnType() : LANAPIInterface
- getEstimateTeamPosition() : Team
- getEvaCheckInfo() : Eva
- getEventName() : AudioEventRTS
- GetExcel4IntlMacroSheets() : _Application, _Workbook
- GetExcel4MacroSheets() : _Application, _Workbook
- GetExceptionType() : DebugExceptionhandler
- getExeCRC() : GameSpyStagingRoom
- getExecutionFrame() : NetCommandMsg, Network, NetworkInterface
- getExistingBuildFacilityTemplate() : ProductionPrerequisite
- getExitDoor() : ProductionEntry
- getExitPosition() : DefaultProductionExitUpdate, DockUpdate, DockUpdateInterface, ExitInterface, FlightDeckBehavior, OpenContain, ParkingPlaceBehavior, QueueProductionExitUpdate, SupplyCenterProductionExitUpdate
- getExperienceRequired() : ThingTemplate
- getExperienceScalar() : ExperienceTracker
- getExperienceTracker() : Object
- getExperienceValue() : ExperienceTracker, ThingTemplate
- getExpirationDate() : Drawable
- GetExtension() : Targa
- getExtent() : Pathfinder, PathfindZoneManager, TerrainLogic, W3DTerrainLogic
- getExtentIncludingBorder() : TerrainLogic, W3DTerrainLogic
- getExternalIP() : GameSpyInfo, GameSpyInfoInterface
- getExtraAlphaUVData() : WorldHeightMap
- getExtraAnimationsDisabled() : OptionPreferences
- getExtraBonus() : WeaponTemplate
- getExtraRequiredScience() : ParticleUplinkCannonUpdate, SpecialPowerUpdateInterface, SpecialPowerUpdateModule, SpectreGunshipDeploymentUpdate
- getExtraSlotsInUse() : ContainModuleInterface, MobNexusContain, OpenContain, RiderChangeContain, TransportContain
- getFactionsLimited() : CustomMatchPreferences
- getFactoryExitWidth() : ThingTemplate
- getFactoryExtraBibWidth() : ThingTemplate
- getFade() : ScriptEngine
- getFadeValue() : ScriptEngine
- getFalseAction() : Script
- getFavoriteSide() : GameSpyGameSlot
- GetFD() : TCP
- getFD() : UDP
- getFeather() : BrushTool, MoundTool
- getFenceOffset() : FenceOptions
- getFenceSpacing() : FenceOptions
- getFenceWidth() : ThingTemplate
- getFenceXOffset() : ThingTemplate
- getFgTexClass() : TerrainMaterial
- getField() : WeaponBonus
- getFieldOfView() : PlaceholderView, View
- getFieldParse() : Anim2DTemplate, AudioEventInfo, CampaignManager, ChallengeGenerals, CommandButton, ControlBarResizer, ControlBarSchemeManager, CrateTemplate, CreditsManager, DamageFX, DeliverPayloadData, DieMuxData, DrawGroupInfo, EvaCheckInfo, EvaSideSounds, GameWindowTransitionsHandler, HeaderTemplateManager, Image, InGameUI, LocomotorTemplate, MapMetaDataReader, MultiplayerColorDefinition, MultiplayerSettings, MusicTrack, ParticleSystemTemplate, PlayerTemplate, ShellMenuSchemeManager, SpecialPowerTemplate, TerrainType, ThingTemplate, UpgradeMuxData, UpgradeTemplate, VideoPlayer, VideoPlayerInterface, WaterSetting, WaterTransparencySetting, WeaponTemplate, WeatherSetting, WebBrowserURL
- getFieldParseTable() : AudioManager
- getFieldParticleCount() : ParticleSystemManager
- GetFileAnnounceCommandSize() : NetPacket
- GetFileCommandSize() : NetPacket
- GetFileConverters() : _Application
- getFileData() : NetFileCommandMsg
- GetFileFind() : _Application
- GetFileFormat() : _Workbook
- getFileID() : NetFileAnnounceCommandMsg, NetFileProgressCommandMsg
- getFileInfo() : ArchiveFile, ArchiveFileSystem, FileSystem, LocalFileSystem, Win32BIGFile, Win32LocalFileSystem
- getFileLength() : NetFileCommandMsg
- getFileLengthMS() : AudioManager, MilesAudioManager
- getFileListInDirectory() : ArchiveFile, ArchiveFileSystem, FileSystem, LocalFileSystem, Win32LocalFileSystem
- getFilename() : AudioEventRTS, Image, INI, WindowLayout
- getFilenameForPlay() : SpeechManager
- getFilenameForPlayFromAudioEvent() : SoundManager, SpeechManager
- getFilePathInSaveDirectory() : GameState
- GetFileProgressCommandSize() : NetPacket
- getFiles() : Directory
- GetFileSearch() : _Application
- getFileTransferProgress() : ConnectionManager, Network, NetworkInterface
- GetFilter() : BonePickerClass
- GetFilterMode() : _Worksheet
- getFinalOverride() : Overridable
- getFinalVictoryMovie() : Campaign
- getFireFX() : WeaponTemplate
- getFireOCL() : WeaponTemplate
- getFirePitch() : TurretAI
- getFireSound() : Weapon, WeaponTemplate
- getFireSoundLoopTime() : Weapon, WeaponTemplate
- getFirewallBehavior() : FirewallHelperClass, OptionPreferences
- getFirewallHardness() : FirewallHelperClass
- getFirewallNeedToRefresh() : OptionPreferences
- getFirewallPortAllocationDelta() : OptionPreferences
- getFirewallPortOverride() : OptionPreferences
- getFirewallRetries() : FirewallHelperClass
- getFiringLineOfSightOrigin() : Weapon
- GetFirst() : ProfileFuncLevelTracer, ProfileId
- getFirst2DSample() : MilesAudioManager
- getFirst3DSample() : MilesAudioManager
- getFirstAndCondition() : OrCondition
- getFirstArgumentType() : GameMessageParser
- getFirstBridge() : TerrainLogic
- getFirstCoiInCell() : PartitionCell
- getFirstHeader() : HeaderTemplateManager
- getFirstImage() : TexturePage
- getFirstKey() : Keyboard
- getFirstMapObject() : MapObject
- getFirstMessage() : GameMessageList, NetCommandList
- getFirstMetaMapRec() : MetaMap
- getFirstNode() : Path
- getFirstObject() : GameLogic
- getFirstParticle() : ParticleSystem
- getFirstPolygonTrigger() : PolygonTrigger
- getFirstSelected() : GUIEdit
- getFirstSelectedDrawable() : InGameUI
- getFirstTexturePage() : ImagePacker
- getFirstTile() : WorldHeightMapEdit
- getFirstView() : Display
- getFirstWaypoint() : TerrainLogic
- getFirstWindow() : WindowLayout
- GetFixedDecimal() : _Application
- GetFixedDecimalPlaces() : _Application
- getFlag() : MapObject
- GetFlags() : Geometry
- getFlags() : MapObject, PathfindCell
- getFlagWaterMarkImage() : PlayerTemplate
- getFlashCount() : CommandButton, Drawable
- getFlatTexture() : WorldHeightMap
- getFlipState() : WorldHeightMap
- GetFont() : Range
- getFont() : DisplayString, FontLibrary, LayoutScheme, WinInstanceData
- getFontFromTemplate() : HeaderTemplateManager
- getFootprintArea() : GeometryInfo
- getForegroundMarkerPos() : ControlBar
- GetFormatConditions() : Range
- getFormationID() : Object
- getFormationLetterString() : DisplayStringManager, W3DDisplayStringManager
- getFormationOffset() : Object
- GetFormula() : Range
- GetFormulaArray() : Range
- GetFormulaHidden() : Range
- GetFormulaLabel() : Range
- GetFormulaLocal() : Range
- GetFormulaR1C1() : Range
- GetFormulaR1C1Local() : Range
- getForwardAccelCoef() : Locomotor
- getForwardFriction() : PhysicsBehavior
- getForwardSpeed2D() : PhysicsBehavior
- getForwardSpeed3D() : PhysicsBehavior
- getForwardVelCoef() : Locomotor
- getFPSLimitEnabled() : OptionPreferences
- getFrame() : Anim2DTemplate, FrameData, GameClient, GameLogic
- getFrameCommandCount() : FrameData, FrameDataManager
- getFrameCommandList() : ConnectionManager, FrameDataManager
- GetFrameCommandSize() : NetPacket
- GetFrameCount() : Profile
- getFrameLength() : Transition
- GetFrameName() : Profile
- getFrameObjectCountChanged() : ScriptEngine
- getFrameObjectsChangedTriggerAreas() : GameLogic
- GetFrameRate() : FrameGrabClass
- getFrameRate() : NetRunAheadCommandMsg, Network, NetworkInterface
- GetFrameResendRequestCommandSize() : NetPacket
- getFrameSelectionChanged() : InGameUI
- getFramesPerSecondLimit() : GameEngine
- getFrameToEvaluate() : Script
- getFrameToResend() : NetFrameResendRequestCommandMsg
- GetFrameValue() : ProfileId
- getFreeBlockCount() : MemoryPool, MemoryPoolBlob
- getFriendlyOpacity() : StealthUpdate
- getFrontCrushed() : ActiveBody, BodyModule, BodyModuleInterface
- GetFullName() : _Workbook
- getFullUnicodeVersion() : Version
- getFullyObscuredByShroud() : Drawable, W3DModelDraw
- GetFunction() : ProfileFuncLevel::Id
- GetFunctionTime() : ProfileFuncLevel::Id
- getFXPitch() : PlaceholderView, View, W3DView
- GetGameCommandSize() : NetPacket
- getGameDifficulty() : CampaignManager
- getGameID() : GameInfo
- getGameInfo() : RecorderClass
- getGameMode() : GameLogic, RecorderClass
- getGameName() : GameSpyStagingRoom
- getGameSpySlot() : GameSpyStagingRoom
- getGameWindow() : AnimateWindow
- getGammaValue() : OptionPreferences
- getGapMethod() : ImagePacker
- getGathererID() : BuildListInfo
- getGeneralByGeneralName() : ChallengeGenerals
- getGeneralByTemplateName() : ChallengeGenerals
- getGeneralFeatures() : PlayerTemplate
- getGeneralImage() : PlayerTemplate
- getGeneralName() : Player
- getGenericScript() : TeamPrototype
- getGeometry() : W3DVolumetricShadow
- getGeometryInfo() : Object
- getGeometryMajorRadius() : GhostObject
- getGeometryMinorRadius() : GhostObject
- getGeometrySmall() : GhostObject
- getGeometryType() : GhostObject
- getGeomType() : GeometryInfo
- getGhostObject() : PartitionData
- getGLACampaignComplete() : SkirmishBattleHonors
- getGlobalDifficulty() : ScriptEngine
- getGoalAircraft() : PathfindCell
- getGoalDistanceSquared() : PartitionManager
- getGoalObject() : AIUpdateInterface, StateMachine
- getGoalPathPosition() : AIStateMachine
- getGoalPathSize() : AIStateMachine
- getGoalPos() : AIInternalMoveToState
- getGoalPosition() : AIUpdateInterface, StateMachine
- getGoalSquad() : AIStateMachine
- getGoalUnit() : PathfindCell
- getGoalWaypoint() : AIStateMachine
- getGPUPerformanceIndex() : W3DShaderManager
- getGridColor() : GUIEdit
- getGridResolution() : GUIEdit, WaterRenderObjClass
- getGridTransform() : WaterRenderObjClass
- getGridVertexHeight() : WaterRenderObjClass
- getGroundHeight() : TerrainLogic, W3DTerrainLogic
- getGroundOrStructureHeight() : PartitionManager
- getGroundUnitPitch() : TurretAI
- getGroup() : AIUpdateInterface, Object
- getGroupNumeralString() : DisplayStringManager, W3DDisplayStringManager
- getGroupRoomList() : GameSpyInfo, GameSpyInfoInterface
- getGuardLocation() : AIUpdateInterface
- getGuardMode() : AIGuardMachine, AITNGuardMachine, AIUpdateInterface
- getGuardObject() : AIUpdateInterface
- getGuardTargetType() : AIUpdateInterface
- getGUICommand() : InGameUI
- getGutter() : ImagePacker
- getHackInternetAIInterface() : AIUpdateInterface, HackInternetAIUpdate
- getHalfSizeFromSystem() : DebugWindowDialog
- getHandicap() : Handicap, Player, PlayerTemplate
- GetHandle() : Window
- getHandle() : TrackPoint
- getHandleForBink() : AudioManager, MilesAudioManager
- getHandleToKill() : AudioEventRTS
- getHardwareAccelerated() : AudioManager
- getHardwareSupport() : SmudgeManager
- GetHasArray() : Range
- GetHasFormula() : Range
- GetHasPassword() : _Workbook
- getHasPassword() : GameSpyStagingRoom
- GetHasRoutingSlip() : _Workbook
- getHead() : ArrayList< T >, LinkedList< T >
- getHeadWaterMarkImage() : PlayerTemplate
- getHealth() : ActiveBody, BaseBuildProps, BodyModule, BodyModuleInterface, BuildListInfo, InactiveBody
- getHealthBoxDimensions() : Object
- getHealthBoxPosition() : Object
- GetHeight() : _Application, Range
- getHeight() : BrushTool, DebugDisplay, DebugDisplayInterface, Display, GameLogic, MeshMoldOptions, PlaceholderView, SuperweaponInfo, TexturePage, View, WaterOptions, WorldHeightMap
- getHeightAboveGround() : PlaceholderView, View, WbView3d
- getHeightAboveTerrain() : Thing
- getHeightAboveTerrainOrWater() : Thing
- GetHeightInfo() : CNewHeightMap
- GetHeightMap() : CWorldBuilderDoc
- getHeightMap() : BrushTool, FeatherTool, MeshMoldTool, MoundTool, TileTool, Tool
- getHeightMapHeight() : BaseHeightMapRenderObjClass, WBHeightMap
- getHeroicCashAmount() : HackInternetAIUpdate
- GetHidden() : Range
- getHierarchyHandle() : HierarchyView
- getHighestLayerForDestination() : TerrainLogic
- GetHighlightChangesOnScreen() : _Workbook
- getHighlightTestArt() : WbView3d
- getHiliteTextBorderColor() : LayoutScheme
- getHiliteTextColor() : LayoutScheme
- getHiTerrain() : PartitionCell
- getHonors() : SkirmishBattleHonors
- getHordeUpdateInterface() : BehaviorModule, BehaviorModuleInterface, HordeUpdate
- GetHorizontalAlignment() : Range
- getHorizontalSliderDrawFunc() : GameWindowManager, W3DGameWindowManager
- getHorizontalSliderImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- getHost() : LANPlayer
- getHostIP() : LANGameInfo
- getHotkeySquad() : Player
- GetHour() : Wtime
- getHour() : Xtime
- GetHPageBreaks() : _Worksheet
- getHulkMaxLifetimeOverride() : GameLogic
- GetHyperlinks() : _Worksheet, Range
- getIB() : RoadType
- getIconInfo() : Drawable
- GetId() : ProfileFuncLevel::Thread
- getID() : AIGroup, DataChunkTableOfContents, Drawable, GameSpyStagingRoom, NetCommandMsg, Object, PlaceholderView, PolygonTrigger, SpecialPowerTemplate, State, Team, TeamPrototype, TerrainRoadType, TexturePage, View, Waypoint
- GetIDD() : EmissionPanelBox, EmissionPanelCylinder, EmissionPanelLine, EmissionPanelPoint, EmissionPanelSphere, ParticlePanelDrawable, ParticlePanelParticle, ParticlePanelStreak, VelocityPanelCylinder, VelocityPanelHemisphere, VelocityPanelOrtho, VelocityPanelOutward, VelocityPanelSphere
- getIdealStaticGameDetail() : OptionPreferences
- getIdentifier() : Xfer
- getIgnoredObstacleID() : AIUpdateInterface
- GetIgnoreRemoteRequests() : _Application
- getIgnores() : IgnorePreferences
- GetImage() : Targa
- getImage() : ImagePacker
- getImageAndColor() : LayoutScheme
- getImageCount() : ImagePacker
- getImageDefeated() : GeneralPersona
- getImageHeight() : Image
- getImageSize() : Image
- getImageVictorious() : GeneralPersona
- getImageWidth() : Image
- getIncomingBytesPerSecond() : ConnectionManager, Network, NetworkInterface, Transport
- getIncomingPacketsPerSecond() : ConnectionManager, Network, NetworkInterface, Transport
- GetIndentLevel() : Range
- GetIndex() : _Worksheet
- getIndexBase() : IMEManager, IMEManagerInterface
- getIndicatorColor() : Object
- GetIndices() : RoadSegment
- getIndicesNVertices() : W3DBridge
- getInfantryInaccuracyDist() : WeaponTemplate
- getInfoForAudioEvent() : AudioManager
- getInfoText() : EditParameter
- getIniCRC() : GameSpyStagingRoom
- getInitialBlockCount() : MemoryPool
- getInitialDelayFromSystem() : DebugWindowDialog
- getInitialHealth() : ActiveBody, BodyModule, BodyModuleInterface
- getInitiateAtTargetSound() : SpecialPowerTemplate
- getInitiateSound() : SpecialPowerModule, SpecialPowerModuleInterface, SpecialPowerTemplate
- GetInputBuffer() : UDP
- getInputEnabled() : InGameUI
- getInputEnabledMemory() : GameLogic
- getInstance() : GUIEdit
- getInstanceMatrix() : Drawable
- getInstanceScale() : Drawable
- getInstanceScaleFuzziness() : ThingTemplate
- getInt() : ConfigFile, Dict, KVPairClass, Parameter, UserPreferences
- GetInteractive() : _Application
- getInteractsWithBridge() : ZoneBlock
- getInterfaceMask() : AutoHealBehavior, BaseRegenerateUpdate, BehaviorModule, BodyModule, BridgeBehavior, BridgeTowerBehavior, BunkerBusterBehavior, CaveContain, ClientUpdateModule, CollideModule, CountermeasuresBehavior, CreateModule, DamageModule, DestroyModule, DieModule, DrawModule, FireWeaponWhenDamagedBehavior, FireWeaponWhenDeadBehavior, FlammableUpdate, FlightDeckBehavior, FXListDie, GenerateMinefieldBehavior, MinefieldBehavior, NeutronBlastBehavior, NeutronMissileUpdate, OpenContain, OverchargeBehavior, ParkingPlaceBehavior, PhysicsBehavior, PoisonedBehavior, ProductionUpdate, PropagandaTowerBehavior, RailroadBehavior, RebuildHoleBehavior, SlowDeathBehavior, SpawnBehavior, SpecialPowerModule, SpyVisionUpdate, StructureCollapseUpdate, StructureToppleUpdate, SupplyWarehouseCripplingBehavior, TechBuildingBehavior, ToppleUpdate, TunnelContain, UpdateModule, UpgradeModule
- GetInterior() : Range
- getInternalIP() : GameSpyInfo, GameSpyInfoInterface
- getInternalNameForScience() : ScienceStore
- GetInternational() : _Application
- getIntrinsicSciencePurchasePoints() : PlayerTemplate
- getIntrinsicSciences() : PlayerTemplate
- getInvalidCursorName() : CommandButton
- GetInvertIfNegative() : Interior
- getIP() : EnumeratedIP, GameSlot, LANGameInfo, LANPlayer
- GetIPAddr() : User
- getIPstring() : EnumeratedIP
- GetIsAddin() : _Workbook
- getIsDirectConnect() : LANGameInfo
- getIsDisableProof() : RadarUpgrade
- getIsDownhillOnly() : Locomotor
- getIsInFreeFall() : PhysicsBehavior
- GetIsInplace() : _Workbook
- getIsLogicalAudio() : AudioEventRTS
- getIsQuitting() : FrameDataManager
- getIsRebuild() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getIsSingleton() : TeamPrototype
- getIsSmall() : GeometryInfo
- getIsStunned() : PhysicsBehavior
- getIsUndetectedDefector() : Object
- GetItem() : Borders, Range, Workbooks
- GetItemA() : TypedEventPair< A, B >
- GetItemB() : TypedEventPair< A, B >
- GetIteration() : _Application
- getJetAIUpdate() : AIUpdateInterface, JetAIUpdate
- GetKeepAliveCommandSize() : NetPacket
- getKeepaliveInterval() : GameSpyConfig
- GetKeepChangeHistory() : _Workbook
- getKey() : DirectInputKeyboard, Keyboard
- getKeySequenceData() : Keyboard
- getKeyStateBit() : Keyboard
- getKeyStatusData() : Keyboard
- getLadderIP() : GameSpyStagingRoom
- getLadderPort() : GameSpyStagingRoom
- getLandingDeckHeightOffset() : FlightDeckBehavior, ParkingPlaceBehavior, ParkingPlaceBehaviorInterface
- getLandMineInterface() : BehaviorModule, BehaviorModuleInterface, MinefieldBehavior
- GetLangID() : Translation
- getLANIPAddress() : OptionPreferences
- getLANSlot() : LANGameInfo
- getLargestWeaponRange() : Object
- getLaserBoneName() : WeaponTemplate
- getLaserDrawInterface() : DrawModule, W3DLaserDraw
- getLaserName() : WeaponTemplate
- getLaserTemplateWidth() : LaserDrawInterface, W3DLaserDraw
- getLastClickedLayer() : CLLTreeCtrl
- getLastClickedObject() : CLLTreeCtrl
- getLastCollidee() : PhysicsBehavior
- getLastCommandSource() : AIUpdateInterface
- getLastDamageInfo() : ActiveBody, BodyModule, BodyModuleInterface
- getLastDamageTimestamp() : ActiveBody, BodyModule, BodyModuleInterface
- getLastDrawTime() : WbView3d
- getLastEventLoc() : Radar
- getLastFrameDrawCalls() : Display, GUIEditDisplay, W3DDisplay
- getLastGeneral() : SkirmishBattleHonors
- getLastHealingTimestamp() : ActiveBody, BodyModule, BodyModuleInterface
- getLastHeard() : LANGameInfo, LANGameSlot, LANPlayer
- getLastLadderAddr() : CustomMatchPreferences, QuickMatchPreferences
- getLastLadderPort() : CustomMatchPreferences, QuickMatchPreferences
- GetLastLocalFile() : CDownload
- getLastLocalFile() : DownloadManager
- getLastNode() : Path
- getLastReloadStartedFrame() : Weapon
- getLastReplayFileName() : RecorderClass
- getLastShotFiredFrame() : Object
- getLastShotFrame() : Weapon
- getLastShotVictim() : FiringTracker
- getLastVictimID() : Object
- getLateralAccelCoef() : Locomotor
- getLateralFriction() : PhysicsBehavior
- getLateralVelCoef() : Locomotor
- getLayer() : Bridge, Object, PathfindCell, PathNode
- getLayerForDestination() : TerrainLogic
- getLayerHeight() : TerrainLogic, W3DTerrainLogic
- getLayerName() : PolygonTrigger
- getLayoutInit() : GUIEdit
- getLayoutShutdown() : GUIEdit
- getLayoutUpdate() : GUIEdit
- getLeavingPlayerID() : NetPlayerLeaveCommandMsg
- GetLeft() : _Application, Range
- getLeftoverConfig() : GameSpyConfig, GameSpyConfigInterface
- getLegalSurfaces() : Locomotor
- GetLength() : File, Stream
- getLength() : AsciiString, NetPacket, RulerTool, UnicodeString
- getLevelsToGain() : VeterancyCrateCollide
- getLevelTextureReduction() : GameLODManager
- GetLibraryPath() : _Application
- getLightmapEnabled() : OptionPreferences
- getLightPosHistory() : W3DShadowTexture
- getLightPosWorld() : W3DShadowManager
- GetLine() : ProfileFuncLevel::Id
- getLine() : Wstring
- getLineFromSystem() : DebugWindowDialog
- getLineNum() : INI
- GetLineStyle() : Border, Borders
- getLink() : Waypoint
- getListBoxDrawFunc() : GameWindowManager, W3DGameWindowManager
- getListBoxImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- GetListChangesOnNewSheet() : _Workbook
- getListenerPosition() : AudioManager
- GetListHeaderRows() : Range
- getListInScoreScreen() : Player
- getListName() : ObjectTypes
- getListSize() : ObjectTypes
- getLiveObjects() : Squad
- GetLoadCompleteMessageSize() : NetPacket
- getLoadScreen() : PlayerTemplate
- getLoadScreenMusic() : PlayerTemplate
- getLoadType() : INI
- getLocalAddr() : UDP
- getLocalBaseName() : GameSpyInfo, GameSpyInfoInterface
- getLocale() : GameSpyGameSlot, GameSpyMiscPreferences
- getLocalEmail() : GameSpyInfo, GameSpyInfoInterface
- GetLocalIP() : LANAPI
- getLocalIP() : GameInfo
- getLocalLadders() : LadderList
- getLocalName() : GameSpyInfo, GameSpyInfoInterface
- getLocalObjectList() : Radar
- getLocalPassword() : GameSpyInfo, GameSpyInfoInterface
- getLocalPlayer() : CRCInfo, PlayerList
- getLocalPlayerID() : ConnectionManager, GameSpyPSMessageQueue, Network, NetworkInterface
- getLocalPlayerIndex() : GhostObjectManager
- getLocalProfileID() : BuddyThreadClass, GameSpyBuddyMessageQueue, GameSpyBuddyMessageQueueInterface, GameSpyInfo, GameSpyInfoInterface
- getLocalRoomID() : PeerThreadClass
- getLocalSlotNum() : GameInfo, GameSpyGameInfo, GameSpyStagingRoom, LANGameInfo
- getLocalStagingServerName() : PeerThreadClass
- getLocation() : BuildListInfo, MapObject, PlaceholderView, View, Waypoint
- GetLocationInTable() : Range
- GetLocked() : Range
- getLocoInfo() : Drawable
- getLocomotorDistanceToGoal() : AIUpdateInterface
- getLocomotorSet() : AIUpdateInterface
- getLocomotorWorksWhenDead() : Locomotor
- getLogicHeightMap() : TerrainVisual, W3DTerrainVisual
- getLogin() : LANPlayer
- getLoginName() : GameSpyGameSlot
- getLosses() : GameSpyGameSlot, SkirmishBattleHonors
- getLossSound() : GeneralPersona
- getLoTerrain() : PartitionCell
- getMachine() : State
- getMachineGoalObject() : State
- getMachineGoalPosition() : State
- getMachineName() : IPEnumeration
- getMachineOwner() : State
- GetMailer() : _Workbook
- GetMailSession() : _Application
- GetMailSystem() : _Application
- GetMainFrame() : CMainFrame
- GetMainWndHWND() : DebugWindowDialog
- getMajorRadius() : GeometryInfo
- getManglerLocation() : GameSpyConfig, GameSpyConfigInterface
- getManglerName() : FirewallHelperClass
- getManglerResponse() : FirewallHelperClass
- getMap() : BaseHeightMapRenderObjClass, GameInfo
- getMapContentsMask() : GameInfo
- getMapCRC() : GameInfo
- getMapDir() : MapCache
- getMapExtension() : MapCache
- getMapLeafName() : GameState
- getMapName() : PeerThreadClass
- getMapObjPasteList() : CWorldBuilderApp
- getMapSize() : GameInfo
- GetMarker() : File, Stream
- getMass() : PhysicsBehavior
- getMaster() : ParticleSystem
- getMasterAttribs() : SpeechManager
- getMasterFadeAttribs() : SpeechManager
- GetMathCoprocessorAvailable() : _Application
- getMaxAcceleration() : Locomotor
- getMaxBeaconsPerPlayer() : MultiplayerSettings
- getMaxCellHeight() : BaseHeightMapRenderObjClass, WBHeightMap
- GetMaxChange() : _Application
- getMaxCompressedSize() : CompressionManager
- getMaxDisconnectFrame() : DisconnectManager
- getMaxDisconnects() : QuickMatchPreferences
- GetMaxFD() : TCP
- getMaxHealth() : ActiveBody, BodyModule, BodyModuleInterface
- getMaxHeight() : BaseHeightMapRenderObjClass
- getMaxHeightAbovePosition() : GeometryInfo
- getMaxHeightBelowPosition() : GeometryInfo
- getMaxHeightValue() : WorldHeightMap
- getMaxIdleScanAngle() : TurretAI
- getMaxIdleScanInterval() : TurretAI
- getMaximumPathfindExtent() : TerrainLogic, W3DTerrainLogic
- getMaximumValue() : GameClientRandomVariable, GameLogicRandomVariable
- getMaximumVisibleBox() : BaseHeightMapRenderObjClass
- GetMaxIterations() : _Application
- getMaxLift() : Locomotor
- getMaxManglerRetries() : GameSpyConfig
- getMaxMessagesPerUpdate() : GameSpyInfo, GameSpyInfoInterface, GameSpyMiscPreferences
- getMaxNumberAttempts() : DeliverPayloadAIUpdate
- getMaxPing() : QuickMatchPreferences
- getMaxPlayers() : GameInfo, PeerThreadClass
- getMaxPoints() : QuickMatchPreferences
- getMaxSelectCount() : InGameUI
- getMaxShotCount() : Weapon
- getMaxShotsToFire() : CommandButton
- getMaxSimultaneousLinkKey() : ThingTemplate
- getMaxSimultaneousOfType() : ThingTemplate
- getMaxSize() : AudioFileCache
- getMaxSpeedForCondition() : Locomotor
- getMaxTargetPitch() : WeaponTemplate
- getMaxTurnRate() : Locomotor
- getMaxWheelCompression() : Locomotor
- getMaxWheelExtension() : Locomotor
- getMaxWobble() : Locomotor
- getMaxZoom() : PlaceholderView, View
- GetMDay() : Wtime
- getMDay() : Xtime
- getMedallionHilite() : PlayerTemplate
- getMedallionNormal() : PlayerTemplate
- getMedallionSelected() : PlayerTemplate
- GetMemoryFree() : _Application
- GetMemoryTotal() : _Application
- GetMemoryUsed() : _Application
- GetMergeArea() : Range
- GetMergeCells() : Range
- getMesh() : W3DShadowGeometry
- getMeshBounds() : DrawObject
- getMeshCount() : W3DShadowGeometry
- getMessageColor() : InGameUI
- getMetaMapRec() : MetaMap
- getMinDynamicParticlePriority() : GameLODManager
- getMinDynamicParticleSkipPriority() : GameLODManager
- getMines() : AcademyStats
- getMinHeight() : BaseHeightMapRenderObjClass
- getMinHeightValue() : WorldHeightMap
- getMinIdleScanAngle() : TurretAI
- getMinIdleScanInterval() : TurretAI
- getMinimumAttackRange() : WeaponTemplate
- getMinimumCushion() : ConnectionManager, FrameMetrics
- getMinimumRequiredGameLOD() : ModuleData, W3DModelDrawModuleData
- getMinimumValue() : GameClientRandomVariable, GameLogicRandomVariable
- getMinMaxAndCenter() : AIGroup
- getMinorRadius() : GeometryInfo
- getMinPitch() : TurretAI
- getMinPoints() : QuickMatchPreferences
- getMinSpeed() : Locomotor
- getMinTargetPitch() : WeaponTemplate
- GetMinute() : Wtime
- getMinute() : Xtime
- getMinWeaponSpeed() : WeaponTemplate
- getMinWobble() : Locomotor
- getMiscAudio() : AudioManager
- getMission() : Campaign
- getMobState() : MobMemberSlavedUpdate
- getMode() : GUIEdit, RecorderClass
- getModelConditionFlags() : Drawable
- getModelConditionForWeaponSlot() : WeaponSet
- getModelIndices() : W3DBridge
- getModelName() : MeshMoldOptions
- getModelNameAndScale() : WbView3d
- getModelVertices() : W3DBridge
- getModelVerticesFixed() : W3DBridge
- getModifierFlags() : Keyboard
- getModule() : CellAndObjectIntersection
- getModuleData() : Module
- getModuleList() : Drawable
- getModuleNameKey() : Module
- getModuleTagNameKey() : Module, ModuleData
- getModuleType() : BehaviorModule, ClientUpdateModule, DrawModule
- getMoney() : Player, PlayerTemplate
- GetMonth() : Wtime
- getMonth() : Xtime
- getMoodMatrixActionAdjustment() : AIUpdateInterface
- getMoodMatrixValue() : AIUpdateInterface
- getMostPercentReadyToFireAnyWeapon() : Object, WeaponSet
- getMostRecentCommand() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getMostValuableLocation() : PartitionManager
- getMOTD() : GameSpyInfo, GameSpyInfoInterface
- getMoundHeight() : MoundTool
- GetMouseAvailable() : _Application
- getMouseCursor() : Mouse
- getMousedOverDrawableID() : InGameUI
- getMouseEvent() : DirectInputMouse, Mouse, Win32Mouse
- getMouseStatus() : Mouse
- GetMoveAfterReturn() : _Application
- GetMoveAfterReturnDirection() : _Application
- getMoveAwayFromPath() : Pathfinder
- getMovePriority() : Locomotor
- getMoveRMBScrollAnchor() : InGameUI
- getMoveToPos() : DeliverPayloadAIUpdate
- getMovieComment() : EditParameter
- getMovieName() : WindowVideo
- getMpStartIndex() : Player
- getMsec() : Xtime
- getMultiLogicalBonePosition() : Object
- GetMultiUserEditing() : _Workbook
- getMusicTrackName() : AudioManager, MilesAudioManager
- getMusicVolume() : OptionPreferences
- getMyEnemyPlayerIndex() : AISkirmishPlayer
- GetMyGame() : LANAPI, LANAPIInterface
- GetMyName() : LANAPI, LANAPIInterface
- getMySPM() : SpecialAbilityUpdate
- GetName() : _Application, _Workbook, _Worksheet, File, ProfileHighLevel::Id, ProfileId, ProfileResultFileCSV, ProfileResultFileDOT, Range, User
- getName() : Anim2DTemplate, ArchiveFile, AttackPriorityInfo, BaseBuildProps, CommandButton, CommandSet, CrateTemplate, DataChunkTableOfContents, File, GameSlot, Image, LANGameInfo, LANPlayer, MapObject, Object, ParticleSystemTemplate, PlayerTemplate, Script, ScriptGroup, SpecialPowerTemplate, SubsystemInterface, Team, TeamPrototype, Template, TerrainRoadType, TerrainType, ThingTemplate, TransitionGroup, W3DAnimationInfo, Waypoint, Weapon, WeaponTemplate, Win32BIGFile
- getName2() : Template
- getNameAndDescription() : ScienceStore
- getNameFromSingleBit() : BitFlags< NUMBITS >
- getNameKey() : PlayerTemplate, WeaponTemplate
- GetNames() : _Application, _Workbook, _Worksheet
- getNameSound() : GeneralPersona
- getNATBehavior() : GameSlot
- getNaturalDurationInMsec() : W3DAnimationInfo
- getNaturalRallyPoint() : DefaultProductionExitUpdate, ExitInterface, FlightDeckBehavior, OpenContain, ParkingPlaceBehavior, QueueProductionExitUpdate, SupplyCenterProductionExitUpdate
- getNaturalTurretAngle() : TurretAI
- getNaturalTurretPitch() : TurretAI
- getNearestGroupWithValue() : PartitionManager
- getNemesisID() : AIGuardMachine, AIGuardRetaliateMachine, AITNGuardMachine
- getNetCommandType() : NetCommandMsg
- GetNetworkTemplatesPath() : _Application
- getNeutralPlayer() : PlayerList
- getNewFrame() : NetDisconnectScreenOffCommandMsg
- getNewGroup() : GameWindowTransitionsHandler
- getNewNdx() : TerrainModal
- getNewParticleCap() : DebugWindowDialog
- GetNext() : _Worksheet, Bin, ProfileFuncLevelTracer, ProfileId, Range, Undoable
- getNext() : Bridge, BuildListInfo, CommandButton, Condition, EnumeratedIP, GameMessageParserArgumentType, LANGameInfo, LANPlayer, MapObject, NetCommandRef, PartitionData, PathNode, PolygonTrigger, Script, ScriptAction, ScriptGroup, Waypoint
- getNextAsciiString() : INI
- GetNextBinItem() : Bin
- getNextCoi() : CellAndObjectIntersection
- getNextDmaInList() : DynamicMemoryAllocator
- getNextDrawable() : Drawable
- GetNextFileBlock() : Cftp
- getNextFormationID() : AI
- getNextFreeBlock() : MemoryPoolSingleBlock
- getNextGroupID() : AI
- getNextHeader() : HeaderTemplateManager
- getNextID() : ScriptList
- getNextInList() : MemoryPoolBlob
- getNextMission() : Campaign
- getNextMoodCheckTime() : AIUpdateInterface
- getNextMoodTarget() : AIUpdateInterface
- getNextObject() : Object
- getNextOpen() : PathfindCell
- getNextOptimized() : PathNode
- getNextOrCondition() : OrCondition
- getNextOverride() : Overridable
- getNextPacketRouterSlot() : ConnectionManager
- getNextPlayPortion() : AudioEventRTS
- getNextPoolInList() : MemoryPool
- getNextQuotedAsciiString() : INI
- getNextRawBlock() : MemoryPoolSingleBlock
- getNextShellScreen() : GameSpyThreadClass
- getNextSubToken() : INI
- getNextTemplate() : Anim2DCollection
- getNextTemporarySourcePort() : FirewallHelperClass
- getNextToken() : INI
- getNextTokenOrNull() : INI
- getNextVertexBuffer() : W3DBufferManager
- getNextView() : Display, PlaceholderView, View
- getNextWaypoint() : AIFollowWaypointPathState
- getNextWaypointID() : CWorldBuilderDoc
- getNextZone() : PathfindZoneManager
- getNick() : GameSpyPSMessageQueue
- getNicksForEmail() : GameSpyLoginPreferences
- getNightColor() : MultiplayerColorDefinition
- getNightIndicatorColor() : Object
- getNode() : LList
- getNoDynamicLODEnabled() : OptionPreferences
- getNonOverloadedPointer() : OVERRIDE< T >
- getNth() : WeaponTemplateSet
- getNthAsciiString() : Dict
- getNthBool() : Dict
- getNthCommandSourceMask() : WeaponSet, WeaponTemplateSet
- getNthConditionsYes() : ArmorTemplateSet, ModelConditionInfo, WeaponTemplateSet
- getNthData() : ModuleInfo
- getNthDmaMemoryPool() : DynamicMemoryAllocator
- getNthExtraOffset() : MultiIniFieldParse
- getNthFieldParse() : MultiIniFieldParse
- getNthInList() : ObjectTypes
- getNthInt() : Dict
- getNthKey() : Dict
- getNthName() : ModuleInfo
- getNthPlayer() : PlayerList
- getNthPlayerTemplate() : PlayerTemplateStore
- getNthPreferredAgainstMask() : WeaponTemplateSet
- getNthPrereq() : ThingTemplate
- getNthReal() : Dict
- getNthTag() : ModuleInfo
- getNthType() : Dict
- getNthUnicodeString() : Dict
- getNuggetWithTag() : ModuleInfo
- getNum2DSamples() : AudioManager, MilesAudioManager
- getNum3DSamples() : AudioManager, MilesAudioManager
- GetNumActivePolygon() : Geometry
- GetNumActiveVertex() : Geometry
- getNumBattlePlansActive() : Player
- getNumberBoxes() : SupplyTruckAIInterface, SupplyTruckAIUpdate, WorkerAIUpdate
- GetNumberFormat() : Range
- GetNumberFormatLocal() : Range
- getNumBoundaries() : CWorldBuilderDoc, WorldHeightMapEdit
- getNumChunks() : NetWrapperCommandMsg
- getNumColors() : MultiplayerSettings
- getNumCommands() : NetPacket
- getNumConsecutiveShotsAtVictim() : FiringTracker
- getNumConsecutiveShotsFiredAtTarget() : Object
- getNumExtraBlendTiles() : BaseHeightMapRenderObjClass, HeightMapRenderObjClass
- getNumFrames() : Anim2DTemplate
- getNumFramesBetweenUpdates() : Anim2DTemplate
- getNumFramesBlocked() : AIUpdateInterface
- getNumFXPerType() : TerrainRoadType
- getNumGamesLoyal() : SkirmishBattleHonors
- GetNumIndex() : RoadSegment
- getNumIndices() : RoadType
- getNumLinks() : Waypoint
- getNumNonObserverPlayers() : GameInfo
- getNumObservers() : PeerThreadClass
- getNumParameters() : Condition, ScriptAction, Template
- getNumPasses() : W3DShaderInterface
- getNumPingRepetitions() : GameSpyConfig, GameSpyConfigInterface
- getNumPlayers() : ConnectionManager, GameInfo, Network, NetworkInterface, PeerThreadClass, QuickMatchPreferences
- getNumPoints() : PolygonTrigger
- GetNumPolygon() : Geometry, W3DShadowGeometryMesh
- getNumRebuilds() : BuildListInfo
- getNumRemoteIPs() : LANPreferences
- getNumShoreLineTiles() : BaseHeightMapRenderObjClass
- getNumShroudCellsX() : W3DShroud
- getNumShroudCellsY() : W3DShroud
- getNumSides() : SidesList
- getNumSkirmishSides() : SidesList
- getNumSkirmishTeams() : SidesList
- getNumSpecialPowers() : SpecialPowerStore
- getNumStreams() : AudioManager, MilesAudioManager
- getNumTeams() : SidesList, TeamsInfoRec
- getNumTexClasses() : WorldHeightMapEdit
- getNumTiles() : W3DTreeBuffer
- GetNumTotalVertex() : W3DShadowGeometry
- getNumTrees() : GroveOptions
- getNumType() : GroveOptions
- getNumTypes() : GameMessageParser
- GetNumVertex() : Geometry, RoadSegment, W3DShadowGeometryMesh
- getNumVertices() : RoadType
- getNumVideos() : VideoPlayer, VideoPlayerInterface
- getNumWaypointLinks() : CWorldBuilderDoc
- getObjArrowPoint() : CWorldBuilderDoc
- getObject() : Drawable, ObjectModule, PartitionData
- getObjectCompletedUpgradeMask() : Object
- getObjectCount() : GameLogic, ScriptEngine
- getObjectDrawInterface() : DrawModule, W3DModelDraw
- getObjectExitInterface() : Object
- getObjectGarrisonPointIndex() : GarrisonContain
- getObjectID() : AudioEventRTS, BuildListInfo
- getObjectIDCounter() : GameLogic
- getObjectList() : Radar
- getObjectMemoryPool() : MemoryPoolObject
- GetObjectName() : AlphaModifierClass, GridSnapModifierClass, MeshDeformClass, SkinModifierClass, SkinWSMObjectClass
- getObjectNamed() : ObjectOptions
- getObjectNamedIndex() : ObjectOptions
- getObjectOrientationHistory() : W3DShadowTexture
- getObjectsShouldReceiveDifficultyBonus() : ScriptEngine
- getObjectTimestamp() : BuildListInfo
- getObjectTypes() : ScriptEngine
- getObserverLookAtPlayer() : ControlBar
- getObstacleID() : PathfindCell
- getOcclusionDelay() : ThingTemplate
- GetODBCErrors() : _Application
- GetODBCTimeout() : _Application
- GetOffset() : Range
- getOnlineIPAddress() : OptionPreferences
- getOnScreenParticleCount() : ParticleSystemManager, W3DParticleSystemManager
- GetOnWindow() : _Application
- getOpCount() : PSThreadClass
- getOpen() : PathfindCell
- GetOpenFilename() : _Application
- GetOperatingSystem() : _Application
- getOptions() : CommandButton, Xfer
- getOptionsLayout() : Shell
- getOrCondition() : Script
- getOrderIdleEnemiesToAttackMeUponReveal() : StealthUpdate
- GetOrganizationName() : _Application
- GetOrientation() : Range
- getOrientation() : Thing
- getOrigin() : PlaceholderView, View
- getOriginalColor() : GameSlot
- getOriginalName() : DynamicAudioEventInfo
- getOriginalPlayerID() : NetAckBothCommandMsg, NetAckStage1CommandMsg, NetAckStage2CommandMsg
- getOriginalPlayerTemplate() : GameSlot
- getOriginalPosition() : ChinookAIUpdate
- getOriginalStartPos() : GameSlot
- getOriginalVictimPos() : AIAttackState, NotifyWeaponFiredInterface, TurretAI
- getOrStartSpecialPowerReadyFrame() : Player
- getOutgoingBytesPerSecond() : ConnectionManager, Network, NetworkInterface, Transport
- getOutgoingPacketsPerSecond() : ConnectionManager, Network, NetworkInterface, Transport
- GetOutline() : _Worksheet
- GetOutlineLevel() : Range
- getOutputAlpha() : ImagePacker
- GetOutputBuffer() : UDP
- getOutputDirectory() : ImagePacker
- getOutputFile() : ImagePacker
- getOverchargeBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, OverchargeBehavior
- getOwnDetectionEvaEvent() : StealthUpdate
- getOwner() : StateMachine, TurretAI, WinInstanceData
- getOwnerType() : AudioEventRTS
- getOwningBlob() : MemoryPoolSingleBlock
- getOwningFactory() : MemoryPool
- getOwningPool() : MemoryPoolBlob
- getPacketArrivalCushion() : ConnectionManager, Network, NetworkInterface
- GetPacketRouterAckCommandSize() : NetPacket
- getPacketRouterFallbackSlot() : ConnectionManager
- GetPacketRouterQueryCommandSize() : NetPacket
- getPacketRouterSlot() : ConnectionManager
- getPackTime() : DeployStyleAIUpdate, HackInternetAIUpdate
- getPackUnpackVariationFactor() : HackInternetAIUpdate
- GetPageBreak() : Range
- getPageCount() : ImagePacker
- GetPageSetup() : _Worksheet
- getPairCount() : Dict
- GetPalette() : Targa
- GetParamBlock() : AlphaModifierClass, GridSnapModifierClass
- GetParamBlockByID() : AlphaModifierClass, GridSnapModifierClass
- GetParamBlockIndex() : AlphaModifierClass
- getParameter() : Condition, ScriptAction
- getParameterType() : Parameter, Template
- GetParent() : _Application, _Workbook, _Worksheet, Border, Borders, Interior, Range, Workbooks
- getParentAngle() : GhostObject
- getParentCell() : PathfindCell
- getParentPosition() : GhostObject
- getParkingPlaceBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, FlightDeckBehavior, ParkingPlaceBehavior
- getParticleCap() : OptionPreferences
- getParticleCount() : ParticleSystem, ParticleSystemManager
- getParticleLifetimeFromSystem() : DebugWindowDialog
- getParticleNameFromSystem() : DebugWindowDialog
- getParticleSizeFromSystem() : DebugWindowDialog
- getParticleSystemCount() : ParticleSystemManager
- getParticleTypeName() : ParticleSystem
- getPartitionBucket() : W3DTreeBuffer
- getPassword() : GameSpyPSMessageQueue
- getPasswordForEmail() : GameSpyLoginPreferences
- GetPath() : _Application, _Workbook
- getPath() : AIUpdateInterface, ArchiveFile, CDDrive, CDDriveInterface, Win32BIGFile
- getPath_UserData() : GlobalData
- getPathAge() : AIUpdateInterface
- getPathExtraDistance() : AIUpdateInterface
- getPathfindGoalCell() : AIUpdateInterface
- getPathLabel1() : Waypoint
- getPathLabel2() : Waypoint
- getPathLabel3() : Waypoint
- GetPathSeparator() : _Application
- GetPattern() : Interior
- GetPatternColor() : Interior
- GetPatternColorIndex() : Interior
- getPeakBlockCount() : MemoryPool
- getPendingPlaceSourceObjectID() : InGameUI
- getPendingPlaceType() : InGameUI
- getPercentage() : NetProgressCommandMsg
- getPercentComplete() : NetCommandWrapperList, NetCommandWrapperListNode, ProductionEntry
- getPercentReady() : SpecialPowerModule, SpecialPowerModuleInterface
- getPercentReadyToFire() : Weapon
- getPerParticleSystemFromSystem() : DebugWindowDialog
- getPersonality() : Particle
- GetPersonalViewListSettings() : _Workbook
- GetPersonalViewPrintSettings() : _Workbook
- getPerUnitFX() : ThingTemplate
- getPerUnitSound() : ThingTemplate
- GetPhonetic() : Range
- getPhysics() : Object
- GetPickConstraint() : WbView
- getPickedThing() : PickUnitDialog
- getPickedUnit() : PickUnitDialog
- getPickPixels() : WbView3d, WbView
- getPinched() : PathfindCell
- getPing() : Pinger, PingerInterface
- getPingAsInt() : GameSpyGameSlot, GameSpyStagingRoom
- getPingCutoffBad() : GameSpyConfig, GameSpyConfigInterface
- getPingCutoffGood() : GameSpyConfig, GameSpyConfigInterface
- getPingFrame() : ConnectionManager, DisconnectManager, Network, NetworkInterface
- getPingPongEndAngleFromSystem() : DebugWindowDialog
- getPingPongStartAngleFromSystem() : DebugWindowDialog
- getPingServers() : GameSpyConfig, GameSpyConfigInterface
- getPingsRecieved() : ConnectionManager, DisconnectManager, Network, NetworkInterface
- getPingsSent() : ConnectionManager, DisconnectManager, Network, NetworkInterface
- getPingString() : GameSpyGameSlot, GameSpyInfo, GameSpyInfoInterface, GameSpyStagingRoom, Pinger, PingerInterface
- getPingTimeoutInMs() : GameSpyConfig, GameSpyConfigInterface
- getPingValue() : GameSpyInfo, GameSpyInfoInterface
- getPitch() : PlaceholderView, View, ViewLocation
- getPitchByZVelCoef() : Locomotor
- getPitchDamping() : Locomotor
- getPitchRate() : TurretAI
- getPitchShift() : AudioEventRTS
- getPitchStiffness() : Locomotor
- GetPivotField() : Range
- GetPivotItem() : Range
- GetPivotTable() : Range
- GetPivotTableSelection() : _Application
- getPixel() : TexturePage
- getPlacementAngle() : InGameUI
- getPlacementPoints() : InGameUI
- getPlacementViewAngle() : ThingTemplate
- getPlayer() : AcademyStats
- getPlayerColor() : PeerThreadClass, Player
- getPlayerCount() : PlayerList
- getPlayerDifficulty() : Player
- getPlayerDisplayName() : Player
- getPlayerFaction() : PeerThreadClass
- getPlayerFromAsciiString() : ScriptEngine
- getPlayerFromMask() : PlayerList
- getPlayerGeneralByCampaignName() : ChallengeGenerals
- getPlayerID() : NetCommandMsg
- getPlayerIndex() : AudioEventRTS, GameMessage, NetDestroyPlayerCommandMsg, Player
- getPlayerInfoMap() : GameSpyInfo, GameSpyInfoInterface
- getPlayerLastHeard() : LANGameInfo
- GetPlayerLeaveCommandSize() : NetPacket
- getPlayerLosses() : PeerThreadClass
- getPlayerMask() : NetChatCommandMsg, NetFileAnnounceCommandMsg, Player
- getPlayerName() : ConnectionManager, LANGameInfo, Network, NetworkInterface, PeerThreadClass
- getPlayerNameKey() : Player
- getPlayerNightColor() : Player
- getPlayerProfileID() : PeerThreadClass
- getPlayerStructureBounds() : AIPlayer
- getPlayerSuperweaponValue() : AIPlayer
- getPlayersWithRelationship() : PlayerList
- getPlayerTeams() : Player
- getPlayerTemplate() : GameSlot, Player
- getPlayerTemplateCount() : PlayerTemplateStore
- getPlayerTemplateName() : GeneralPersona
- getPlayerType() : Player
- getPlayerWhoEntered() : ContainModuleInterface, OpenContain
- getPlayerWins() : PeerThreadClass
- getPlayingAudioIndex() : AudioEventRTS
- getPlayingHandle() : AudioEventRTS
- getPlayType() : WindowVideo
- getPoint() : PolygonTrigger
- getPointAmbient() : LightEnvironmentClass
- getPointCenter() : LightEnvironmentClass
- getPointDiffuse() : LightEnvironmentClass
- getPointer() : ArrayList< T >, Dictionary< K, V >, LinkedList< T >
- getPointerToClassTileData() : WorldHeightMapEdit
- getPointerToTileData() : WorldHeightMap
- getPointIrad() : LightEnvironmentClass
- getPointList() : TrainTrack
- getPointOrad() : LightEnvironmentClass
- getPointsForRank() : GameSpyConfig, GameSpyConfigInterface
- GetPolygonIndex() : Geometry, W3DShadowGeometryMesh
- GetPolygonNormal() : W3DShadowGeometryMesh
- getPolygonTriggerByID() : PolygonTrigger
- GetPolyNeighbor() : W3DShadowGeometryMesh
- getPoolName() : MemoryPool
- GetPopSliderInfo() : BrushOptions, BuildList, CameraOptions, FeatherOptions, GlobalLightOptions, MapObjectProps, MeshMoldOptions, MoundOptions, PopupSliderOwner, ScorchOptions, TerrainMaterial, WaterOptions
- getPopupMenuClickPos() : EditWindow
- getPopupMessageData() : InGameUI
- getPopupReplayLayout() : Shell
- getPopupTarget() : HierarchyView
- GetPort() : User
- getPort() : GameSlot, NetPacket
- getPortableFilename() : NetFileAnnounceCommandMsg, NetFileCommandMsg
- getPortraitMovieLeftName() : GeneralPersona
- getPortraitMovieRightName() : GeneralPersona
- getPortTimeout() : GameSpyConfig
- getPosition() : AudioEventRTS, Particle, ParticleSystem, PathNode, PlaceholderView, Thing, View, ViewLocation
- getPositionToGuard() : AIGuardMachine, AIGuardRetaliateMachine, AITNGuardMachine
- getPossibleNextShotFrame() : Weapon
- getPosUnit() : PathfindCell
- getPowerName() : SpecialPowerModule, SpecialPowerModuleInterface
- getPowerPlantUpdateInterface() : BehaviorModule, BehaviorModuleInterface, PowerPlantUpdate
- getPowerSabotagedTillFrame() : Energy
- getPreAttackDelay() : Weapon, WeaponTemplate
- getPreAttackFinishedFrame() : Weapon
- GetPrecedents() : Range
- GetPrecisionAsDisplayed() : _Workbook
- getPreferred3DProvider() : OptionPreferences
- getPreferredColor() : CustomMatchPreferences, LANPreferences, PlayerTemplate, SkirmishPreferences
- getPreferredCompression() : CompressionManager
- getPreferredDockID() : SupplyTruckAIInterface, SupplyTruckAIUpdate, WorkerAIUpdate
- getPreferredFaction() : CustomMatchPreferences, LANPreferences, SkirmishPreferences
- getPreferredHeight() : Locomotor
- getPreferredHeightDamping() : Locomotor
- getPreferredMap() : CustomMatchPreferences, LANPreferences, SkirmishPreferences
- getPrefireType() : WeaponTemplate
- GetPrefixCharacter() : Range
- getPreOpenDistance() : DeliverPayloadAIUpdate
- getPrereqCount() : ThingTemplate
- getPrev() : NetCommandRef, PartitionData
- getPrevCoi() : CellAndObjectIntersection
- getPrevDrawable() : Drawable
- getPreventLeftClickDeselectionInAlternateMouseModeForOneClick() : InGameUI
- getPreviewSound() : GeneralPersona
- getPreviewWindow() : ImagePacker
- GetPrevious() : _Worksheet, Range
- getPrevious() : PathNode
- getPreviousHealth() : ActiveBody, BodyModule, BodyModuleInterface
- getPreviousOverlap() : PhysicsBehavior
- GetPreviousSelections() : _Application
- getPrimaryDamage() : WeaponTemplate
- getPrimaryDamageRadius() : Weapon, WeaponTemplate
- getPrintableKey() : Keyboard
- getPriority() : AttackPriorityInfo, Particle, ParticleSystem, Speaker
- getPriorWaypointID() : AIUpdateInterface
- getPristineBonePositions() : Drawable
- getPristineBonePositionsForConditionState() : ObjectDrawInterface, W3DModelDraw
- getPristineMapName() : GameState
- getProbabilityModifier() : SlowDeathBehavior, SlowDeathBehaviorInterface
- getProducerID() : Object
- getProduction() : Energy
- getProductionCostChangeBasedOnKindOf() : Player
- getProductionCostChangePercent() : Player
- getProductionCostChanges() : PlayerTemplate
- getProductionCount() : ProductionUpdate, ProductionUpdateInterface
- getProductionID() : ProductionEntry
- getProductionObject() : ProductionEntry
- getProductionQuantity() : ProductionEntry
- getProductionQuantityRemaining() : ProductionEntry
- getProductionTimeChangePercent() : Player
- getProductionTimeChanges() : PlayerTemplate
- getProductionType() : ProductionEntry
- getProductionUpdateInterface() : BehaviorModule, BehaviorModuleInterface, Object, ProductionUpdate
- getProductionUpdateInterfaceFromObject() : ProductionUpdate
- getProductionUpgrade() : ProductionEntry
- getProductionVeterancyLevel() : Player
- getProductionVeterancyLevels() : PlayerTemplate
- getProfileID() : GameSpyGameSlot
- getProgress() : NetFileProgressCommandMsg
- getProgressBarDrawFunc() : GameWindowManager, W3DGameWindowManager
- getProgressBarImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- GetProgressMessageSize() : NetPacket
- getProjectileCollideMask() : WeaponTemplate
- getProjectileDetonateFX() : WeaponTemplate
- getProjectileDetonationOCL() : WeaponTemplate
- getProjectileExhaust() : WeaponTemplate
- getProjectileLaunchOffset() : Drawable, ObjectDrawInterface, W3DModelDraw
- getProjectileStreamName() : WeaponTemplate
- getProjectileTemplate() : WeaponTemplate
- getProjectileUpdateInterface() : BehaviorModule, BehaviorModuleInterface, DumbProjectileBehavior, MissileAIUpdate, NeutronMissileUpdate, Object
- GetPromptForSummaryInfo() : _Application
- getProperties() : MapObject
- getPropertyTarget() : GUIEdit
- getPropShroudStatusForPlayer() : PartitionManager
- GetProtectContents() : _Worksheet
- GetProtectDrawingObjects() : _Worksheet
- GetProtectionMode() : _Worksheet
- GetProtectScenarios() : _Worksheet
- GetProtectStructure() : _Workbook
- GetProtectWindows() : _Workbook
- getPrototype() : Team
- getProviderCount() : AudioManager, MilesAudioManager
- getProviderIndex() : AudioManager, MilesAudioManager
- getProviderName() : AudioManager, MilesAudioManager
- getPulled() : RailroadBehavior
- getPurchasableSciences() : ScienceStore
- getPurchasedLabel() : CommandButton
- getPurchaseScienceCommandSetRank1() : PlayerTemplate
- getPurchaseScienceCommandSetRank3() : PlayerTemplate
- getPurchaseScienceCommandSetRank8() : PlayerTemplate
- getPushButtonDrawFunc() : GameWindowManager, W3DGameWindowManager
- getPushButtonImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- getPutInContainerTemplateViaModuleData() : DeliverPayloadAIUpdate
- getQMBotID() : GameSpyConfig, GameSpyConfigInterface
- getQMBotName() : PeerThreadClass
- getQMChannel() : GameSpyConfig, GameSpyConfigInterface
- getQMGroupRoom() : PeerThreadClass
- getQMLadder() : PeerThreadClass
- getQMMaps() : GameSpyConfig, GameSpyConfigInterface
- getQMStatus() : PeerThreadClass
- getQualifiedTriggerAreaByName() : ScriptEngine
- GetQueryTable() : Range
- GetQueryTables() : _Worksheet
- getQuickFlipState() : WorldHeightMap
- getQuickMatchResLocked() : GameSpyMiscPreferences
- getQuitFrame() : FrameDataManager
- getQuitting() : GameEngine
- getRadarColor() : TerrainRoadType
- getRadarPriority() : Object
- getRadioButtonDrawFunc() : GameWindowManager, W3DGameWindowManager
- getRadioButtonImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- getRadius() : PolygonTrigger
- getRadiusAndCenter() : Pathfinder
- getRadiusCursorRadius() : SpecialPowerTemplate
- getRadiusCursorType() : CommandButton
- getRadiusDamageAngle() : WeaponTemplate
- getRailedTransportDockUpdateInterface() : BehaviorModule, BehaviorModuleInterface, RailedTransportDockUpdate
- getRallyOffset() : BuildListInfo
- getRallyPoint() : DefaultProductionExitUpdate, ExitInterface, FlightDeckBehavior, OpenContain, ParkingPlaceBehavior, QueueProductionExitUpdate, SpawnPointProductionExitUpdate, SupplyCenterProductionExitUpdate
- getRampWidth() : RampOptions
- getRandomSurfacePosition() : BridgeBehavior
- getRandomTauntSound() : GeneralPersona
- GetRange() : _Application, _Worksheet, Range
- getRankInfo() : RankInfoStore
- getRankLevel() : Player
- getRankLevelCount() : RankInfoStore
- getRankLevelLimit() : GameLogic
- getRankPoints() : CampaignManager
- getRankPointsToAddAtGameStart() : GameLogic
- getRawData() : NetCommandWrapperListNode
- getRawDataLength() : NetCommandWrapperListNode
- getRawFirewallBehavior() : FirewallHelperClass
- getRawMapHeight() : TerrainVisual, W3DTerrainVisual
- getRawTextureData() : Image
- getRawTileData() : WorldHeightMap
- getRawTransportSlotCount() : ThingTemplate
- getRayEffectData() : GameClient, RayEffectSystem
- GetReadingOrder() : Range
- GetReadOnly() : _Workbook
- GetReadOnlyRecommended() : _Workbook
- getReadScripts() : ScriptList
- getReadyCommands() : NetCommandWrapperList
- getReadyFrame() : SpecialPowerModule, SpecialPowerModuleInterface
- getReal() : CameraOptions, Dict, Parameter, UserPreferences
- getRealFilename() : NetFileAnnounceCommandMsg, NetFileCommandMsg
- getRebuildHoleBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, RebuildHoleBehavior
- getRebuildHoleBehaviorInterfaceFromObject() : RebuildHoleBehavior
- getRebuildTemplate() : RebuildHoleBehavior, RebuildHoleBehaviorInterface
- getReceivesDynamicLights() : Drawable
- getReceivingDifficultyBonus() : Object
- getRecenterTime() : TurretAI
- GetRecentFiles() : _Application
- getRecentLadders() : LadderPreferences
- getRecommendedTextureReduction() : GameLODManager
- getReconstructedBuildingID() : RebuildHoleBehavior, RebuildHoleBehaviorInterface
- GetRecordRelative() : _Application
- getRedrawMode() : Mouse
- GetReference() : AlphaModifierClass, GameMapsClass, GameMtl, MaterialReferenceMaker, SkinModifierClass, SkinWSMObjectClass
- GetReferenceStyle() : _Application
- getReferenceThingTemplate() : OCLSpecialPower, SpecialPowerModule, SpecialPowerModuleInterface
- GetRefObject() : RefPtrBase
- getRefundValue() : ThingTemplate
- GetRegisteredFunctions() : _Application
- getRegularCashAmount() : HackInternetAIUpdate
- getRelationship() : Object, Player, Team
- getRelativeAngle2D() : PartitionManager
- getRelay() : NetCommandRef
- getReloadTime() : SpecialPowerTemplate
- getReloadType() : Weapon, WeaponTemplate
- getRemainingAmmo() : Weapon
- getRemainingFrames() : OCLUpdate
- GetRemoteIP() : TCP
- getRemoteIPEntry() : LANPreferences
- GetRemotePort() : TCP
- getRenderContext() : W3DProjectedShadowManager
- getRenderedObjectCount() : GameClient
- getRenderObj() : BuildListInfo, MapObject
- getRenderObject() : W3DModelDraw
- getRenderTarget() : W3DProjectedShadowManager
- getRenderTexture() : W3DShaderManager
- getRepairable() : BuildListInfo
- getRepairedToFXString() : TerrainRoadType
- getRepairedToOCLString() : TerrainRoadType
- getRepairedToSoundString() : TerrainRoadType
- getRepairHealthPerSecond() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getReplayDir() : RecorderClass
- getReplayExtention() : RecorderClass
- getReportedMaxPlayers() : GameSpyStagingRoom
- getReportedNumObservers() : GameSpyStagingRoom
- getReportedNumPlayers() : GameSpyStagingRoom
- getRequest() : GameResultsInterface, GameResultsQueue, GameSpyBuddyMessageQueue, GameSpyBuddyMessageQueueInterface, GameSpyPeerMessageQueue, GameSpyPeerMessageQueueInterface, GameSpyPSMessageQueue, GameSpyPSMessageQueueInterface, Pinger, PingerInterface
- getRequestAssistRange() : WeaponTemplate
- getRequiredScience() : SpecialPowerModule, SpecialPowerModuleInterface, SpecialPowerTemplate
- getRequiresList() : ProductionPrerequisite
- getResearchCompleteSound() : UpgradeTemplate
- GetResize() : Range
- getReskinFieldParse() : ThingTemplate
- getResolution() : OptionPreferences
- getResourceGatheringManager() : Player
- getResponse() : GameResultsInterface, GameResultsQueue, GameSpyBuddyMessageQueue, GameSpyBuddyMessageQueueInterface, GameSpyPeerMessageQueue, GameSpyPeerMessageQueueInterface, GameSpyPSMessageQueue, GameSpyPSMessageQueueInterface, Pinger, PingerInterface
- getRestPos() : AnimateWindow
- getRestrictConstruction() : TerrainType
- getResultsString() : IMEManager
- getRetaliationModeEnabled() : OptionPreferences
- getRetryInterval() : GameSpyConfig
- getRetryPath() : AIUpdateInterface
- getRevealDistanceFromTarget() : StealthUpdate
- GetRevisionNumber() : _Workbook
- getRGBAlphaDataForWidth() : WorldHeightMap
- getRGBDataForWidth() : TileData
- getRGBNightValue() : MultiplayerColorDefinition
- getRGBValue() : MultiplayerColorDefinition
- GetRights() : File
- getRiverStart() : PolygonTrigger
- getRMBScrollAnchor() : LookAtTranslator
- getRoadFieldParse() : TerrainRoadType
- GetRoadSegInfo() : RoadSegment
- getRoadWidth() : TerrainRoadType
- getRoadWidthInTexture() : TerrainRoadType
- getRollDamping() : Locomotor
- getRollStiffness() : Locomotor
- GetRollZoom() : _Application
- getRopeDrawInterface() : DrawModule, W3DRopeDraw
- getRoundTimeout() : GameSpyConfig
- GetRouted() : _Workbook
- GetRoutingSlip() : _Workbook
- GetRow() : Range
- GetRowHeight() : Range
- GetRows() : _Application, _Worksheet, Range
- getRudderCorrectionDegree() : Locomotor
- getRudderCorrectionRate() : Locomotor
- getRunAhead() : NetRunAheadCommandMsg, Network, NetworkInterface
- GetRunAheadCommandSize() : NetPacket
- GetRunAheadMetricsCommandSize() : NetPacket
- getRunwayCount() : FlightDeckBehavior, ParkingPlaceBehavior, ParkingPlaceBehaviorInterface
- getRunwayReservation() : FlightDeckBehavior, ParkingPlaceBehavior, ParkingPlaceBehaviorInterface
- Gets() : TCP
- getSafeOcclusionFrame() : Object
- GetSaveAsFilename() : _Application
- GetSaved() : _Workbook
- getSaveDirectory() : GameState
- getSaveFilename() : GUIEdit
- getSaveGameInfo() : GameState
- getSaveGameInfoFromFile() : GameState
- GetSaveLinkValues() : _Workbook
- getSaveLoadMenuLayout() : Shell
- getSavePathAndFilename() : GUIEdit
- getSawCompleteGameList() : PeerThreadClass
- GetSB() : BabylonText, OLEString, Translation
- getScaffoldObjectName() : TerrainRoadType
- getScaffoldSupportObjectName() : TerrainRoadType
- getScale() : Drawable, MeshMoldOptions
- getScatterRadius() : Weapon, WeaponTemplate
- getScatterTargetScalar() : Weapon, WeaponTemplate
- getScatterTargetsVector() : WeaponTemplate
- getSchemeFilename() : LayoutScheme
- getScienceAvailabilityTypeFromString() : Player
- getScienceFromInternalName() : ScienceStore
- getSciencePurchaseCost() : ScienceStore
- getSciencePurchasePoints() : Player
- getScienceVec() : CommandButton
- getScorchSize() : ScorchOptions
- getScorchType() : ScorchOptions
- getScoreKeeper() : Player
- getScoreScreen() : PlayerTemplate
- getScoreScreenMusic() : PlayerTemplate
- getScreenCornerWorldPointsAtZ() : PlaceholderView, View
- getScreenCount() : Shell
- GetScreenUpdating() : _Application
- getScript() : BaseBuildProps, BuildListInfo, ScriptGroup, ScriptList
- getScriptGroup() : ScriptList
- getScriptList() : SidesInfo
- getScrollAmount() : InGameUI
- GetScrollArea() : _Worksheet
- getScrollFactor() : OptionPreferences
- GetSec() : Wtime
- GetSecond() : Wtime
- getSecond() : Xtime
- getSecondaryDamage() : WeaponTemplate
- getSecondaryDamageRadius() : WeaponTemplate
- getSecondMaterialPassOpacity() : Drawable
- getSeed() : GameInfo
- getSegmentPoints() : BezierSegment
- getSeismicUpdateFlag() : WorldHeightMap
- getSeismicZVelocity() : WorldHeightMap, WorldHeightMapInterfaceClass
- getSel() : MapObjectProps
- getSelectCount() : InGameUI
- getSelected() : PolygonTrigger
- getSelectedCandidateIndex() : IMEManager, IMEManagerInterface
- getSelectedOwner() : CFixTeamOwnerDialog
- getSelectedParticleAsciiStringParm() : DebugWindowDialog
- getSelectedPointNdx() : PolygonTool
- getSelectedPortraitImage() : ThingTemplate
- getSelectedProvider() : AudioManager, MilesAudioManager
- getSelectedSystemName() : DebugWindowDialog
- GetSelection() : _Application
- getSelectionColor() : Drawable
- getSelectionSound() : GeneralPersona
- getSelectList() : GUIEdit
- getSendDelay() : OptionPreferences
- getSeps() : INI
- getSepsColon() : INI
- getSepsPercent() : INI
- getSepsQuote() : INI
- getSerial() : LANGameSlot
- getSerialAuthResult() : GameSpyPeerMessageQueue, GameSpyPeerMessageQueueInterface
- getServer() : GameSpyGameInfo
- getSettingsFromDialog() : ImagePacker
- getShaderPasses() : W3DShaderManager
- getShaderTexture() : W3DShaderManager
- getShaderType() : ParticleSystem
- getShadowColor() : W3DShadowManager
- getShadowDrawCount() : RenderCost
- getShadowObj() : BuildListInfo, MapObject
- getShadowOffsetX() : ThingTemplate
- getShadowOffsetY() : ThingTemplate
- getShadowProjector() : W3DProjectedShadow
- getShadowsEnabled() : Drawable
- getShadowSizeX() : ThingTemplate
- getShadowSizeY() : ThingTemplate
- getShadowTextureName() : ThingTemplate
- getShadowType() : ThingTemplate
- GetShapes() : _Worksheet
- GetSheets() : _Application, _Workbook
- GetSheetsInNewWorkbook() : _Application
- getShellMenuSchemeManager() : Shell
- GetShininess() : GameMtl
- GetShinStr() : GameMtl
- getShockWaveAmount() : WeaponTemplate
- getShockWaveRadius() : WeaponTemplate
- getShockWaveTaperOff() : WeaponTemplate
- getShotsPerBarrel() : WeaponTemplate
- getShouldAnimate() : Drawable
- getShouldFade() : AudioEventRTS
- getShouldRender() : PolygonTrigger
- getShowAmbientSoundsFeedback() : WbView3d
- getShowBehindBuildingMarkers() : GameLogic
- getShowBoundingBoxes() : WbView3d
- getShowBuildTooltipLayout() : ControlBar
- GetShowChartTipNames() : _Application
- GetShowChartTipValues() : _Application
- GetShowConflictHistory() : _Workbook
- getShowContours() : CWorldBuilderView
- GetShowDetail() : Range
- getShowDynamicLOD() : GameLogic
- getShowGarrisoned() : WbView
- getShowHiddenOutlines() : GUIEdit
- getShowImpassableAreas() : BaseHeightMapRenderObjClass
- getShowLetterbox() : WbView3d
- getShowMapBoundaryFeedback() : WbView3d
- getShowModels() : WbView
- getShowSeeThruOutlines() : GUIEdit
- getShowSightRanges() : WbView3d
- getShowTerrain() : WbView3d, WbView
- GetShowToolTips() : _Application
- getShowWeaponRanges() : WbView3d
- getShowWireframe() : WbView3d
- GetShrinkToFit() : Range
- getShroud() : BaseHeightMapRenderObjClass
- getShroudClearFrame() : Drawable
- getShroudClearingRange() : Object
- getShroudedStatus() : Object, PartitionData
- getShroudLevel() : W3DShroud
- getShroudRange() : Object
- getShroudRevealToAllRange() : ThingTemplate
- getShroudStatus() : W3DGhostObject
- getShroudStatusForPlayer() : PartitionCell, PartitionManager
- getShroudTexture() : W3DShroud
- getSide() : Player, PlayerTemplate, QuickMatchPreferences
- getSideIconImage() : PlayerTemplate
- getSideInfo() : SidesList
- GetSign() : Wtime
- getSingleBitFromName() : BitFlags< NUMBITS >
- getSingleLogicalBonePosition() : Object
- getSingleLogicalBonePositionOnTurret() : Object
- getSingleSelectedLight() : LightOptions
- getSingleSelectedMapObject() : MapObjectProps
- getSingleSelectedPolygon() : WaypointOptions
- getSingleSelectedWaypoint() : WaypointOptions
- getSize() : Dictionary< K, V >, DisplayString, EditWindow, Particle, W3DDisplayString
- getSizeDampingFromSystem() : DebugWindowDialog
- getSizeMultiplier() : ParticleSystem
- getSizeOfGroup() : Squad
- getSizeRateFromSystem() : DebugWindowDialog
- getSkillPoints() : Player
- getSkillPointsLevelDown() : Player
- getSkillPointsLevelUp() : Player
- getSkillPointsModifier() : Player
- getSkillPointValue() : ThingTemplate
- getSkinMeshCount() : RenderCost
- getSkirmishEnemyPlayer() : ScriptEngine
- getSkirmishSideInfo() : SidesList
- getSkirmishTeamInfo() : SidesList
- getSlave() : ParticleSystem
- getSlavedUpdateInterface() : BehaviorModule, BehaviorModuleInterface, MobMemberSlavedUpdate, SlavedUpdate
- getSlaveOffsetFromSystem() : DebugWindowDialog
- getSlavePositionOffset() : ParticleSystem
- getSlaverID() : MobMemberSlavedUpdate, SlavedUpdate, SlavedUpdateInterface
- getSlaveSystemFromSystem() : DebugWindowDialog
- GetSlopeToShow() : ImpassableOptions
- getSlot() : GameInfo, NetDisconnectVoteCommandMsg, W3DBufferManager
- getSlotAverageFPS() : ConnectionManager, Network, NetworkInterface
- getSlotList() : SkirmishPreferences
- getSlotNum() : GameInfo, LANGameInfo
- getSlotPort() : NAT
- getSlotRankPoints() : GameSpyGameSlot
- getSlowDeathBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, SlowDeathBehavior
- getSlowDeathScale() : GameLODManager
- getSmoothWaterEnabled() : OptionPreferences
- getSmudgeCountLastFrame() : SmudgeManager
- getSneakyTargetingOffset() : AIUpdateInterface, JetAIUpdate
- getSoleHealingBenefactor() : Object
- getSoloNexusSelectedDrawableID() : InGameUI
- getSolution() : PartitionSolver
- getSortedMeshCount() : RenderCost
- getSortNumber() : NetAckBothCommandMsg, NetAckStage1CommandMsg, NetAckStage2CommandMsg, NetCommandMsg
- getSoundAmbient() : ThingTemplate
- getSoundAmbientDamaged() : ThingTemplate
- getSoundAmbientReallyDamaged() : ThingTemplate
- getSoundAmbientRubble() : ThingTemplate
- getSoundCreated() : ThingTemplate
- getSoundEnter() : ThingTemplate
- getSoundExit() : ThingTemplate
- getSoundFalling() : ThingTemplate
- getSoundMoveLoop() : ThingTemplate
- getSoundMoveLoopDamaged() : ThingTemplate
- getSoundMoveStart() : ThingTemplate
- getSoundMoveStartDamaged() : ThingTemplate
- GetSoundNote() : Range
- getSoundOnDamaged() : ThingTemplate
- getSoundOnReallyDamaged() : ThingTemplate
- getSoundPromotedElite() : ThingTemplate
- getSoundPromotedHero() : ThingTemplate
- getSoundPromotedVeteran() : ThingTemplate
- getSoundStealthOff() : ThingTemplate
- getSoundStealthOn() : ThingTemplate
- getSoundVolume() : OptionPreferences
- GetSource() : ProfileFuncLevel::Id
- getSourceFilename() : TerrainLogic
- getSourcePortAllocationDelta() : FirewallHelperClass
- getSourcePortPool() : FirewallHelperClass
- getSourceTile() : W3DTreeBuffer, WorldHeightMap
- getSpaceIndex() : FlightDeckBehavior, ParkingPlaceBehavior, ParkingPlaceBehaviorInterface
- getSpacing() : WaterOptions
- getSpawnBehaviorInterface() : BehaviorModule, BehaviorModuleInterface, Object, SpawnBehavior
- getSpawnerID() : RebuildHoleBehavior, RebuildHoleBehaviorInterface
- getSpeakerSurround() : AudioManager
- getSpeakerType() : AudioManager, MilesAudioManager, OptionPreferences
- getSpecialLadders() : LadderList
- getSpecialObjectCount() : SpecialAbilityUpdate
- getSpecialObjectMax() : SpecialAbilityUpdate
- getSpecialPower() : BehaviorModule, BehaviorModuleInterface, SpecialPowerModule
- getSpecialPowerConstructionCommandButton() : ProductionUpdate, ProductionUpdateInterface
- getSpecialPowerModule() : Object
- getSpecialPowerShortcutButtonCount() : PlayerTemplate
- getSpecialPowerShortcutCommandSet() : PlayerTemplate
- getSpecialPowerShortcutWinName() : PlayerTemplate
- getSpecialPowerSourceObject() : AIGroup
- getSpecialPowerTemplate() : CommandButton, SpecialPowerModule, SpecialPowerModuleInterface, SuperweaponInfo
- getSpecialPowerTemplateByIndex() : SpecialPowerStore
- getSpecialPowerType() : SpecialAbilityUpdate, SpecialPowerTemplate
- getSpecialPowerUpdateInterface() : BattlePlanUpdate, BehaviorModule, BehaviorModuleInterface, MissileLauncherBuildingUpdate, ParticleUplinkCannonUpdate, SpecialAbilityUpdate, SpectreGunshipDeploymentUpdate, SpectreGunshipUpdate
- GetSpecular() : GameMtl
- getSpeech() : SpeechManager
- getSpeechID() : SpeechManager
- getSpeechIndex() : SpeechManager
- getSpeechInfo() : SpeechManager
- getSpeechName() : SpeechManager
- getSpeechVolume() : OptionPreferences
- getSpeed() : AIGroup
- getSphereRadiusFromSystem() : DebugWindowDialog
- getSpyVisionUpdate() : BehaviorModule, SpyVisionUpdate
- getSquadNumberForObject() : Player
- getStacking() : RoadType
- getStagingRoomList() : GameSpyInfo, GameSpyInfoInterface
- GetStandardFont() : _Application
- GetStandardFontSize() : _Application
- GetStandardHeight() : _Worksheet
- getStandardLadders() : LadderList
- GetStandardWidth() : _Worksheet
- getStarImage() : ControlBar
- getStart() : W3DBridge
- getStartCellIndex() : PathfindLayer
- getStartCountdownTimerSeconds() : MultiplayerSettings
- getStartFrame() : ParticleSystem
- getStartingBuilding() : PlayerTemplate
- getStartingCash() : CustomMatchPreferences, GameInfo, LANPreferences, SkirmishPreferences
- getStartingMoneyList() : MultiplayerSettings
- getStartingUnit() : PlayerTemplate
- getStartPos() : AnimateWindow, ControlBarSchemeAnimation, GameSlot, LaserUpdate
- getStartSizeRateFromSystem() : DebugWindowDialog
- getStartTime() : AnimateWindow
- GetStartupPath() : _Application
- getState() : GameSlot, Team, WindowVideo, WinInstanceData
- getStateMachine() : AIUpdateInterface
- getStaticDiffuse() : BaseHeightMapRenderObjClass
- getStaticGameDetail() : OptionPreferences
- getStaticGameLODIndex() : GameLODManager
- getStaticGameLODLevelName() : GameLODManager
- getStaticLODLevel() : GameLODManager
- getStaticTextDrawFunc() : GameWindowManager, W3DGameWindowManager
- getStaticTextImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- getStats() : ScriptEngine
- getStatsFromRoom() : PeerThreadClass
- GetStatus() : TCP, UDP
- getStatus() : Anim2D, Image, Parameter, Upgrade, Weapon, WinInstanceData
- GetStatusBar() : _Application
- getStatusBarWindowHandle() : GUIEdit
- getStatusBits() : Object
- getStatusString() : DownloadManager
- getStdGuardRange() : AIGuardMachine, AIGuardRetaliateMachine, AITNGuardMachine
- getStealth() : BehaviorModule, Object, StealthUpdate
- getStealthDelay() : StealthUpdate
- getStealthLevel() : StealthUpdate
- getStealthLook() : Drawable
- getStealthUnitsContained() : ContainModuleInterface, OpenContain
- getStencilShadowMask() : W3DShadowManager
- getStickToGround() : Locomotor
- GetString() : GlobalClass
- getString() : ConfigFile, KVPairClass, MatcherClass, Parameter
- getStringCount() : GameTextManager
- getStringDefeated() : GeneralPersona
- getStringsWithLabelPrefix() : GameTextInterface, GameTextManager
- getStringVal() : KVPairClass
- getStringVictorious() : GeneralPersona
- getStructureRubbleHeight() : ThingTemplate
- GetStyle() : Range
- getStyle() : WinInstanceData
- GetStyles() : _Workbook
- getSubdirs() : Directory
- getSubdualDamageHealAmount() : ActiveBody, BodyModule, BodyModuleInterface
- getSubdualDamageHealRate() : ActiveBody, BodyModule, BodyModuleInterface
- GetSubObjectCenters() : MeshDeformClass
- GetSubObjectTMs() : MeshDeformClass
- GetSubTexmap() : GameMtl
- GetSummary() : Range
- getSuperweaponDisplayEnabledByScript() : InGameUI
- getSuperweaponRestricted() : CustomMatchPreferences, LANPreferences, SkirmishPreferences
- getSuperweaponRestriction() : GameInfo, GameLogic
- getSupplyBoxValue() : Player
- getSupplyTruckAIInterface() : AIUpdateInterface, SupplyTruckAIUpdate, WorkerAIUpdate
- getSurfaceHtAtPt() : Locomotor
- getSuspendFXDelay() : WeaponTemplate
- getSuspendFXFrame() : Weapon
- getSwitchFromSystem() : DebugWindowDialog
- GetSymbol() : DebugStackwalk::Signature
- getSystemID() : ParticleSystem
- getSystemLifetimeFromSystem() : DebugWindowDialog
- getTabControlDrawFunc() : GameWindowManager, W3DGameWindowManager
- getTabControlImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- getTable() : FunctionLexicon
- getTail() : ArrayList< T >, LinkedList< T >
- getTargetableCount() : Team
- getTargetHeight() : ImagePacker
- getTargetObject() : HijackerUpdate, StickyBombUpdate
- getTargetPos() : DeliverPayloadAIUpdate
- getTargetPreviewPage() : ImagePacker
- getTargetSize() : ImagePacker
- getTargetWidth() : ImagePacker
- getTaskTarget() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- getTaxiLocations() : FlightDeckBehavior, ParkingPlaceBehavior, ParkingPlaceBehaviorInterface
- getTeam() : Object
- getTeamAsAIGroup() : Team
- getTeamInfo() : SidesList, TeamsInfoRec
- getTeamNamed() : ScriptEngine
- getTeamNumber() : GameSlot
- getTeamTargetObject() : Team
- getTemplate() : MissileLauncherBuildingUpdate, ParticleSystem, SpecialAbilityUpdate, Thing, Upgrade, Weapon
- getTemplateGeometryInfo() : ThingTemplate
- getTemplateHead() : Anim2DCollection
- getTemplateID() : ThingTemplate
- getTemplateInfo() : TeamPrototype
- getTemplateName() : BuildListInfo, Locomotor, W3DBridge
- getTemplateNumByName() : PlayerTemplateStore
- GetTemplateRemoveExtData() : _Workbook
- GetTemplatesPath() : _Application
- getTemporaryState() : AIStateMachine
- getTerrainAverageZ() : Radar
- getTerrainColorAt() : TerrainVisual, W3DTerrainVisual, WorldHeightMap
- getTerrainDecalType() : Drawable
- getTerrainHeightUnderCamera() : PlaceholderView, View
- getTerrainNameAt() : WorldHeightMap
- getTerrainTexture() : WorldHeightMap
- getTerrainTile() : TerrainVisual, W3DTerrainVisual
- getTexClassIsBlendEdge() : WorldHeightMapEdit
- getTexClassName() : WorldHeightMapEdit
- getTexClassNeighbors() : WorldHeightMapEdit
- getTexClassNumTiles() : WorldHeightMapEdit
- getTexClassUiName() : WorldHeightMapEdit
- getTexMultiplier() : W3DTerrainBackground
- GetText() : Range
- getText() : DisplayString, NetChatCommandMsg, NetDisconnectChatCommandMsg, WinInstanceData
- getTextDisplayString() : WinInstanceData
- getTextEntryDrawFunc() : GameWindowManager, W3DGameWindowManager
- getTextEntryImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- getTextLabel() : CommandButton
- getTextLength() : DisplayString, WinInstanceData
- getTextSize() : W3DGameWindow
- getTexture() : TerrainRoadType, TerrainType, W3DProjectedShadow, W3DShadowTexture, W3DShadowTextureManager
- getTextureBroken() : TerrainRoadType
- getTextureClass() : WorldHeightMap, WorldHeightMapEdit
- getTextureClassFromNdx() : WorldHeightMap, WorldHeightMapEdit
- getTextureClassNoBlend() : WorldHeightMap
- getTextureDamaged() : TerrainRoadType
- getTextureFromIndex() : WorldHeightMap
- getTextureHeight() : W3DShroud
- getTextureReallyDamaged() : TerrainRoadType
- getTextureReduction() : OptionPreferences
- getTextureSize() : Image
- getTextureWidth() : W3DShroud
- GetThing() : GameMtlDlg, GameMtlFormClass, GameMtlPassDlg
- getThingTemplate() : CommandButton, MapObject
- GetThisWorkbook() : _Application
- getThread() : GameSpyBuddyMessageQueue, GameSpyPeerMessageQueue, GameSpyPSMessageQueue
- getThreadCount() : Runnable
- getThreatValue() : PartitionCell, ThingTemplate
- getThrustRoll() : Locomotor
- getTileIndexFromTerrainType() : WorldHeightMapEdit
- getTileNdxForClass() : WorldHeightMapEdit
- GetTime() : ProfileFuncLevel::Id
- getTime() : Xtime
- getTimeBetweenRetries() : GameSpyConfig
- getTimeLastSent() : NetCommandRef
- getTimeMultiplier() : PlaceholderView, View, W3DView
- getTimeOfDay() : AudioEventRTS
- GetTimeOutGameStartMessageSize() : NetPacket
- GetTimestamp() : NetCommandMsg
- GetTimeval() : Wtime
- getTimeval() : Xtime
- GetTimevalMT() : Wtime
- getTintColor() : Drawable
- getTmpValue() : AIUpdateInterface
- getToken() : Wstring
- getToolID() : BorderTool, Tool
- getTooltip() : PlayerTemplate
- getTooltipDelay() : GameWindow
- getTooltipDisplayString() : WinInstanceData
- getTooltipName() : MultiplayerColorDefinition
- getTooltipText() : WinInstanceData
- getTooltipTextLength() : WinInstanceData
- GetTop() : _Application, Range
- getTop() : Strip::TriangleQueue
- getTotalBlockCount() : MemoryPool, MemoryPoolBlob
- getTotalBuildingsBuilt() : ScoreKeeper
- getTotalBuildingsDestroyed() : ScoreKeeper
- getTotalBuildingsLost() : ScoreKeeper
- getTotalCost() : PathfindCell
- getTotalDataLength() : NetWrapperCommandMsg
- getTotalFactionBuildingsCaptured() : ScoreKeeper
- getTotalFrames() : TransitionWindow
- getTotalMoneyEarned() : ScoreKeeper
- getTotalMoneySpent() : ScoreKeeper
- getTotalObjectsBuilt() : ScoreKeeper
- getTotalTechBuildingsCaptured() : ScoreKeeper
- getTotalTreePerc() : GroveOptions
- getTotalUnitsBuilt() : ScoreKeeper
- getTotalUnitsDestroyed() : ScoreKeeper
- getTotalUnitsLost() : ScoreKeeper
- GetTotalValue() : ProfileHighLevel::Id, ProfileId
- getTowerID() : BridgeBehavior, BridgeBehaviorInterface
- getTowerObjectName() : TerrainRoadType
- getTracerDrawInterface() : DrawModule, W3DTracerDraw
- getTrackingHeightMap() : WbView
- getTransformMatrix() : Drawable, Thing
- getTransitionEffectsHeight() : TerrainRoadType
- GetTransitionExpEval() : _Worksheet
- GetTransitionFormEntry() : _Worksheet
- GetTransitionMenuKey() : _Application
- GetTransitionMenuKeyAction() : _Application
- GetTransitionNavigKeys() : _Application
- GetTranslation() : BabylonText
- getTransport() : NAT
- getTransportPassengerInterface() : BehaviorModule, BehaviorModuleInterface, MobNexusContain
- getTransportSlotCount() : Object
- getTreatAsAircraftForLocoDistToGoal() : AIUpdateInterface, JetAIUpdate
- getTreeHandle() : HierarchyView
- getTreesEnabled() : OptionPreferences
- getTrigger() : MovePolygonUndoable
- getTriggerAreaByName() : TerrainLogic
- getTriggerName() : PolygonTrigger
- getTunnelSystem() : Player
- getTunnelTrackerForCaveIndex() : CaveSystem
- getTurning() : PhysicsBehavior
- getTurnPivotOffset() : Locomotor
- getTurnRate() : TurretAI
- getTurretAI() : TurretState, TurretStateMachine
- getTurretAngle() : TurretAI
- getTurretFireAngleSweepForWeaponSlot() : TurretAI
- getTurretPitch() : TurretAI
- getTurretRotAndPitch() : AIUpdateInterface
- getTurretSweepSpeedModifierForWeaponSlot() : TurretAI
- getTurretTargetObject() : AIUpdateInterface
- getTurretTurnRate() : AIUpdateInterface
- GetType() : _Worksheet
- getType() : Dict, GameMessage, GameMessageParserArgumentType, PathfindCell, RulerTool
- getTypeName() : GroveOptions
- GetUILanguage() : _Application
- getUiStrings() : Condition, ScriptAction, Template
- getUiText() : Condition, Parameter, Script, ScriptAction
- getUncompressedSize() : CompressionManager
- getUnicodeBuildLocation() : Version
- getUnicodeBuildTime() : Version
- getUnicodeBuildUser() : Version
- getUnicodeString() : Dict
- getUnicodeVersion() : Version
- getUniformAxialDamping() : Locomotor
- getUninterruptable() : AudioEventRTS
- getUniqueID() : RoadType
- GetUnit() : ProfileHighLevel::Id, ProfileId
- getUnitDirectionVector2D() : Thing
- getUnitDirectionVector3D() : Thing
- getUnitNamed() : ScriptEngine
- getUnitSpecificSound() : CommandButton, UpgradeTemplate
- getUnitsShouldHunt() : Player
- getUnknownBytesPerSecond() : ConnectionManager, Network, NetworkInterface, Transport
- getUnknownPacketsPerSecond() : ConnectionManager, Network, NetworkInterface, Transport
- getUnmodifiedAttackRange() : WeaponTemplate
- getUnpackTime() : DeployStyleAIUpdate, HackInternetAIUpdate
- getUnsellable() : BaseBuildProps, BuildListInfo
- getUnsignedInt() : KVPairClass
- getUpdate() : BehaviorModule, BehaviorModuleInterface, BridgeBehavior, SpawnBehavior, UpdateModule
- getUpdatedSinceLastReset() : PartitionManager
- getUpdateExitInterface() : BehaviorModule, BehaviorModuleInterface, DefaultProductionExitUpdate, FlightDeckBehavior, ParkingPlaceBehavior, QueueProductionExitUpdate, SpawnPointProductionExitUpdate, SupplyCenterProductionExitUpdate
- getUpdatePhase() : AIUpdateInterface, FiringTracker, ObjectWeaponStatusHelper, PhysicsBehavior, UpdateModule
- GetUpdateRemoteReferences() : _Workbook
- getUpgrade() : AutoHealBehavior, BehaviorModule, BehaviorModuleInterface, CountermeasuresBehavior, FireWeaponWhenDamagedBehavior, FireWeaponWhenDeadBehavior, FXListDie, GenerateMinefieldBehavior, SpyVisionUpdate, UpgradeModule
- getUpgradeActivationMasks() : AutoHealBehavior, CountermeasuresBehavior, FireOCLAfterWeaponCooldownUpdate, FireWeaponWhenDamagedBehavior, FireWeaponWhenDeadBehavior, FXListDie, GenerateMinefieldBehavior, SpyVisionUpdate, UpgradeModule, UpgradeMux, UpgradeMuxData
- getUpgradeCameoName() : ThingTemplate
- getUpgradedSupplyBoost() : AutoDepositUpdate, ChinookAIUpdate, MoneyCrateCollide, SupplyTruckAIInterface, SupplyTruckAIUpdate, WorkerAIUpdate
- getUpgradeMask() : UpgradeTemplate
- getUpgradeName() : UpgradeTemplate
- getUpgradeNameKey() : UpgradeTemplate
- getUpgradeNames() : UpgradeCenter
- getUpgradeTemplate() : CommandButton
- getUpgradeType() : UpgradeTemplate
- GetUsableHeight() : _Application
- GetUsableWidth() : _Application
- getUSACampaignComplete() : SkirmishBattleHonors
- GetUsec() : Wtime
- getUsedBlockCount() : MemoryPool, MemoryPoolBlob
- GetUsedRange() : _Worksheet
- getUsedSmudgeCount() : SmudgeSet
- getUsedSmudgeList() : SmudgeSet
- getUseHeatEffects() : OptionPreferences
- getUser() : Connection, LANGameSlot
- GetUserControl() : _Application
- getUserData() : MemoryPoolSingleBlock
- getUserMapDir() : MapCache
- getUserName() : LANPreferences, SkirmishPreferences
- GetUserName_() : _Application
- GetUserStatus() : _Workbook
- GetUseStandardHeight() : Range
- GetUseStandardWidth() : Range
- getUseStats() : CustomMatchPreferences, GameInfo
- getUseTexturePreview() : ImagePacker
- getUV() : Image
- getUVData() : WorldHeightMap
- getUVForBlend() : WorldHeightMap
- getUVForNdx() : WorldHeightMap
- getUVForTileIndex() : WorldHeightMap
- GetValidation() : Range
- GetValidity() : AlphaModifierClass, GridSnapModifierClass
- getValidSilentAudioEvent() : AudioManager
- getValidSurfaces() : LocomotorSet
- GetValue() : _Application, Borders, ProfileHighLevel::Id, Range, Sem4
- getValue() : Dictionary< K, V >, GameClientRandomVariable, GameLogicRandomVariable
- GetValue2() : Range
- getVB() : RoadType
- GetVbe() : _Application
- GetVBProject() : _Workbook
- getVectorTo() : PartitionManager
- getVehiclesSniped() : AcademyStats
- getVel() : AnimateWindow
- getVelCylinderFromSystem() : DebugWindowDialog
- getVelHemisphereFromSystem() : DebugWindowDialog
- getVelocity() : NeutronMissileUpdate, PhysicsBehavior
- getVelocityMagnitude() : PhysicsBehavior
- getVelocityMultiplier() : ParticleSystem
- getVelOrthoFromSystem() : DebugWindowDialog
- getVelOutwardFromSystem() : DebugWindowDialog
- getVelSphereFromSystem() : DebugWindowDialog
- GetVersion() : _Application
- getVersion() : GameSpyStagingRoom
- getVersionNumber() : Version
- GetVertex() : Geometry, W3DShadowGeometryMesh
- getVertexConnectivity() : Strip::TriangleQueue
- GetVerticalAlignment() : Range
- getVerticalSliderDrawFunc() : GameWindowManager, W3DGameWindowManager
- getVerticalSliderImageDrawFunc() : GameWindowManager, W3DGameWindowManager
- GetVertices() : RoadSegment
- getVeteranCashAmount() : HackInternetAIUpdate
- getVeterancyLevel() : ExperienceTracker, Object
- getVictoryConditions() : VictoryConditionsInterface
- getVideo() : VideoPlayer, VideoPlayerInterface
- getVideoBuffer() : WindowVideo
- getVideoStream() : WindowVideo
- getViewFilterMode() : PlaceholderView, View, W3DView
- getViewFilterType() : PlaceholderView, View, W3DView
- getViewImpassableAreaSlope() : BaseHeightMapRenderObjClass
- getViewObjectDuration() : SpecialPowerTemplate
- getViewObjectRange() : SpecialPowerTemplate
- getVisibility() : Mouse
- GetVisible() : _Application, _Worksheet
- getVisibleItemsDelivered() : DeliverPayloadAIUpdate
- getVisibleState() : Geometry
- getVisionRange() : Object
- getVoiceAttack() : ThingTemplate
- getVoiceAttackAir() : ThingTemplate
- getVoiceAttackSpecial() : ThingTemplate
- getVoiceCreated() : ThingTemplate
- getVoiceDefect() : ThingTemplate
- getVoiceEnter() : ThingTemplate
- getVoiceFear() : ThingTemplate
- getVoiceGarrison() : ThingTemplate
- getVoiceGroupSelect() : ThingTemplate
- getVoiceGuard() : ThingTemplate
- getVoiceMeetEnemy() : ThingTemplate
- getVoiceMove() : ThingTemplate
- getVoiceNearEnemy() : ThingTemplate
- getVoiceSelect() : ThingTemplate
- getVoiceSelectElite() : ThingTemplate
- getVoiceTaskComplete() : ThingTemplate
- getVoiceTaskUnable() : ThingTemplate
- getVolume() : AudioEventRTS, AudioManager, SpeechManager
- getVolumeParticleDepth() : ParticleSystem
- getVolumeShift() : AudioEventRTS
- getVoteFrame() : NetDisconnectVoteCommandMsg
- GetVPageBreaks() : _Worksheet
- getWaitTime() : QuickMatchPreferences
- getWakeFrame() : UpdateModule
- getWallHeight() : Pathfinder
- getWanderAboutPointRadius() : Locomotor
- getWanderWidthFactor() : Locomotor
- getWantsDebugOutput() : StateMachine
- getWarehouseScanDistance() : SupplyTruckAIInterface, SupplyTruckAIUpdate, WorkerAIUpdate
- getWarningText() : EditParameter
- getWaterAverageZ() : Radar
- getWaterGridHeight() : TerrainVisual, W3DTerrainVisual
- getWaterGridResolution() : TerrainVisual, W3DTerrainVisual
- getWaterHandle() : PolygonTrigger, TerrainLogic
- getWaterHandleByName() : TerrainLogic
- getWaterHeight() : TerrainLogic, WaterRenderObjClass
- getWaterTransform() : TerrainVisual, W3DTerrainVisual
- getWaypointByID() : CWorldBuilderDoc, TerrainLogic
- getWaypointByName() : TerrainLogic
- getWaypointID() : MapObject
- getWaypointLink() : CWorldBuilderDoc
- getWaypointName() : MapObject
- GetWDay() : Wtime
- getWDay() : Xtime
- getWeaponBonusCondition() : Object
- getWeaponBonusPassedToPassengers() : ContainModuleInterface, OpenContain
- getWeaponInWeaponSlot() : Object, WeaponSet
- getWeaponInWeaponSlotCommandSourceMask() : Object
- getWeaponRecoilAmount() : WeaponTemplate
- getWeaponSetFlags() : Object
- getWeaponSlot() : CommandButton, Weapon
- getWeaponSpeed() : WeaponTemplate
- getWeaponTemplateSets() : ThingTemplate
- GetWeight() : Border, Borders
- getWheelInfo() : Drawable
- getWheelTurnAngle() : Locomotor
- getWhichTurretForCurWeapon() : AIUpdateInterface
- getWhichTurretForWeaponSlot() : AIUpdateInterface
- getWhiner() : BuildListInfo
- GetWidth() : _Application, Range
- getWidth() : BigTileTool, BrushTool, DebugDisplay, DebugDisplayInterface, Display, DisplayString, GameLogic, MoundTool, PlaceholderView, TexturePage, TileTool, View, W3DDisplayString
- getWidthScale() : LaserUpdate
- getWin() : WindowVideo
- getWindAngle() : ParticleSystem
- getWindAngleChangeFromSystem() : DebugWindowDialog
- getWindMotion() : ParticleSystem
- getWindMotionFromSystem() : DebugWindowDialog
- getWindow() : CommandButton, IMEManager, IMEManagerInterface
- getWindowAtPos() : GUIEdit
- getWindowed() : Display
- getWindowFromItem() : HierarchyView
- getWindowHandle() : EditWindow, GUIEdit, ImagePacker
- GetWindows() : _Application, _Workbook
- GetWindowsForPens() : _Application
- GetWindowState() : _Application
- getWindowTreeName() : HierarchyView
- getWindowUnderCursor() : GameWindowManager
- getWins() : GameSpyGameSlot, SkirmishBattleHonors
- getWinSound() : GeneralPersona
- getWinState() : WindowVideoManager
- getWinStreak() : SkirmishBattleHonors
- getWobbleRate() : Locomotor
- GetWorkbooks() : _Application
- getWorkerAIInterface() : AIUpdateInterface, WorkerAIUpdate
- GetWorksheet() : Range
- GetWorksheetFunction() : _Application
- GetWorksheets() : _Application, _Workbook
- getWorldDict() : MapObject
- getWrappedCommandID() : NetWrapperCommandMsg
- GetWrapperCommandSize() : NetPacket
- GetWrapText() : Range
- getWritablePointList() : TrainTrack
- GetWriteReserved() : _Workbook
- GetWriteReservedBy() : _Workbook
- getXExtent() : WorldHeightMap
- getXferMode() : Xfer
- getXIndex() : PathfindCell
- GetXParency() : GameMtl
- getXpPerCashUpdate() : HackInternetAIUpdate
- getXWithOrigin() : HeightMapRenderObjClass
- GetYDay() : Wtime
- getYDay() : Xtime
- GetYear() : Wtime
- getYear() : Xtime
- getYExtent() : WorldHeightMap
- getYIndex() : PathfindCell
- GetYWeek() : Wtime
- getYWeek() : Xtime
- getYWithOrigin() : HeightMapRenderObjClass
- getZDeltaToCenterPosition() : GeometryInfo
- getZFriction() : PhysicsBehavior
- getZone() : PathfindCell, PathfindLayer
- getZoom() : PlaceholderView, View, ViewLocation
- getZoomVolume() : AudioManager
- GhostObject() : GhostObject
- GhostObjectManager() : GhostObjectManager
- GIMEX_about() : GFUNCTIONS
- GIMEX_info() : GFUNCTIONS
- Give_HAnim() : HAnimComboDataClass
- giveFinalOrders() : AssaultTransportAIUpdate
- giveSelfUpgrade() : UpgradeMux
- giveSlavesStealthUpgrade() : SpawnBehavior, SpawnBehaviorInterface
- giveUpgrade() : Object
- GlobalClass() : GlobalClass
- GlobalData() : GlobalData
- GlobalLanguage() : GlobalLanguage
- GlobalLightOptions() : GlobalLightOptions
- glueEnforcer() : W3DMPO
- goalPosition() : Pathfinder
- GoalSeek() : Range
- gogoGadgetCheckbox() : GameWindowManager
- gogoGadgetComboBox() : GameWindowManager
- gogoGadgetListBox() : GameWindowManager
- gogoGadgetProgressBar() : GameWindowManager
- gogoGadgetPushButton() : GameWindowManager
- gogoGadgetRadioButton() : GameWindowManager
- gogoGadgetSlider() : GameWindowManager
- gogoGadgetStaticText() : GameWindowManager
- gogoGadgetTabControl() : GameWindowManager
- gogoGadgetTextEntry() : GameWindowManager
- gogoMessageBox() : GameWindowManager
- goInvulnerable() : Object
- goProne() : ProneUpdate
- gotGOACall() : GameSpyGameInfo
- gotGroupRoomList() : GameSpyInfo, GameSpyInfoInterface
- gotInternalAddress() : NAT
- gotLocalPlayerData() : PSThreadClass
- gotMangledPort() : NAT
- Goto() : _Application
- gotoNextMission() : CampaignManager
- Grab() : FrameGrabClass
- GrabAVI() : FrameGrabClass
- GrabRawFrame() : FrameGrabClass
- GradientsStruct() : GradientsStruct
- grantScience() : Player
- GrantScienceUpgrade() : GrantScienceUpgrade
- GrantScienceUpgradeModuleData() : GrantScienceUpgradeModuleData
- GrantStealthBehavior() : GrantStealthBehavior
- GrantStealthBehaviorModuleData() : GrantStealthBehaviorModuleData
- GrantUpgradeCreate() : GrantUpgradeCreate
- GrantUpgradeCreateModuleData() : GrantUpgradeCreateModuleData
- Greater_Than() : Shd6LegacyW3DClass, ShdDX8RendererNodeClass, ShdInterfaceClass, ShdRendererNodeClass
- GridClassicEnvironmentMapperClass() : GridClassicEnvironmentMapperClass
- GridCullSystemClass() : GridCullSystemClass
- GridEnvironmentMapperClass() : GridEnvironmentMapperClass
- GridLinkClass() : GridLinkClass
- GridListIterator() : GridListIterator
- GridSnapDeformerClass() : GridSnapDeformerClass
- gridSnapLocation() : GUIEdit
- GridSnapModifierClass() : GridSnapModifierClass
- GridTextureMapperClass() : GridTextureMapperClass
- GridWSClassicEnvironmentMapperClass() : GridWSClassicEnvironmentMapperClass
- GridWSEnvironmentMapperClass() : GridWSEnvironmentMapperClass
- GridWSEnvMapperClass() : GridWSEnvMapperClass
- groundCellsCallback() : Pathfinder
- groundPathPassableCallback() : Pathfinder
- Group() : Range
- groupAttackArea() : AIGroup
- groupAttackMoveToPosition() : AIGroup
- groupAttackObject() : AIGroup
- groupAttackPosition() : AIGroup
- groupAttackTeam() : AIGroup
- groupCheer() : AIGroup
- groupCombatDrop() : AIGroup
- groupCreateFormation() : AIGroup
- groupDock() : AIGroup
- groupDoCommandButton() : AIGroup
- groupDoCommandButtonAtObject() : AIGroup
- groupDoCommandButtonAtPosition() : AIGroup
- groupDoCommandButtonUsingWaypoints() : AIGroup
- groupDoSpecialPower() : AIGroup
- groupDoSpecialPowerAtLocation() : AIGroup
- groupDoSpecialPowerAtObject() : AIGroup
- groupEnter() : AIGroup
- groupEvacuate() : AIGroup
- groupExecuteRailedTransport() : AIGroup
- groupExit() : AIGroup
- groupFollowPath() : AIGroup
- groupFollowWaypointPath() : AIGroup
- groupFollowWaypointPathAsTeam() : AIGroup
- groupFollowWaypointPathAsTeamExact() : AIGroup
- groupFollowWaypointPathExact() : AIGroup
- groupForceAttackObject() : AIGroup
- groupGetHealed() : AIGroup
- groupGetRepaired() : AIGroup
- groupGoProne() : AIGroup
- groupGuardArea() : AIGroup
- groupGuardObject() : AIGroup
- groupGuardPosition() : AIGroup
- groupHackInternet() : AIGroup
- groupHunt() : AIGroup
- groupIdle() : AIGroup
- groupMoveToAndEvacuate() : AIGroup
- groupMoveToAndEvacuateAndExit() : AIGroup
- groupMoveToPosition() : AIGroup
- groupOverrideSpecialPowerDestination() : AIGroup
- groupRepair() : AIGroup
- groupResumeConstruction() : AIGroup
- groupScatter() : AIGroup
- groupSell() : AIGroup
- groupSetEmoticon() : AIGroup
- groupTightenToPosition() : AIGroup
- groupToggleOvercharge() : AIGroup
- GroveOptions() : GroveOptions
- GroveTool() : GroveTool
- Grow() : SimpleDynVecClass< T >
- grow() : FastFixedAllocator
- Growth_Step() : DynamicVectorClass< T >
- GuardRetaliateExitConditions() : GuardRetaliateExitConditions
- guardSupplyCenter() : AIPlayer, Player
- Guess_Sort_Level() : ShaderClass
- GUICommandTranslator() : GUICommandTranslator
- GUIEdit() : GUIEdit
- GUIEditDisplay() : GUIEditDisplay
- GUIEditWindowManager() : GUIEditWindowManager