Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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GarrisonContainModuleData Class Reference

#include <GarrisonContain.h>

Inherits OpenContainModuleData.

Classes

struct  InitialRoster
 

Public Member Functions

 GarrisonContainModuleData (void)
 
- Public Member Functions inherited from OpenContainModuleData
 OpenContainModuleData (void)
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual Bool isAiModuleData () const
 
virtual const W3DModelDrawModuleDatagetAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleDatagetAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
static void parseInitialRoster (INI *ini, void *instance, void *store, const void *)
 
- Static Public Member Functions inherited from OpenContainModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from UpdateModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

Bool m_doIHealObjects
 
Real m_framesForFullHeal
 
Bool m_mobileGarrison
 
Bool m_immuneToClearBuildingAttacks
 
Bool m_isEnclosingContainer
 
InitialRoster m_initialRoster
 
- Public Attributes inherited from OpenContainModuleData
DieMuxData m_dieMuxData
 
Int m_containMax
 how many things we can have inside (-1 = "I don't care")
 
AudioEventRTS m_enterSound
 sound to play on entering
 
AudioEventRTS m_exitSound
 sound to play on exiting
 
Bool m_passengersAllowedToFire
 Can the passengers shoot out of us?
 
Bool m_passengersInTurret
 The Firepoint bones are in our turret, not our chassis.
 
Int m_numberOfExitPaths
 Will alternate through ExitStart/End paths as we exit people.
 
Real m_damagePercentageToUnits
 
Bool m_isBurnedDeathToUnits
 Turn off the hardcoded burn death when killing guys in transport.
 
UnsignedInt m_doorOpenTime
 
KindOfMaskType m_allowInsideKindOf
 objects must have at least one of these kind of bits set to be contained by us
 
KindOfMaskType m_forbidInsideKindOf
 objects must have NONE of these kind of bits set to be contained by us
 
Bool m_weaponBonusPassedToPassengers
 Do our passengers get to use our weapon bonuses?
 
Bool m_allowAlliesInside
 allow allies inside us
 
Bool m_allowEnemiesInside
 allow enemies inside us
 
Bool m_allowNeutralInside
 allow neutral inside us
 

Detailed Description

Definition at line 43 of file GarrisonContain.h.

Constructor & Destructor Documentation

◆ GarrisonContainModuleData()

GarrisonContainModuleData::GarrisonContainModuleData ( void )

< if T, then I heal objects that are inside of me

< the number of frames something inside of me takes to heal

< a sensible default for a garrison container... few exceptions, firebase is one

Definition at line 67 of file GarrisonContain.cpp.

Member Function Documentation

◆ buildFieldParse()

static void GarrisonContainModuleData::buildFieldParse ( MultiIniFieldParse & p)
inlinestatic

Definition at line 65 of file GarrisonContain.h.

◆ parseInitialRoster()

static void GarrisonContainModuleData::parseInitialRoster ( INI * ini,
void * instance,
void * store,
const void *  )
inlinestatic

Definition at line 83 of file GarrisonContain.h.

Member Data Documentation

◆ m_doIHealObjects

Bool GarrisonContainModuleData::m_doIHealObjects

Definition at line 55 of file GarrisonContain.h.

◆ m_framesForFullHeal

Real GarrisonContainModuleData::m_framesForFullHeal

Definition at line 56 of file GarrisonContain.h.

◆ m_immuneToClearBuildingAttacks

Bool GarrisonContainModuleData::m_immuneToClearBuildingAttacks

Definition at line 58 of file GarrisonContain.h.

◆ m_initialRoster

InitialRoster GarrisonContainModuleData::m_initialRoster

Definition at line 61 of file GarrisonContain.h.

◆ m_isEnclosingContainer

Bool GarrisonContainModuleData::m_isEnclosingContainer

Definition at line 59 of file GarrisonContain.h.

◆ m_mobileGarrison

Bool GarrisonContainModuleData::m_mobileGarrison

Definition at line 57 of file GarrisonContain.h.


The documentation for this class was generated from the following files: