#include <composite.h>
Inherits RenderObjClass.
Inherited by Animatable3DObjClass, CollectionClass, and DistLODClass.
Public Member Functions | |
| CompositeRenderObjClass (void) | |
| CompositeRenderObjClass (const CompositeRenderObjClass &that) | |
| virtual | ~CompositeRenderObjClass (void) |
| CompositeRenderObjClass & | operator= (const CompositeRenderObjClass &that) |
| virtual void | Restart (void) |
| virtual const char * | Get_Name (void) const |
| virtual void | Set_Name (const char *name) |
| virtual const char * | Get_Base_Model_Name (void) const |
| virtual void | Set_Base_Model_Name (const char *name) |
| virtual int | Get_Num_Polys (void) const |
| virtual void | Notify_Added (SceneClass *scene) |
| virtual void | Notify_Removed (SceneClass *scene) |
| virtual bool | Cast_Ray (RayCollisionTestClass &raytest) |
| virtual bool | Cast_AABox (AABoxCollisionTestClass &boxtest) |
| virtual bool | Cast_OBBox (OBBoxCollisionTestClass &boxtest) |
| virtual bool | Intersect_AABox (AABoxIntersectionTestClass &boxtest) |
| virtual bool | Intersect_OBBox (OBBoxIntersectionTestClass &boxtest) |
| virtual void | Create_Decal (DecalGeneratorClass *generator) |
| virtual void | Delete_Decal (uint32 decal_id) |
| virtual void | Get_Obj_Space_Bounding_Sphere (SphereClass &sphere) const |
| virtual void | Get_Obj_Space_Bounding_Box (AABoxClass &box) const |
| virtual void | Update_Obj_Space_Bounding_Volumes (void) |
| virtual void | Set_User_Data (void *value, bool recursive=false) |
Public Member Functions inherited from RenderObjClass | |
| RenderObjClass (void) | |
| RenderObjClass (const RenderObjClass &src) | |
| RenderObjClass & | operator= (const RenderObjClass &) |
| virtual | ~RenderObjClass (void) |
| virtual RenderObjClass * | Clone (void) const =0 |
| virtual int | Class_ID (void) const |
| virtual void | Render (RenderInfoClass &rinfo)=0 |
| virtual void | Special_Render (SpecialRenderInfoClass &rinfo) |
| virtual void | On_Frame_Update () |
| virtual void | Add (SceneClass *scene) |
| virtual void | Remove (void) |
| virtual SceneClass * | Get_Scene (void) |
| virtual SceneClass * | Peek_Scene (void) |
| virtual void | Set_Container (RenderObjClass *con) |
| virtual void | Validate_Transform (void) const |
| RenderObjClass * | Get_Container (void) const |
| virtual void | Set_Transform (const Matrix3D &m) |
| virtual void | Set_Position (const Vector3 &v) |
| const Matrix3D & | Get_Transform (void) const |
| const Matrix3D & | Get_Transform (bool &is_transform_identity) const |
| const Matrix3D & | Get_Transform_No_Validity_Check (void) const |
| const Matrix3D & | Get_Transform_No_Validity_Check (bool &is_transform_identity) const |
| bool | Is_Transform_Identity () const |
| bool | Is_Transform_Identity_No_Validity_Check () const |
| Vector3 | Get_Position (void) const |
| virtual int | Get_Num_Sub_Objects (void) const |
| virtual RenderObjClass * | Get_Sub_Object (int index) const |
| virtual int | Add_Sub_Object (RenderObjClass *subobj) |
| virtual int | Remove_Sub_Object (RenderObjClass *robj) |
| virtual RenderObjClass * | Get_Sub_Object_By_Name (const char *name, int *index=NULL) const |
| virtual int | Get_Num_Sub_Objects_On_Bone (int boneindex) const |
| virtual RenderObjClass * | Get_Sub_Object_On_Bone (int index, int boneindex) const |
| virtual int | Get_Sub_Object_Bone_Index (RenderObjClass *subobj) const |
| virtual int | Get_Sub_Object_Bone_Index (int LodIndex, int ModelIndex) const |
| virtual int | Add_Sub_Object_To_Bone (RenderObjClass *subobj, int bone_index) |
| virtual int | Add_Sub_Object_To_Bone (RenderObjClass *subobj, const char *bname) |
| virtual int | Remove_Sub_Objects_From_Bone (int boneindex) |
| virtual int | Remove_Sub_Objects_From_Bone (const char *bname) |
| virtual void | Update_Sub_Object_Transforms (void) |
| virtual void | Set_Animation (void) |
| virtual void | Set_Animation (HAnimClass *motion, float frame, int anim_mode=ANIM_MODE_MANUAL) |
| virtual void | Set_Animation (HAnimClass *motion0, float frame0, HAnimClass *motion1, float frame1, float percentage) |
| virtual void | Set_Animation (HAnimComboClass *anim_combo) |
| virtual HAnimClass * | Peek_Animation (void) |
| virtual int | Get_Num_Bones (void) |
| virtual const char * | Get_Bone_Name (int bone_index) |
| virtual int | Get_Bone_Index (const char *bonename) |
| virtual const Matrix3D & | Get_Bone_Transform (const char *bonename) |
| virtual const Matrix3D & | Get_Bone_Transform (int boneindex) |
| virtual void | Capture_Bone (int bindex) |
| virtual void | Release_Bone (int bindex) |
| virtual bool | Is_Bone_Captured (int bindex) const |
| virtual void | Control_Bone (int bindex, const Matrix3D &objtm, bool world_space_translation=false) |
| virtual const HTreeClass * | Get_HTree (void) const |
| virtual bool | Intersect (IntersectionClass *Intersection, IntersectionResultClass *Final_Result) |
| virtual bool | Intersect_Sphere (IntersectionClass *Intersection, IntersectionResultClass *Final_Result) |
| virtual bool | Intersect_Sphere_Quick (IntersectionClass *Intersection, IntersectionResultClass *Final_Result) |
| virtual const SphereClass & | Get_Bounding_Sphere (void) const |
| virtual const AABoxClass & | Get_Bounding_Box (void) const |
| virtual void | Prepare_LOD (CameraClass &camera) |
| virtual void | Recalculate_Static_LOD_Factors (void) |
| virtual void | Increment_LOD (void) |
| virtual void | Decrement_LOD (void) |
| virtual float | Get_Cost (void) const |
| virtual float | Get_Value (void) const |
| virtual float | Get_Post_Increment_Value (void) const |
| virtual void | Set_LOD_Level (int lod) |
| virtual int | Get_LOD_Level (void) const |
| virtual int | Get_LOD_Count (void) const |
| virtual void | Set_LOD_Bias (float bias) |
| virtual int | Calculate_Cost_Value_Arrays (float screen_area, float *values, float *costs) const |
| virtual RenderObjClass * | Get_Current_LOD (void) |
| virtual bool | Build_Dependency_List (DynamicVectorClass< StringClass > &file_list, bool recursive=true) |
| virtual bool | Build_Texture_List (DynamicVectorClass< StringClass > &texture_file_list, bool recursive=true) |
| virtual MaterialInfoClass * | Get_Material_Info (void) |
| virtual void * | Get_User_Data () |
| virtual int | Get_Num_Snap_Points (void) |
| virtual void | Get_Snap_Point (int index, Vector3 *set) |
| virtual float | Get_Screen_Size (CameraClass &camera) |
| virtual void | Scale (float scale) |
| virtual void | Scale (float scalex, float scaley, float scalez) |
| virtual void | Set_ObjectScale (float scale) |
| const float | Get_ObjectScale (void) const |
| void | Set_ObjectColor (unsigned int color) |
| const unsigned int | Get_ObjectColor (void) const |
| virtual int | Get_Sort_Level (void) const |
| virtual void | Set_Sort_Level (int level) |
| virtual int | Is_Really_Visible (void) |
| virtual int | Is_Not_Hidden_At_All (void) |
| virtual int | Is_Visible (void) const |
| virtual void | Set_Visible (int onoff) |
| virtual int | Is_Hidden (void) const |
| virtual void | Set_Hidden (int onoff) |
| virtual int | Is_Animation_Hidden (void) const |
| virtual void | Set_Animation_Hidden (int onoff) |
| virtual int | Is_Force_Visible (void) const |
| virtual void | Set_Force_Visible (int onoff) |
| virtual int | Is_Translucent (void) const |
| virtual void | Set_Translucent (int onoff) |
| virtual int | Is_Alpha (void) const |
| virtual void | Set_Alpha (int onoff) |
| virtual int | Is_Additive (void) const |
| virtual void | Set_Additive (int onoff) |
| virtual int | Get_Collision_Type (void) const |
| virtual void | Set_Collision_Type (int type) |
| virtual bool | Is_Complete (void) |
| virtual bool | Is_In_Scene (void) |
| virtual float | Get_Native_Screen_Size (void) const |
| virtual void | Set_Native_Screen_Size (float screensize) |
| void | Set_Sub_Objects_Match_LOD (int onoff) |
| int | Is_Sub_Objects_Match_LOD_Enabled (void) |
| void | Set_Sub_Object_Transforms_Dirty (bool onoff) |
| bool | Are_Sub_Object_Transforms_Dirty (void) |
| void | Set_Ignore_LOD_Cost (bool onoff) |
| bool | Is_Ignoring_LOD_Cost (void) |
| void | Set_Is_Self_Shadowed () |
| void | Unset_Is_Self_Shadowed () |
| int | Is_Self_Shadowed () const |
| virtual const PersistFactoryClass & | Get_Factory (void) const |
| virtual bool | Save (ChunkSaveClass &csave) |
| virtual bool | Load (ChunkLoadClass &cload) |
| RenderHookClass * | Get_Render_Hook (void) |
| void | Set_Render_Hook (RenderHookClass *hook) |
Public Member Functions inherited from RefCountClass | |
| RefCountClass (void) | |
| RefCountClass (const RefCountClass &) | |
| void | Add_Ref (void) const |
| WWINLINE void | Release_Ref (void) const |
| int | Num_Refs (void) const |
| virtual void | Delete_This (void) |
Public Member Functions inherited from PostLoadableClass | |
| PostLoadableClass (void) | |
| virtual | ~PostLoadableClass (void) |
| virtual void | On_Post_Load (void) |
| bool | Is_Post_Load_Registered (void) |
| void | Set_Post_Load_Registered (bool onoff) |
Public Member Functions inherited from MultiListObjectClass | |
| MultiListObjectClass (void) | |
| virtual | ~MultiListObjectClass (void) |
| MultiListNodeClass * | Get_List_Node () const |
| void | Set_List_Node (MultiListNodeClass *node) |
Protected Attributes | |
| StringClass | Name |
| StringClass | BaseModelName |
| SphereClass | ObjSphere |
| AABoxClass | ObjBox |
Protected Attributes inherited from RenderObjClass | |
| unsigned long | Bits |
| Matrix3D | Transform |
| float | ObjectScale |
| unsigned int | ObjectColor |
| SphereClass | CachedBoundingSphere |
| AABoxClass | CachedBoundingBox |
| float | NativeScreenSize |
| bool | IsTransformIdentity |
| SceneClass * | Scene |
| RenderObjClass * | Container |
| void * | User_Data |
| RenderHookClass * | RenderHook |
Definition at line 55 of file composite.h.
| CompositeRenderObjClass::CompositeRenderObjClass | ( | void | ) |
Definition at line 75 of file composite.cpp.
| CompositeRenderObjClass::CompositeRenderObjClass | ( | const CompositeRenderObjClass & | that | ) |
Definition at line 92 of file composite.cpp.
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virtual |
Definition at line 111 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, DistLODClass, and HLodClass.
Definition at line 331 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, DistLODClass, and HLodClass.
Definition at line 356 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, DistLODClass, and HLodClass.
Definition at line 306 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in HLodClass.
Definition at line 431 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in HLodClass.
Definition at line 457 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Definition at line 554 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Definition at line 170 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, DistLODClass, and HLodClass.
Definition at line 233 of file composite.cpp.
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inlinevirtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, and HLodClass.
Definition at line 84 of file composite.h.
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inlinevirtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, and HLodClass.
Definition at line 83 of file composite.h.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, and HLodClass.
Definition at line 381 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, and HLodClass.
Definition at line 406 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in HLodClass.
Definition at line 258 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in HLodClass.
Definition at line 282 of file composite.cpp.
| CompositeRenderObjClass & CompositeRenderObjClass::operator= | ( | const CompositeRenderObjClass & | that | ) |
Definition at line 128 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Definition at line 148 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Definition at line 208 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Definition at line 188 of file composite.cpp.
Reimplemented from RenderObjClass.
Definition at line 541 of file composite.cpp.
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virtual |
Reimplemented from RenderObjClass.
Reimplemented in CollectionClass, and HLodClass.
Definition at line 480 of file composite.cpp.
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protected |
Definition at line 92 of file composite.h.
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protected |
Definition at line 91 of file composite.h.
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protected |
Definition at line 94 of file composite.h.
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protected |
Definition at line 93 of file composite.h.