Inherits GameSpyPSMessageQueueInterface.
◆ ~GameSpyPSMessageQueue()
| GameSpyPSMessageQueue::~GameSpyPSMessageQueue |
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◆ GameSpyPSMessageQueue()
| GameSpyPSMessageQueue::GameSpyPSMessageQueue |
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◆ addRequest()
| void GameSpyPSMessageQueue::addRequest |
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const PSRequest & | req | ) |
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◆ addResponse()
| void GameSpyPSMessageQueue::addResponse |
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const PSResponse & | resp | ) |
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◆ endThread()
| void GameSpyPSMessageQueue::endThread |
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void | | ) |
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◆ findPlayerStatsByID()
◆ getEmail()
| std::string GameSpyPSMessageQueue::getEmail |
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◆ getLocalPlayerID()
| Int GameSpyPSMessageQueue::getLocalPlayerID |
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void | | ) |
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◆ getNick()
| std::string GameSpyPSMessageQueue::getNick |
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◆ getPassword()
| std::string GameSpyPSMessageQueue::getPassword |
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◆ getRequest()
◆ getResponse()
◆ getThread()
◆ isThreadRunning()
| Bool GameSpyPSMessageQueue::isThreadRunning |
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void | | ) |
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◆ setEmail()
| void GameSpyPSMessageQueue::setEmail |
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std::string | email | ) |
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◆ setLocalPlayerID()
| void GameSpyPSMessageQueue::setLocalPlayerID |
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Int | localPlayerID | ) |
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◆ setNick()
| void GameSpyPSMessageQueue::setNick |
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std::string | nick | ) |
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◆ setPassword()
| void GameSpyPSMessageQueue::setPassword |
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std::string | password | ) |
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◆ startThread()
| void GameSpyPSMessageQueue::startThread |
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void | | ) |
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◆ trackPlayerStats()
| void GameSpyPSMessageQueue::trackPlayerStats |
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PSPlayerStats | stats | ) |
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The documentation for this class was generated from the following file: