Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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BattleBusSlowDeathBehavior Class Reference

#include <BattleBusSlowDeathBehavior.h>

Inherits SlowDeathBehavior.

Public Member Functions

 BattleBusSlowDeathBehavior (Thing *thing, const ModuleData *moduleData)
 
virtual void onDie (const DamageInfo *damageInfo)
 
virtual void beginSlowDeath (const DamageInfo *damageInfo)
 
virtual UpdateSleepTime update (void)
 
- Public Member Functions inherited from SlowDeathBehavior
 SlowDeathBehavior (Thing *thing, const ModuleData *moduleData)
 
virtual DieModuleInterfacegetDie ()
 
virtual SlowDeathBehaviorInterfacegetSlowDeathBehaviorInterface ()
 
virtual DisabledMaskType getDisabledTypesToProcess () const
 
virtual Int getProbabilityModifier (const DamageInfo *damageInfo) const
 
virtual Bool isDieApplicable (const DamageInfo *damageInfo) const
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterfacegetUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Objectfriend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterfacegetBody ()
 
virtual CollideModuleInterfacegetCollide ()
 
virtual ContainModuleInterfacegetContain ()
 
virtual CreateModuleInterfacegetCreate ()
 
virtual DamageModuleInterfacegetDamage ()
 
virtual DestroyModuleInterfacegetDestroy ()
 
virtual SpecialPowerModuleInterfacegetSpecialPower ()
 
virtual UpgradeModuleInterfacegetUpgrade ()
 
virtual StealthUpdategetStealth ()
 
virtual SpyVisionUpdategetSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterfacegetParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterfacegetRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterfacegetBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterfacegetBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterfacegetBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterfacegetOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterfacegetTransportPassengerInterface ()
 
virtual CaveInterfacegetCaveInterface ()
 
virtual LandMineInterfacegetLandMineInterface ()
 
virtual DieModuleInterfacegetEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterfacegetProjectileUpdateInterface ()
 
virtual AIUpdateInterfacegetAIUpdateInterface ()
 
virtual ExitInterfacegetUpdateExitInterface ()
 
virtual DockUpdateInterfacegetDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterfacegetRailedTransportDockUpdateInterface (void)
 
virtual SpecialPowerUpdateInterfacegetSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterfacegetSlavedUpdateInterface ()
 
virtual ProductionUpdateInterfacegetProductionUpdateInterface ()
 
virtual HordeUpdateInterfacegetHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterfacegetPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterfacegetSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Protected Attributes

Bool m_isRealDeath
 Flag set by onDie that prevents the alternate processing caused by beginSlowDeath.
 
Bool m_isInFirstDeath
 Flag that controls lifetime of alternate processing. Prevented by RealDeath flag.
 
UnsignedInt m_groundCheckFrame
 Don't check for bouncing until at least here.
 
UnsignedInt m_penaltyDeathFrame
 If non zero, kill us with Penalty damage at this frame.
 

Additional Inherited Members

- Static Public Member Functions inherited from SlowDeathBehavior
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleDatafriend_newModuleData (INI *ini)
 
- Protected Member Functions inherited from SlowDeathBehavior
void doPhaseStuff (SlowDeathPhaseType sdphase)
 
Bool isSlowDeathActivated () const
 
UnsignedInt getDestructionFrame () const
 
- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
ObjectgetObject ()
 
const ObjectgetObject () const
 
- Protected Member Functions inherited from Module
const ModuleDatagetModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Detailed Description

Definition at line 67 of file BattleBusSlowDeathBehavior.h.

Constructor & Destructor Documentation

◆ BattleBusSlowDeathBehavior()

BattleBusSlowDeathBehavior::BattleBusSlowDeathBehavior ( Thing * thing,
const ModuleData * moduleData )

Definition at line 113 of file BattleBusSlowDeathBehavior.cpp.

Member Function Documentation

◆ beginSlowDeath()

void BattleBusSlowDeathBehavior::beginSlowDeath ( const DamageInfo * damageInfo)
virtual

Reimplemented from SlowDeathBehavior.

Definition at line 142 of file BattleBusSlowDeathBehavior.cpp.

◆ onDie()

void BattleBusSlowDeathBehavior::onDie ( const DamageInfo * damageInfo)
virtual

Reimplemented from SlowDeathBehavior.

Definition at line 132 of file BattleBusSlowDeathBehavior.cpp.

◆ update()

UpdateSleepTime BattleBusSlowDeathBehavior::update ( void )
virtual

Reimplemented from SlowDeathBehavior.

Definition at line 193 of file BattleBusSlowDeathBehavior.cpp.

Member Data Documentation

◆ m_groundCheckFrame

UnsignedInt BattleBusSlowDeathBehavior::m_groundCheckFrame
protected

Don't check for bouncing until at least here.

Definition at line 87 of file BattleBusSlowDeathBehavior.h.

◆ m_isInFirstDeath

Bool BattleBusSlowDeathBehavior::m_isInFirstDeath
protected

Flag that controls lifetime of alternate processing. Prevented by RealDeath flag.

Definition at line 86 of file BattleBusSlowDeathBehavior.h.

◆ m_isRealDeath

Bool BattleBusSlowDeathBehavior::m_isRealDeath
protected

Flag set by onDie that prevents the alternate processing caused by beginSlowDeath.

Definition at line 85 of file BattleBusSlowDeathBehavior.h.

◆ m_penaltyDeathFrame

UnsignedInt BattleBusSlowDeathBehavior::m_penaltyDeathFrame
protected

If non zero, kill us with Penalty damage at this frame.

Definition at line 88 of file BattleBusSlowDeathBehavior.h.


The documentation for this class was generated from the following files: