#include <SlowDeathBehavior.h>
Inherits UpdateModule, DieModuleInterface, and SlowDeathBehaviorInterface.
Inherited by BattleBusSlowDeathBehavior, HelicopterSlowDeathBehavior, JetSlowDeathBehavior, and NeutronMissileSlowDeathBehavior.
Static Public Member Functions | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from UpdateModule | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from BehaviorModule | |
| static Int | getInterfaceMask () |
| static ModuleType | getModuleType () |
Static Public Member Functions inherited from Module | |
| static ModuleData * | friend_newModuleData (INI *ini) |
Protected Member Functions | |
| void | doPhaseStuff (SlowDeathPhaseType sdphase) |
| Bool | isSlowDeathActivated () const |
| UnsignedInt | getDestructionFrame () const |
Protected Member Functions inherited from UpdateModule | |
| void | setWakeFrame (Object *obj, UpdateSleepTime wakeDelay) |
| UpdateSleepTime | getWakeFrame () const |
| virtual SleepyUpdatePhase | getUpdatePhase () const |
| UpdateSleepTime | frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER) |
Protected Member Functions inherited from BehaviorModule | |
| virtual void | crc (Xfer *xfer) |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Protected Member Functions inherited from ObjectModule | |
| Object * | getObject () |
| const Object * | getObject () const |
Protected Member Functions inherited from Module | |
| const ModuleData * | getModuleData () const |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Definition at line 126 of file SlowDeathBehavior.h.
| SlowDeathBehavior::SlowDeathBehavior | ( | Thing * | thing, |
| const ModuleData * | moduleData ) |
Definition at line 157 of file SlowDeathBehavior.cpp.
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virtual |
Implements SlowDeathBehaviorInterface.
Reimplemented in BattleBusSlowDeathBehavior, HelicopterSlowDeathBehavior, and JetSlowDeathBehavior.
Definition at line 215 of file SlowDeathBehavior.cpp.
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protected |
Definition at line 339 of file SlowDeathBehavior.cpp.
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inlineprotected |
Definition at line 162 of file SlowDeathBehavior.h.
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inlinevirtual |
Reimplemented from BehaviorModule.
Definition at line 142 of file SlowDeathBehavior.h.
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inlinevirtual |
Implements UpdateModuleInterface.
Definition at line 148 of file SlowDeathBehavior.h.
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inlinestatic |
Definition at line 139 of file SlowDeathBehavior.h.
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virtual |
Implements SlowDeathBehaviorInterface.
Definition at line 182 of file SlowDeathBehavior.cpp.
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inlinevirtual |
Reimplemented from BehaviorModule.
Definition at line 146 of file SlowDeathBehavior.h.
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inlinevirtual |
Implements SlowDeathBehaviorInterface.
Definition at line 156 of file SlowDeathBehavior.h.
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inlineprotected |
Definition at line 161 of file SlowDeathBehavior.h.
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virtual |
Implements DieModuleInterface.
Reimplemented in BattleBusSlowDeathBehavior, and JetSlowDeathBehavior.
Definition at line 480 of file SlowDeathBehavior.cpp.
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virtual |
Implements UpdateModule.
Reimplemented in BattleBusSlowDeathBehavior, HelicopterSlowDeathBehavior, JetSlowDeathBehavior, and NeutronMissileSlowDeathBehavior.
Definition at line 383 of file SlowDeathBehavior.cpp.