Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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Condition Member List
This is the complete list of members for
Condition
, including all inherited members.
BRIDGE_BROKEN
enum value
Condition
BRIDGE_REPAIRED
enum value
Condition
BUILDING_ENTERED_BY_PLAYER
enum value
Condition
BUILT_BY_PLAYER
enum value
Condition
CAMERA_MOVEMENT_FINISHED
enum value
Condition
Condition
(enum ConditionType type)
Condition
Condition
()
Condition
protected
CONDITION_FALSE
enum value
Condition
CONDITION_TRUE
enum value
Condition
ConditionType
enum name
Condition
COUNTER
enum value
Condition
DEFUNCT_PLAYER_SELECTED_GENERAL
enum value
Condition
DEFUNCT_PLAYER_SELECTED_GENERAL_FROM_NAMED
enum value
Condition
deleteInstance
()
MemoryPoolObject
inline
duplicate
(void) const
Condition
duplicateAndQualify
(const AsciiString &qualifier, const AsciiString &playerTemplateName, const AsciiString &newPlayerName) const
Condition
ENEMY_SIGHTED
enum value
Condition
FLAG
enum value
Condition
getConditionType
(void)
Condition
inline
getCustomData
(void) const
Condition
inline
getCustomFrame
(void) const
Condition
inline
getNext
(void)
Condition
inline
getNumParameters
(void)
Condition
inline
getObjectMemoryPool
()=0
MemoryPoolObject
protected
pure virtual
getParameter
(Int ndx)
Condition
inline
getUiStrings
(AsciiString strings[MAX_PARMS])
Condition
getUiText
(void)
Condition
HAS_FINISHED_AUDIO
enum value
Condition
HAS_FINISHED_SPEECH
enum value
Condition
HAS_FINISHED_VIDEO
enum value
Condition
hasWarnings
(void) const
Condition
inline
MISSION_ATTEMPTS
enum value
Condition
MULTIPLAYER_ALLIED_DEFEAT
enum value
Condition
MULTIPLAYER_ALLIED_VICTORY
enum value
Condition
MULTIPLAYER_PLAYER_DEFEAT
enum value
Condition
MUSIC_TRACK_HAS_COMPLETED
enum value
Condition
NAMED_ATTACKED_BY_OBJECTTYPE
enum value
Condition
NAMED_ATTACKED_BY_PLAYER
enum value
Condition
NAMED_BUILDING_IS_EMPTY
enum value
Condition
NAMED_CREATED
enum value
Condition
NAMED_DESTROYED
enum value
Condition
NAMED_DISCOVERED
enum value
Condition
NAMED_DYING
enum value
Condition
NAMED_ENTERED_AREA
enum value
Condition
NAMED_EXITED_AREA
enum value
Condition
NAMED_HAS_FREE_CONTAINER_SLOTS
enum value
Condition
NAMED_INSIDE_AREA
enum value
Condition
NAMED_NOT_DESTROYED
enum value
Condition
NAMED_OUTSIDE_AREA
enum value
Condition
NAMED_OWNED_BY_PLAYER
enum value
Condition
NAMED_REACHED_WAYPOINTS_END
enum value
Condition
NAMED_SELECTED
enum value
Condition
NAMED_TOTALLY_DEAD
enum value
Condition
NUM_ITEMS
enum value
Condition
OBSOLETE_SCRIPT_1
enum value
Condition
OBSOLETE_SCRIPT_2
enum value
Condition
operator delete
(void *p)
MemoryPoolObject
inline
protected
operator new
(size_t s)
MemoryPoolObject
inline
protected
ParseConditionDataChunk
(DataChunkInput &file, DataChunkInfo *info, void *userData)
Condition
static
PLAYER_ACQUIRED_SCIENCE
enum value
Condition
PLAYER_ALL_BUILDFACILITIES_DESTROYED
enum value
Condition
PLAYER_ALL_DESTROYED
enum value
Condition
PLAYER_BUILT_UPGRADE
enum value
Condition
PLAYER_BUILT_UPGRADE_FROM_NAMED
enum value
Condition
PLAYER_CAN_PURCHASE_SCIENCE
enum value
Condition
PLAYER_COMPLETED_SPECIAL_POWER
enum value
Condition
PLAYER_COMPLETED_SPECIAL_POWER_FROM_NAMED
enum value
Condition
PLAYER_DESTROYED_N_BUILDINGS_PLAYER
enum value
Condition
PLAYER_EXCESS_POWER_COMPARE_VALUE
enum value
Condition
PLAYER_HAS_COMPARISON_UNIT_KIND_IN_TRIGGER_AREA
enum value
Condition
PLAYER_HAS_COMPARISON_UNIT_TYPE_IN_TRIGGER_AREA
enum value
Condition
PLAYER_HAS_CREDITS
enum value
Condition
PLAYER_HAS_N_OR_FEWER_BUILDINGS
enum value
Condition
PLAYER_HAS_N_OR_FEWER_FACTION_BUILDINGS
enum value
Condition
PLAYER_HAS_NO_POWER
enum value
Condition
PLAYER_HAS_OBJECT_COMPARISON
enum value
Condition
PLAYER_HAS_POWER
enum value
Condition
PLAYER_HAS_SCIENCEPURCHASEPOINTS
enum value
Condition
PLAYER_LOST_OBJECT_TYPE
enum value
Condition
PLAYER_MIDWAY_SPECIAL_POWER
enum value
Condition
PLAYER_MIDWAY_SPECIAL_POWER_FROM_NAMED
enum value
Condition
PLAYER_POWER_COMPARE_PERCENT
enum value
Condition
PLAYER_TRIGGERED_SPECIAL_POWER
enum value
Condition
PLAYER_TRIGGERED_SPECIAL_POWER_FROM_NAMED
enum value
Condition
setConditionType
(enum ConditionType type)
Condition
setCustomData
(Int val)
Condition
inline
setCustomFrame
(Int val)
Condition
inline
setNextCondition
(Condition *pScr)
Condition
inline
setWarnings
(Bool warnings)
Condition
inline
SKIRMISH_COMMAND_BUTTON_READY_ALL
enum value
Condition
SKIRMISH_COMMAND_BUTTON_READY_PARTIAL
enum value
Condition
SKIRMISH_NAMED_AREA_EXIST
enum value
Condition
SKIRMISH_PLAYER_FACTION
enum value
Condition
SKIRMISH_PLAYER_HAS_BEEN_ATTACKED_BY_PLAYER
enum value
Condition
SKIRMISH_PLAYER_HAS_COMPARISON_CAPTURED_UNITS
enum value
Condition
SKIRMISH_PLAYER_HAS_COMPARISON_GARRISONED
enum value
Condition
SKIRMISH_PLAYER_HAS_DISCOVERED_PLAYER
enum value
Condition
SKIRMISH_PLAYER_HAS_PREREQUISITE_TO_BUILD
enum value
Condition
SKIRMISH_PLAYER_HAS_UNITS_IN_AREA
enum value
Condition
SKIRMISH_PLAYER_IS_OUTSIDE_AREA
enum value
Condition
SKIRMISH_SPECIAL_POWER_READY
enum value
Condition
SKIRMISH_SUPPLIES_VALUE_WITHIN_DISTANCE
enum value
Condition
SKIRMISH_TECH_BUILDING_WITHIN_DISTANCE
enum value
Condition
SKIRMISH_UNOWNED_FACTION_UNIT_EXISTS
enum value
Condition
SKIRMISH_VALUE_IN_AREA
enum value
Condition
START_POSITION_IS
enum value
Condition
SUPPLY_SOURCE_ATTACKED
enum value
Condition
SUPPLY_SOURCE_SAFE
enum value
Condition
TEAM_ALL_HAS_OBJECT_STATUS
enum value
Condition
TEAM_ATTACKED_BY_OBJECTTYPE
enum value
Condition
TEAM_ATTACKED_BY_PLAYER
enum value
Condition
TEAM_COMPLETED_SEQUENTIAL_EXECUTION
enum value
Condition
TEAM_CREATED
enum value
Condition
TEAM_DESTROYED
enum value
Condition
TEAM_DISCOVERED
enum value
Condition
TEAM_ENTERED_AREA_ENTIRELY
enum value
Condition
TEAM_ENTERED_AREA_PARTIALLY
enum value
Condition
TEAM_EXITED_AREA_ENTIRELY
enum value
Condition
TEAM_EXITED_AREA_PARTIALLY
enum value
Condition
TEAM_HAS_UNITS
enum value
Condition
TEAM_INSIDE_AREA_ENTIRELY
enum value
Condition
TEAM_INSIDE_AREA_PARTIALLY
enum value
Condition
TEAM_OUTSIDE_AREA_ENTIRELY
enum value
Condition
TEAM_OWNED_BY_PLAYER
enum value
Condition
TEAM_REACHED_WAYPOINTS_END
enum value
Condition
TEAM_SOME_HAVE_OBJECT_STATUS
enum value
Condition
TEAM_STATE_IS
enum value
Condition
TEAM_STATE_IS_NOT
enum value
Condition
TIMER_EXPIRED
enum value
Condition
TYPE_SIGHTED
enum value
Condition
UNIT_COMPLETED_SEQUENTIAL_EXECUTION
enum value
Condition
UNIT_EMPTIED
enum value
Condition
UNIT_HAS_OBJECT_STATUS
enum value
Condition
UNIT_HEALTH
enum value
Condition
WriteConditionDataChunk
(DataChunkOutput &chunkWriter, Condition *pCond)
Condition
static
~MemoryPoolObject
()
MemoryPoolObject
inline
protected
virtual
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