| Enumerator |
|---|
| CONDITION_FALSE | |
| COUNTER | |
| FLAG | |
| CONDITION_TRUE | |
| TIMER_EXPIRED | |
| PLAYER_ALL_DESTROYED | |
| PLAYER_ALL_BUILDFACILITIES_DESTROYED | |
| TEAM_INSIDE_AREA_PARTIALLY | |
| TEAM_DESTROYED | |
| CAMERA_MOVEMENT_FINISHED | |
| TEAM_HAS_UNITS | |
| TEAM_STATE_IS | |
| TEAM_STATE_IS_NOT | |
| NAMED_INSIDE_AREA | |
| NAMED_OUTSIDE_AREA | |
| NAMED_DESTROYED | |
| NAMED_NOT_DESTROYED | |
| TEAM_INSIDE_AREA_ENTIRELY | |
| TEAM_OUTSIDE_AREA_ENTIRELY | |
| NAMED_ATTACKED_BY_OBJECTTYPE | |
| TEAM_ATTACKED_BY_OBJECTTYPE | |
| NAMED_ATTACKED_BY_PLAYER | |
| TEAM_ATTACKED_BY_PLAYER | |
| BUILT_BY_PLAYER | |
| NAMED_CREATED | |
| TEAM_CREATED | |
| PLAYER_HAS_CREDITS | |
| NAMED_DISCOVERED | |
| TEAM_DISCOVERED | |
| MISSION_ATTEMPTS | |
| NAMED_OWNED_BY_PLAYER | |
| TEAM_OWNED_BY_PLAYER | |
| PLAYER_HAS_N_OR_FEWER_BUILDINGS | |
| PLAYER_HAS_POWER | |
| NAMED_REACHED_WAYPOINTS_END | |
| TEAM_REACHED_WAYPOINTS_END | |
| NAMED_SELECTED | |
| NAMED_ENTERED_AREA | |
| NAMED_EXITED_AREA | |
| TEAM_ENTERED_AREA_ENTIRELY | |
| TEAM_ENTERED_AREA_PARTIALLY | |
| TEAM_EXITED_AREA_ENTIRELY | |
| TEAM_EXITED_AREA_PARTIALLY | |
| MULTIPLAYER_ALLIED_VICTORY | |
| MULTIPLAYER_ALLIED_DEFEAT | |
| MULTIPLAYER_PLAYER_DEFEAT | |
| PLAYER_HAS_NO_POWER | |
| HAS_FINISHED_VIDEO | |
| HAS_FINISHED_SPEECH | |
| HAS_FINISHED_AUDIO | |
| BUILDING_ENTERED_BY_PLAYER | |
| ENEMY_SIGHTED | |
| UNIT_HEALTH | |
| BRIDGE_REPAIRED | |
| BRIDGE_BROKEN | |
| NAMED_DYING | |
| NAMED_TOTALLY_DEAD | |
| PLAYER_HAS_OBJECT_COMPARISON | |
| OBSOLETE_SCRIPT_1 | |
| OBSOLETE_SCRIPT_2 | |
| PLAYER_TRIGGERED_SPECIAL_POWER | |
| PLAYER_COMPLETED_SPECIAL_POWER | |
| PLAYER_MIDWAY_SPECIAL_POWER | |
| PLAYER_TRIGGERED_SPECIAL_POWER_FROM_NAMED | |
| PLAYER_COMPLETED_SPECIAL_POWER_FROM_NAMED | |
| PLAYER_MIDWAY_SPECIAL_POWER_FROM_NAMED | |
| DEFUNCT_PLAYER_SELECTED_GENERAL | |
| DEFUNCT_PLAYER_SELECTED_GENERAL_FROM_NAMED | |
| PLAYER_BUILT_UPGRADE | |
| PLAYER_BUILT_UPGRADE_FROM_NAMED | |
| PLAYER_DESTROYED_N_BUILDINGS_PLAYER | |
| UNIT_COMPLETED_SEQUENTIAL_EXECUTION | |
| TEAM_COMPLETED_SEQUENTIAL_EXECUTION | |
| PLAYER_HAS_COMPARISON_UNIT_TYPE_IN_TRIGGER_AREA | |
| PLAYER_HAS_COMPARISON_UNIT_KIND_IN_TRIGGER_AREA | |
| UNIT_EMPTIED | |
| TYPE_SIGHTED | |
| NAMED_BUILDING_IS_EMPTY | |
| PLAYER_HAS_N_OR_FEWER_FACTION_BUILDINGS | |
| UNIT_HAS_OBJECT_STATUS | |
| TEAM_ALL_HAS_OBJECT_STATUS | |
| TEAM_SOME_HAVE_OBJECT_STATUS | |
| PLAYER_POWER_COMPARE_PERCENT | |
| PLAYER_EXCESS_POWER_COMPARE_VALUE | |
| SKIRMISH_SPECIAL_POWER_READY | |
| SKIRMISH_VALUE_IN_AREA | |
| SKIRMISH_PLAYER_FACTION | |
| SKIRMISH_SUPPLIES_VALUE_WITHIN_DISTANCE | |
| SKIRMISH_TECH_BUILDING_WITHIN_DISTANCE | |
| SKIRMISH_COMMAND_BUTTON_READY_ALL | |
| SKIRMISH_COMMAND_BUTTON_READY_PARTIAL | |
| SKIRMISH_UNOWNED_FACTION_UNIT_EXISTS | |
| SKIRMISH_PLAYER_HAS_PREREQUISITE_TO_BUILD | |
| SKIRMISH_PLAYER_HAS_COMPARISON_GARRISONED | |
| SKIRMISH_PLAYER_HAS_COMPARISON_CAPTURED_UNITS | |
| SKIRMISH_NAMED_AREA_EXIST | |
| SKIRMISH_PLAYER_HAS_UNITS_IN_AREA | |
| SKIRMISH_PLAYER_HAS_BEEN_ATTACKED_BY_PLAYER | |
| SKIRMISH_PLAYER_IS_OUTSIDE_AREA | |
| SKIRMISH_PLAYER_HAS_DISCOVERED_PLAYER | |
| PLAYER_ACQUIRED_SCIENCE | |
| PLAYER_HAS_SCIENCEPURCHASEPOINTS | |
| PLAYER_CAN_PURCHASE_SCIENCE | |
| MUSIC_TRACK_HAS_COMPLETED | |
| PLAYER_LOST_OBJECT_TYPE | |
| SUPPLY_SOURCE_SAFE | |
| SUPPLY_SOURCE_ATTACKED | |
| START_POSITION_IS | |
| NAMED_HAS_FREE_CONTAINER_SLOTS | Kris – Checks if any given container has any free slots.
|
| NUM_ITEMS | |