#include <multilist.h>
Inherited by CameraShakeSystemClass::CameraShakerClass, DX8FVFCategoryContainer, DX8PolygonRendererClass, DX8TextureCategoryClass, LookupTableClass, MeshGeometryClass, PolyRemover, RenderObjClass, RendererListContainerClass, ShdRendererNodeClass, SoundCullObjClass, SoundSceneClass::AudibleInfoClass, SoundSceneObjClass, TexProjectClass, and TextureTrackerClass.
MultiListObjectClass This is an object that can be linked into a MultiList. The only overhead for this is a single pointer to a MultiListNode. Objects that are linked into MulitLists must derive from this class.
If you delete an instance of one of these objects while it is in one or more Multi-Lists, it will automatically remove itself from the lists.
Definition at line 77 of file multilist.h.
◆ MultiListObjectClass()
| MultiListObjectClass::MultiListObjectClass |
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◆ ~MultiListObjectClass()
| MultiListObjectClass::~MultiListObjectClass |
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void | | ) |
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◆ Get_List_Node()
◆ Set_List_Node()
The documentation for this class was generated from the following files: