Public Member Functions | |
| ProxyRecordClass (void) | |
| bool | operator== (const ProxyRecordClass &that) |
| bool | operator!= (const ProxyRecordClass &that) |
| void | Init (const W3dHLodSubObjectStruct &w3d_data) |
| int | Get_Bone_Index (void) |
| const char * | Get_Name (void) |
Protected Attributes | |
| int | BoneIndex |
| char | Name [2 *W3D_NAME_LEN] |
ProxyRecordClass This is a structure that contains the data describing a single "proxy" object. These are used for application purposes and simply provide a way for the assets to associate a string with a bone index.
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