#include <WeaponSet.h>
Definition at line 124 of file WeaponSet.h.
◆ WeaponTemplateSet()
| WeaponTemplateSet::WeaponTemplateSet |
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inline |
◆ clear()
| void WeaponTemplateSet::clear |
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◆ friend_getThingTemplate()
| const ThingTemplate * WeaponTemplateSet::friend_getThingTemplate |
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const |
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inline |
◆ friend_getWeaponSetFlags()
| const WeaponSetFlags & WeaponTemplateSet::friend_getWeaponSetFlags |
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const |
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inline |
◆ getConditionsYesCount()
| Int WeaponTemplateSet::getConditionsYesCount |
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const |
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inline |
◆ getNth()
◆ getNthCommandSourceMask()
◆ getNthConditionsYes()
◆ getNthPreferredAgainstMask()
◆ hasAnyWeapons()
| Bool WeaponTemplateSet::hasAnyWeapons |
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const |
◆ isSharedReloadTime()
| Bool WeaponTemplateSet::isSharedReloadTime |
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void | | ) |
const |
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inline |
◆ isWeaponLockSharedAcrossSets()
| Bool WeaponTemplateSet::isWeaponLockSharedAcrossSets |
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const |
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inline |
◆ parseWeaponTemplateSet()
| void WeaponTemplateSet::parseWeaponTemplateSet |
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INI * | ini, |
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const ThingTemplate * | tt ) |
◆ testWeaponSetFlag()
The documentation for this class was generated from the following files: