Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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DazzleTypeClass Class Reference

#include <dazzle.h>

Public Member Functions

virtual void Calculate_Intensities (float &dazzle_intensity, float &dazzle_size, float &halo_intensity, const Vector3 &camera_dir, const Vector3 &dazzle_dir, const Vector3 &dir_to_dazzle, float distance) const
 
void Set_Dazzle_Shader (const ShaderClass &s)
 
void Set_Halo_Shader (const ShaderClass &s)
 
TextureClassGet_Dazzle_Texture ()
 
TextureClassGet_Halo_Texture ()
 

Detailed Description

Definition at line 126 of file dazzle.h.

Member Function Documentation

◆ Calculate_Intensities()

void DazzleTypeClass::Calculate_Intensities ( float & dazzle_intensity,
float & dazzle_size,
float & halo_intensity,
const Vector3 & camera_dir,
const Vector3 & dazzle_dir,
const Vector3 & dir_to_dazzle,
float distance ) const
virtual

Definition at line 501 of file dazzle.cpp.

◆ Get_Dazzle_Texture()

TextureClass * DazzleTypeClass::Get_Dazzle_Texture ( )

Definition at line 475 of file dazzle.cpp.

◆ Get_Halo_Texture()

TextureClass * DazzleTypeClass::Get_Halo_Texture ( )

Definition at line 488 of file dazzle.cpp.

◆ Set_Dazzle_Shader()

void DazzleTypeClass::Set_Dazzle_Shader ( const ShaderClass & s)

Definition at line 461 of file dazzle.cpp.

◆ Set_Halo_Shader()

void DazzleTypeClass::Set_Halo_Shader ( const ShaderClass & s)

Definition at line 468 of file dazzle.cpp.


The documentation for this class was generated from the following files: