#include <w3d_file.h>
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| | W3dRGBStruct () |
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| | W3dRGBStruct (uint8 r, uint8 g, uint8 b) |
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| void | Set (uint8 r, uint8 g, uint8 b) |
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| void | Set (float r, float g, float b) |
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| bool | operator== (W3dRGBStruct c) |
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| bool | operator!= (W3dRGBStruct c) |
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| W3dRGBStruct | operator+= (W3dRGBStruct c) |
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| W3dRGBStruct | operator*= (W3dRGBStruct c) |
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| unsigned | Get_Color () |
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| | W3dRGBStruct () |
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| | W3dRGBStruct (uint8 r, uint8 g, uint8 b) |
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| void | Set (uint8 r, uint8 g, uint8 b) |
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| void | Set (float r, float g, float b) |
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| bool | operator== (W3dRGBStruct c) |
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| bool | operator!= (W3dRGBStruct c) |
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| W3dRGBStruct | operator+= (W3dRGBStruct c) |
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| W3dRGBStruct | operator*= (W3dRGBStruct c) |
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| unsigned | Get_Color () |
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Definition at line 556 of file w3d_file.h.
◆ W3dRGBStruct() [1/4]
| W3dRGBStruct::W3dRGBStruct |
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◆ W3dRGBStruct() [2/4]
◆ W3dRGBStruct() [3/4]
| W3dRGBStruct::W3dRGBStruct |
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◆ W3dRGBStruct() [4/4]
◆ Get_Color() [1/2]
| unsigned W3dRGBStruct::Get_Color |
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◆ Get_Color() [2/2]
| unsigned W3dRGBStruct::Get_Color |
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◆ operator!=() [1/2]
◆ operator!=() [2/2]
◆ operator*=() [1/2]
◆ operator*=() [2/2]
◆ operator+=() [1/2]
◆ operator+=() [2/2]
◆ operator==() [1/2]
◆ operator==() [2/2]
◆ Set() [1/4]
| void W3dRGBStruct::Set |
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float | r, |
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float | g, |
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float | b ) |
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◆ Set() [2/4]
| void W3dRGBStruct::Set |
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float | r, |
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float | g, |
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float | b ) |
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◆ Set() [3/4]
◆ Set() [4/4]
◆ pad
The documentation for this struct was generated from the following files: