#include <Water.h>
Public Member Functions | |
| WaterSetting (void) | |
| virtual | ~WaterSetting (void) |
| const FieldParse * | getFieldParse (void) |
| Get the INI parsing table for loading. | |
Static Public Attributes | |
| static const FieldParse | m_waterSettingFieldParseTable [] |
| the parse table for INI definition | |
This structures keeps the settings for how our water will look
|
inline |
| AsciiString WaterSetting::m_skyTextureFile |
| RGBAColorInt WaterSetting::m_transparentWaterDiffuse |
| RGBAColorInt WaterSetting::m_vertex00Diffuse |
| RGBAColorInt WaterSetting::m_vertex01Diffuse |
| RGBAColorInt WaterSetting::m_vertex10Diffuse |
| RGBAColorInt WaterSetting::m_vertex11Diffuse |
| RGBAColorInt WaterSetting::m_waterDiffuseColor |
|
static |
the parse table for INI definition
| AsciiString WaterSetting::m_waterTextureFile |