Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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OverchargeBehavior Class Reference

#include <OverchargeBehavior.h>

Inherits UpdateModule, DamageModuleInterface, and OverchargeBehaviorInterface.

Public Member Functions

 OverchargeBehavior (Thing *thing, const ModuleData *moduleData)
 
virtual OverchargeBehaviorInterface * getOverchargeBehaviorInterface ()
 
virtual DamageModuleInterface * getDamage (void)
 
virtual UpdateSleepTime update (void)
 
virtual void onDamage (DamageInfo *damageInfo)
 damage callback
 
virtual void onHealing (DamageInfo *damageInfo)
 healing callback
 
virtual void onBodyDamageStateChange (const DamageInfo *damageInfo, BodyDamageType oldState, BodyDamageType newState)
 state change callback
 
virtual void toggle (void)
 toggle overcharge on/off
 
virtual void enable (Bool enable)
 turn overcharge on/off
 
virtual Bool isOverchargeActive (void)
 
void onDelete (void)
 we have some work to do when this module goes away
 
void onCapture (Player *oldOwner, Player *newOwner)
 object containing upgrade has changed teams
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterface * getUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Object * friend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterface * getBody ()
 
virtual CollideModuleInterface * getCollide ()
 
virtual ContainModuleInterface * getContain ()
 
virtual CreateModuleInterface * getCreate ()
 
virtual DestroyModuleInterface * getDestroy ()
 
virtual DieModuleInterface * getDie ()
 
virtual SpecialPowerModuleInterface * getSpecialPower ()
 
virtual UpgradeModuleInterface * getUpgrade ()
 
virtual StealthUpdate * getStealth ()
 
virtual SpyVisionUpdate * getSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterface * getParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterface * getRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterface * getBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterface * getBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterface * getBridgeScaffoldBehaviorInterface ()
 
virtual TransportPassengerInterface * getTransportPassengerInterface ()
 
virtual CaveInterface * getCaveInterface ()
 
virtual LandMineInterface * getLandMineInterface ()
 
virtual DieModuleInterface * getEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterface * getProjectileUpdateInterface ()
 
virtual AIUpdateInterface * getAIUpdateInterface ()
 
virtual ExitInterface * getUpdateExitInterface ()
 
virtual DockUpdateInterface * getDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterface * getRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterface * getSlowDeathBehaviorInterface ()
 
virtual SpecialPowerUpdateInterface * getSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterface * getSlavedUpdateInterface ()
 
virtual ProductionUpdateInterface * getProductionUpdateInterface ()
 
virtual HordeUpdateInterface * getHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterface * getPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterface * getSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static Int getInterfaceMask (void)
 
- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleData * friend_newModuleData (INI *ini)
 

Protected Attributes

Bool m_overchargeActive
 Overcharge is currently on/off for this object.
 

Additional Inherited Members

- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
Object * getObject ()
 
const Object * getObject () const
 
- Protected Member Functions inherited from Module
const ModuleData * getModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPool * getObjectMemoryPool ()=0
 

Detailed Description

Definition at line 73 of file OverchargeBehavior.h.

Constructor & Destructor Documentation

◆ OverchargeBehavior()

OverchargeBehavior::OverchargeBehavior ( Thing * thing,
const ModuleData * moduleData )

Definition at line 86 of file OverchargeBehavior.cpp.

Member Function Documentation

◆ enable()

void OverchargeBehavior::enable ( Bool enable)
virtual

turn overcharge on/off

Enable or disable an overcharge

Implements OverchargeBehaviorInterface.

Definition at line 177 of file OverchargeBehavior.cpp.

◆ getDamage()

virtual DamageModuleInterface * OverchargeBehavior::getDamage ( void )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 91 of file OverchargeBehavior.h.

◆ getInterfaceMask()

static Int OverchargeBehavior::getInterfaceMask ( void )
inlinestatic

Definition at line 88 of file OverchargeBehavior.h.

◆ getOverchargeBehaviorInterface()

virtual OverchargeBehaviorInterface * OverchargeBehavior::getOverchargeBehaviorInterface ( )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 87 of file OverchargeBehavior.h.

◆ isOverchargeActive()

virtual Bool OverchargeBehavior::isOverchargeActive ( void )
inlinevirtual

Implements OverchargeBehaviorInterface.

Definition at line 107 of file OverchargeBehavior.h.

◆ onBodyDamageStateChange()

virtual void OverchargeBehavior::onBodyDamageStateChange ( const DamageInfo * damageInfo,
BodyDamageType oldState,
BodyDamageType newState )
inlinevirtual

state change callback

Implements DamageModuleInterface.

Definition at line 99 of file OverchargeBehavior.h.

◆ onCapture()

void OverchargeBehavior::onCapture ( Player * oldOwner,
Player * newOwner )
virtual

object containing upgrade has changed teams

Reimplemented from ObjectModule.

Definition at line 263 of file OverchargeBehavior.cpp.

◆ onDamage()

void OverchargeBehavior::onDamage ( DamageInfo * damageInfo)
virtual

damage callback

Implements DamageModuleInterface.

Definition at line 158 of file OverchargeBehavior.cpp.

◆ onDelete()

void OverchargeBehavior::onDelete ( void )
virtual

we have some work to do when this module goes away

Reimplemented from Module.

Definition at line 245 of file OverchargeBehavior.cpp.

◆ onHealing()

virtual void OverchargeBehavior::onHealing ( DamageInfo * damageInfo)
inlinevirtual

healing callback

Implements DamageModuleInterface.

Definition at line 98 of file OverchargeBehavior.h.

◆ toggle()

void OverchargeBehavior::toggle ( void )
virtual

toggle overcharge on/off

Flip the state of our 'overcharge-ness'

Implements OverchargeBehaviorInterface.

Definition at line 166 of file OverchargeBehavior.cpp.

◆ update()

UpdateSleepTime OverchargeBehavior::update ( void )
virtual

Implements UpdateModule.

Definition at line 106 of file OverchargeBehavior.cpp.

Member Data Documentation

◆ m_overchargeActive

Bool OverchargeBehavior::m_overchargeActive
protected

Overcharge is currently on/off for this object.

Definition at line 114 of file OverchargeBehavior.h.


The documentation for this class was generated from the following files: