Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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GameMtlPostLoad Class Reference

Inherits PostLoadCallback.

Public Member Functions

 GameMtlPostLoad (GameMtl *b)
 
void proc (ILoad *iload)
 

Public Attributes

GameMtlm
 
bool IsOld
 
ULONG Attributes
 
Color Diffuse
 
Color Specular
 
Color AmbientCoeff
 
Color DiffuseCoeff
 
Color SpecularCoeff
 
Color EmissiveCoeff
 
float FogCoeff
 
int DCTFrames
 
int DITFrames
 
int SCTFrames
 
int SITFrames
 
float DCTFrameRate
 
float DITFrameRate
 
float SCTFrameRate
 
float SITFrameRate
 
int DCTMappingType
 
int DITMappingType
 
int SCTMappingType
 
int SITMappingType
 
float Opacity
 
float Translucency
 
float Shininess
 

Detailed Description

Definition at line 105 of file GameMtl.cpp.

Constructor & Destructor Documentation

◆ GameMtlPostLoad()

GameMtlPostLoad::GameMtlPostLoad ( GameMtl * b)
inline

Definition at line 110 of file GameMtl.cpp.

Member Function Documentation

◆ proc()

void GameMtlPostLoad::proc ( ILoad * iload)

Definition at line 3244 of file GameMtl.cpp.

Member Data Documentation

◆ AmbientCoeff

Color GameMtlPostLoad::AmbientCoeff

Definition at line 120 of file GameMtl.cpp.

◆ Attributes

ULONG GameMtlPostLoad::Attributes

Definition at line 117 of file GameMtl.cpp.

◆ DCTFrameRate

float GameMtlPostLoad::DCTFrameRate

Definition at line 129 of file GameMtl.cpp.

◆ DCTFrames

int GameMtlPostLoad::DCTFrames

Definition at line 125 of file GameMtl.cpp.

◆ DCTMappingType

int GameMtlPostLoad::DCTMappingType

Definition at line 133 of file GameMtl.cpp.

◆ Diffuse

Color GameMtlPostLoad::Diffuse

Definition at line 118 of file GameMtl.cpp.

◆ DiffuseCoeff

Color GameMtlPostLoad::DiffuseCoeff

Definition at line 121 of file GameMtl.cpp.

◆ DITFrameRate

float GameMtlPostLoad::DITFrameRate

Definition at line 130 of file GameMtl.cpp.

◆ DITFrames

int GameMtlPostLoad::DITFrames

Definition at line 126 of file GameMtl.cpp.

◆ DITMappingType

int GameMtlPostLoad::DITMappingType

Definition at line 134 of file GameMtl.cpp.

◆ EmissiveCoeff

Color GameMtlPostLoad::EmissiveCoeff

Definition at line 123 of file GameMtl.cpp.

◆ FogCoeff

float GameMtlPostLoad::FogCoeff

Definition at line 124 of file GameMtl.cpp.

◆ IsOld

bool GameMtlPostLoad::IsOld

Definition at line 116 of file GameMtl.cpp.

◆ m

GameMtl* GameMtlPostLoad::m

Definition at line 108 of file GameMtl.cpp.

◆ Opacity

float GameMtlPostLoad::Opacity

Definition at line 137 of file GameMtl.cpp.

◆ SCTFrameRate

float GameMtlPostLoad::SCTFrameRate

Definition at line 131 of file GameMtl.cpp.

◆ SCTFrames

int GameMtlPostLoad::SCTFrames

Definition at line 127 of file GameMtl.cpp.

◆ SCTMappingType

int GameMtlPostLoad::SCTMappingType

Definition at line 135 of file GameMtl.cpp.

◆ Shininess

float GameMtlPostLoad::Shininess

Definition at line 139 of file GameMtl.cpp.

◆ SITFrameRate

float GameMtlPostLoad::SITFrameRate

Definition at line 132 of file GameMtl.cpp.

◆ SITFrames

int GameMtlPostLoad::SITFrames

Definition at line 128 of file GameMtl.cpp.

◆ SITMappingType

int GameMtlPostLoad::SITMappingType

Definition at line 136 of file GameMtl.cpp.

◆ Specular

Color GameMtlPostLoad::Specular

Definition at line 119 of file GameMtl.cpp.

◆ SpecularCoeff

Color GameMtlPostLoad::SpecularCoeff

Definition at line 122 of file GameMtl.cpp.

◆ Translucency

float GameMtlPostLoad::Translucency

Definition at line 138 of file GameMtl.cpp.


The documentation for this class was generated from the following file: