Inherits PostLoadCallback.
Definition at line 105 of file GameMtl.cpp.
◆ GameMtlPostLoad()
| GameMtlPostLoad::GameMtlPostLoad |
( |
GameMtl * | b | ) |
|
|
inline |
◆ proc()
| void GameMtlPostLoad::proc |
( |
ILoad * | iload | ) |
|
◆ AmbientCoeff
| Color GameMtlPostLoad::AmbientCoeff |
◆ Attributes
| ULONG GameMtlPostLoad::Attributes |
◆ DCTFrameRate
| float GameMtlPostLoad::DCTFrameRate |
◆ DCTFrames
| int GameMtlPostLoad::DCTFrames |
◆ DCTMappingType
| int GameMtlPostLoad::DCTMappingType |
◆ Diffuse
| Color GameMtlPostLoad::Diffuse |
◆ DiffuseCoeff
| Color GameMtlPostLoad::DiffuseCoeff |
◆ DITFrameRate
| float GameMtlPostLoad::DITFrameRate |
◆ DITFrames
| int GameMtlPostLoad::DITFrames |
◆ DITMappingType
| int GameMtlPostLoad::DITMappingType |
◆ EmissiveCoeff
| Color GameMtlPostLoad::EmissiveCoeff |
◆ FogCoeff
| float GameMtlPostLoad::FogCoeff |
◆ IsOld
| bool GameMtlPostLoad::IsOld |
◆ Opacity
| float GameMtlPostLoad::Opacity |
◆ SCTFrameRate
| float GameMtlPostLoad::SCTFrameRate |
◆ SCTFrames
| int GameMtlPostLoad::SCTFrames |
◆ SCTMappingType
| int GameMtlPostLoad::SCTMappingType |
◆ Shininess
| float GameMtlPostLoad::Shininess |
◆ SITFrameRate
| float GameMtlPostLoad::SITFrameRate |
◆ SITFrames
| int GameMtlPostLoad::SITFrames |
◆ SITMappingType
| int GameMtlPostLoad::SITMappingType |
◆ Specular
| Color GameMtlPostLoad::Specular |
◆ SpecularCoeff
| Color GameMtlPostLoad::SpecularCoeff |
◆ Translucency
| float GameMtlPostLoad::Translucency |
The documentation for this class was generated from the following file: