Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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EjectPilotDie Class Reference

#include <EjectPilotDie.h>

Inherits DieModule.

Public Member Functions

 EjectPilotDie (Thing *thing, const ModuleData *moduleData)
 
virtual void onDie (const DamageInfo *damageInfo)
 
virtual DieModuleInterface * getEjectPilotDieInterface (void)
 
- Public Member Functions inherited from DieModule
 DieModule (Thing *thing, const ModuleData *moduleData)
 
virtual DieModuleInterface * getDie ()
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterface * getBody ()
 
virtual CollideModuleInterface * getCollide ()
 
virtual ContainModuleInterface * getContain ()
 
virtual CreateModuleInterface * getCreate ()
 
virtual DamageModuleInterface * getDamage ()
 
virtual DestroyModuleInterface * getDestroy ()
 
virtual SpecialPowerModuleInterface * getSpecialPower ()
 
virtual UpdateModuleInterface * getUpdate ()
 
virtual UpgradeModuleInterface * getUpgrade ()
 
virtual StealthUpdate * getStealth ()
 
virtual SpyVisionUpdate * getSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterface * getParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterface * getRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterface * getBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterface * getBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterface * getBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterface * getOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterface * getTransportPassengerInterface ()
 
virtual CaveInterface * getCaveInterface ()
 
virtual LandMineInterface * getLandMineInterface ()
 
virtual ProjectileUpdateInterface * getProjectileUpdateInterface ()
 
virtual AIUpdateInterface * getAIUpdateInterface ()
 
virtual ExitInterface * getUpdateExitInterface ()
 
virtual DockUpdateInterface * getDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterface * getRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterface * getSlowDeathBehaviorInterface ()
 
virtual SpecialPowerUpdateInterface * getSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterface * getSlavedUpdateInterface ()
 
virtual ProductionUpdateInterface * getProductionUpdateInterface ()
 
virtual HordeUpdateInterface * getHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterface * getPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterface * getSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void ejectPilot (const ObjectCreationList *ocl, const Object *dyingObject, const Object *damageDealer)
 
- Static Public Member Functions inherited from DieModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleData * friend_newModuleData (INI *ini)
 

Additional Inherited Members

- Protected Member Functions inherited from DieModule
Bool isDieApplicable (const DamageInfo *damageInfo) const
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
Object * getObject ()
 
const Object * getObject () const
 
- Protected Member Functions inherited from Module
const ModuleData * getModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPool * getObjectMemoryPool ()=0
 

Detailed Description

When this object dies, create another object in its place

Definition at line 58 of file EjectPilotDie.h.

Constructor & Destructor Documentation

◆ EjectPilotDie()

EjectPilotDie::EjectPilotDie ( Thing * thing,
const ModuleData * moduleData )

Definition at line 71 of file EjectPilotDie.cpp.

Member Function Documentation

◆ ejectPilot()

void EjectPilotDie::ejectPilot ( const ObjectCreationList * ocl,
const Object * dyingObject,
const Object * damageDealer )
static

Definition at line 84 of file EjectPilotDie.cpp.

◆ getEjectPilotDieInterface()

virtual DieModuleInterface * EjectPilotDie::getEjectPilotDieInterface ( void )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 72 of file EjectPilotDie.h.

◆ onDie()

void EjectPilotDie::onDie ( const DamageInfo * damageInfo)
virtual

The die callback.

Implements DieModule.

Definition at line 104 of file EjectPilotDie.cpp.


The documentation for this class was generated from the following files: