#include <NetCommandMsg.h>
Inherits MemoryPoolObject.
Inherited by NetAckBothCommandMsg, NetAckStage1CommandMsg, NetAckStage2CommandMsg, NetChatCommandMsg, NetDestroyPlayerCommandMsg, NetDisconnectChatCommandMsg, NetDisconnectFrameCommandMsg, NetDisconnectKeepAliveCommandMsg, NetDisconnectPlayerCommandMsg, NetDisconnectScreenOffCommandMsg, NetDisconnectVoteCommandMsg, NetFileAnnounceCommandMsg, NetFileCommandMsg, NetFileProgressCommandMsg, NetFrameCommandMsg, NetFrameResendRequestCommandMsg, NetGameCommandMsg, NetKeepAliveCommandMsg, NetPacketRouterAckCommandMsg, NetPacketRouterQueryCommandMsg, NetPlayerLeaveCommandMsg, NetProgressCommandMsg, NetRunAheadCommandMsg, NetRunAheadMetricsCommandMsg, and NetWrapperCommandMsg.
Definition at line 39 of file NetCommandMsg.h.
◆ NetCommandMsg()
| NetCommandMsg::NetCommandMsg |
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| ) |
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◆ attach()
| void NetCommandMsg::attach |
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| ) |
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◆ detach()
| void NetCommandMsg::detach |
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Subtracts one from the reference count. If the reference count is 0, the this object is destroyed.
Definition at line 66 of file NetCommandMsg.cpp.
◆ getContentsAsAsciiString()
| virtual AsciiString NetCommandMsg::getContentsAsAsciiString |
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void | | ) |
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inlinevirtual |
◆ getExecutionFrame()
◆ getID()
◆ getNetCommandType()
◆ getPlayerID()
◆ getSortNumber()
| Int NetCommandMsg::getSortNumber |
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virtual |
◆ GetTimestamp()
◆ setExecutionFrame()
| void NetCommandMsg::setExecutionFrame |
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UnsignedInt | frame | ) |
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inline |
◆ setID()
◆ setNetCommandType()
◆ setPlayerID()
| void NetCommandMsg::setPlayerID |
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UnsignedInt | playerID | ) |
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inline |
◆ SetTimestamp()
| void NetCommandMsg::SetTimestamp |
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UnsignedInt | timestamp | ) |
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inline |
◆ m_commandType
◆ m_executionFrame
◆ m_id
◆ m_playerID
◆ m_referenceCount
| Int NetCommandMsg::m_referenceCount |
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protected |
◆ m_timestamp
The documentation for this class was generated from the following files: