#include <AI.h>
Definition at line 421 of file AI.h.
◆ doXfer()
| void AICommandParmsStorage::doXfer |
( |
Xfer * | xfer | ) |
|
◆ getCommandType()
Definition at line 442 of file AI.h.
◆ reconstitute()
| void AICommandParmsStorage::reconstitute |
( |
AICommandParms & | parms | ) |
const |
- Todo
- srj – probably need a better way to safely save/restore this
Definition at line 116 of file AIStates.cpp.
◆ store()
misc usage
- Todo
- srj – probably need a better way to safely save/restore this
Definition at line 98 of file AIStates.cpp.
The documentation for this class was generated from the following files:
- Code/GameEngine/Include/GameLogic/AI.h
- Code/GameEngine/Source/GameLogic/AI/AIStates.cpp