Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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SpectreGunshipUpdate Class Reference

#include <SpectreGunshipUpdate.h>

Inherits SpecialPowerUpdateModule.

Public Member Functions

 SpectreGunshipUpdate (Thing *thing, const ModuleData *moduleData)
 
virtual Bool initiateIntentToDoSpecialPower (const SpecialPowerTemplate *specialPowerTemplate, const Object *targetObj, const Coord3D *targetPos, const Waypoint *way, UnsignedInt commandOptions)
 
virtual Bool isSpecialAbility () const
 
virtual Bool isSpecialPower () const
 
virtual Bool isActive () const
 
virtual SpecialPowerUpdateInterfacegetSpecialPowerUpdateInterface ()
 
virtual CommandOption getCommandOption () const
 
virtual Bool isPowerCurrentlyInUse (const CommandButton *command=NULL) const
 
virtual void onObjectCreated ()
 
virtual UpdateSleepTime update ()
 
void cleanUp ()
 
virtual Bool doesSpecialPowerHaveOverridableDestinationActive () const
 
virtual Bool doesSpecialPowerHaveOverridableDestination () const
 
virtual void setSpecialPowerOverridableDestination (const Coord3D *loc)
 
virtual DisabledMaskType getDisabledTypesToProcess () const
 
- Public Member Functions inherited from SpecialPowerUpdateModule
 SpecialPowerUpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual Bool doesSpecialPowerUpdatePassScienceTest () const
 
virtual ScienceType getExtraRequiredScience () const
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterfacegetUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Objectfriend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterfacegetBody ()
 
virtual CollideModuleInterfacegetCollide ()
 
virtual ContainModuleInterfacegetContain ()
 
virtual CreateModuleInterfacegetCreate ()
 
virtual DamageModuleInterfacegetDamage ()
 
virtual DestroyModuleInterfacegetDestroy ()
 
virtual DieModuleInterfacegetDie ()
 
virtual SpecialPowerModuleInterfacegetSpecialPower ()
 
virtual UpgradeModuleInterfacegetUpgrade ()
 
virtual StealthUpdategetStealth ()
 
virtual SpyVisionUpdategetSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterfacegetParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterfacegetRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterfacegetBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterfacegetBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterfacegetBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterfacegetOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterfacegetTransportPassengerInterface ()
 
virtual CaveInterfacegetCaveInterface ()
 
virtual LandMineInterfacegetLandMineInterface ()
 
virtual DieModuleInterfacegetEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterfacegetProjectileUpdateInterface ()
 
virtual AIUpdateInterfacegetAIUpdateInterface ()
 
virtual ExitInterfacegetUpdateExitInterface ()
 
virtual DockUpdateInterfacegetDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterfacegetRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterfacegetSlowDeathBehaviorInterface ()
 
virtual SlavedUpdateInterfacegetSlavedUpdateInterface ()
 
virtual ProductionUpdateInterfacegetProductionUpdateInterface ()
 
virtual HordeUpdateInterfacegetHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterfacegetPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterfacegetSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Protected Member Functions

void setLogicalStatus (GunshipStatus newStatus)
 
void disengageAndDepartAO (Object *gunship)
 
Bool isPointOffMap (const Coord3D &testPos) const
 
Bool isFairDistanceFromShip (Object *target)
 
void friend_enableAfterburners (Bool v)
 
- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
ObjectgetObject ()
 
const ObjectgetObject () const
 
- Protected Member Functions inherited from Module
const ModuleDatagetModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Protected Attributes

SpecialPowerModuleInterfacem_specialPowerModule
 
Coord3D m_initialTargetPosition
 
Coord3D m_overrideTargetDestination
 
Coord3D m_satellitePosition
 
Coord3D m_gattlingTargetPosition
 
Coord3D m_positionToShootAt
 
GunshipStatus m_status
 
UnsignedInt m_okToFireHowitzerCounter
 
UnsignedInt m_orbitEscapeFrame
 
ObjectID m_gattlingID
 
RadiusDecal m_attackAreaDecal
 
RadiusDecal m_targetingReticleDecal
 
AudioEventRTS m_afterburnerSound
 
AudioEventRTS m_howitzerFireSound
 

Additional Inherited Members

- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleDatafriend_newModuleData (INI *ini)
 

Detailed Description

The default update module

Definition at line 94 of file SpectreGunshipUpdate.h.

Constructor & Destructor Documentation

◆ SpectreGunshipUpdate()

SpectreGunshipUpdate::SpectreGunshipUpdate ( Thing * thing,
const ModuleData * moduleData )

Definition at line 135 of file SpectreGunshipUpdate.cpp.

Member Function Documentation

◆ cleanUp()

void SpectreGunshipUpdate::cleanUp ( )

Definition at line 766 of file SpectreGunshipUpdate.cpp.

◆ disengageAndDepartAO()

void SpectreGunshipUpdate::disengageAndDepartAO ( Object * gunship)
protected

Definition at line 786 of file SpectreGunshipUpdate.cpp.

◆ doesSpecialPowerHaveOverridableDestination()

virtual Bool SpectreGunshipUpdate::doesSpecialPowerHaveOverridableDestination ( ) const
inlinevirtual

Implements SpecialPowerUpdateModule.

Definition at line 121 of file SpectreGunshipUpdate.h.

◆ doesSpecialPowerHaveOverridableDestinationActive()

Bool SpectreGunshipUpdate::doesSpecialPowerHaveOverridableDestinationActive ( ) const
virtual

Implements SpecialPowerUpdateModule.

Definition at line 838 of file SpectreGunshipUpdate.cpp.

◆ friend_enableAfterburners()

void SpectreGunshipUpdate::friend_enableAfterburners ( Bool v)
protected

Definition at line 713 of file SpectreGunshipUpdate.cpp.

◆ getCommandOption()

virtual CommandOption SpectreGunshipUpdate::getCommandOption ( ) const
inlinevirtual

Implements SpecialPowerUpdateModule.

Definition at line 110 of file SpectreGunshipUpdate.h.

◆ getDisabledTypesToProcess()

virtual DisabledMaskType SpectreGunshipUpdate::getDisabledTypesToProcess ( ) const
inlinevirtual

Implements UpdateModuleInterface.

Definition at line 125 of file SpectreGunshipUpdate.h.

◆ getSpecialPowerUpdateInterface()

virtual SpecialPowerUpdateInterface * SpectreGunshipUpdate::getSpecialPowerUpdateInterface ( )
inlinevirtual

Reimplemented from BehaviorModule.

Definition at line 109 of file SpectreGunshipUpdate.h.

◆ initiateIntentToDoSpecialPower()

Bool SpectreGunshipUpdate::initiateIntentToDoSpecialPower ( const SpecialPowerTemplate * specialPowerTemplate,
const Object * targetObj,
const Coord3D * targetPos,
const Waypoint * way,
UnsignedInt commandOptions )
virtual

Implements SpecialPowerUpdateModule.

Definition at line 189 of file SpectreGunshipUpdate.cpp.

◆ isActive()

virtual Bool SpectreGunshipUpdate::isActive ( ) const
inlinevirtual

Implements SpecialPowerUpdateModule.

Definition at line 108 of file SpectreGunshipUpdate.h.

◆ isFairDistanceFromShip()

Bool SpectreGunshipUpdate::isFairDistanceFromShip ( Object * target)
protected

Definition at line 737 of file SpectreGunshipUpdate.cpp.

◆ isPointOffMap()

Bool SpectreGunshipUpdate::isPointOffMap ( const Coord3D & testPos) const
protected

Definition at line 309 of file SpectreGunshipUpdate.cpp.

◆ isPowerCurrentlyInUse()

Bool SpectreGunshipUpdate::isPowerCurrentlyInUse ( const CommandButton * command = NULL) const
virtual

Implements SpecialPowerUpdateModule.

Definition at line 286 of file SpectreGunshipUpdate.cpp.

◆ isSpecialAbility()

virtual Bool SpectreGunshipUpdate::isSpecialAbility ( ) const
inlinevirtual

Implements SpecialPowerUpdateModule.

Definition at line 106 of file SpectreGunshipUpdate.h.

◆ isSpecialPower()

virtual Bool SpectreGunshipUpdate::isSpecialPower ( ) const
inlinevirtual

Implements SpecialPowerUpdateModule.

Definition at line 107 of file SpectreGunshipUpdate.h.

◆ onObjectCreated()

void SpectreGunshipUpdate::onObjectCreated ( void )
virtual

this is called after all the Modules for a given Thing are created; it allows Modules to resolve any inter-Module dependencies.

Reimplemented from Module.

Definition at line 173 of file SpectreGunshipUpdate.cpp.

◆ setLogicalStatus()

void SpectreGunshipUpdate::setLogicalStatus ( GunshipStatus newStatus)
inlineprotected

Definition at line 129 of file SpectreGunshipUpdate.h.

◆ setSpecialPowerOverridableDestination()

void SpectreGunshipUpdate::setSpecialPowerOverridableDestination ( const Coord3D * loc)
virtual

Implements SpecialPowerUpdateModule.

Definition at line 292 of file SpectreGunshipUpdate.cpp.

◆ update()

UpdateSleepTime SpectreGunshipUpdate::update ( void )
virtual

The update callback.

Implements UpdateModule.

Definition at line 360 of file SpectreGunshipUpdate.cpp.

Member Data Documentation

◆ m_afterburnerSound

AudioEventRTS SpectreGunshipUpdate::m_afterburnerSound
protected

Definition at line 169 of file SpectreGunshipUpdate.h.

◆ m_attackAreaDecal

RadiusDecal SpectreGunshipUpdate::m_attackAreaDecal
protected

Definition at line 159 of file SpectreGunshipUpdate.h.

◆ m_gattlingID

ObjectID SpectreGunshipUpdate::m_gattlingID
protected

Definition at line 156 of file SpectreGunshipUpdate.h.

◆ m_gattlingTargetPosition

Coord3D SpectreGunshipUpdate::m_gattlingTargetPosition
protected

Definition at line 145 of file SpectreGunshipUpdate.h.

◆ m_howitzerFireSound

AudioEventRTS SpectreGunshipUpdate::m_howitzerFireSound
protected

Definition at line 170 of file SpectreGunshipUpdate.h.

◆ m_initialTargetPosition

Coord3D SpectreGunshipUpdate::m_initialTargetPosition
protected

Definition at line 142 of file SpectreGunshipUpdate.h.

◆ m_okToFireHowitzerCounter

UnsignedInt SpectreGunshipUpdate::m_okToFireHowitzerCounter
protected

Definition at line 151 of file SpectreGunshipUpdate.h.

◆ m_orbitEscapeFrame

UnsignedInt SpectreGunshipUpdate::m_orbitEscapeFrame
protected

Definition at line 152 of file SpectreGunshipUpdate.h.

◆ m_overrideTargetDestination

Coord3D SpectreGunshipUpdate::m_overrideTargetDestination
protected

Definition at line 143 of file SpectreGunshipUpdate.h.

◆ m_positionToShootAt

Coord3D SpectreGunshipUpdate::m_positionToShootAt
protected

Definition at line 146 of file SpectreGunshipUpdate.h.

◆ m_satellitePosition

Coord3D SpectreGunshipUpdate::m_satellitePosition
protected

Definition at line 144 of file SpectreGunshipUpdate.h.

◆ m_specialPowerModule

SpecialPowerModuleInterface* SpectreGunshipUpdate::m_specialPowerModule
protected

Definition at line 135 of file SpectreGunshipUpdate.h.

◆ m_status

GunshipStatus SpectreGunshipUpdate::m_status
protected

Definition at line 149 of file SpectreGunshipUpdate.h.

◆ m_targetingReticleDecal

RadiusDecal SpectreGunshipUpdate::m_targetingReticleDecal
protected

Definition at line 160 of file SpectreGunshipUpdate.h.


The documentation for this class was generated from the following files: