Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
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SlowDeathBehavior Class Reference

#include <SlowDeathBehavior.h>

Inherits UpdateModule, DieModuleInterface, and SlowDeathBehaviorInterface.

Inherited by BattleBusSlowDeathBehavior, HelicopterSlowDeathBehavior, JetSlowDeathBehavior, and NeutronMissileSlowDeathBehavior.

Public Member Functions

 SlowDeathBehavior (Thing *thing, const ModuleData *moduleData)
 
virtual DieModuleInterface * getDie ()
 
virtual UpdateSleepTime update ()
 
virtual SlowDeathBehaviorInterface * getSlowDeathBehaviorInterface ()
 
virtual DisabledMaskType getDisabledTypesToProcess () const
 
virtual void onDie (const DamageInfo *damageInfo)
 
virtual void beginSlowDeath (const DamageInfo *damageInfo)
 
virtual Int getProbabilityModifier (const DamageInfo *damageInfo) const
 
virtual Bool isDieApplicable (const DamageInfo *damageInfo) const
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterface * getUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Object * friend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterface * getBody ()
 
virtual CollideModuleInterface * getCollide ()
 
virtual ContainModuleInterface * getContain ()
 
virtual CreateModuleInterface * getCreate ()
 
virtual DamageModuleInterface * getDamage ()
 
virtual DestroyModuleInterface * getDestroy ()
 
virtual SpecialPowerModuleInterface * getSpecialPower ()
 
virtual UpgradeModuleInterface * getUpgrade ()
 
virtual StealthUpdate * getStealth ()
 
virtual SpyVisionUpdate * getSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterface * getParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterface * getRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterface * getBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterface * getBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterface * getBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterface * getOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterface * getTransportPassengerInterface ()
 
virtual CaveInterface * getCaveInterface ()
 
virtual LandMineInterface * getLandMineInterface ()
 
virtual DieModuleInterface * getEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterface * getProjectileUpdateInterface ()
 
virtual AIUpdateInterface * getAIUpdateInterface ()
 
virtual ExitInterface * getUpdateExitInterface ()
 
virtual DockUpdateInterface * getDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterface * getRailedTransportDockUpdateInterface (void)
 
virtual SpecialPowerUpdateInterface * getSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterface * getSlavedUpdateInterface ()
 
virtual ProductionUpdateInterface * getProductionUpdateInterface ()
 
virtual HordeUpdateInterface * getHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterface * getPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterface * getSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleData * friend_newModuleData (INI *ini)
 

Protected Member Functions

void doPhaseStuff (SlowDeathPhaseType sdphase)
 
Bool isSlowDeathActivated () const
 
UnsignedInt getDestructionFrame () const
 
- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
Object * getObject ()
 
const Object * getObject () const
 
- Protected Member Functions inherited from Module
const ModuleData * getModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPool * getObjectMemoryPool ()=0
 

Detailed Description

Definition at line 126 of file SlowDeathBehavior.h.

Constructor & Destructor Documentation

◆ SlowDeathBehavior()

SlowDeathBehavior::SlowDeathBehavior ( Thing * thing,
const ModuleData * moduleData )

Definition at line 157 of file SlowDeathBehavior.cpp.

Member Function Documentation

◆ beginSlowDeath()

void SlowDeathBehavior::beginSlowDeath ( const DamageInfo * damageInfo)
virtual

◆ doPhaseStuff()

void SlowDeathBehavior::doPhaseStuff ( SlowDeathPhaseType sdphase)
protected

Definition at line 339 of file SlowDeathBehavior.cpp.

◆ getDestructionFrame()

UnsignedInt SlowDeathBehavior::getDestructionFrame ( ) const
inlineprotected

Definition at line 162 of file SlowDeathBehavior.h.

◆ getDie()

virtual DieModuleInterface * SlowDeathBehavior::getDie ( void )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 142 of file SlowDeathBehavior.h.

◆ getDisabledTypesToProcess()

virtual DisabledMaskType SlowDeathBehavior::getDisabledTypesToProcess ( ) const
inlinevirtual

Implements UpdateModuleInterface.

Definition at line 148 of file SlowDeathBehavior.h.

◆ getInterfaceMask()

static Int SlowDeathBehavior::getInterfaceMask ( )
inlinestatic

Definition at line 139 of file SlowDeathBehavior.h.

◆ getProbabilityModifier()

Int SlowDeathBehavior::getProbabilityModifier ( const DamageInfo * damageInfo) const
virtual

Implements SlowDeathBehaviorInterface.

Definition at line 182 of file SlowDeathBehavior.cpp.

◆ getSlowDeathBehaviorInterface()

virtual SlowDeathBehaviorInterface * SlowDeathBehavior::getSlowDeathBehaviorInterface ( )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 146 of file SlowDeathBehavior.h.

◆ isDieApplicable()

virtual Bool SlowDeathBehavior::isDieApplicable ( const DamageInfo * damageInfo) const
inlinevirtual

Implements SlowDeathBehaviorInterface.

Definition at line 156 of file SlowDeathBehavior.h.

◆ isSlowDeathActivated()

Bool SlowDeathBehavior::isSlowDeathActivated ( ) const
inlineprotected

Definition at line 161 of file SlowDeathBehavior.h.

◆ onDie()

void SlowDeathBehavior::onDie ( const DamageInfo * damageInfo)
virtual

Implements DieModuleInterface.

Reimplemented in BattleBusSlowDeathBehavior, and JetSlowDeathBehavior.

Definition at line 480 of file SlowDeathBehavior.cpp.

◆ update()

UpdateSleepTime SlowDeathBehavior::update ( void )
virtual

The documentation for this class was generated from the following files: