#include <GameResultsThread.h>
Inherits SubsystemInterface.
Inherited by GameResultsQueue.
Public Member Functions | |
| virtual | ~GameResultsInterface () |
| virtual void | startThreads (void)=0 |
| virtual void | endThreads (void)=0 |
| virtual Bool | areThreadsRunning (void)=0 |
| virtual void | addRequest (const GameResultsRequest &req)=0 |
| virtual Bool | getRequest (GameResultsRequest &resp)=0 |
| virtual void | addResponse (const GameResultsResponse &resp)=0 |
| virtual Bool | getResponse (GameResultsResponse &resp)=0 |
| virtual Bool | areGameResultsBeingSent (void)=0 |
Public Member Functions inherited from SubsystemInterface | |
| SubsystemInterface () | |
| virtual | ~SubsystemInterface () |
| virtual void | init ()=0 |
| virtual void | postProcessLoad () |
| virtual void | reset ()=0 |
| virtual void | update ()=0 |
| virtual void | draw (void) |
| void | UPDATE (void) |
| void | DRAW (void) |
| AsciiString | getName (void) |
| void | setName (AsciiString name) |
Static Public Member Functions | |
| static GameResultsInterface * | createNewGameResultsInterface (void) |
Additional Inherited Members | |
Protected Attributes inherited from SubsystemInterface | |
| AsciiString | m_name |
Definition at line 59 of file GameResultsThread.h.
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inlinevirtual |
Definition at line 62 of file GameResultsThread.h.
|
pure virtual |
Implemented in GameResultsQueue.
|
pure virtual |
Implemented in GameResultsQueue.
|
pure virtual |
Implemented in GameResultsQueue.
|
pure virtual |
Implemented in GameResultsQueue.
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static |
Definition at line 81 of file GameResultsThread.cpp.
|
pure virtual |
Implemented in GameResultsQueue.
|
pure virtual |
Implemented in GameResultsQueue.
|
pure virtual |
Implemented in GameResultsQueue.
|
pure virtual |
Implemented in GameResultsQueue.