#include <mapper.h>
Inherits ScaleTextureMapperClass.
Inherited by BumpEnvTextureMapperClass, and ScreenMapperClass.
|
| enum | {
MAPPER_ID_UNKNOWN
, MAPPER_ID_LINEAR_OFFSET
, MAPPER_ID_CLASSIC_ENVIRONMENT
, MAPPER_ID_ENVIRONMENT
,
MAPPER_ID_SCREEN
, MAPPER_ID_ANIMATING_1D
, MAPPER_ID_AXIAL
, MAPPER_ID_SILHOUETTE
,
MAPPER_ID_SCALE
, MAPPER_ID_GRID
, MAPPER_ID_ROTATE
, MAPPER_ID_SINE_LINEAR_OFFSET
,
MAPPER_ID_STEP_LINEAR_OFFSET
, MAPPER_ID_ZIGZAG_LINEAR_OFFSET
, MAPPER_ID_WS_CLASSIC_ENVIRONMENT
, MAPPER_ID_WS_ENVIRONMENT
,
MAPPER_ID_GRID_CLASSIC_ENVIRONMENT
, MAPPER_ID_GRID_ENVIRONMENT
, MAPPER_ID_RANDOM
, MAPPER_ID_EDGE
,
MAPPER_ID_BUMPENV
, MAPPER_ID_GRID_WS_CLASSIC_ENVIRONMENT
, MAPPER_ID_GRID_WS_ENVIRONMENT
} |
| |
| static int | Total_Refs (void) |
| |
| static RefCountClass * | Add_Active_Ref (RefCountClass *obj) |
| |
| static RefCountClass * | Set_Ref_Owner (RefCountClass *obj, char *file, int line) |
| |
| static void | Remove_Active_Ref (RefCountClass *obj) |
| |
| static bool | Validate_Active_Ref (RefCountClass *obj) |
| |
| RefCountNodeClass | ActiveRefNode |
| |
| ActiveRefStruct | ActiveRefInfo |
| |
| static RefCountListClass | ActiveRefList |
| |
| virtual int | glueEnforcer () const =0 |
| |
| virtual | ~RefCountClass (void) |
| |
Definition at line 143 of file mapper.h.
◆ LinearOffsetTextureMapperClass() [1/3]
| LinearOffsetTextureMapperClass::LinearOffsetTextureMapperClass |
( |
const Vector2 & | offset_per_sec, |
|
|
const Vector2 & | start_offset, |
|
|
bool | clamp_fix, |
|
|
const Vector2 & | scale, |
|
|
unsigned int | stage ) |
◆ LinearOffsetTextureMapperClass() [2/3]
| LinearOffsetTextureMapperClass::LinearOffsetTextureMapperClass |
( |
const INIClass & | ini, |
|
|
const char * | section, |
|
|
unsigned int | stage ) |
◆ LinearOffsetTextureMapperClass() [3/3]
◆ Calculate_Texture_Matrix()
| void LinearOffsetTextureMapperClass::Calculate_Texture_Matrix |
( |
Matrix4x4 & | tex_matrix | ) |
|
|
virtual |
◆ Clone()
◆ Get_Current_UV_Offset()
| void LinearOffsetTextureMapperClass::Get_Current_UV_Offset |
( |
Vector2 & | cur | ) |
|
|
inline |
◆ Get_LastUsedSyncTime()
| unsigned int LinearOffsetTextureMapperClass::Get_LastUsedSyncTime |
( |
| ) |
|
|
inline |
◆ Is_Time_Variant()
| virtual bool LinearOffsetTextureMapperClass::Is_Time_Variant |
( |
void | | ) |
|
|
inlinevirtual |
◆ Mapper_ID()
| virtual int LinearOffsetTextureMapperClass::Mapper_ID |
( |
void | | ) |
const |
|
inlinevirtual |
◆ Reset()
| void LinearOffsetTextureMapperClass::Reset |
( |
void | | ) |
|
|
virtual |
◆ Set_Current_UV_Offset()
| void LinearOffsetTextureMapperClass::Set_Current_UV_Offset |
( |
const Vector2 & | cur | ) |
|
|
inline |
◆ Set_LastUsedSyncTime()
| void LinearOffsetTextureMapperClass::Set_LastUsedSyncTime |
( |
unsigned int | time | ) |
|
|
inline |
◆ Set_UV_Offset_Delta()
| void LinearOffsetTextureMapperClass::Set_UV_Offset_Delta |
( |
const Vector2 & | per_sec | ) |
|
|
inline |
◆ ClampFix
| bool LinearOffsetTextureMapperClass::ClampFix |
|
protected |
◆ CurrentUVOffset
| Vector2 LinearOffsetTextureMapperClass::CurrentUVOffset |
|
protected |
◆ LastUsedSyncTime
| unsigned int LinearOffsetTextureMapperClass::LastUsedSyncTime |
|
protected |
◆ StartingUVOffset
| Vector2 LinearOffsetTextureMapperClass::StartingUVOffset |
|
protected |
◆ UVOffsetDeltaPerMS
| Vector2 LinearOffsetTextureMapperClass::UVOffsetDeltaPerMS |
|
protected |
The documentation for this class was generated from the following files:
- Code/Libraries/Source/WWVegas/WW3D2/mapper.h
- Code/Libraries/Source/WWVegas/WW3D2/mapper.cpp