#include <WHeightMapEdit.h>
Inherits WorldHeightMap.
Public Member Functions | |
| WorldHeightMapEdit (Int xExtent, Int yExtent, UnsignedByte initialHeight, Int border) | |
| create. | |
| WorldHeightMapEdit (WorldHeightMapEdit *pThis) | |
| duplicate. | |
| WorldHeightMapEdit (ChunkInputStream *pStrm) | |
| read from file. | |
| ~WorldHeightMapEdit (void) | |
| destroy. | |
| void | saveToFile (DataChunkOutput &chunkWriter) |
| SaveToFile - saves a height map to a file. | |
| WorldHeightMapEdit * | duplicate (void) |
| void | clearStatus (void) |
| Status methods. | |
| Bool | tooManyTextures (void) |
| Bool | tooManyBlends (void) |
| Bool | canFitTexture (Int textureClass) |
| Returns true if we can fit this texture. | |
| void | blendTile (Int xIndex, Int yIndex, Int srcXIndex, Int srcYIndex, Int srcClass, Int edgeClass) |
| void | autoBlendOut (Int xIndex, Int yIndex, Int edgeIndex=-1) |
| Int | getTextureClass (Int xIndex, Int yIndex, Bool baseClass=false) |
| void | setHeight (Int xIndex, Int yIndex, UnsignedByte height) |
| void | setCliff (Int xIndex, Int yIndex, Bool impassable) |
| Bool | setTileNdx (Int xIndex, Int yIndex, Int textureClass, Bool singleTile) |
| Bool | floodFill (Int xIndex, Int yIndex, Int textureClass, Bool doReplace) |
| void | addObject (MapObject *pMapObj) |
| Adds a map object to the front of the list. | |
| void | removeFirstObject (void) |
| Removes the first map object from the list. | |
| Bool | isTexClassUsed (Int textureClass) |
| Int | getFirstTile (Int textureClass) |
| Bool | optimizeTiles (void) |
| Optimizes tile allocations. | |
| void | showTileStatusInfo (void) |
| pops up a dialog box with tile mem usage. | |
| Bool | selectDuplicates (void) |
| Selects any dupicate map objects. | |
| Bool | selectSimilar (void) |
| Selects any dupicate map objects. | |
| Bool | selectInvalidTeam (void) |
| Selects any objects with invalid teams. | |
| Bool | resize (Int newXSize, Int newYSize, Int newHeight, Int newBorder, Bool anchorTop, Bool anchorBottom, Bool anchorLeft, Bool anchorRight, Coord3D *pObjOffset) |
| Bool | remapTextures (void) |
| returns true if the operation had an effect. | |
| void | reloadTextures (void) |
| Reloads textures from disk. | |
| void | resetResources (void) |
| Releases textures in preparation for device reset. | |
| void | dbgVerifyAfterUndo (void) |
| Verifies the structures are still consistent. | |
| Bool | doCliffAdjustment (Int xIndex, Int yIndex) |
| Bool | removeCliffMapping (void) |
| Int | getNumBoundaries (void) const |
| void | getBoundary (Int ndx, ICoord2D *border) const |
| void | addBoundary (ICoord2D *boundaryToAdd) |
| void | changeBoundary (Int ndx, ICoord2D *border) |
| void | removeLastBoundary (void) |
| void | findBoundaryNear (Coord3D *pt, float okDistance, Int *outNdx, Int *outHandle) |
Public Member Functions inherited from WorldHeightMap | |
| WorldHeightMap (ChunkInputStream *pFile, Bool bHMapOnly=false) | |
| ~WorldHeightMap (void) | |
| const VecICoord2D & | getAllBoundaries (void) const |
| UnsignedByte * | getDataPtr (void) |
| Int | getXExtent (void) |
| number of vertices in x | |
| Int | getYExtent (void) |
| number of vertices in y | |
| Int | getDrawOrgX (void) |
| Int | getDrawOrgY (void) |
| Int | getDrawWidth (void) |
| Int | getDrawHeight (void) |
| void | setDrawWidth (Int width) |
| void | setDrawHeight (Int height) |
| virtual Int | getBorderSize (void) |
| Int | getBorderSizeInline (void) const |
| UnsignedByte | getDisplayHeight (Int x, Int y) |
| Get height with the offset that HeightMapRenderObjClass uses built in. | |
| UnsignedByte | getHeight (Int xIndex, Int yIndex) |
| Get height in normal coordinates. | |
| void | getUVForBlend (Int edgeClass, Region2D *range) |
| Bool | setDrawOrg (Int xOrg, Int yOrg) |
| Int | getTextureClassNoBlend (Int xIndex, Int yIndex, Bool baseClass=false) |
| Int | getTextureClass (Int xIndex, Int yIndex, Bool baseClass=false) |
| TXTextureClass | getTextureFromIndex (Int textureIndex) |
| void | setTextureLOD (Int lod) |
| set maximum lod level sent to the hardware. | |
| TextureClass * | getTerrainTexture (void) |
| TextureClass * | getAlphaTerrainTexture (void) |
| TextureClass * | getEdgeTerrainTexture (void) |
| Bool | getUVData (Int xIndex, Int yIndex, float U[4], float V[4], Bool fullTile) |
| UV mapping data for a cell to map into the terrain texture. Returns true if the textures had to be stretched for cliffs. | |
| Bool | getFlipState (Int xIndex, Int yIndex) const |
| Bool | getQuickFlipState (Int xIndex, Int yIndex) const |
| Faster version of above function without all the safety checks - For people that do checks externally. | |
| void | setFlipState (Int xIndex, Int yIndex, Bool value) |
| void | clearFlipStates (void) |
| Bool | getCliffState (Int xIndex, Int yIndex) const |
| Bool | getExtraAlphaUVData (Int xIndex, Int yIndex, float U[4], float V[4], UnsignedByte alpha[4], Bool *flip, Bool *cliff) |
| void | getAlphaUVData (Int xIndex, Int yIndex, float U[4], float V[4], UnsignedByte alpha[4], Bool *flip, Bool fullTile) |
| UV mapping data for a cell to map into the alpha terrain texture. | |
| void | getTerrainColorAt (Real x, Real y, RGBColor *pColor) |
| AsciiString | getTerrainNameAt (Real x, Real y) |
| Bool | isCliffMappedTexture (Int xIndex, Int yIndex) |
| Get whether something is cliff indexed with the offset that HeightMapRenderObjClass uses built in. | |
| Bool | getSeismicUpdateFlag (Int xIndex, Int yIndex) const |
| void | setSeismicUpdateFlag (Int xIndex, Int yIndex, Bool value) |
| void | clearSeismicUpdateFlags (void) |
| virtual Real | getSeismicZVelocity (Int xIndex, Int yIndex) const |
| virtual void | setSeismicZVelocity (Int xIndex, Int yIndex, Real value) |
| void | fillSeismicZVelocities (Real value) |
| virtual Real | getBilinearSampleSeismicZVelocity (Int x, Int y) |
| TerrainTextureClass * | getFlatTexture (Int xCell, Int yCell, Int cellWidth, Int pixelsPerCell) |
| UnsignedByte * | getPointerToTileData (Int xIndex, Int yIndex, Int width) |
| Bool | getRawTileData (Short tileNdx, Int width, UnsignedByte *buffer, Int bufLen) |
| UnsignedByte * | getRGBAlphaDataForWidth (Int width, TBlendTileInfo *pBlend) |
| void | setRawHeight (Int xIndex, Int yIndex, UnsignedByte height) |
Public Member Functions inherited from RefCountClass | |
| RefCountClass (void) | |
| RefCountClass (const RefCountClass &) | |
| void | Add_Ref (void) const |
| WWINLINE void | Release_Ref (void) const |
| int | Num_Refs (void) const |
| virtual void | Delete_This (void) |
Static Public Member Functions | |
| static void | init (void) |
| static void | shutdown (void) |
| static UnsignedByte * | getPointerToClassTileData (Int texClass) |
| static Int | getNumTexClasses (void) |
| static AsciiString | getTexClassName (int ndx) |
| static AsciiString | getTexClassUiName (int ndx) |
| static Int | getTexClassNumTiles (int ndx) |
| static Int | getTexClassIsBlendEdge (int ndx) |
Static Public Member Functions inherited from WorldHeightMap | |
| static Int | getMinHeightValue (void) |
| static Int | getMaxHeightValue (void) |
| static void | freeListOfMapObjects (void) |
| static void | setupAlphaTiles (void) |
| static Bool | readTiles (InputStream *pStrm, TileData **tiles, Int numRows) |
| static Int | countTiles (InputStream *pStrm, Bool *halfTile=NULL) |
| Count how many tiles come in from a targa file. | |
Static Public Member Functions inherited from RefCountClass | |
| static int | Total_Refs (void) |
| static RefCountClass * | Add_Active_Ref (RefCountClass *obj) |
| static RefCountClass * | Set_Ref_Owner (RefCountClass *obj, char *file, int line) |
| static void | Remove_Active_Ref (RefCountClass *obj) |
| static bool | Validate_Active_Ref (RefCountClass *obj) |
Protected Member Functions | |
| Int | allocateTiles (Int textureClass) |
| Int | allocateEdgeTiles (Int textureClass) |
| void | blendToThisClass (Int xIndex, Int yIndex, Int textureClass, Int edgeClass) |
| void | blendSpecificTiles (Int xIndex, Int yIndex, Int srcXIndex, Int srcYIndex, Int curTileNdx, Int blendTileNdx, Bool longDiagonal, Int edgeClass) |
| Int | findOrCreateBlendTile (TBlendTileInfo *pBlendInfo) |
| Int | addCliffInfo (TCliffInfo *pCliffInfo) |
| Int | getTileIndexFromTerrainType (TerrainType *terrain) |
| Int | getTileNdxForClass (Int xIndex, Int yIndex, Int textureClass) |
| Int | getBlendTileNdxForClass (Int xIndex, Int yIndex, Int textureClass) |
| Int | getTextureClassFromNdx (Int tileNdx) |
| void | getTexClassNeighbors (Int xIndex, Int yIndex, Int textureClass, Int *pSideCount, Int *pTotalCount) |
| void | updateForAdjacentCliffs (Int xIndex, Int yIndex, UnsignedByte *pProcessed, TCliffInfo &cliffInfo) |
| Bool | adjustForTiling (TCliffInfo &cliffInfo, Real textureWidth) |
| void | updateFlatCellForAdjacentCliffs (Int xIndex, Int yIndex, Int curTileClass, UnsignedByte *pProcessed=NULL) |
Protected Member Functions inherited from WorldHeightMap | |
| TileData * | getSourceTile (UnsignedInt ndx) |
| TileData * | getEdgeTile (UnsignedInt ndx) |
| void | getUVForNdx (Int ndx, float *minU, float *minV, float *maxU, float *maxV, Bool fullTile) |
| UV mapping data for a cell to map into the terrain texture. | |
| Bool | getUVForTileIndex (Int ndx, Short tileNdx, float U[4], float V[4], Bool fullTile) |
| Int | getTextureClassFromNdx (Int tileNdx) |
| void | readTexClass (TXTextureClass *texClass, TileData **tileData) |
| Int | updateTileTexturePositions (Int *edgeHeight) |
| Places each tile in the texture. | |
| void | initCliffFlagsFromHeights (void) |
| void | setCellCliffFlagFromHeights (Int xIndex, Int yIndex) |
| Bool | ParseHeightMapData (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| Bool | ParseSizeOnly (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| Bool | ParseBlendTileData (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| Bool | ParseObjectData (DataChunkInput &file, DataChunkInfo *info, void *userData, Bool readDict) |
| WorldHeightMap (void) | |
| Simple constructor for WorldHeightMapEdit class. | |
| void | setCliffState (Int xIndex, Int yIndex, Bool state) |
Protected Member Functions inherited from RefCountClass | |
| virtual | ~RefCountClass (void) |
Static Protected Member Functions | |
| static void | loadBitmap (char *path, const char *uiName) |
| Load a tga bitmap into a set of tiles. | |
| static void | loadDirectoryOfImages (char *path) |
| Loads all the images in a directory (including subdirectories) | |
| static void | loadImagesFromTerrainType (TerrainType *terrain) |
| static void | loadBaseImages (void) |
| Load the available bitmap images. | |
Static Protected Member Functions inherited from WorldHeightMap | |
| static Bool | ParseHeightMapDataChunk (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| static Bool | ParseSizeOnlyInChunk (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| static Bool | ParseBlendTileDataChunk (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| static Bool | ParseWorldDictDataChunk (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| static Bool | ParseObjectsDataChunk (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| static Bool | ParseObjectDataChunk (DataChunkInput &file, DataChunkInfo *info, void *userData) |
| static Bool | ParseLightingDataChunk (DataChunkInput &file, DataChunkInfo *info, void *userData) |
Protected Attributes | |
| Bool | m_warnTooManyTex |
| warning message flag. | |
| Bool | m_warnTooManyBlend |
| warning message flag. | |
Protected Attributes inherited from WorldHeightMap | |
| Int | m_width |
| Height map width. | |
| Int | m_height |
| Height map height (y size of array). | |
| Int | m_borderSize |
| Non-playable border area. | |
| VecICoord2D | m_boundaries |
| the in-game boundaries | |
| Int | m_dataSize |
| size of m_data. | |
| UnsignedByte * | m_data |
| array of z(height) values in the height map. | |
| UnsignedByte * | m_seismicUpdateFlag |
| array of bits to prevent ovelapping physics-update regions from doubling effects on shared cells | |
| UnsignedInt | m_seismicUpdateWidth |
| width of the array holding SeismicUpdateFlags | |
| Real * | m_seismicZVelocities |
| how fast is the dirt rising/falling at this location | |
| UnsignedByte * | m_cellFlipState |
| array of bits to indicate the flip state of each cell. | |
| Int | m_flipStateWidth |
| with of the array holding cellFlipState | |
| UnsignedByte * | m_cellCliffState |
| array of bits to indicate the cliff state of each cell. | |
| Short * | m_tileNdxes |
| Texture indices. | |
| Short * | m_blendTileNdxes |
| matches m_Data, indexes into m_blendedTiles. 0 means no blend info. | |
| Short * | m_cliffInfoNdxes |
| matches m_Data, indexes into m_cliffInfo. 0 means no cliff info. | |
| Short * | m_extraBlendTileNdxes |
| matches m_Data, indexes into m_extraBlendedTiles. 0 means no blend info. | |
| Int | m_numBitmapTiles |
| Int | m_numEdgeTiles |
| Int | m_numBlendedTiles |
| TileData * | m_sourceTiles [NUM_SOURCE_TILES] |
| Tiles for m_textureClasses. | |
| TileData * | m_edgeTiles [NUM_SOURCE_TILES] |
| Tiles for m_textureClasses. | |
| TBlendTileInfo | m_blendedTiles [NUM_BLEND_TILES] |
| TBlendTileInfo | m_extraBlendedTiles [NUM_BLEND_TILES] |
| TCliffInfo | m_cliffInfo [NUM_CLIFF_INFO] |
| Int | m_numCliffInfo |
| Number of cliffInfo's used in m_cliffInfo. | |
| int | m_numTextureClasses |
| TXTextureClass | m_textureClasses [NUM_TEXTURE_CLASSES] |
| int | m_numEdgeTextureClasses |
| TXTextureClass | m_edgeTextureClasses [NUM_TEXTURE_CLASSES] |
| TerrainTextureClass * | m_terrainTex |
| Int | m_terrainTexHeight |
| AlphaTerrainTextureClass * | m_alphaTerrainTex |
| Height of m_terrainTex allocated. | |
| Int | m_alphaTexHeight |
| AlphaEdgeTextureClass * | m_alphaEdgeTex |
| Height of m_alphaTerrainTex allocated. | |
| Int | m_alphaEdgeHeight |
| Int | m_drawOriginX |
| Height of m_alphaEdgeTex allocated. | |
| Int | m_drawOriginY |
| Int | m_drawWidthX |
| Int | m_drawHeightY |
Static Protected Attributes | |
| static int | m_numGlobalTextureClasses =0 |
| static TGlobalTextureClass | m_globalTextureClasses [NUM_TEXTURE_CLASSES] |
Static Protected Attributes inherited from WorldHeightMap | |
| static TileData * | m_alphaTiles [NUM_ALPHA_TILES] ={0,0,0,0,0,0,0,0,0,0,0,0} |
| Tiles that hold the alpha channel info. | |
Additional Inherited Members | |
Public Types inherited from WorldHeightMap | |
| enum | { NORMAL_DRAW_WIDTH = 129 , NORMAL_DRAW_HEIGHT = 129 , STRETCH_DRAW_WIDTH = 65 , STRETCH_DRAW_HEIGHT = 65 } |
Public Attributes inherited from RefCountClass | |
| RefCountNodeClass | ActiveRefNode |
| ActiveRefStruct | ActiveRefInfo |
Static Public Attributes inherited from RefCountClass | |
| static RefCountListClass | ActiveRefList |
Definition at line 63 of file WHeightMapEdit.h.
| WorldHeightMapEdit::WorldHeightMapEdit | ( | Int | xExtent, |
| Int | yExtent, | ||
| UnsignedByte | initialHeight, | ||
| Int | border ) |
create.
WorldHeightMapEdit - create a new height map .
Definition at line 92 of file WHeightMapEdit.cpp.
| WorldHeightMapEdit::WorldHeightMapEdit | ( | WorldHeightMapEdit * | pThis | ) |
duplicate.
WorldHeightMapEdit - create a new height map from another map.
Definition at line 173 of file WHeightMapEdit.cpp.
| WorldHeightMapEdit::WorldHeightMapEdit | ( | ChunkInputStream * | pStrm | ) |
read from file.
WorldHeightMapEdit - read a height map from a file. Just calls WorldHeightMap::WorldHeightMap(FILE *pStrm), then loads the texture classes.
Definition at line 264 of file WHeightMapEdit.cpp.
| WorldHeightMapEdit::~WorldHeightMapEdit | ( | void | ) |
| void WorldHeightMapEdit::addBoundary | ( | ICoord2D * | boundaryToAdd | ) |
Definition at line 3338 of file WHeightMapEdit.cpp.
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Definition at line 3309 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::addObject | ( | MapObject * | pMapObj | ) |
Adds a map object to the front of the list.
Definition at line 1981 of file WHeightMapEdit.cpp.
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Definition at line 2562 of file WHeightMapEdit.cpp.
Definition at line 922 of file WHeightMapEdit.cpp.
Definition at line 881 of file WHeightMapEdit.cpp.
Definition at line 1198 of file WHeightMapEdit.cpp.
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Definition at line 1093 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::blendTile | ( | Int | xIndex, |
| Int | yIndex, | ||
| Int | srcXIndex, | ||
| Int | srcYIndex, | ||
| Int | srcClass, | ||
| Int | edgeClass ) |
Definition at line 1031 of file WHeightMapEdit.cpp.
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Definition at line 1335 of file WHeightMapEdit.cpp.
Returns true if we can fit this texture.
Returns true if this texture class is already present, or can be added to the map.
Definition at line 1000 of file WHeightMapEdit.cpp.
Definition at line 3348 of file WHeightMapEdit.cpp.
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Status methods.
Definition at line 111 of file WHeightMapEdit.h.
| void WorldHeightMapEdit::dbgVerifyAfterUndo | ( | void | ) |
Verifies the structures are still consistent.
dbgVerifyAfterUndo - Verifies that the structure is consistent.
Definition at line 1926 of file WHeightMapEdit.cpp.
Definition at line 2217 of file WHeightMapEdit.cpp.
| WorldHeightMapEdit * WorldHeightMapEdit::duplicate | ( | void | ) |
Definition at line 799 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::findBoundaryNear | ( | Coord3D * | pt, |
| float | okDistance, | ||
| Int * | outNdx, | ||
| Int * | outHandle ) |
Definition at line 3368 of file WHeightMapEdit.cpp.
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Definition at line 1058 of file WHeightMapEdit.cpp.
Definition at line 1436 of file WHeightMapEdit.cpp.
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Definition at line 858 of file WHeightMapEdit.cpp.
Definition at line 3328 of file WHeightMapEdit.cpp.
Returns the first tile for a texture class. If the class is not used, returns -1.
Definition at line 1910 of file WHeightMapEdit.cpp.
| Int WorldHeightMapEdit::getNumBoundaries | ( | void | ) | const |
Definition at line 3323 of file WHeightMapEdit.cpp.
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Definition at line 126 of file WHeightMapEdit.h.
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Definition at line 517 of file WHeightMapEdit.cpp.
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Definition at line 130 of file WHeightMapEdit.h.
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Definition at line 127 of file WHeightMapEdit.h.
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Definition at line 531 of file WHeightMapEdit.cpp.
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Definition at line 129 of file WHeightMapEdit.h.
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Definition at line 2198 of file WHeightMapEdit.cpp.
Definition at line 846 of file WHeightMapEdit.cpp.
Definition at line 829 of file WHeightMapEdit.cpp.
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Definition at line 864 of file WHeightMapEdit.cpp.
Definition at line 972 of file WHeightMapEdit.cpp.
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Definition at line 76 of file WHeightMapEdit.cpp.
Returns true if the texture class is used in the current map. If false, the texture is not used or loaded in the current map.
Definition at line 1896 of file WHeightMapEdit.cpp.
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Load the available bitmap images.
Definition at line 393 of file WHeightMapEdit.cpp.
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Load a tga bitmap into a set of tiles.
Definition at line 349 of file WHeightMapEdit.cpp.
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Loads all the images in a directory (including subdirectories)
Definition at line 420 of file WHeightMapEdit.cpp.
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Loads all the all terrain information for the WorldBuilder given the logical TerrainType entity (i.e. tga file)
Definition at line 455 of file WHeightMapEdit.cpp.
| Bool WorldHeightMapEdit::optimizeTiles | ( | void | ) |
Optimizes tile allocations.
Definition at line 1652 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::reloadTextures | ( | void | ) |
Reloads textures from disk.
Definition at line 1585 of file WHeightMapEdit.cpp.
| Bool WorldHeightMapEdit::remapTextures | ( | void | ) |
returns true if the operation had an effect.
Definition at line 329 of file WHeightMapEdit.cpp.
| Bool WorldHeightMapEdit::removeCliffMapping | ( | void | ) |
Definition at line 2550 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::removeFirstObject | ( | void | ) |
Removes the first map object from the list.
Definition at line 1988 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::removeLastBoundary | ( | void | ) |
Definition at line 3358 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::resetResources | ( | void | ) |
Releases textures in preparation for device reset.
Definition at line 1575 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::saveToFile | ( | DataChunkOutput & | chunkWriter | ) |
SaveToFile - saves a height map to a file.
Definition at line 581 of file WHeightMapEdit.cpp.
| Bool WorldHeightMapEdit::selectDuplicates | ( | void | ) |
Selects any dupicate map objects.
Selects any duplicate objects.
Definition at line 2001 of file WHeightMapEdit.cpp.
| Bool WorldHeightMapEdit::selectInvalidTeam | ( | void | ) |
Selects any objects with invalid teams.
Selects any objects with invalid teams.
Definition at line 2115 of file WHeightMapEdit.cpp.
| Bool WorldHeightMapEdit::selectSimilar | ( | void | ) |
Selects any dupicate map objects.
Selects any similar objects.
Definition at line 2070 of file WHeightMapEdit.cpp.
Definition at line 123 of file WHeightMapEdit.h.
| void WorldHeightMapEdit::setHeight | ( | Int | xIndex, |
| Int | yIndex, | ||
| UnsignedByte | height ) |
Definition at line 1637 of file WHeightMapEdit.cpp.
Definition at line 811 of file WHeightMapEdit.cpp.
| void WorldHeightMapEdit::showTileStatusInfo | ( | void | ) |
pops up a dialog box with tile mem usage.
Definition at line 1615 of file WHeightMapEdit.cpp.
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Definition at line 60 of file WHeightMapEdit.cpp.
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Definition at line 113 of file WHeightMapEdit.h.
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Definition at line 112 of file WHeightMapEdit.h.
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Definition at line 3093 of file WHeightMapEdit.cpp.
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Definition at line 2732 of file WHeightMapEdit.cpp.
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Definition at line 73 of file WHeightMapEdit.h.
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Definition at line 72 of file WHeightMapEdit.h.
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warning message flag.
Definition at line 67 of file WHeightMapEdit.h.
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warning message flag.
Definition at line 66 of file WHeightMapEdit.h.