#include <JetSlowDeathBehavior.h>
Inherits SlowDeathBehavior.
Protected Attributes | |
| UnsignedInt | m_timerDeathFrame |
| fame we died on | |
| UnsignedInt | m_timerOnGroundFrame |
| frame we landed on the ground on | |
| Real | m_rollRate |
| our roll rate | |
| AudioEventRTS | m_deathLoopSound |
| death loop sound | |
Additional Inherited Members | |
Static Public Member Functions inherited from SlowDeathBehavior | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from UpdateModule | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from BehaviorModule | |
| static Int | getInterfaceMask () |
| static ModuleType | getModuleType () |
Static Public Member Functions inherited from Module | |
| static ModuleData * | friend_newModuleData (INI *ini) |
Protected Member Functions inherited from SlowDeathBehavior | |
| void | doPhaseStuff (SlowDeathPhaseType sdphase) |
| Bool | isSlowDeathActivated () const |
| UnsignedInt | getDestructionFrame () const |
Protected Member Functions inherited from UpdateModule | |
| void | setWakeFrame (Object *obj, UpdateSleepTime wakeDelay) |
| UpdateSleepTime | getWakeFrame () const |
| virtual SleepyUpdatePhase | getUpdatePhase () const |
| UpdateSleepTime | frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER) |
Protected Member Functions inherited from BehaviorModule | |
| virtual void | crc (Xfer *xfer) |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Protected Member Functions inherited from ObjectModule | |
| Object * | getObject () |
| const Object * | getObject () const |
Protected Member Functions inherited from Module | |
| const ModuleData * | getModuleData () const |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Definition at line 82 of file JetSlowDeathBehavior.h.
| JetSlowDeathBehavior::JetSlowDeathBehavior | ( | Thing * | thing, |
| const ModuleData * | moduleData ) |
Definition at line 133 of file JetSlowDeathBehavior.cpp.
|
virtual |
Reimplemented from SlowDeathBehavior.
Definition at line 185 of file JetSlowDeathBehavior.cpp.
|
virtual |
Reimplemented from SlowDeathBehavior.
Definition at line 152 of file JetSlowDeathBehavior.cpp.
|
virtual |
Reimplemented from SlowDeathBehavior.
Definition at line 226 of file JetSlowDeathBehavior.cpp.
|
protected |
death loop sound
Definition at line 105 of file JetSlowDeathBehavior.h.
|
protected |
our roll rate
Definition at line 103 of file JetSlowDeathBehavior.h.
|
protected |
fame we died on
Definition at line 100 of file JetSlowDeathBehavior.h.
|
protected |
frame we landed on the ground on
Definition at line 101 of file JetSlowDeathBehavior.h.