#include <OpenContain.h>
Inherits UpdateModuleData.
Inherited by CaveContainModuleData, GarrisonContainModuleData, HealContainModuleData, MobNexusContainModuleData, ParachuteContainModuleData, TransportContainModuleData, and TunnelContainModuleData.
Public Member Functions | |
| OpenContainModuleData (void) | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| DieMuxData | m_dieMuxData |
| Int | m_containMax |
| how many things we can have inside (-1 = "I don't care") | |
| AudioEventRTS | m_enterSound |
| sound to play on entering | |
| AudioEventRTS | m_exitSound |
| sound to play on exiting | |
| Bool | m_passengersAllowedToFire |
| Can the passengers shoot out of us? | |
| Bool | m_passengersInTurret |
| The Firepoint bones are in our turret, not our chassis. | |
| Int | m_numberOfExitPaths |
| Will alternate through ExitStart/End paths as we exit people. | |
| Real | m_damagePercentageToUnits |
| Bool | m_isBurnedDeathToUnits |
| Turn off the hardcoded burn death when killing guys in transport. | |
| UnsignedInt | m_doorOpenTime |
| KindOfMaskType | m_allowInsideKindOf |
| objects must have at least one of these kind of bits set to be contained by us | |
| KindOfMaskType | m_forbidInsideKindOf |
| objects must have NONE of these kind of bits set to be contained by us | |
| Bool | m_weaponBonusPassedToPassengers |
| Do our passengers get to use our weapon bonuses? | |
| Bool | m_allowAlliesInside |
| allow allies inside us | |
| Bool | m_allowEnemiesInside |
| allow enemies inside us | |
| Bool | m_allowNeutralInside |
| allow neutral inside us | |
Definition at line 55 of file OpenContain.h.
| OpenContainModuleData::OpenContainModuleData | ( | void | ) |
Definition at line 72 of file OpenContain.cpp.
|
static |
Definition at line 92 of file OpenContain.cpp.
| Bool OpenContainModuleData::m_allowAlliesInside |
allow allies inside us
Definition at line 72 of file OpenContain.h.
| Bool OpenContainModuleData::m_allowEnemiesInside |
allow enemies inside us
Definition at line 73 of file OpenContain.h.
| KindOfMaskType OpenContainModuleData::m_allowInsideKindOf |
objects must have at least one of these kind of bits set to be contained by us
Definition at line 69 of file OpenContain.h.
| Bool OpenContainModuleData::m_allowNeutralInside |
allow neutral inside us
Definition at line 74 of file OpenContain.h.
| Int OpenContainModuleData::m_containMax |
how many things we can have inside (-1 = "I don't care")
Definition at line 60 of file OpenContain.h.
| Real OpenContainModuleData::m_damagePercentageToUnits |
Definition at line 66 of file OpenContain.h.
| DieMuxData OpenContainModuleData::m_dieMuxData |
Definition at line 59 of file OpenContain.h.
| UnsignedInt OpenContainModuleData::m_doorOpenTime |
Definition at line 68 of file OpenContain.h.
| AudioEventRTS OpenContainModuleData::m_enterSound |
sound to play on entering
Definition at line 61 of file OpenContain.h.
| AudioEventRTS OpenContainModuleData::m_exitSound |
sound to play on exiting
Definition at line 62 of file OpenContain.h.
| KindOfMaskType OpenContainModuleData::m_forbidInsideKindOf |
objects must have NONE of these kind of bits set to be contained by us
Definition at line 70 of file OpenContain.h.
| Bool OpenContainModuleData::m_isBurnedDeathToUnits |
Turn off the hardcoded burn death when killing guys in transport.
Definition at line 67 of file OpenContain.h.
| Int OpenContainModuleData::m_numberOfExitPaths |
Will alternate through ExitStart/End paths as we exit people.
Definition at line 65 of file OpenContain.h.
| Bool OpenContainModuleData::m_passengersAllowedToFire |
Can the passengers shoot out of us?
Definition at line 63 of file OpenContain.h.
| Bool OpenContainModuleData::m_passengersInTurret |
The Firepoint bones are in our turret, not our chassis.
Definition at line 64 of file OpenContain.h.
| Bool OpenContainModuleData::m_weaponBonusPassedToPassengers |
Do our passengers get to use our weapon bonuses?
Definition at line 71 of file OpenContain.h.