#include <FlammableUpdate.h>
Inherits UpdateModule, and DamageModuleInterface.
Static Public Member Functions | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from UpdateModule | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from BehaviorModule | |
| static Int | getInterfaceMask () |
| static ModuleType | getModuleType () |
Static Public Member Functions inherited from Module | |
| static ModuleData * | friend_newModuleData (INI *ini) |
Protected Member Functions | |
| UpdateSleepTime | calcSleepTime () |
| void | doAflameDamage () |
| void | startBurningSound () |
| void | stopBurningSound () |
Protected Member Functions inherited from UpdateModule | |
| void | setWakeFrame (Object *obj, UpdateSleepTime wakeDelay) |
| UpdateSleepTime | getWakeFrame () const |
| virtual SleepyUpdatePhase | getUpdatePhase () const |
| UpdateSleepTime | frameToSleepTime (UnsignedInt frame1, UnsignedInt frame2=FOREVER, UnsignedInt frame3=FOREVER, UnsignedInt frame4=FOREVER) |
Protected Member Functions inherited from BehaviorModule | |
| virtual void | crc (Xfer *xfer) |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Protected Member Functions inherited from ObjectModule | |
| Object * | getObject () |
| const Object * | getObject () const |
Protected Member Functions inherited from Module | |
| const ModuleData * | getModuleData () const |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Definition at line 76 of file FlammableUpdate.h.
| FlammableUpdate::FlammableUpdate | ( | Thing * | thing, |
| const ModuleData * | moduleData ) |
Definition at line 79 of file FlammableUpdate.cpp.
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protected |
Definition at line 174 of file FlammableUpdate.cpp.
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protected |
Definition at line 226 of file FlammableUpdate.cpp.
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inlinevirtual |
Reimplemented from BehaviorModule.
Definition at line 88 of file FlammableUpdate.h.
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inlinestatic |
Definition at line 87 of file FlammableUpdate.h.
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inlinevirtual |
state change callback
Implements DamageModuleInterface.
Definition at line 99 of file FlammableUpdate.h.
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virtual |
Damage has been dealt, this is an opportunity to reach to that damage
Implements DamageModuleInterface.
Definition at line 102 of file FlammableUpdate.cpp.
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inlinevirtual |
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protected |
Definition at line 241 of file FlammableUpdate.cpp.
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protected |
Definition at line 251 of file FlammableUpdate.cpp.
| void FlammableUpdate::tryToIgnite | ( | ) |
FlammabeDamage uses this. It is up to me to decide if I am burnable.
Definition at line 194 of file FlammableUpdate.cpp.
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virtual |
Implements UpdateModule.
Definition at line 129 of file FlammableUpdate.cpp.
| Bool FlammableUpdate::wouldIgnite | ( | ) |
Since we need to cheat sometimes and light something directly, ask if this would light.
Definition at line 262 of file FlammableUpdate.cpp.
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protected |
Definition at line 111 of file FlammableUpdate.h.
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protected |
Definition at line 114 of file FlammableUpdate.h.
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protected |
Definition at line 112 of file FlammableUpdate.h.
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protected |
Definition at line 113 of file FlammableUpdate.h.
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protected |
Definition at line 115 of file FlammableUpdate.h.
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protected |
Definition at line 116 of file FlammableUpdate.h.
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protected |
Definition at line 110 of file FlammableUpdate.h.