Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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JetSlowDeathBehavior Class Reference

#include <JetSlowDeathBehavior.h>

Inherits SlowDeathBehavior.

Public Member Functions

 JetSlowDeathBehavior (Thing *thing, const ModuleData *moduleData)
 
virtual void onDie (const DamageInfo *damageInfo)
 
virtual void beginSlowDeath (const DamageInfo *damageInfo)
 
virtual UpdateSleepTime update (void)
 
- Public Member Functions inherited from SlowDeathBehavior
 SlowDeathBehavior (Thing *thing, const ModuleData *moduleData)
 
virtual DieModuleInterface * getDie ()
 
virtual SlowDeathBehaviorInterface * getSlowDeathBehaviorInterface ()
 
virtual DisabledMaskType getDisabledTypesToProcess () const
 
virtual Int getProbabilityModifier (const DamageInfo *damageInfo) const
 
virtual Bool isDieApplicable (const DamageInfo *damageInfo) const
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterface * getUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Object * friend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterface * getBody ()
 
virtual CollideModuleInterface * getCollide ()
 
virtual ContainModuleInterface * getContain ()
 
virtual CreateModuleInterface * getCreate ()
 
virtual DamageModuleInterface * getDamage ()
 
virtual DestroyModuleInterface * getDestroy ()
 
virtual SpecialPowerModuleInterface * getSpecialPower ()
 
virtual UpgradeModuleInterface * getUpgrade ()
 
virtual StealthUpdate * getStealth ()
 
virtual SpyVisionUpdate * getSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterface * getParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterface * getRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterface * getBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterface * getBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterface * getBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterface * getOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterface * getTransportPassengerInterface ()
 
virtual CaveInterface * getCaveInterface ()
 
virtual LandMineInterface * getLandMineInterface ()
 
virtual DieModuleInterface * getEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterface * getProjectileUpdateInterface ()
 
virtual AIUpdateInterface * getAIUpdateInterface ()
 
virtual ExitInterface * getUpdateExitInterface ()
 
virtual DockUpdateInterface * getDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterface * getRailedTransportDockUpdateInterface (void)
 
virtual SpecialPowerUpdateInterface * getSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterface * getSlavedUpdateInterface ()
 
virtual ProductionUpdateInterface * getProductionUpdateInterface ()
 
virtual HordeUpdateInterface * getHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterface * getPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterface * getSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Protected Attributes

UnsignedInt m_timerDeathFrame
 fame we died on
 
UnsignedInt m_timerOnGroundFrame
 frame we landed on the ground on
 
Real m_rollRate
 our roll rate
 
AudioEventRTS m_deathLoopSound
 death loop sound
 

Additional Inherited Members

- Static Public Member Functions inherited from SlowDeathBehavior
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleData * friend_newModuleData (INI *ini)
 
- Protected Member Functions inherited from SlowDeathBehavior
void doPhaseStuff (SlowDeathPhaseType sdphase)
 
Bool isSlowDeathActivated () const
 
UnsignedInt getDestructionFrame () const
 
- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
Object * getObject ()
 
const Object * getObject () const
 
- Protected Member Functions inherited from Module
const ModuleData * getModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPool * getObjectMemoryPool ()=0
 

Detailed Description

Definition at line 82 of file JetSlowDeathBehavior.h.

Constructor & Destructor Documentation

◆ JetSlowDeathBehavior()

JetSlowDeathBehavior::JetSlowDeathBehavior ( Thing * thing,
const ModuleData * moduleData )

Definition at line 133 of file JetSlowDeathBehavior.cpp.

Member Function Documentation

◆ beginSlowDeath()

void JetSlowDeathBehavior::beginSlowDeath ( const DamageInfo * damageInfo)
virtual

Reimplemented from SlowDeathBehavior.

Definition at line 185 of file JetSlowDeathBehavior.cpp.

◆ onDie()

void JetSlowDeathBehavior::onDie ( const DamageInfo * damageInfo)
virtual

Reimplemented from SlowDeathBehavior.

Definition at line 152 of file JetSlowDeathBehavior.cpp.

◆ update()

UpdateSleepTime JetSlowDeathBehavior::update ( void )
virtual

Reimplemented from SlowDeathBehavior.

Definition at line 226 of file JetSlowDeathBehavior.cpp.

Member Data Documentation

◆ m_deathLoopSound

AudioEventRTS JetSlowDeathBehavior::m_deathLoopSound
protected

death loop sound

Definition at line 105 of file JetSlowDeathBehavior.h.

◆ m_rollRate

Real JetSlowDeathBehavior::m_rollRate
protected

our roll rate

Definition at line 103 of file JetSlowDeathBehavior.h.

◆ m_timerDeathFrame

UnsignedInt JetSlowDeathBehavior::m_timerDeathFrame
protected

fame we died on

Definition at line 100 of file JetSlowDeathBehavior.h.

◆ m_timerOnGroundFrame

UnsignedInt JetSlowDeathBehavior::m_timerOnGroundFrame
protected

frame we landed on the ground on

Definition at line 101 of file JetSlowDeathBehavior.h.


The documentation for this class was generated from the following files: