#include <SoundScene.h>
Inherits MultiListObjectClass, and AutoPoolClass< AudibleInfoClass, 64 >.
Public Member Functions | |
| AudibleInfoClass (void) | |
| AudibleInfoClass (AudibleSoundClass *obj, float dist2) | |
Public Member Functions inherited from MultiListObjectClass | |
| MultiListObjectClass (void) | |
| virtual | ~MultiListObjectClass (void) |
| MultiListNodeClass * | Get_List_Node () const |
| void | Set_List_Node (MultiListNodeClass *node) |
Public Attributes | |
| AudibleSoundClass * | sound_obj |
| float | distance2 |
Additional Inherited Members | |
Static Public Member Functions inherited from AutoPoolClass< AudibleInfoClass, 64 > | |
| static void * | operator new (size_t size) |
| static void | operator delete (void *memory) |
Definition at line 181 of file SoundScene.h.
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inline |
Definition at line 184 of file SoundScene.h.
|
inline |
Definition at line 188 of file SoundScene.h.
| float SoundSceneClass::AudibleInfoClass::distance2 |
Definition at line 193 of file SoundScene.h.
| AudibleSoundClass* SoundSceneClass::AudibleInfoClass::sound_obj |
Definition at line 192 of file SoundScene.h.