Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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TensileFormationUpdate Class Reference

#include <TensileFormationUpdate.h>

Inherits UpdateModule.

Classes

struct  TensileLink
 

Public Member Functions

 TensileFormationUpdate (Thing *thing, const ModuleData *moduleData)
 
void setEnabled (Bool enabled)
 enable/disable formation
 
virtual UpdateSleepTime update ()
 Deciding whether or not to make new guys.
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterfacegetUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Objectfriend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterfacegetBody ()
 
virtual CollideModuleInterfacegetCollide ()
 
virtual ContainModuleInterfacegetContain ()
 
virtual CreateModuleInterfacegetCreate ()
 
virtual DamageModuleInterfacegetDamage ()
 
virtual DestroyModuleInterfacegetDestroy ()
 
virtual DieModuleInterfacegetDie ()
 
virtual SpecialPowerModuleInterfacegetSpecialPower ()
 
virtual UpgradeModuleInterfacegetUpgrade ()
 
virtual StealthUpdategetStealth ()
 
virtual SpyVisionUpdategetSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterfacegetParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterfacegetRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterfacegetBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterfacegetBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterfacegetBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterfacegetOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterfacegetTransportPassengerInterface ()
 
virtual CaveInterfacegetCaveInterface ()
 
virtual LandMineInterfacegetLandMineInterface ()
 
virtual DieModuleInterfacegetEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterfacegetProjectileUpdateInterface ()
 
virtual AIUpdateInterfacegetAIUpdateInterface ()
 
virtual ExitInterfacegetUpdateExitInterface ()
 
virtual DockUpdateInterfacegetDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterfacegetRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterfacegetSlowDeathBehaviorInterface ()
 
virtual SpecialPowerUpdateInterfacegetSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterfacegetSlavedUpdateInterface ()
 
virtual ProductionUpdateInterfacegetProductionUpdateInterface ()
 
virtual HordeUpdateInterfacegetHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterfacegetPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterfacegetSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Protected Member Functions

void propagateDislodgement (Bool enabled)
 
void initLinks (void)
 
- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
ObjectgetObject ()
 
const ObjectgetObject () const
 
- Protected Member Functions inherited from Module
const ModuleDatagetModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Protected Attributes

TensileLink m_links [4]
 
Coord3D m_inertia
 
Bool m_enabled
 enabled
 
Bool m_linksInited
 
UnsignedInt m_motionlessCounter
 
UnsignedInt m_life
 
Real m_lowestSlideElevation
 
AudioEventRTS m_crackSound
 

Additional Inherited Members

- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleDatafriend_newModuleData (INI *ini)
 

Detailed Description

Definition at line 57 of file TensileFormationUpdate.h.

Constructor & Destructor Documentation

◆ TensileFormationUpdate()

TensileFormationUpdate::TensileFormationUpdate ( Thing * thing,
const ModuleData * moduleData )

Definition at line 122 of file TensileFormationUpdate.cpp.

Member Function Documentation

◆ initLinks()

void TensileFormationUpdate::initLinks ( void )
protected

Definition at line 169 of file TensileFormationUpdate.cpp.

◆ propagateDislodgement()

void TensileFormationUpdate::propagateDislodgement ( Bool enabled)
protected

Definition at line 392 of file TensileFormationUpdate.cpp.

◆ setEnabled()

void TensileFormationUpdate::setEnabled ( Bool enabled)
inline

enable/disable formation

Definition at line 68 of file TensileFormationUpdate.h.

◆ update()

UpdateSleepTime TensileFormationUpdate::update ( void )
virtual

Deciding whether or not to make new guys.

Implements UpdateModule.

Definition at line 223 of file TensileFormationUpdate.cpp.

Member Data Documentation

◆ m_crackSound

AudioEventRTS TensileFormationUpdate::m_crackSound
protected

Definition at line 90 of file TensileFormationUpdate.h.

◆ m_enabled

Bool TensileFormationUpdate::m_enabled
protected

enabled

Definition at line 84 of file TensileFormationUpdate.h.

◆ m_inertia

Coord3D TensileFormationUpdate::m_inertia
protected

Definition at line 83 of file TensileFormationUpdate.h.

◆ m_life

UnsignedInt TensileFormationUpdate::m_life
protected

Definition at line 87 of file TensileFormationUpdate.h.

◆ m_links

TensileLink TensileFormationUpdate::m_links[4]
protected

Definition at line 82 of file TensileFormationUpdate.h.

◆ m_linksInited

Bool TensileFormationUpdate::m_linksInited
protected

Definition at line 85 of file TensileFormationUpdate.h.

◆ m_lowestSlideElevation

Real TensileFormationUpdate::m_lowestSlideElevation
protected

Definition at line 88 of file TensileFormationUpdate.h.

◆ m_motionlessCounter

UnsignedInt TensileFormationUpdate::m_motionlessCounter
protected

Definition at line 86 of file TensileFormationUpdate.h.


The documentation for this class was generated from the following files: