#include <FirestormDynamicGeometryInfoUpdate.h>
Inherits DynamicGeometryInfoUpdate.
Protected Member Functions | |
| void | doDamageScan (void) |
Protected Member Functions inherited from UpdateModule | |
| void | setWakeFrame (Object *obj, UpdateSleepTime wakeDelay) |
| UpdateSleepTime | getWakeFrame () const |
| virtual SleepyUpdatePhase | getUpdatePhase () const |
| UpdateSleepTime | frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER) |
Protected Member Functions inherited from BehaviorModule | |
| virtual void | crc (Xfer *xfer) |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Protected Member Functions inherited from ObjectModule | |
| Object * | getObject () |
| const Object * | getObject () const |
Protected Member Functions inherited from Module | |
| const ModuleData * | getModuleData () const |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Protected Attributes | |
| ParticleSystemID | m_myParticleSystemID [MAX_FIRESTORM_SYSTEMS] |
| Bool | m_effectsFired |
| TRUE once the effects have been fired off. | |
| Bool | m_scorchPlaced |
| TRUE once we have placed the scorch mark. | |
| UnsignedInt | m_lastDamageFrame |
| frame we last did damage on | |
Protected Attributes inherited from DynamicGeometryInfoUpdate | |
| UnsignedInt | m_startingDelayCountdown |
| UnsignedInt | m_timeActive |
| Bool | m_started |
| Bool | m_finished |
| Bool | m_reverseAtTransitionTime |
| do a reverse at transition time | |
| DynamicGeometryDirection | m_direction |
| direction we're growing/shrinking | |
| Bool | m_switchedDirections |
| TRUE once we've switched directions. | |
| Real | m_initialHeight |
| Real | m_initialMajorRadius |
| Real | m_initialMinorRadius |
| Real | m_finalHeight |
| Real | m_finalMajorRadius |
| Real | m_finalMinorRadius |
Additional Inherited Members | |
Static Public Member Functions inherited from UpdateModule | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from BehaviorModule | |
| static Int | getInterfaceMask () |
| static ModuleType | getModuleType () |
Static Public Member Functions inherited from Module | |
| static ModuleData * | friend_newModuleData (INI *ini) |
Protected Types inherited from DynamicGeometryInfoUpdate | |
| enum | DynamicGeometryDirection { FORWARD = 1 , BACKWARD = -1 } |
The default update module
Definition at line 65 of file FirestormDynamicGeometryInfoUpdate.h.
| FirestormDynamicGeometryInfoUpdate::FirestormDynamicGeometryInfoUpdate | ( | Thing * | thing, |
| const ModuleData * | moduleData ) |
Definition at line 99 of file FirestormDynamicGeometryInfoUpdate.cpp.
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protected |
Definition at line 228 of file FirestormDynamicGeometryInfoUpdate.cpp.
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virtual |
The update callback.
Reimplemented from DynamicGeometryInfoUpdate.
Definition at line 119 of file FirestormDynamicGeometryInfoUpdate.cpp.
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protected |
TRUE once the effects have been fired off.
Definition at line 83 of file FirestormDynamicGeometryInfoUpdate.h.
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protected |
frame we last did damage on
Definition at line 85 of file FirestormDynamicGeometryInfoUpdate.h.
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protected |
Definition at line 82 of file FirestormDynamicGeometryInfoUpdate.h.
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protected |
TRUE once we have placed the scorch mark.
Definition at line 84 of file FirestormDynamicGeometryInfoUpdate.h.