Inherits GeometryExportTaskClass.
MeshGeometryExportTaskClass Export task for INodes which are to generate W3D meshes
Definition at line 75 of file geometryexporttask.cpp.
◆ MeshGeometryExportTaskClass() [1/2]
◆ MeshGeometryExportTaskClass() [2/2]
◆ ~MeshGeometryExportTaskClass()
| virtual MeshGeometryExportTaskClass::~MeshGeometryExportTaskClass |
( |
void | | ) |
|
|
inlinevirtual |
◆ Can_Combine()
| bool MeshGeometryExportTaskClass::Can_Combine |
( |
void | | ) |
|
◆ Can_Combine_With()
◆ Combine_Mesh()
◆ Export_Geometry()
◆ Get_Geometry_Type()
| virtual int MeshGeometryExportTaskClass::Get_Geometry_Type |
( |
void | | ) |
|
|
inlineprotectedvirtual |
◆ Get_Shared_Vertex_Normal()
| Point3 MeshGeometryExportTaskClass::Get_Shared_Vertex_Normal |
( |
const Point3 & | pos, |
|
|
int | smgroup ) |
|
virtual |
◆ Get_Single_Material()
| Mtl * MeshGeometryExportTaskClass::Get_Single_Material |
( |
void | | ) |
|
◆ Is_Name_Dirty()
| bool MeshGeometryExportTaskClass::Is_Name_Dirty |
( |
void | | ) |
|
|
inline |
◆ Is_Single_Material()
| bool MeshGeometryExportTaskClass::Is_Single_Material |
( |
void | | ) |
|
◆ Reduce_To_Single_Material()
| void MeshGeometryExportTaskClass::Reduce_To_Single_Material |
( |
int | mat_id | ) |
|
◆ Set_Name_Dirty()
| void MeshGeometryExportTaskClass::Set_Name_Dirty |
( |
bool | onoff | ) |
|
|
inline |
◆ Split()
◆ Update_Cached_Data()
| void MeshGeometryExportTaskClass::Update_Cached_Data |
( |
void | | ) |
|
|
protected |
◆ BoxCenter
| Point3 MeshGeometryExportTaskClass::BoxCenter |
|
protected |
◆ BoxExtent
| Point3 MeshGeometryExportTaskClass::BoxExtent |
|
protected |
◆ ExportOptions
◆ MeshData
| Mesh MeshGeometryExportTaskClass::MeshData |
|
protected |
◆ NameDirty
| bool MeshGeometryExportTaskClass::NameDirty |
|
protected |
◆ SingleMtl
| Mtl* MeshGeometryExportTaskClass::SingleMtl |
|
protected |
◆ WorldBounds
| Box3 MeshGeometryExportTaskClass::WorldBounds |
|
protected |
The documentation for this class was generated from the following file: