66 virtual const char *
Get_Name(
void)
const;
67 virtual void Set_Name(
const char * name);
virtual void Set_User_Data(void *value, bool recursive=false)
virtual void Get_Obj_Space_Bounding_Sphere(SphereClass &sphere) const
virtual void Notify_Removed(SceneClass *scene)
CompositeRenderObjClass(void)
virtual ~CompositeRenderObjClass(void)
virtual void Notify_Added(SceneClass *scene)
CompositeRenderObjClass & operator=(const CompositeRenderObjClass &that)
virtual void Create_Decal(DecalGeneratorClass *generator)
virtual int Get_Num_Polys(void) const
virtual const char * Get_Name(void) const
virtual void Delete_Decal(uint32 decal_id)
virtual void Set_Name(const char *name)
virtual bool Cast_AABox(AABoxCollisionTestClass &boxtest)
virtual bool Intersect_AABox(AABoxIntersectionTestClass &boxtest)
virtual void Restart(void)
virtual bool Cast_Ray(RayCollisionTestClass &raytest)
virtual bool Cast_OBBox(OBBoxCollisionTestClass &boxtest)
StringClass BaseModelName
virtual const char * Get_Base_Model_Name(void) const
virtual void Get_Obj_Space_Bounding_Box(AABoxClass &box) const
virtual bool Intersect_OBBox(OBBoxIntersectionTestClass &boxtest)
virtual void Set_Base_Model_Name(const char *name)
virtual void Update_Obj_Space_Bounding_Volumes(void)