Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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OverchargeBehavior Class Reference

#include <OverchargeBehavior.h>

Inherits UpdateModule, DamageModuleInterface, and OverchargeBehaviorInterface.

Public Member Functions

 OverchargeBehavior (Thing *thing, const ModuleData *moduleData)
 
virtual OverchargeBehaviorInterfacegetOverchargeBehaviorInterface ()
 
virtual DamageModuleInterfacegetDamage (void)
 
virtual UpdateSleepTime update (void)
 
virtual void onDamage (DamageInfo *damageInfo)
 damage callback
 
virtual void onHealing (DamageInfo *damageInfo)
 healing callback
 
virtual void onBodyDamageStateChange (const DamageInfo *damageInfo, BodyDamageType oldState, BodyDamageType newState)
 state change callback
 
virtual void toggle (void)
 toggle overcharge on/off
 
virtual void enable (Bool enable)
 turn overcharge on/off
 
virtual Bool isOverchargeActive (void)
 
void onDelete (void)
 we have some work to do when this module goes away
 
void onCapture (Player *oldOwner, Player *newOwner)
 object containing upgrade has changed teams
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterfacegetUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Objectfriend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterfacegetBody ()
 
virtual CollideModuleInterfacegetCollide ()
 
virtual ContainModuleInterfacegetContain ()
 
virtual CreateModuleInterfacegetCreate ()
 
virtual DestroyModuleInterfacegetDestroy ()
 
virtual DieModuleInterfacegetDie ()
 
virtual SpecialPowerModuleInterfacegetSpecialPower ()
 
virtual UpgradeModuleInterfacegetUpgrade ()
 
virtual StealthUpdategetStealth ()
 
virtual SpyVisionUpdategetSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterfacegetParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterfacegetRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterfacegetBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterfacegetBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterfacegetBridgeScaffoldBehaviorInterface ()
 
virtual TransportPassengerInterfacegetTransportPassengerInterface ()
 
virtual CaveInterfacegetCaveInterface ()
 
virtual LandMineInterfacegetLandMineInterface ()
 
virtual DieModuleInterfacegetEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterfacegetProjectileUpdateInterface ()
 
virtual AIUpdateInterfacegetAIUpdateInterface ()
 
virtual ExitInterfacegetUpdateExitInterface ()
 
virtual DockUpdateInterfacegetDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterfacegetRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterfacegetSlowDeathBehaviorInterface ()
 
virtual SpecialPowerUpdateInterfacegetSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterfacegetSlavedUpdateInterface ()
 
virtual ProductionUpdateInterfacegetProductionUpdateInterface ()
 
virtual HordeUpdateInterfacegetHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterfacegetPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterfacegetSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static Int getInterfaceMask (void)
 
- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleDatafriend_newModuleData (INI *ini)
 

Protected Attributes

Bool m_overchargeActive
 Overcharge is currently on/off for this object.
 

Additional Inherited Members

- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
ObjectgetObject ()
 
const ObjectgetObject () const
 
- Protected Member Functions inherited from Module
const ModuleDatagetModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Detailed Description

Definition at line 73 of file OverchargeBehavior.h.

Constructor & Destructor Documentation

◆ OverchargeBehavior()

OverchargeBehavior::OverchargeBehavior ( Thing * thing,
const ModuleData * moduleData )

Definition at line 86 of file OverchargeBehavior.cpp.

Member Function Documentation

◆ enable()

void OverchargeBehavior::enable ( Bool enable)
virtual

turn overcharge on/off

Enable or disable an overcharge

Implements OverchargeBehaviorInterface.

Definition at line 177 of file OverchargeBehavior.cpp.

◆ getDamage()

virtual DamageModuleInterface * OverchargeBehavior::getDamage ( void )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 91 of file OverchargeBehavior.h.

◆ getInterfaceMask()

static Int OverchargeBehavior::getInterfaceMask ( void )
inlinestatic

Definition at line 88 of file OverchargeBehavior.h.

◆ getOverchargeBehaviorInterface()

virtual OverchargeBehaviorInterface * OverchargeBehavior::getOverchargeBehaviorInterface ( )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 87 of file OverchargeBehavior.h.

◆ isOverchargeActive()

virtual Bool OverchargeBehavior::isOverchargeActive ( void )
inlinevirtual

Implements OverchargeBehaviorInterface.

Definition at line 107 of file OverchargeBehavior.h.

◆ onBodyDamageStateChange()

virtual void OverchargeBehavior::onBodyDamageStateChange ( const DamageInfo * damageInfo,
BodyDamageType oldState,
BodyDamageType newState )
inlinevirtual

state change callback

Implements DamageModuleInterface.

Definition at line 99 of file OverchargeBehavior.h.

◆ onCapture()

void OverchargeBehavior::onCapture ( Player * oldOwner,
Player * newOwner )
virtual

object containing upgrade has changed teams

Reimplemented from ObjectModule.

Definition at line 263 of file OverchargeBehavior.cpp.

◆ onDamage()

void OverchargeBehavior::onDamage ( DamageInfo * damageInfo)
virtual

damage callback

Implements DamageModuleInterface.

Definition at line 158 of file OverchargeBehavior.cpp.

◆ onDelete()

void OverchargeBehavior::onDelete ( void )
virtual

we have some work to do when this module goes away

Reimplemented from Module.

Definition at line 245 of file OverchargeBehavior.cpp.

◆ onHealing()

virtual void OverchargeBehavior::onHealing ( DamageInfo * damageInfo)
inlinevirtual

healing callback

Implements DamageModuleInterface.

Definition at line 98 of file OverchargeBehavior.h.

◆ toggle()

void OverchargeBehavior::toggle ( void )
virtual

toggle overcharge on/off

Flip the state of our 'overcharge-ness'

Implements OverchargeBehaviorInterface.

Definition at line 166 of file OverchargeBehavior.cpp.

◆ update()

UpdateSleepTime OverchargeBehavior::update ( void )
virtual

Implements UpdateModule.

Definition at line 106 of file OverchargeBehavior.cpp.

Member Data Documentation

◆ m_overchargeActive

Bool OverchargeBehavior::m_overchargeActive
protected

Overcharge is currently on/off for this object.

Definition at line 114 of file OverchargeBehavior.h.


The documentation for this class was generated from the following files: