Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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DieModuleInterface Class Referenceabstract

#include <DieModule.h>

Inherited by BridgeBehavior, BridgeTowerBehavior, BunkerBusterBehavior, DieModule, FireWeaponWhenDeadBehavior, FlightDeckBehavior, GenerateMinefieldBehavior, LeafletDropBehavior, MinefieldBehavior, NeutronBlastBehavior, NeutronMissileUpdate, OpenContain, ParkingPlaceBehavior, ProductionUpdate, PropagandaTowerBehavior, RebuildHoleBehavior, SlowDeathBehavior, SpawnBehavior, StructureCollapseUpdate, StructureToppleUpdate, and TechBuildingBehavior.

Public Member Functions

virtual void onDie (const DamageInfo *damageInfo)=0
 

Detailed Description

OBJECT DIE MODULE base class

Definition at line 46 of file DieModule.h.

Member Function Documentation

◆ onDie()


The documentation for this class was generated from the following file: