Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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GameSpyPeerMessageQueueInterface Class Referenceabstract

#include <PeerThread.h>

Inherited by GameSpyPeerMessageQueue.

Public Member Functions

virtual ~GameSpyPeerMessageQueueInterface ()
 
virtual void startThread (void)=0
 
virtual void endThread (void)=0
 
virtual Bool isThreadRunning (void)=0
 
virtual Bool isConnected (void)=0
 
virtual Bool isConnecting (void)=0
 
virtual void addRequest (const PeerRequest &req)=0
 
virtual Bool getRequest (PeerRequest &req)=0
 
virtual void addResponse (const PeerResponse &resp)=0
 
virtual Bool getResponse (PeerResponse &resp)=0
 
virtual SerialAuthResult getSerialAuthResult (void)=0
 

Static Public Member Functions

static GameSpyPeerMessageQueueInterfacecreateNewMessageQueue (void)
 

Detailed Description

Definition at line 369 of file PeerThread.h.

Constructor & Destructor Documentation

◆ ~GameSpyPeerMessageQueueInterface()

virtual GameSpyPeerMessageQueueInterface::~GameSpyPeerMessageQueueInterface ( )
inlinevirtual

Definition at line 372 of file PeerThread.h.

Member Function Documentation

◆ addRequest()

virtual void GameSpyPeerMessageQueueInterface::addRequest ( const PeerRequest & req)
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ addResponse()

virtual void GameSpyPeerMessageQueueInterface::addResponse ( const PeerResponse & resp)
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ createNewMessageQueue()

GameSpyPeerMessageQueueInterface * GameSpyPeerMessageQueueInterface::createNewMessageQueue ( void )
static

Definition at line 175 of file PeerThread.cpp.

◆ endThread()

virtual void GameSpyPeerMessageQueueInterface::endThread ( void )
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ getRequest()

virtual Bool GameSpyPeerMessageQueueInterface::getRequest ( PeerRequest & req)
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ getResponse()

virtual Bool GameSpyPeerMessageQueueInterface::getResponse ( PeerResponse & resp)
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ getSerialAuthResult()

virtual SerialAuthResult GameSpyPeerMessageQueueInterface::getSerialAuthResult ( void )
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ isConnected()

virtual Bool GameSpyPeerMessageQueueInterface::isConnected ( void )
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ isConnecting()

virtual Bool GameSpyPeerMessageQueueInterface::isConnecting ( void )
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ isThreadRunning()

virtual Bool GameSpyPeerMessageQueueInterface::isThreadRunning ( void )
pure virtual

Implemented in GameSpyPeerMessageQueue.

◆ startThread()

virtual void GameSpyPeerMessageQueueInterface::startThread ( void )
pure virtual

Implemented in GameSpyPeerMessageQueue.


The documentation for this class was generated from the following files: