#include <W3DModelDraw.h>
Inherits ModuleData.
Inherited by W3DDependencyModelDrawModuleData, W3DOverlordAircraftDrawModuleData, W3DScienceModelDrawModuleData, W3DSupplyDrawModuleData, W3DTankDrawModuleData, W3DTankTruckDrawModuleData, and W3DTruckDrawModuleData.
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Definition at line 281 of file W3DModelDraw.h.
| W3DModelDrawModuleData::W3DModelDrawModuleData | ( | ) |
Definition at line 1020 of file W3DModelDraw.cpp.
| W3DModelDrawModuleData::~W3DModelDrawModuleData | ( | ) |
Definition at line 1117 of file W3DModelDraw.cpp.
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static |
Definition at line 1195 of file W3DModelDraw.cpp.
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virtual |
run the "light" crc check on this data structure
Reimplemented from ModuleData.
Definition at line 4277 of file W3DModelDraw.cpp.
| const ModelConditionInfo * W3DModelDrawModuleData::findBestInfo | ( | const ModelConditionFlags & | c | ) | const |
Definition at line 1708 of file W3DModelDraw.cpp.
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inlinevirtual |
Reimplemented from ModuleData.
Definition at line 327 of file W3DModelDraw.h.
| const Vector3 * W3DModelDrawModuleData::getAttachToDrawableBoneOffset | ( | const Drawable * | draw | ) | const |
| AsciiString W3DModelDrawModuleData::getBestModelNameForWB | ( | const ModelConditionFlags & | c | ) | const |
Definition at line 1138 of file W3DModelDraw.cpp.
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inlinevirtual |
Reimplemented from ModuleData.
Definition at line 328 of file W3DModelDraw.h.
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virtual |
post process phase for loading save games. All save systems have their xfer run using XferLoad mode, and then all systems each have their post process run
Reimplemented from ModuleData.
Definition at line 4323 of file W3DModelDraw.cpp.
Definition at line 1123 of file W3DModelDraw.cpp.
| void W3DModelDrawModuleData::validateStuffForTimeAndWeather | ( | const Drawable * | draw, |
| Bool | night, | ||
| Bool | snowy ) const |
Definition at line 1049 of file W3DModelDraw.cpp.
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virtual |
run save, load, or deep CRC check on this data structure, the type depends on the setup of the Xfer pointer
Reimplemented from ModuleData.
Definition at line 4283 of file W3DModelDraw.cpp.
| Bool W3DModelDrawModuleData::m_animationsRequirePower |
Should UnderPowered disable type pause animations in this draw module?
Definition at line 304 of file W3DModelDraw.h.
| AsciiString W3DModelDrawModuleData::m_attachToDrawableBone |
Definition at line 291 of file W3DModelDraw.h.
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mutable |
Definition at line 293 of file W3DModelDraw.h.
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mutable |
Definition at line 306 of file W3DModelDraw.h.
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mutable |
Definition at line 287 of file W3DModelDraw.h.
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mutable |
Definition at line 285 of file W3DModelDraw.h.
| Int W3DModelDrawModuleData::m_defaultState |
Definition at line 295 of file W3DModelDraw.h.
| std::vector<AsciiString> W3DModelDrawModuleData::m_extraPublicBones |
Definition at line 289 of file W3DModelDraw.h.
| ModelConditionFlags W3DModelDrawModuleData::m_ignoreConditionStates |
Definition at line 302 of file W3DModelDraw.h.
| Real W3DModelDrawModuleData::m_initialRecoil |
Definition at line 297 of file W3DModelDraw.h.
| Real W3DModelDrawModuleData::m_maxRecoil |
Definition at line 298 of file W3DModelDraw.h.
| StaticGameLODLevel W3DModelDrawModuleData::m_minLODRequired |
minumum game LOD level necessary to use this module.
Definition at line 301 of file W3DModelDraw.h.
| Bool W3DModelDrawModuleData::m_okToChangeModelColor |
Definition at line 303 of file W3DModelDraw.h.
| Bool W3DModelDrawModuleData::m_particlesAttachedToAnimatedBones |
Definition at line 310 of file W3DModelDraw.h.
| Int W3DModelDrawModuleData::m_projectileBoneFeedbackEnabledSlots |
Hide and show the launch bone geometries according to clip status adjustments.
Definition at line 296 of file W3DModelDraw.h.
| Bool W3DModelDrawModuleData::m_receivesDynamicLights |
just like it sounds... it sets a property of Drawable, actually
Definition at line 312 of file W3DModelDraw.h.
| Real W3DModelDrawModuleData::m_recoilDamping |
Definition at line 299 of file W3DModelDraw.h.
| Real W3DModelDrawModuleData::m_recoilSettle |
Definition at line 300 of file W3DModelDraw.h.
| AsciiString W3DModelDrawModuleData::m_trackFile |
if present, leaves tracks using this texture
Definition at line 290 of file W3DModelDraw.h.
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mutable |
Definition at line 288 of file W3DModelDraw.h.
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mutable |
Definition at line 308 of file W3DModelDraw.h.