Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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EMPUpdate Class Reference

#include <EMPUpdate.h>

Inherits UpdateModule.

Public Member Functions

 EMPUpdate (Thing *thing, const ModuleData *moduleData)
 
UnsignedInt getDieFrame ()
 
virtual UpdateSleepTime update (void)
 
void doDisableAttack (void)
 
- Public Member Functions inherited from UpdateModule
 UpdateModule (Thing *thing, const ModuleData *moduleData)
 
virtual UpdateModuleInterface * getUpdate ()
 
DisabledMaskType getDisabledTypesToProcess () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getPriority () const
 
UPDATEMODULE_FRIEND_DECLARATOR UnsignedInt friend_getNextCallFrame () const
 
UPDATEMODULE_FRIEND_DECLARATOR SleepyUpdatePhase friend_getNextCallPhase () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setNextCallFrame (UnsignedInt frame)
 
UPDATEMODULE_FRIEND_DECLARATOR Int friend_getIndexInLogic () const
 
UPDATEMODULE_FRIEND_DECLARATOR void friend_setIndexInLogic (Int i)
 
UPDATEMODULE_FRIEND_DECLARATOR const Object * friend_getObject () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterface * getBody ()
 
virtual CollideModuleInterface * getCollide ()
 
virtual ContainModuleInterface * getContain ()
 
virtual CreateModuleInterface * getCreate ()
 
virtual DamageModuleInterface * getDamage ()
 
virtual DestroyModuleInterface * getDestroy ()
 
virtual DieModuleInterface * getDie ()
 
virtual SpecialPowerModuleInterface * getSpecialPower ()
 
virtual UpgradeModuleInterface * getUpgrade ()
 
virtual StealthUpdate * getStealth ()
 
virtual SpyVisionUpdate * getSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterface * getParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterface * getRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterface * getBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterface * getBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterface * getBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterface * getOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterface * getTransportPassengerInterface ()
 
virtual CaveInterface * getCaveInterface ()
 
virtual LandMineInterface * getLandMineInterface ()
 
virtual DieModuleInterface * getEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterface * getProjectileUpdateInterface ()
 
virtual AIUpdateInterface * getAIUpdateInterface ()
 
virtual ExitInterface * getUpdateExitInterface ()
 
virtual DockUpdateInterface * getDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterface * getRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterface * getSlowDeathBehaviorInterface ()
 
virtual SpecialPowerUpdateInterface * getSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterface * getSlavedUpdateInterface ()
 
virtual ProductionUpdateInterface * getProductionUpdateInterface ()
 
virtual HordeUpdateInterface * getHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterface * getPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterface * getSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterface * getCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onObjectCreated ()
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Protected Attributes

UnsignedInt m_dieFrame
 frame we die on
 
UnsignedInt m_tintEnvFadeFrames
 param for tint envelope
 
UnsignedInt m_tintEnvPlayFrame
 which frame to trigger the tint envelope
 
Real m_targetScale
 
Real m_currentScale
 How big will I get.
 

Additional Inherited Members

- Static Public Member Functions inherited from UpdateModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleData * friend_newModuleData (INI *ini)
 
- Protected Member Functions inherited from UpdateModule
void setWakeFrame (Object *obj, UpdateSleepTime wakeDelay)
 
UpdateSleepTime getWakeFrame () const
 
virtual SleepyUpdatePhase getUpdatePhase () const
 
UpdateSleepTime frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
Object * getObject ()
 
const Object * getObject () const
 
- Protected Member Functions inherited from Module
const ModuleData * getModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPool * getObjectMemoryPool ()=0
 

Detailed Description

Definition at line 115 of file EMPUpdate.h.

Constructor & Destructor Documentation

◆ EMPUpdate()

EMPUpdate::EMPUpdate ( Thing * thing,
const ModuleData * moduleData )

Definition at line 85 of file EMPUpdate.cpp.

Member Function Documentation

◆ doDisableAttack()

void EMPUpdate::doDisableAttack ( void )

Definition at line 174 of file EMPUpdate.cpp.

◆ getDieFrame()

UnsignedInt EMPUpdate::getDieFrame ( )
inline

Definition at line 126 of file EMPUpdate.h.

◆ update()

UpdateSleepTime EMPUpdate::update ( void )
virtual
Todo
srj use SLEEPY_UPDATE here

Implements UpdateModule.

Definition at line 134 of file EMPUpdate.cpp.

Member Data Documentation

◆ m_currentScale

Real EMPUpdate::m_currentScale
protected

How big will I get.

how big I am drawing this frame

Definition at line 139 of file EMPUpdate.h.

◆ m_dieFrame

UnsignedInt EMPUpdate::m_dieFrame
protected

frame we die on

Definition at line 133 of file EMPUpdate.h.

◆ m_targetScale

Real EMPUpdate::m_targetScale
protected

Definition at line 137 of file EMPUpdate.h.

◆ m_tintEnvFadeFrames

UnsignedInt EMPUpdate::m_tintEnvFadeFrames
protected

param for tint envelope

Definition at line 134 of file EMPUpdate.h.

◆ m_tintEnvPlayFrame

UnsignedInt EMPUpdate::m_tintEnvPlayFrame
protected

which frame to trigger the tint envelope

Definition at line 135 of file EMPUpdate.h.


The documentation for this class was generated from the following files: