Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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MobMemberSlavedUpdate Class Reference

#include <MobMemberSlavedUpdate.h>

Inherits UpdateModule, and SlavedUpdateInterface.

Public Member Functions

 MobMemberSlavedUpdate (Thing *thing, const ModuleData *moduleData)
 
virtual SlavedUpdateInterfacegetSlavedUpdateInterface ()
 
virtual ObjectID getSlaverID () const
 
virtual void onEnslave (const Object *slaver)
 
virtual void onSlaverDie (const DamageInfo *info)
 
virtual void onSlaverDamage (const DamageInfo *info)
 
virtual void onObjectCreated ()
 
virtual Bool isSelfTasking () const
 
void doCatchUpLogic (Coord3D *pinnedPosition)
 
void setMobState (MobStates state)
 
MobStates getMobState (void)
 
virtual UpdateSleepTime update ()
 Deciding whether or not to make new guys.
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterfacegetUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Objectfriend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterfacegetBody ()
 
virtual CollideModuleInterfacegetCollide ()
 
virtual ContainModuleInterfacegetContain ()
 
virtual CreateModuleInterfacegetCreate ()
 
virtual DamageModuleInterfacegetDamage ()
 
virtual DestroyModuleInterfacegetDestroy ()
 
virtual DieModuleInterfacegetDie ()
 
virtual SpecialPowerModuleInterfacegetSpecialPower ()
 
virtual UpgradeModuleInterfacegetUpgrade ()
 
virtual StealthUpdategetStealth ()
 
virtual SpyVisionUpdategetSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterfacegetParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterfacegetRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterfacegetBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterfacegetBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterfacegetBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterfacegetOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterfacegetTransportPassengerInterface ()
 
virtual CaveInterfacegetCaveInterface ()
 
virtual LandMineInterfacegetLandMineInterface ()
 
virtual DieModuleInterfacegetEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterfacegetProjectileUpdateInterface ()
 
virtual AIUpdateInterfacegetAIUpdateInterface ()
 
virtual ExitInterfacegetUpdateExitInterface ()
 
virtual DockUpdateInterfacegetDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterfacegetRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterfacegetSlowDeathBehaviorInterface ()
 
virtual SpecialPowerUpdateInterfacegetSpecialPowerUpdateInterface ()
 
virtual ProductionUpdateInterfacegetProductionUpdateInterface ()
 
virtual HordeUpdateInterfacegetHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterfacegetPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterfacegetSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Additional Inherited Members

- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleDatafriend_newModuleData (INI *ini)
 
- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
ObjectgetObject ()
 
const ObjectgetObject () const
 
- Protected Member Functions inherited from Module
const ModuleDatagetModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Detailed Description

Definition at line 92 of file MobMemberSlavedUpdate.h.

Constructor & Destructor Documentation

◆ MobMemberSlavedUpdate()

MobMemberSlavedUpdate::MobMemberSlavedUpdate ( Thing * thing,
const ModuleData * moduleData )

Definition at line 71 of file MobMemberSlavedUpdate.cpp.

Member Function Documentation

◆ doCatchUpLogic()

void MobMemberSlavedUpdate::doCatchUpLogic ( Coord3D * pinnedPosition)

Definition at line 361 of file MobMemberSlavedUpdate.cpp.

◆ getMobState()

MobStates MobMemberSlavedUpdate::getMobState ( void )
inline

Definition at line 115 of file MobMemberSlavedUpdate.h.

◆ getSlavedUpdateInterface()

virtual SlavedUpdateInterface * MobMemberSlavedUpdate::getSlavedUpdateInterface ( )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 103 of file MobMemberSlavedUpdate.h.

◆ getSlaverID()

virtual ObjectID MobMemberSlavedUpdate::getSlaverID ( ) const
inlinevirtual

Implements SlavedUpdateInterface.

Definition at line 105 of file MobMemberSlavedUpdate.h.

◆ isSelfTasking()

virtual Bool MobMemberSlavedUpdate::isSelfTasking ( ) const
inlinevirtual

Implements SlavedUpdateInterface.

Definition at line 110 of file MobMemberSlavedUpdate.h.

◆ onEnslave()

void MobMemberSlavedUpdate::onEnslave ( const Object * slaver)
virtual

Implements SlavedUpdateInterface.

Definition at line 112 of file MobMemberSlavedUpdate.cpp.

◆ onObjectCreated()

void MobMemberSlavedUpdate::onObjectCreated ( void )
virtual

this is called after all the Modules for a given Thing are created; it allows Modules to resolve any inter-Module dependencies.

Reimplemented from Module.

Definition at line 103 of file MobMemberSlavedUpdate.cpp.

◆ onSlaverDamage()

void MobMemberSlavedUpdate::onSlaverDamage ( const DamageInfo * info)
virtual

Implements SlavedUpdateInterface.

Definition at line 124 of file MobMemberSlavedUpdate.cpp.

◆ onSlaverDie()

void MobMemberSlavedUpdate::onSlaverDie ( const DamageInfo * info)
virtual

Implements SlavedUpdateInterface.

Definition at line 118 of file MobMemberSlavedUpdate.cpp.

◆ setMobState()

void MobMemberSlavedUpdate::setMobState ( MobStates state)
inline

Definition at line 114 of file MobMemberSlavedUpdate.h.

◆ update()

UpdateSleepTime MobMemberSlavedUpdate::update ( void )
virtual

Deciding whether or not to make new guys.

Todo
srj use SLEEPY_UPDATE here

myAI->aiIdle( CMD_FROM_AI );// auto acquire mode

Implements UpdateModule.

Definition at line 134 of file MobMemberSlavedUpdate.cpp.


The documentation for this class was generated from the following files: