#include <MultiplayerSettings.h>
Definition at line 44 of file MultiplayerSettings.h.
◆ MultiplayerColorDefinition()
| MultiplayerColorDefinition::MultiplayerColorDefinition |
( |
| ) |
|
◆ getColor()
| Color MultiplayerColorDefinition::getColor |
( |
void | | ) |
const |
|
inline |
◆ getFieldParse()
| const FieldParse * MultiplayerColorDefinition::getFieldParse |
( |
void | | ) |
const |
|
inline |
◆ getNightColor()
| Color MultiplayerColorDefinition::getNightColor |
( |
void | | ) |
const |
|
inline |
◆ getRGBNightValue()
| RGBColor MultiplayerColorDefinition::getRGBNightValue |
( |
void | | ) |
const |
|
inline |
◆ getRGBValue()
| RGBColor MultiplayerColorDefinition::getRGBValue |
( |
void | | ) |
const |
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inline |
◆ getTooltipName()
| AsciiString MultiplayerColorDefinition::getTooltipName |
( |
void | | ) |
const |
|
inline |
◆ operator=()
◆ setColor()
| void MultiplayerColorDefinition::setColor |
( |
RGBColor | rgb | ) |
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◆ setNightColor()
| void MultiplayerColorDefinition::setNightColor |
( |
RGBColor | rgb | ) |
|
◆ m_colorFieldParseTable
| const FieldParse MultiplayerColorDefinition::m_colorFieldParseTable |
|
static |
Initial value:=
{
}
static void parseAsciiString(INI *ini, void *instance, void *store, const void *userData)
static void parseRGBColor(INI *ini, void *instance, void *store, const void *userData)
MultiplayerColorDefinition()
the parse table for INI definition
Definition at line 46 of file MultiplayerSettings.h.
The documentation for this class was generated from the following files: