#include <parameter.h>
Inherits ParameterClass.
Inherited by GameObjDefParameterClass, GenericDefParameterClass, and SoundDefParameterClass.
Public Member Functions | |
| DefParameterClass (int *id) | |
| DefParameterClass (const DefParameterClass &src) | |
| virtual | ~DefParameterClass (void) |
| const DefParameterClass & | operator= (const DefParameterClass &src) |
| bool | operator== (const DefParameterClass &src) |
| bool | operator== (const ParameterClass &src) |
| virtual DefParameterClass * | As_DefParameterClass (void) |
| virtual void | Set_Value (int id) |
| virtual int | Get_Value (void) const |
| virtual void | Copy_Value (const ParameterClass &src) |
Public Member Functions inherited from ParameterClass | |
| ParameterClass (void) | |
| ParameterClass (const ParameterClass &src) | |
| virtual | ~ParameterClass (void) |
| const ParameterClass & | operator= (const ParameterClass &src) |
| virtual Type | Get_Type (void) const =0 |
| virtual bool | Is_Type (Type type) const |
| virtual bool | Is_Modifed (void) const |
| virtual void | Set_Modified (bool onoff=true) |
| virtual const char * | Get_Name (void) const |
| virtual void | Set_Name (const char *new_name) |
| virtual const char * | Get_Units_Name (void) const |
| virtual void | Set_Units_Name (const char *units_name) |
Protected Attributes | |
| int * | m_Value |
Additional Inherited Members | |
Public Types inherited from ParameterClass | |
| enum | Type { TYPE_INT = 0 , TYPE_FLOAT , TYPE_STRING , TYPE_VECTOR3 , TYPE_MATRIX3D , TYPE_BOOL , TYPE_TRANSITION , TYPE_MODELDEFINITIONID , TYPE_FILENAME , TYPE_ENUM , TYPE_GAMEOBJDEFINITIONID , TYPE_SCRIPT , TYPE_SOUND_FILENAME , TYPE_ANGLE , TYPE_WEAPONOBJDEFINITIONID , TYPE_AMMOOBJDEFINITIONID , TYPE_SOUNDDEFINITIONID , TYPE_COLOR , TYPE_PHYSDEFINITIONID , TYPE_EXPLOSIONDEFINITIONID , TYPE_DEFINITIONIDLIST , TYPE_ZONE , TYPE_FILENAMELIST , TYPE_SEPARATOR , TYPE_GENERICDEFINITIONID , TYPE_SCRIPTLIST , TYPE_VECTOR2 , TYPE_RECT , TYPE_TEXTURE_FILENAME , TYPE_STRINGSDB_ID } |
Static Public Member Functions inherited from ParameterClass | |
| static ParameterClass * | Construct (ParameterClass::Type type, void *data, const char *param_name) |
Definition at line 596 of file parameter.h.
| DefParameterClass::DefParameterClass | ( | int * | id | ) |
Definition at line 880 of file parameter.cpp.
| DefParameterClass::DefParameterClass | ( | const DefParameterClass & | src | ) |
Definition at line 892 of file parameter.cpp.
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inlinevirtual |
Definition at line 605 of file parameter.h.
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inlinevirtual |
Reimplemented from ParameterClass.
Definition at line 619 of file parameter.h.
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virtual |
Reimplemented from ParameterClass.
Reimplemented in AmmoObjDefParameterClass, ExplosionObjDefParameterClass, GameObjDefParameterClass, GenericDefParameterClass, and WeaponObjDefParameterClass.
Definition at line 958 of file parameter.cpp.
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inlinevirtual |
Definition at line 623 of file parameter.h.
| const DefParameterClass & DefParameterClass::operator= | ( | const DefParameterClass & | src | ) |
Definition at line 906 of file parameter.cpp.
| bool DefParameterClass::operator== | ( | const DefParameterClass & | src | ) |
Definition at line 920 of file parameter.cpp.
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virtual |
Implements ParameterClass.
Reimplemented in ExplosionObjDefParameterClass, GameObjDefParameterClass, GenericDefParameterClass, SoundDefParameterClass, and WeaponObjDefParameterClass.
Definition at line 940 of file parameter.cpp.
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inlinevirtual |
Definition at line 622 of file parameter.h.
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protected |
Definition at line 633 of file parameter.h.