#include <MeshDeformData.h>
Inherits LocalModData.
Definition at line 58 of file MeshDeformData.h.
◆ MeshDeformModData()
| MeshDeformModData::MeshDeformModData |
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void | | ) |
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◆ ~MeshDeformModData()
| MeshDeformModData::~MeshDeformModData |
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void | | ) |
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◆ Auto_Apply()
| void MeshDeformModData::Auto_Apply |
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bool | auto_apply = true | ) |
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◆ Clone()
| virtual LocalModData * MeshDeformModData::Clone |
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void | | ) |
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◆ Copy_Vertex_Array()
| void MeshDeformModData::Copy_Vertex_Array |
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Mesh & | mesh | ) |
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◆ Free_Sets_List()
| void MeshDeformModData::Free_Sets_List |
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void | | ) |
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◆ Get_Current_Set()
| int MeshDeformModData::Get_Current_Set |
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void | | ) |
const |
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◆ Get_Set_Count()
| int MeshDeformModData::Get_Set_Count |
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void | | ) |
const |
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◆ Is_Auto_Apply()
| bool MeshDeformModData::Is_Auto_Apply |
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void | | ) |
const |
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◆ Load()
| IOResult MeshDeformModData::Load |
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ILoad * | load_obj | ) |
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◆ Peek_Mesh()
| Mesh * MeshDeformModData::Peek_Mesh |
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void | | ) |
const |
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◆ Peek_Orig_Vertex_Array()
| const Point3 * MeshDeformModData::Peek_Orig_Vertex_Array |
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void | | ) |
const |
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◆ Peek_Set()
◆ Peek_Vertex_Colors()
| VertColor * MeshDeformModData::Peek_Vertex_Colors |
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void | | ) |
const |
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◆ Peek_Vertex_OPStart_Array()
| Point3 * MeshDeformModData::Peek_Vertex_OPStart_Array |
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void | | ) |
const |
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◆ Record_Mesh_State()
| void MeshDeformModData::Record_Mesh_State |
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TriObject & | tri_obj, |
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float | state, |
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bool | update_all ) |
◆ Resize_Vertex_Array()
| void MeshDeformModData::Resize_Vertex_Array |
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int | count, |
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int | color_count ) |
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◆ Restore_Set()
| void MeshDeformModData::Restore_Set |
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int | set_index = -1 | ) |
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◆ Save()
| IOResult MeshDeformModData::Save |
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ISave * | save_obj | ) |
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◆ Select_Set()
| void MeshDeformModData::Select_Set |
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int | set_index | ) |
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◆ Set_Current_Set()
| void MeshDeformModData::Set_Current_Set |
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int | set_index | ) |
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◆ Set_Max_Deform_Sets()
| void MeshDeformModData::Set_Max_Deform_Sets |
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int | max | ) |
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◆ Set_Vertex_Color()
| void MeshDeformModData::Set_Vertex_Color |
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int | index, |
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int | color_index, |
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const VertColor & | value ) |
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◆ Set_Vertex_Position()
| void MeshDeformModData::Set_Vertex_Position |
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int | index, |
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const Point3 & | value ) |
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◆ Update_Current_Data()
| void MeshDeformModData::Update_Current_Data |
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void | | ) |
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◆ Update_Set()
| void MeshDeformModData::Update_Set |
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int | set_index, |
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DEFORM_CHANNELS | flags ) |
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◆ Util_Restore_Set()
| void MeshDeformModData::Util_Restore_Set |
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int | set_index | ) |
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protected |
The documentation for this class was generated from the following files: