#include <matcher.h>
Inherited by GeneralsClientMatcher, and GeneralsMatcher.
|
| | MatcherClass () |
| |
| virtual | ~MatcherClass () |
| |
| virtual void | init (void) |
| |
| virtual void | checkMatches (void) |
| |
| virtual void | handleDisconnect (const char *reason) |
| |
| virtual void | handleRoomMessage (const char *nick, const char *message, MessageType messageType) |
| |
| virtual void | handlePlayerMessage (const char *nick, const char *message, MessageType messageType) |
| |
| virtual void | handlePlayerJoined (const char *nick) |
| |
| virtual void | handlePlayerLeft (const char *nick) |
| |
| virtual void | handlePlayerChangedNick (const char *oldNick, const char *newNick) |
| |
| virtual void | handlePlayerEnum (bool success, int gameSpyIndex, const char *nick, int flags) |
| |
| void | handleConnect (bool success) |
| |
| void | handleGroupRoomList (bool success, int groupID, const char *name) |
| |
| void | handleJoin (bool success) |
| |
| void | handleNickError (const char *badNick) |
| |
| void | connectAndLoop (void) |
| |
Definition at line 36 of file matcher.h.
◆ MatcherClass()
| MatcherClass::MatcherClass |
( |
void | | ) |
|
◆ ~MatcherClass()
| virtual MatcherClass::~MatcherClass |
( |
| ) |
|
|
inlinevirtual |
◆ checkMatches()
| virtual void MatcherClass::checkMatches |
( |
void | | ) |
|
|
inlinevirtual |
◆ connectAndLoop()
| void MatcherClass::connectAndLoop |
( |
void | | ) |
|
◆ getString()
◆ handleConnect()
| void MatcherClass::handleConnect |
( |
bool | success | ) |
|
◆ handleDisconnect()
| virtual void MatcherClass::handleDisconnect |
( |
const char * | reason | ) |
|
|
inlinevirtual |
◆ handleGroupRoomList()
| void MatcherClass::handleGroupRoomList |
( |
bool | success, |
|
|
int | groupID, |
|
|
const char * | name ) |
◆ handleJoin()
| void MatcherClass::handleJoin |
( |
bool | success | ) |
|
◆ handleNickError()
| void MatcherClass::handleNickError |
( |
const char * | badNick | ) |
|
◆ handlePlayerChangedNick()
| virtual void MatcherClass::handlePlayerChangedNick |
( |
const char * | oldNick, |
|
|
const char * | newNick ) |
|
inlinevirtual |
◆ handlePlayerEnum()
| virtual void MatcherClass::handlePlayerEnum |
( |
bool | success, |
|
|
int | gameSpyIndex, |
|
|
const char * | nick, |
|
|
int | flags ) |
|
inlinevirtual |
◆ handlePlayerJoined()
| virtual void MatcherClass::handlePlayerJoined |
( |
const char * | nick | ) |
|
|
inlinevirtual |
◆ handlePlayerLeft()
| virtual void MatcherClass::handlePlayerLeft |
( |
const char * | nick | ) |
|
|
inlinevirtual |
◆ handlePlayerMessage()
| virtual void MatcherClass::handlePlayerMessage |
( |
const char * | nick, |
|
|
const char * | message, |
|
|
MessageType | messageType ) |
|
inlinevirtual |
◆ handleRoomMessage()
| virtual void MatcherClass::handleRoomMessage |
( |
const char * | nick, |
|
|
const char * | message, |
|
|
MessageType | messageType ) |
|
inlinevirtual |
◆ init()
| virtual void MatcherClass::init |
( |
void | | ) |
|
|
inlinevirtual |
◆ readLoop()
| void MatcherClass::readLoop |
( |
void | | ) |
|
|
protected |
◆ done
◆ m_baseNick
◆ m_connectSuccess
| bool MatcherClass::m_connectSuccess |
|
protected |
◆ m_groupID
| int MatcherClass::m_groupID |
|
protected |
◆ m_joinSuccess
| bool MatcherClass::m_joinSuccess |
|
protected |
◆ m_lastRotation
| time_t MatcherClass::m_lastRotation |
|
protected |
◆ m_nick
| std::string MatcherClass::m_nick |
|
protected |
◆ m_peer
| PEER MatcherClass::m_peer |
|
protected |
◆ m_profileID
| int MatcherClass::m_profileID |
|
protected |
◆ m_rotateLogs
| bool MatcherClass::m_rotateLogs |
|
protected |
◆ quiet
The documentation for this class was generated from the following files: