#include <hanim.h>
Definition at line 226 of file hanim.h.
◆ HAnimComboClass() [1/2]
| HAnimComboClass::HAnimComboClass |
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void | | ) |
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◆ HAnimComboClass() [2/2]
| HAnimComboClass::HAnimComboClass |
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int | num_animations | ) |
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◆ ~HAnimComboClass()
| HAnimComboClass::~HAnimComboClass |
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void | | ) |
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◆ Append_Anim_Combo_Data()
◆ Clear()
| void HAnimComboClass::Clear |
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void | | ) |
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◆ Get_Frame()
| float HAnimComboClass::Get_Frame |
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int | indx | ) |
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◆ Get_Motion()
| HAnimClass * HAnimComboClass::Get_Motion |
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int | indx | ) |
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◆ Get_Num_Anims()
| int HAnimComboClass::Get_Num_Anims |
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void | | ) |
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inline |
◆ Get_Pivot_Weight_Map()
| PivotMapClass * HAnimComboClass::Get_Pivot_Weight_Map |
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int | indx | ) |
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◆ Get_Prev_Frame()
| float HAnimComboClass::Get_Prev_Frame |
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int | indx | ) |
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◆ Get_Weight()
| float HAnimComboClass::Get_Weight |
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int | indx | ) |
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◆ Normalize_Weights()
| bool HAnimComboClass::Normalize_Weights |
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void | | ) |
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◆ Peek_Anim_Combo_Data()
◆ Peek_Motion()
| HAnimClass * HAnimComboClass::Peek_Motion |
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int | indx | ) |
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◆ Peek_Pivot_Weight_Map()
| PivotMapClass * HAnimComboClass::Peek_Pivot_Weight_Map |
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int | indx | ) |
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◆ Remove_Anim_Combo_Data()
◆ Reset()
| void HAnimComboClass::Reset |
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void | | ) |
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◆ Set_Frame()
| void HAnimComboClass::Set_Frame |
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int | indx, |
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float | frame ) |
◆ Set_Motion()
| void HAnimComboClass::Set_Motion |
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int | indx, |
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HAnimClass * | motion ) |
◆ Set_Pivot_Weight_Map()
| void HAnimComboClass::Set_Pivot_Weight_Map |
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int | indx, |
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PivotMapClass * | map ) |
◆ Set_Prev_Frame()
| void HAnimComboClass::Set_Prev_Frame |
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int | indx, |
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float | frame ) |
◆ Set_Weight()
| void HAnimComboClass::Set_Weight |
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int | indx, |
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float | weight ) |
◆ HAnimComboData
The documentation for this class was generated from the following files:
- Code/Libraries/Source/WWVegas/WW3D2/hanim.h
- Code/Libraries/Source/WWVegas/WW3D2/hanim.cpp