Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
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AmmoObjDefParameterClass Class Reference

#include <parameter.h>

Inherits GameObjDefParameterClass.

Public Member Functions

 AmmoObjDefParameterClass (int *id)
 
 AmmoObjDefParameterClass (const AmmoObjDefParameterClass &src)
 
virtual ~AmmoObjDefParameterClass (void)
 
const AmmoObjDefParameterClassoperator= (const AmmoObjDefParameterClass &src)
 
bool operator== (const AmmoObjDefParameterClass &src)
 
bool operator== (const ParameterClass &src)
 
virtual Type Get_Type (void) const
 
virtual bool Is_Type (Type type) const
 
virtual void Copy_Value (const ParameterClass &src)
 
- Public Member Functions inherited from GameObjDefParameterClass
 GameObjDefParameterClass (int *id)
 
 GameObjDefParameterClass (const GameObjDefParameterClass &src)
 
virtual ~GameObjDefParameterClass (void)
 
const GameObjDefParameterClassoperator= (const GameObjDefParameterClass &src)
 
bool operator== (const GameObjDefParameterClass &src)
 
bool operator== (const ParameterClass &src)
 
virtual void Set_Base_Class (const char *name)
 
virtual const char * Get_Base_Class (void) const
 
- Public Member Functions inherited from DefParameterClass
 DefParameterClass (int *id)
 
 DefParameterClass (const DefParameterClass &src)
 
virtual ~DefParameterClass (void)
 
const DefParameterClassoperator= (const DefParameterClass &src)
 
bool operator== (const DefParameterClass &src)
 
virtual DefParameterClassAs_DefParameterClass (void)
 
virtual void Set_Value (int id)
 
virtual int Get_Value (void) const
 
- Public Member Functions inherited from ParameterClass
 ParameterClass (void)
 
 ParameterClass (const ParameterClass &src)
 
virtual ~ParameterClass (void)
 
const ParameterClassoperator= (const ParameterClass &src)
 
virtual bool Is_Modifed (void) const
 
virtual void Set_Modified (bool onoff=true)
 
virtual const char * Get_Name (void) const
 
virtual void Set_Name (const char *new_name)
 
virtual const char * Get_Units_Name (void) const
 
virtual void Set_Units_Name (const char *units_name)
 

Additional Inherited Members

- Public Types inherited from ParameterClass
enum  Type {
  TYPE_INT = 0 , TYPE_FLOAT , TYPE_STRING , TYPE_VECTOR3 ,
  TYPE_MATRIX3D , TYPE_BOOL , TYPE_TRANSITION , TYPE_MODELDEFINITIONID ,
  TYPE_FILENAME , TYPE_ENUM , TYPE_GAMEOBJDEFINITIONID , TYPE_SCRIPT ,
  TYPE_SOUND_FILENAME , TYPE_ANGLE , TYPE_WEAPONOBJDEFINITIONID , TYPE_AMMOOBJDEFINITIONID ,
  TYPE_SOUNDDEFINITIONID , TYPE_COLOR , TYPE_PHYSDEFINITIONID , TYPE_EXPLOSIONDEFINITIONID ,
  TYPE_DEFINITIONIDLIST , TYPE_ZONE , TYPE_FILENAMELIST , TYPE_SEPARATOR ,
  TYPE_GENERICDEFINITIONID , TYPE_SCRIPTLIST , TYPE_VECTOR2 , TYPE_RECT ,
  TYPE_TEXTURE_FILENAME , TYPE_STRINGSDB_ID
}
 
- Static Public Member Functions inherited from ParameterClass
static ParameterClassConstruct (ParameterClass::Type type, void *data, const char *param_name)
 
- Protected Attributes inherited from GameObjDefParameterClass
StringClass m_BaseClass
 
- Protected Attributes inherited from DefParameterClass
int * m_Value
 

Detailed Description

Definition at line 736 of file parameter.h.

Constructor & Destructor Documentation

◆ AmmoObjDefParameterClass() [1/2]

AmmoObjDefParameterClass::AmmoObjDefParameterClass ( int * id)

Definition at line 1285 of file parameter.cpp.

◆ AmmoObjDefParameterClass() [2/2]

AmmoObjDefParameterClass::AmmoObjDefParameterClass ( const AmmoObjDefParameterClass & src)

Definition at line 1297 of file parameter.cpp.

◆ ~AmmoObjDefParameterClass()

virtual AmmoObjDefParameterClass::~AmmoObjDefParameterClass ( void )
inlinevirtual

Definition at line 745 of file parameter.h.

Member Function Documentation

◆ Copy_Value()

void AmmoObjDefParameterClass::Copy_Value ( const ParameterClass & src)
virtual

Reimplemented from GameObjDefParameterClass.

Definition at line 1363 of file parameter.cpp.

◆ Get_Type()

virtual Type AmmoObjDefParameterClass::Get_Type ( void ) const
inlinevirtual

Reimplemented from GameObjDefParameterClass.

Definition at line 759 of file parameter.h.

◆ Is_Type()

virtual bool AmmoObjDefParameterClass::Is_Type ( Type type) const
inlinevirtual

Reimplemented from GameObjDefParameterClass.

Definition at line 760 of file parameter.h.

◆ operator=()

const AmmoObjDefParameterClass & AmmoObjDefParameterClass::operator= ( const AmmoObjDefParameterClass & src)

Definition at line 1311 of file parameter.cpp.

◆ operator==() [1/2]

bool AmmoObjDefParameterClass::operator== ( const AmmoObjDefParameterClass & src)

Definition at line 1325 of file parameter.cpp.

◆ operator==() [2/2]

bool AmmoObjDefParameterClass::operator== ( const ParameterClass & src)
virtual

Implements ParameterClass.

Definition at line 1345 of file parameter.cpp.


The documentation for this class was generated from the following files: