#include <UpdateModule.h>
Inherited by UpdateModule.
Public Member Functions | |
| virtual UpdateSleepTime | update ()=0 |
| virtual DisabledMaskType | getDisabledTypesToProcess () const =0 |
Definition at line 96 of file UpdateModule.h.
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pure virtual |
Implemented in AIUpdateInterface, AutoHealBehavior, BaseRegenerateUpdate, CountermeasuresBehavior, FiringTracker, ObjectDefectionHelper, OCLUpdate, ParticleUplinkCannonUpdate, PhysicsBehavior, PoisonedBehavior, ProductionUpdate, PropagandaTowerBehavior, SlowDeathBehavior, SpectreGunshipDeploymentUpdate, SpectreGunshipUpdate, StatusDamageHelper, StealthDetectorUpdate, StealthUpdate, SubdualDamageHelper, TempWeaponBonusHelper, and UpdateModule.
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pure virtual |
Implemented in AIUpdateInterface, AnimationSteeringUpdate, AssaultTransportAIUpdate, AssistedTargetingUpdate, AutoDepositUpdate, AutoFindHealingUpdate, AutoHealBehavior, BaseRegenerateUpdate, BattleBusSlowDeathBehavior, BattlePlanUpdate, BoneFXUpdate, BridgeBehavior, BridgeScaffoldBehavior, BunkerBusterBehavior, CheckpointUpdate, ChinookAIUpdate, CleanupHazardUpdate, CommandButtonHuntUpdate, CountermeasuresBehavior, DefaultProductionExitUpdate, DeletionUpdate, DeliverPayloadAIUpdate, DemoTrapUpdate, DeployStyleAIUpdate, DockUpdate, DozerAIUpdate, DumbProjectileBehavior, DynamicGeometryInfoUpdate, DynamicShroudClearingRangeUpdate, EMPUpdate, EnemyNearUpdate, FireOCLAfterWeaponCooldownUpdate, FireSpreadUpdate, FirestormDynamicGeometryInfoUpdate, FireWeaponUpdate, FireWeaponWhenDamagedBehavior, FiringTracker, FlammableUpdate, FlightDeckBehavior, FloatUpdate, GarrisonContain, GenerateMinefieldBehavior, GrantStealthBehavior, HackInternetAIUpdate, HealContain, HeightDieUpdate, HelicopterSlowDeathBehavior, HelixContain, HijackerUpdate, HordeUpdate, JetSlowDeathBehavior, LeafletDropBehavior, LifetimeUpdate, MinefieldBehavior, MissileAIUpdate, MissileLauncherBuildingUpdate, MobMemberSlavedUpdate, MobNexusContain, NeutronBlastBehavior, NeutronMissileSlowDeathBehavior, NeutronMissileUpdate, ObjectDefectionHelper, ObjectHelper, ObjectRepulsorHelper, ObjectSMCHelper, ObjectWeaponStatusHelper, OCLUpdate, OpenContain, OverchargeBehavior, ParachuteContain, ParkingPlaceBehavior, ParticleUplinkCannonUpdate, PhysicsBehavior, PilotFindVehicleUpdate, PointDefenseLaserUpdate, PoisonedBehavior, PowerPlantUpdate, ProductionUpdate, ProjectileStreamUpdate, ProneUpdate, PropagandaTowerBehavior, QueueProductionExitUpdate, RadarUpdate, RadiusDecalUpdate, RailedTransportAIUpdate, RailedTransportDockUpdate, RailroadBehavior, RebuildHoleBehavior, RiderChangeContain, SlavedUpdate, SlowDeathBehavior, SmartBombTargetHomingUpdate, SpawnBehavior, SpawnPointProductionExitUpdate, SpecialAbilityUpdate, SpectreGunshipDeploymentUpdate, SpectreGunshipUpdate, SpyVisionUpdate, StatusDamageHelper, StealthDetectorUpdate, StealthUpdate, StickyBombUpdate, StructureCollapseUpdate, StructureToppleUpdate, SubdualDamageHelper, SupplyCenterDockUpdate, SupplyCenterProductionExitUpdate, SupplyTruckAIUpdate, SupplyWarehouseCripplingBehavior, TechBuildingBehavior, TempWeaponBonusHelper, TensileFormationUpdate, ToppleUpdate, TransportContain, TunnelContain, UpdateModule, WaveGuideUpdate, WeaponBonusUpdate, and WorkerAIUpdate.