#include <BehaviorModule.h>
Inherited by CaveContain.
Public Member Functions | |
| virtual void | tryToSetCaveIndex (Int newIndex)=0 |
| Called by script as an alternative to instancing separate objects. 'Try', because can fail. | |
| virtual void | setOriginalTeam (Team *oldTeam)=0 |
| This is a distributed Garrison in terms of capturing, so when one node triggers the change, he needs to tell everyone, so anyone can do the un-change. | |
Definition at line 266 of file BehaviorModule.h.
|
pure virtual |
This is a distributed Garrison in terms of capturing, so when one node triggers the change, he needs to tell everyone, so anyone can do the un-change.
Implemented in CaveContain.
|
pure virtual |
Called by script as an alternative to instancing separate objects. 'Try', because can fail.
Implemented in CaveContain.