#include <vxl.h>
Definition at line 72 of file vxl.h.
◆ VoxelClass()
◆ ~VoxelClass()
| VoxelClass::~VoxelClass |
( |
void | | ) |
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◆ Compute_Physical_Properties()
| void VoxelClass::Compute_Physical_Properties |
( |
double | Volume[1], |
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double | CM[3], |
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double | I[9] ) |
◆ Get_Height()
| int VoxelClass::Get_Height |
( |
| ) |
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inline |
Definition at line 87 of file vxl.h.
◆ Get_Width()
| int VoxelClass::Get_Width |
( |
| ) |
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inline |
Definition at line 86 of file vxl.h.
◆ Is_Solid()
| uint8 VoxelClass::Is_Solid |
( |
int | i, |
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int | j, |
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int | k ) |
◆ Num_Layers()
| int VoxelClass::Num_Layers |
( |
| ) |
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inline |
Definition at line 88 of file vxl.h.
The documentation for this class was generated from the following files:
- Code/Tools/WW3D/max2w3d/vxl.h
- Code/Tools/WW3D/max2w3d/vxl.cpp