#include <BridgeScaffoldBehavior.h>
Inherits UpdateModule, and BridgeScaffoldBehaviorInterface.
Static Public Member Functions | |
| static BridgeScaffoldBehaviorInterface * | getBridgeScaffoldBehaviorInterfaceFromObject (Object *obj) |
Static Public Member Functions inherited from UpdateModule | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from BehaviorModule | |
| static Int | getInterfaceMask () |
| static ModuleType | getModuleType () |
Static Public Member Functions inherited from Module | |
| static ModuleData * | friend_newModuleData (INI *ini) |
Protected Member Functions | |
| void | doVerticalMotion (void) |
| do rise/sink vertical motion | |
| void | doLateralmotion (void) |
| do lateral motion | |
Protected Member Functions inherited from UpdateModule | |
| void | setWakeFrame (Object *obj, UpdateSleepTime wakeDelay) |
| UpdateSleepTime | getWakeFrame () const |
| virtual SleepyUpdatePhase | getUpdatePhase () const |
| UpdateSleepTime | frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER) |
Protected Member Functions inherited from BehaviorModule | |
| virtual void | crc (Xfer *xfer) |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Protected Member Functions inherited from ObjectModule | |
| Object * | getObject () |
| const Object * | getObject () const |
Protected Member Functions inherited from Module | |
| const ModuleData * | getModuleData () const |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Protected Attributes | |
| ScaffoldTargetMotion | m_targetMotion |
| which way our motion should be going (build up, still, tear down etc) | |
| Coord3D | m_createPos |
| initial position of object creation (in ground) | |
| Coord3D | m_riseToPos |
| position we "rise to" out of the ground | |
| Coord3D | m_buildPos |
| position we move to and stop at on the bridge surface | |
| Real | m_lateralSpeed |
| speed for lateral motions | |
| Real | m_verticalSpeed |
| speed for vertical motions | |
| Coord3D | m_targetPos |
| current target position for our motion type | |
Definition at line 70 of file BridgeScaffoldBehavior.h.
| BridgeScaffoldBehavior::BridgeScaffoldBehavior | ( | Thing * | thing, |
| const ModuleData * | moduleData ) |
Definition at line 40 of file BridgeScaffoldBehavior.cpp.
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protected |
do lateral motion
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protected |
do rise/sink vertical motion
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inlinevirtual |
Reimplemented from BehaviorModule.
Definition at line 83 of file BridgeScaffoldBehavior.h.
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static |
STATIC MEMBER: Helper function to retrieve a bridge scaffold interface from an object if one is present
Definition at line 279 of file BridgeScaffoldBehavior.cpp.
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inlinevirtual |
Implements BridgeScaffoldBehaviorInterface.
Definition at line 93 of file BridgeScaffoldBehavior.h.
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virtual |
Whatever our current state of motion is, reverse it
Implements BridgeScaffoldBehaviorInterface.
Definition at line 111 of file BridgeScaffoldBehavior.cpp.
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inlinevirtual |
Implements BridgeScaffoldBehaviorInterface.
Definition at line 95 of file BridgeScaffoldBehavior.h.
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virtual |
Set us moving to the right target position for the requested motion type
Implements BridgeScaffoldBehaviorInterface.
Definition at line 78 of file BridgeScaffoldBehavior.cpp.
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virtual |
Set all of the target positions that we're care about as a moving scaffold object
Implements BridgeScaffoldBehaviorInterface.
Definition at line 64 of file BridgeScaffoldBehavior.cpp.
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inlinevirtual |
Implements BridgeScaffoldBehaviorInterface.
Definition at line 96 of file BridgeScaffoldBehavior.h.
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virtual |
The update method
Implements UpdateModule.
Definition at line 144 of file BridgeScaffoldBehavior.cpp.
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protected |
position we move to and stop at on the bridge surface
Definition at line 109 of file BridgeScaffoldBehavior.h.
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protected |
initial position of object creation (in ground)
Definition at line 107 of file BridgeScaffoldBehavior.h.
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protected |
speed for lateral motions
Definition at line 110 of file BridgeScaffoldBehavior.h.
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protected |
position we "rise to" out of the ground
Definition at line 108 of file BridgeScaffoldBehavior.h.
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protected |
which way our motion should be going (build up, still, tear down etc)
Definition at line 106 of file BridgeScaffoldBehavior.h.
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protected |
current target position for our motion type
Definition at line 112 of file BridgeScaffoldBehavior.h.
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protected |
speed for vertical motions
Definition at line 111 of file BridgeScaffoldBehavior.h.