#include <CreateModule.h>
Inherited by CaveContain, CreateModule, and TunnelContain.
Public Member Functions | |
| virtual void | onCreate ()=0 |
| This is called when you become a code Object. | |
| virtual void | onBuildComplete ()=0 |
| This is called when you are a finished game object. | |
| virtual Bool | shouldDoOnBuildComplete () const =0 |
OBJECT CREATE MODULE base class
Definition at line 41 of file CreateModule.h.
|
pure virtual |
This is called when you are a finished game object.
Implemented in CaveContain, CreateModule, GrantUpgradeCreate, LockWeaponCreate, PreorderCreate, SpecialPowerCreate, SupplyCenterCreate, and TunnelContain.
|
pure virtual |
This is called when you become a code Object.
Implemented in CaveContain, CreateModule, GrantUpgradeCreate, LockWeaponCreate, PreorderCreate, SpecialPowerCreate, SupplyCenterCreate, SupplyWarehouseCreate, TunnelContain, and VeterancyGainCreate.
|
pure virtual |
Implemented in CaveContain, CreateModule, and TunnelContain.