#include <SLNODE.H>
Inherits AutoPoolClass< GenericSLNode, 256 >.
Inherited by SLNode< Font3DDataClass >, SLNode< PostLoadableClass >, SLNode< TagBlockIndex >, and SLNode< T >.
Definition at line 60 of file SLNODE.H.
◆ GenericSLNode()
| GenericSLNode::GenericSLNode |
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void * | obj | ) |
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inlineprotected |
◆ Internal_Get_Data() [1/2]
| void GenericSLNode::Internal_Get_Data |
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void * | d | ) |
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inlineprotected |
◆ Internal_Get_Data() [2/2]
| void * GenericSLNode::Internal_Get_Data |
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void | | ) |
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inlineprotected |
◆ Internal_Get_Next()
| void * GenericSLNode::Internal_Get_Next |
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void | | ) |
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inlineprotected |
◆ Internal_Set_Next()
| void GenericSLNode::Internal_Set_Next |
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void * | n | ) |
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inlineprotected |
The documentation for this class was generated from the following file:
- Code/Libraries/Source/WWVegas/WWLib/SLNODE.H