#include <GameSpyThread.h>
Inherits ThreadClass.
Definition at line 37 of file GameSpyThread.h.
◆ GameSpyThreadClass()
| GameSpyThreadClass::GameSpyThreadClass |
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inline |
◆ getNextShellScreen()
| AsciiString GameSpyThreadClass::getNextShellScreen |
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void | | ) |
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◆ queueLogin()
◆ queueReadPersistentStatsFromServer()
| void GameSpyThreadClass::queueReadPersistentStatsFromServer |
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void | | ) |
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◆ queueUpdateLocale()
| void GameSpyThreadClass::queueUpdateLocale |
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AsciiString | locale | ) |
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◆ queueUpdateLosses()
| void GameSpyThreadClass::queueUpdateLosses |
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AsciiString | losses | ) |
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◆ queueUpdateWins()
| void GameSpyThreadClass::queueUpdateWins |
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AsciiString | wins | ) |
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◆ setNextShellScreen()
| void GameSpyThreadClass::setNextShellScreen |
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AsciiString | nextShellScreen | ) |
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◆ setShowLocaleSelect()
| void GameSpyThreadClass::setShowLocaleSelect |
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Bool | val | ) |
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◆ showLocaleSelect()
| Bool GameSpyThreadClass::showLocaleSelect |
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void | | ) |
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◆ Thread_Function()
| void GameSpyThreadClass::Thread_Function |
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The documentation for this class was generated from the following file: