Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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BaseRegenerateUpdate Class Reference

#include <BaseRegenerateUpdate.h>

Inherits UpdateModule, and DamageModuleInterface.

Public Member Functions

 BaseRegenerateUpdate (Thing *thing, const ModuleData *moduleData)
 
virtual DamageModuleInterfacegetDamage ()
 
virtual UpdateSleepTime update (void)
 
virtual void onDamage (DamageInfo *damageInfo)
 
virtual void onHealing (DamageInfo *damageInfo)
 healing callback
 
virtual void onBodyDamageStateChange (const DamageInfo *damageInfo, BodyDamageType oldState, BodyDamageType newState)
 state change callback
 
virtual DisabledMaskType getDisabledTypesToProcess () const
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterfacegetUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Objectfriend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterfacegetBody ()
 
virtual CollideModuleInterfacegetCollide ()
 
virtual ContainModuleInterfacegetContain ()
 
virtual CreateModuleInterfacegetCreate ()
 
virtual DestroyModuleInterfacegetDestroy ()
 
virtual DieModuleInterfacegetDie ()
 
virtual SpecialPowerModuleInterfacegetSpecialPower ()
 
virtual UpgradeModuleInterfacegetUpgrade ()
 
virtual StealthUpdategetStealth ()
 
virtual SpyVisionUpdategetSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterfacegetParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterfacegetRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterfacegetBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterfacegetBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterfacegetBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterfacegetOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterfacegetTransportPassengerInterface ()
 
virtual CaveInterfacegetCaveInterface ()
 
virtual LandMineInterfacegetLandMineInterface ()
 
virtual DieModuleInterfacegetEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterfacegetProjectileUpdateInterface ()
 
virtual AIUpdateInterfacegetAIUpdateInterface ()
 
virtual ExitInterfacegetUpdateExitInterface ()
 
virtual DockUpdateInterfacegetDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterfacegetRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterfacegetSlowDeathBehaviorInterface ()
 
virtual SpecialPowerUpdateInterfacegetSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterfacegetSlavedUpdateInterface ()
 
virtual ProductionUpdateInterfacegetProductionUpdateInterface ()
 
virtual HordeUpdateInterfacegetHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterfacegetPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterfacegetSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleDatafriend_newModuleData (INI *ini)
 

Additional Inherited Members

- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
ObjectgetObject ()
 
const ObjectgetObject () const
 
- Protected Member Functions inherited from Module
const ModuleDatagetModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Detailed Description

Definition at line 55 of file BaseRegenerateUpdate.h.

Constructor & Destructor Documentation

◆ BaseRegenerateUpdate()

BaseRegenerateUpdate::BaseRegenerateUpdate ( Thing * thing,
const ModuleData * moduleData )

Definition at line 72 of file BaseRenerateUpdate.cpp.

Member Function Documentation

◆ getDamage()

virtual DamageModuleInterface * BaseRegenerateUpdate::getDamage ( void )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 70 of file BaseRegenerateUpdate.h.

◆ getDisabledTypesToProcess()

virtual DisabledMaskType BaseRegenerateUpdate::getDisabledTypesToProcess ( ) const
inlinevirtual

Implements UpdateModuleInterface.

Definition at line 79 of file BaseRegenerateUpdate.h.

◆ getInterfaceMask()

static Int BaseRegenerateUpdate::getInterfaceMask ( )
inlinestatic

Definition at line 67 of file BaseRegenerateUpdate.h.

◆ onBodyDamageStateChange()

virtual void BaseRegenerateUpdate::onBodyDamageStateChange ( const DamageInfo * damageInfo,
BodyDamageType oldState,
BodyDamageType newState )
inlinevirtual

state change callback

Implements DamageModuleInterface.

Definition at line 78 of file BaseRegenerateUpdate.h.

◆ onDamage()

void BaseRegenerateUpdate::onDamage ( DamageInfo * damageInfo)
virtual

Damage has been dealt, this is an opportunity to reach to that damage

Implements DamageModuleInterface.

Definition at line 95 of file BaseRenerateUpdate.cpp.

◆ onHealing()

virtual void BaseRegenerateUpdate::onHealing ( DamageInfo * damageInfo)
inlinevirtual

healing callback

Implements DamageModuleInterface.

Definition at line 77 of file BaseRegenerateUpdate.h.

◆ update()

UpdateSleepTime BaseRegenerateUpdate::update ( void )
virtual

The update callback, this is pretty similar to AutoHealUpdate, but that module is supposed to be used in concert with an upgrade and doesn't have any of the "only regenerate if we haven't been damaged recently" restrictions

Implements UpdateModule.

Definition at line 113 of file BaseRenerateUpdate.cpp.


The documentation for this class was generated from the following files: