#include <BattleBusSlowDeathBehavior.h>
Inherits SlowDeathBehavior.
Protected Attributes | |
| Bool | m_isRealDeath |
| Flag set by onDie that prevents the alternate processing caused by beginSlowDeath. | |
| Bool | m_isInFirstDeath |
| Flag that controls lifetime of alternate processing. Prevented by RealDeath flag. | |
| UnsignedInt | m_groundCheckFrame |
| Don't check for bouncing until at least here. | |
| UnsignedInt | m_penaltyDeathFrame |
| If non zero, kill us with Penalty damage at this frame. | |
Additional Inherited Members | |
Static Public Member Functions inherited from SlowDeathBehavior | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from UpdateModule | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from BehaviorModule | |
| static Int | getInterfaceMask () |
| static ModuleType | getModuleType () |
Static Public Member Functions inherited from Module | |
| static ModuleData * | friend_newModuleData (INI *ini) |
Protected Member Functions inherited from SlowDeathBehavior | |
| void | doPhaseStuff (SlowDeathPhaseType sdphase) |
| Bool | isSlowDeathActivated () const |
| UnsignedInt | getDestructionFrame () const |
Protected Member Functions inherited from UpdateModule | |
| void | setWakeFrame (Object *obj, UpdateSleepTime wakeDelay) |
| UpdateSleepTime | getWakeFrame () const |
| virtual SleepyUpdatePhase | getUpdatePhase () const |
| UpdateSleepTime | frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER) |
Protected Member Functions inherited from BehaviorModule | |
| virtual void | crc (Xfer *xfer) |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Protected Member Functions inherited from ObjectModule | |
| Object * | getObject () |
| const Object * | getObject () const |
Protected Member Functions inherited from Module | |
| const ModuleData * | getModuleData () const |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Definition at line 67 of file BattleBusSlowDeathBehavior.h.
| BattleBusSlowDeathBehavior::BattleBusSlowDeathBehavior | ( | Thing * | thing, |
| const ModuleData * | moduleData ) |
Definition at line 113 of file BattleBusSlowDeathBehavior.cpp.
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virtual |
Reimplemented from SlowDeathBehavior.
Definition at line 142 of file BattleBusSlowDeathBehavior.cpp.
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virtual |
Reimplemented from SlowDeathBehavior.
Definition at line 132 of file BattleBusSlowDeathBehavior.cpp.
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virtual |
Reimplemented from SlowDeathBehavior.
Definition at line 193 of file BattleBusSlowDeathBehavior.cpp.
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protected |
Don't check for bouncing until at least here.
Definition at line 87 of file BattleBusSlowDeathBehavior.h.
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protected |
Flag that controls lifetime of alternate processing. Prevented by RealDeath flag.
Definition at line 86 of file BattleBusSlowDeathBehavior.h.
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protected |
Flag set by onDie that prevents the alternate processing caused by beginSlowDeath.
Definition at line 85 of file BattleBusSlowDeathBehavior.h.
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protected |
If non zero, kill us with Penalty damage at this frame.
Definition at line 88 of file BattleBusSlowDeathBehavior.h.